bitburner-src/src/PersonObjects/Player/PlayerObjectGangMethods.ts
2022-04-26 20:49:12 +08:00

70 lines
1.9 KiB
TypeScript

import { Factions } from "../../Faction/Factions";
import { Faction } from "../../Faction/Faction";
import { Gang } from "../../Gang/Gang";
import { IPlayer } from "../IPlayer";
import { GangConstants } from "../../Gang/data/Constants";
export function canAccessGang(this: IPlayer): boolean {
if (this.bitNodeN === 2) {
return true;
}
if (this.sourceFileLvl(2) <= 0) {
return false;
}
return this.karma <= GangConstants.GangKarmaRequirement;
}
export function isAwareOfGang(this: IPlayer): boolean {
return this.bitNodeN === 2 || this.sourceFileLvl(2) >= 1;
}
export function getGangFaction(this: IPlayer): Faction {
const gang = this.gang;
if (gang === null) {
throw new Error("Cannot get gang faction because player is not in a gang.");
}
const fac = Factions[gang.facName];
if (fac == null) {
throw new Error(`Gang has invalid faction name: ${gang.facName}`);
}
return fac;
}
export function getGangName(this: IPlayer): string {
if (!this.inGang()) return "";
const gang = this.gang;
if (gang === null) {
throw new Error("Cannot get gang faction because player is not in a gang.");
}
return gang.facName;
}
export function hasGangWith(this: IPlayer, facName: string): boolean {
if (!this.inGang()) return false;
const gang = this.gang;
if (gang === null) {
throw new Error("Cannot get gang faction because player is not in a gang.");
}
return gang.facName === facName;
}
export function inGang(this: IPlayer): boolean {
if (this.gang == null || this.gang == undefined) {
return false;
}
return this.gang instanceof Gang;
}
export function startGang(this: IPlayer, factionName: string, hacking: boolean): void {
this.gang = new Gang(factionName, hacking);
const fac = Factions[factionName];
if (fac == null) {
throw new Error(`Invalid faction name when creating gang: ${factionName}`);
}
fac.playerReputation = 0;
}