bitburner-src/src/Locations/Locations.ts
2022-12-29 20:28:53 -05:00

220 lines
15 KiB
TypeScript

/**
* Map of all Locations in the game
* Key = Location name, value = Location object
*/
import { Cities } from "./Cities";
import { Location, IConstructorParams } from "./Location";
import { CityName } from "../Enums";
import { LocationsMetadata } from "./data/LocationsMetadata";
export const Locations: Record<string, Location> = {};
/**
* Here, we'll initialize both Locations and Cities data. These can both
* be initialized from the `LocationsMetadata`
*/
function constructLocation(p: IConstructorParams): Location {
if (!p.name) {
throw new Error(`Invalid constructor parameters for Location. No 'name' property`);
}
if (Locations[p.name]) {
console.warn(`Property with name ${p.name} already exists and is being overwritten`);
}
Locations[p.name] = new Location(p);
return Locations[p.name];
}
// First construct all cities
Cities[CityName.Aevum].asciiArt = `
[aevum police headquarters] 26
o
I \\ [bachman & associates]
\\ 56 B
x \\ [summit university]
\\ \\ 28
\\ [snap fitness gym] x o--L-----------N
K \\ /
\\ \\ Q [casino]
x 58 \\ / [travel agency]
\\ 94 95 o
90 x 59 o------o |
\\ / \\ | 98 102 103
o--------O------x----o 93 96 o-----+------------o o----o
\\ | \\ /
[hospital] \\ 61 [ecorp] x 31 99 o-F-o 101
o |
| o---E-- | [fulcrum tech.]
x 62 / A [aerocorp]
[crush fitness gym] | / |
| / |
o--------D------+--o o
| |\\ [rho construction]
H [netlink tech.] | J
| | \\
| 34 x \\
[clarke inc.] C | \\ [world stock exchange]
| | \\
| | o-M-------R--------o
[galactic cybersystems] G 35 x
| [watchdog security]
|
67 o
[the slums] P `;
Cities[CityName.Chongqing].asciiArt = `
|
75 o
\\
o 76
7 | |
| + 77
[world stock exchange] F |
\\ o 78 [kuaigong international]
\\ /
38 o----x--x------x------A------G--
/ 39 | 41 [church]
37 o + 79 o--x--x-C-0
/ | /
/ x-----+-----x-----0 [hospital]
[solaris space system] B |
| + 80
| |
34 o E [travel agency]
|
|
x 82
[the slums] D `;
Cities[CityName.Ishima].asciiArt = `
o 59
o o |
[storm tech.] | | G [world stock exchange]
| | 28 |
23 o--C------o--------+----x----o |
/ / 25 | 27 \\ x 57
/ / | \\ |
/ / | \\ |
o 22 o | \\| 29/56
| | o
| [hospital] D / \\ 3 2 1
o | / \\ o-------x------o
/ o / \\ /
48 o / 55 x \\ /
\\ / / x [glitch]
\\ / [nova medical] / 4/30 \\
49 x A \\ H
/ \\ / \\
/ \\ [travel agency] F o 31
/ \\ 51 /
/ o----B------x-----o
o 50 52
[omega soft.]
[the slums] E `;
Cities[CityName.NewTokyo].asciiArt = `
o
\\
[arcade] E [defcomm]
\\
o--x---A--x--o [travel agency]
7 8 10 H
[vitalife] o 12 [global pharmaceuticals]
|
o--D-x----x-------x-C-+--------x--x-B-x---x-o
21 22 23 \\ 24 25 26 27
\\
[noodle bar] x 14
\\
\\
[hospital] o 15 [world stock exchange]
|
o--x--F--x-----x-----x---+---x----x--I--x-o
|
|
o 17
G [the slums]
`;
Cities[CityName.Sector12].asciiArt = `
78 o 97
o [icarus microsystems] /
N [powerhouse gym] o I
1 | | /
o-----+---x----o 4 A [alpha ent.] o-------o /
| 3 \\ | \\ /
| \\ | [iron gym] x 95
(79) x \\ | / \\
| o-E----+----x----J--o 10 / o----T--o
| | 8 \\ 94 x
80 x [city hall] | x 11 / [world stock exchange]
| | \\ /
| C [cia] \\ /
Q [hospital] | F P [universal energy]
| o [deltaone] \\ /
| 35 o---------x 13/92/36
L [megacorp] 33 / / \\
| o------------o 34 / \\
(29) | / [carmichael sec.] D \\
o-----+-----x------o / O [rothman university]
| 31 32 [nsa] M
| /
B [blade industries] H
| / [four sigma]
| [joe's guns] /
| /
85 o--G--------K--------S-------o 88 [the slums] R
[foodnstuff] [travel agency] `;
Cities[CityName.Volhaven].asciiArt = `
[omnia cybersystems]
17 66 68
o o------G-------o
\\ / \\
\\ o 65 o 69
[syscore sec.] H | |
\\ | | [millenium fitness gym]
\\ | 21 22 23 24 | 26
o----+--x--x----x---x---+-----x-------D-----o
19 | | 28
| F [omnitek inc.]
[hospital] J 63 o
| / 72
3 | 5 6 / 9
o--------+----x-----x----+----------M-------o
/ | |
/ 61 x [helios labs] B [world stock exchange]
[travel agency] L | |
/ | o
/ E [nwo] / 75
/ [computek] | /
/ A-------o------I-----o
1 o | |
| [zb] o 77
[lexocorp] C
|
o
57
[the slums] K `;
// Then construct all locations, and add them to the cities as we go.
for (const metadata of LocationsMetadata) {
const loc = constructLocation(metadata);
const cityName = loc.city;
if (cityName === null) {
// Generic location, add to all cities
for (const city of Object.values(CityName)) {
Cities[city].addLocation(loc.name);
}
} else {
Cities[cityName].addLocation(loc.name);
}
}