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56 lines
2.4 KiB
ReStructuredText
56 lines
2.4 KiB
ReStructuredText
getMemberInformation() Netscript Function
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=========================================
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.. js:function:: getMemberInformation(name)
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:RAM cost: 2 GB
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:param string name: Name of member
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:returns: An object with the gang member information.
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The object has the following structure::
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{
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name: Name of this member.
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task: Name of currently assigned task.
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earnedRespect: Total amount of respect earned by this member.
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hack: Hacking stat
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str: Strength stat
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def: Defense stat
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dex: Dexterity stat
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agi: Agility stat
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cha: Charisma stat
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hack_exp: Hacking experience
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str_exp: Strength experience
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def_exp: Defense experience
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dex_exp: Dexterity experience
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agi_exp: Agility experience
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cha_exp: Charisma experience
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hack_mult: Hacking multiplier from equipment. Decimal form
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str_mult: Strength multiplier from equipment. Decimal form
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def_mult: Defense multiplier from equipment. Decimal form
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dex_mult: Dexterity multiplier from equipment. Decimal form
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agi_mult: Agility multiplier from equipment. Decimal form
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cha_mult: Charisma multiplier from equipment. Decimal form
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hack_asc_mult: Hacking multiplier from ascension. Decimal form
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str_asc_mult: Strength multiplier from ascension. Decimal form
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def_asc_mult: Defense multiplier from ascension. Decimal form
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dex_asc_mult: Dexterity multiplier from ascension. Decimal form
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agi_asc_mult: Agility multiplier from ascension. Decimal form
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cha_asc_mult: Charisma multiplier from ascension. Decimal form
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hack_asc_points: Hacking ascension points.
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str_asc_points: Strength ascension points.
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def_asc_points: Defense ascension points.
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dex_asc_points: Dexterity ascension points.
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agi_asc_points: Agility ascension points.
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cha_asc_points: Charisma ascension points.
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upgrades: Array of names of all owned Non-Augmentation Equipment
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augmentations: Array of names of all owned Augmentations
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}
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Get stat and equipment-related information about a Gang Member |