Bitburner source code.
Go to file
2018-06-22 17:30:24 -04:00
css unify dropdown and text input accross the app 2018-06-13 16:20:27 -04:00
dist Added var declaration in Netscript 1.0. Loops and conditionals no longer incur RAM cost, but base RAM cost increased from 1.4 to 1.6 GB 2018-06-22 14:39:15 -05:00
doc Fix bug with spawn() 2018-06-17 14:19:43 -05:00
netscript_tests V0.35.0. Adding netscript_tests in game testbench. 2018-03-03 15:05:33 -06:00
src first conversion 2018-06-22 17:30:24 -04:00
tests Removed and ignored test bundle output in git. Implemented by kopelli in PR 283 (avoid merge conflicts) 2018-06-13 09:03:05 -05:00
utils first conversion 2018-06-22 17:30:24 -04:00
.gitattributes Adding .gitattributes for consistent line endings 2018-03-20 16:19:26 -04:00
.gitignore Removed and ignored test bundle output in git. Implemented by kopelli in PR 283 (avoid merge conflicts) 2018-06-13 09:03:05 -05:00
favicon.ico [feature] Adding favicon and related. 2018-06-19 22:42:51 -04:00
index.html Merge branch 'master' of https://github.com/danielyxie/bitburner into dev 2018-06-21 10:49:40 -05:00
license.txt v0.35.1 2018-03-12 14:39:04 -05:00
netscript.js Removed temp variables from Brace netscript mode definer (netscript.js). Fixed changelog update for v0.37.1 2018-05-22 19:20:41 -05:00
package-lock.json [refactor, chore] Including TSLint; fixing most things. 2018-06-14 14:57:44 -04:00
package.json [style] Cleaning up whitespace in package.json 2018-06-19 22:44:48 -04:00
README.md v0.35.2 2018-03-26 19:46:21 -05:00
tsconfig.json [refactor, chore] Including TSLint; fixing most things. 2018-06-14 14:57:44 -04:00
tslint.json [refactor, chore] Including TSLint; fixing most things. 2018-06-14 14:57:44 -04:00
webpack.config.js [chore] Introduce TypeScript; Tested out with HelpText. 2018-06-13 23:38:35 -04:00

Bitburner

Bitburner is a cyberpunk hacking-themed incremental game. The game can be played here.

Documentation

The game's official documentation can be found here. Please note that this is still a work-in-progress and is in its early stages.

The documentation is created using Sphinx and is hosted on Read The Docs.

Anyone is welcome to contribute to the documentation by editing the source files in /doc/ and then making a pull request with your changes/contributions.

Wiki

The game's wiki can be found here. Please note that the wiki is in the process of being deprecated. Eventually all of the wiki content will be moved into the Read The Docs documentation.

Contributing

If you would like to make any small change or addition to the game, you may go ahead and do so by submitting a pull request.

You will retain all ownership of the Copyright of any contributions you make, and will have the same rights to use or license your contributions. By submitting a pull request you agree to grant me perpetual, worldwide, non-exclusive, transferable, royalty-free, and irrevocable rights to use, publish, and distribute your contributions to the project. A formal Contributor's License Agreement will be drawn up in the future.

If you would like to make significant contributions to the project as a collaborator, please message me privately.