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ae15914efa
Unfortunately, I haven't used most of the specialty APIs yet, so I'm not intimately familiar with where their documentation might be wrong. I figured some fixes were better than no fixes, and I can always make more fixes later. Fixes #1023.
24 lines
787 B
ReStructuredText
24 lines
787 B
ReStructuredText
getGrowTime() Netscript Function
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.. js:function:: getGrowTime(hostname[, hackLvl=current level])
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:RAM cost: 0.05 GB
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:param string hostname: Hostname of target server.
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:param number hackLvl: Optional hacking level for the calculation. Defaults
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to player's current hacking level.
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:returns: seconds it takes to execute :doc:`grow<grow>` on that server.
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The function takes in an optional ``hackLvl`` parameter that can be
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specified to see what the grow time would be at different hacking levels.
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Example:
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.. code-block:: javascript
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getGrowTime("foodnstuff"); // returns: 53.4
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.. note:: For Hacknet Servers (the upgraded version of a Hacknet Node), this function will
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return ``Infinity``.
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