bitburner-src/src/Script/ScriptHelpers.ts
2021-09-24 16:34:21 -04:00

105 lines
4.1 KiB
TypeScript

import { CONSTANTS } from "../Constants";
import { Player } from "../Player";
import { AllServers } from "../Server/AllServers";
import { BaseServer } from "../Server/BaseServer";
import { Server } from "../Server/Server";
import { RunningScript } from "../Script/RunningScript";
import { processSingleServerGrowth } from "../Server/ServerHelpers";
import { numeralWrapper } from "../ui/numeralFormat";
import { compareArrays } from "../../utils/helpers/compareArrays";
export function scriptCalculateOfflineProduction(runningScript: RunningScript) {
//The Player object stores the last update time from when we were online
const thisUpdate = new Date().getTime();
const lastUpdate = Player.lastUpdate;
const timePassed = (thisUpdate - lastUpdate) / 1000; //Seconds
//Calculate the "confidence" rating of the script's true production. This is based
//entirely off of time. We will arbitrarily say that if a script has been running for
//4 hours (14400 sec) then we are completely confident in its ability
let confidence = runningScript.onlineRunningTime / 14400;
if (confidence >= 1) {
confidence = 1;
}
//Data map: [MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
// Grow
for (const ip in runningScript.dataMap) {
if (runningScript.dataMap.hasOwnProperty(ip)) {
if (runningScript.dataMap[ip][2] == 0 || runningScript.dataMap[ip][2] == null) {
continue;
}
const serv = AllServers[ip];
if (serv == null) {
continue;
}
const timesGrown = Math.round(
((0.5 * runningScript.dataMap[ip][2]) / runningScript.onlineRunningTime) * timePassed,
);
runningScript.log(`Called on ${serv.hostname} ${timesGrown} times while offline`);
const host = AllServers[runningScript.server];
if (!(serv instanceof Server)) throw new Error("trying to grow a non-normal server");
const growth = processSingleServerGrowth(serv, timesGrown, Player, host.cpuCores);
runningScript.log(
`'${serv.hostname}' grown by ${numeralWrapper.format(growth * 100 - 100, "0.000000%")} while offline`,
);
}
}
// Offline EXP gain
// A script's offline production will always be at most half of its online production.
const expGain = confidence * (runningScript.onlineExpGained / runningScript.onlineRunningTime) * timePassed;
Player.gainHackingExp(expGain);
// Update script stats
runningScript.offlineRunningTime += timePassed;
runningScript.offlineExpGained += expGain;
// Weaken
for (const ip in runningScript.dataMap) {
if (runningScript.dataMap.hasOwnProperty(ip)) {
if (runningScript.dataMap[ip][3] == 0 || runningScript.dataMap[ip][3] == null) {
continue;
}
const serv = AllServers[ip];
if (serv == null) {
continue;
}
if (!(serv instanceof Server)) throw new Error("trying to weaken a non-normal server");
const host = AllServers[runningScript.server];
const timesWeakened = Math.round(
((0.5 * runningScript.dataMap[ip][3]) / runningScript.onlineRunningTime) * timePassed,
);
runningScript.log(`Called weaken() on ${serv.hostname} ${timesWeakened} times while offline`);
const coreBonus = 1 + (host.cpuCores - 1) / 16;
serv.weaken(CONSTANTS.ServerWeakenAmount * timesWeakened * coreBonus);
}
}
}
//Returns a RunningScript object matching the filename and arguments on the
//designated server, and false otherwise
export function findRunningScript(filename: string, args: (string | number)[], server: BaseServer) {
for (var i = 0; i < server.runningScripts.length; ++i) {
if (server.runningScripts[i].filename === filename && compareArrays(server.runningScripts[i].args, args)) {
return server.runningScripts[i];
}
}
return null;
}
//Returns a RunningScript object matching the pid on the
//designated server, and false otherwise
export function findRunningScriptByPid(pid: number, server: BaseServer) {
for (var i = 0; i < server.runningScripts.length; ++i) {
if (server.runningScripts[i].pid === pid) {
return server.runningScripts[i];
}
}
return null;
}