mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-26 01:23:49 +01:00
330 lines
11 KiB
TypeScript
330 lines
11 KiB
TypeScript
import { AugmentationName, CityName, CompletedProgramName, FactionName, LiteratureName, CompanyName } from "@enums";
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import { Augmentations } from "./Augmentation/Augmentations";
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import { initBitNodeMultipliers } from "./BitNode/BitNode";
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import { Companies } from "./Company/Companies";
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import { resetIndustryResearchTrees } from "./Corporation/data/IndustryData";
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import { Factions } from "./Faction/Factions";
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import { joinFaction } from "./Faction/FactionHelpers";
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import { updateHashManagerCapacity } from "./Hacknet/HacknetHelpers";
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import { prestigeWorkerScripts } from "./NetscriptWorker";
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import { Player } from "@player";
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import { recentScripts } from "./Netscript/RecentScripts";
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import { resetPidCounter } from "./Netscript/Pid";
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import { GetServer, AddToAllServers, initForeignServers, prestigeAllServers } from "./Server/AllServers";
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import { prestigeHomeComputer } from "./Server/ServerHelpers";
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import { SpecialServers } from "./Server/data/SpecialServers";
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import { deleteStockMarket, initStockMarket } from "./StockMarket/StockMarket";
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import { Terminal } from "./Terminal";
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import { dialogBoxCreate } from "./ui/React/DialogBox";
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import { staneksGift } from "./CotMG/Helper";
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import { ProgramsSeen } from "./Programs/ui/ProgramsRoot";
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import { InvitationsSeen } from "./Faction/ui/FactionsRoot";
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import { CONSTANTS } from "./Constants";
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import { LogBoxClearEvents } from "./ui/React/LogBoxManager";
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import { initCircadianModulator } from "./Augmentation/Augmentations";
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import { Go } from "./Go/Go";
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import { calculateExp } from "./PersonObjects/formulas/skill";
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import { currentNodeMults } from "./BitNode/BitNodeMultipliers";
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const BitNode8StartingMoney = 250e6;
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function delayedDialog(message: string) {
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setTimeout(() => dialogBoxCreate(message), 200);
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}
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function setInitialExpForPlayer() {
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Player.exp.hacking = calculateExp(1, Player.mults.hacking * currentNodeMults.HackingLevelMultiplier);
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Player.exp.strength = calculateExp(1, Player.mults.strength * currentNodeMults.StrengthLevelMultiplier);
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Player.exp.defense = calculateExp(1, Player.mults.defense * currentNodeMults.DefenseLevelMultiplier);
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Player.exp.dexterity = calculateExp(1, Player.mults.dexterity * currentNodeMults.DexterityLevelMultiplier);
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Player.exp.agility = calculateExp(1, Player.mults.agility * currentNodeMults.AgilityLevelMultiplier);
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Player.exp.charisma = calculateExp(1, Player.mults.charisma * currentNodeMults.CharismaLevelMultiplier);
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Player.updateSkillLevels();
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Player.hp.current = Player.hp.max;
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}
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// Prestige by purchasing augmentation
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export function prestigeAugmentation(): void {
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initBitNodeMultipliers();
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// Maintain invites to factions with the 'keepOnInstall' flag, and rumors about others
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const maintainInvites = new Set<FactionName>();
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const maintainRumors = new Set<FactionName>();
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for (const facName of [...Player.factions, ...Player.factionInvitations]) {
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if (Factions[facName].getInfo().keep) {
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maintainInvites.add(facName);
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} else {
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maintainRumors.add(facName);
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}
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}
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Player.prestigeAugmentation();
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Go.prestigeAugmentation();
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// Delete all Worker Scripts objects
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prestigeWorkerScripts();
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const homeComp = Player.getHomeComputer();
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// Delete all servers except home computer
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prestigeAllServers();
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// Reset home computer (only the programs) and add to AllServers
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AddToAllServers(homeComp);
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prestigeHomeComputer(homeComp);
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// Receive starting money and programs from installed augmentations
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for (const ownedAug of Player.augmentations) {
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const aug = Augmentations[ownedAug.name];
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Player.gainMoney(aug.startingMoney, "other");
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for (const program of aug.programs) {
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homeComp.programs.push(program);
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}
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}
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if (Player.sourceFileLvl(5) > 0 || Player.bitNodeN === 5) {
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homeComp.programs.push(CompletedProgramName.formulas);
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}
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// Re-create foreign servers
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initForeignServers(Player.getHomeComputer());
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// Gain favor for Companies and Factions
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for (const company of Object.values(Companies)) company.prestigeAugmentation();
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for (const faction of Object.values(Factions)) faction.prestigeAugmentation();
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// Stop a Terminal action if there is one.
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if (Terminal.action !== null) {
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Terminal.finishAction(true);
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}
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Terminal.clear();
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LogBoxClearEvents.emit();
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// Recalculate the bonus for circadian modulator aug
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initCircadianModulator();
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Player.factionInvitations = Player.factionInvitations.concat([...maintainInvites]);
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for (const factionName of maintainInvites) {
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Factions[factionName].alreadyInvited = true;
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}
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Player.reapplyAllAugmentations();
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Player.reapplyAllSourceFiles();
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staneksGift.prestigeAugmentation();
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// Apply entropy from grafting
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Player.applyEntropy(Player.entropy);
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// Gang
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const gang = Player.gang;
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if (gang) {
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const faction = Factions[gang.facName];
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if (faction) joinFaction(faction);
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for (const m of gang.members) {
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const results = m.getPostInstallPoints();
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m.hack_asc_points = results.hack;
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m.str_asc_points = results.str;
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m.def_asc_points = results.def;
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m.dex_asc_points = results.dex;
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m.agi_asc_points = results.agi;
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m.cha_asc_points = results.cha;
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}
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}
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// BitNode 3: Corporatocracy
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if (Player.bitNodeN === 3) {
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// Easiest way to comply with type constraint, instead of revalidating the enum member's file path
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homeComp.messages.push(LiteratureName.CorporationManagementHandbook);
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}
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// Cancel Bladeburner action
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if (Player.bladeburner) {
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Player.bladeburner.prestigeAugmentation();
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}
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// BitNode 8: Ghost of Wall Street
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if (Player.bitNodeN === 8) {
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Player.money = BitNode8StartingMoney;
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}
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if (Player.bitNodeN === 8 || Player.sourceFileLvl(8) > 0) {
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Player.hasWseAccount = true;
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Player.hasTixApiAccess = true;
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}
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// Reset Stock market
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if (Player.hasWseAccount) {
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initStockMarket();
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}
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// Red Pill
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if (Player.hasAugmentation(AugmentationName.TheRedPill, true)) {
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const WorldDaemon = GetServer(SpecialServers.WorldDaemon);
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const DaedalusServer = GetServer(SpecialServers.DaedalusServer);
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if (WorldDaemon && DaedalusServer) {
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WorldDaemon.serversOnNetwork.push(DaedalusServer.hostname);
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DaedalusServer.serversOnNetwork.push(WorldDaemon.hostname);
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}
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}
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// Bitnode 13: Church of the Machine God
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if (Player.hasAugmentation(AugmentationName.StaneksGift1, true)) {
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joinFaction(Factions[FactionName.ChurchOfTheMachineGod]);
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} else if (Player.bitNodeN != 13) {
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if (Player.augmentations.some((a) => a.name !== AugmentationName.NeuroFluxGovernor)) {
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Factions[FactionName.ChurchOfTheMachineGod].isBanned = true;
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}
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}
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// Hear rumors after all invites/bans
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for (const factionName of maintainRumors) Player.receiveRumor(factionName);
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resetPidCounter();
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ProgramsSeen.clear();
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InvitationsSeen.clear();
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setInitialExpForPlayer();
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}
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// Prestige by destroying Bit Node and gaining a Source File
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export function prestigeSourceFile(isFlume: boolean): void {
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initBitNodeMultipliers();
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Player.prestigeSourceFile();
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Go.prestigeSourceFile();
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prestigeWorkerScripts(); // Delete all Worker Scripts objects
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const homeComp = Player.getHomeComputer();
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// Stop a Terminal action if there is one.
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if (Terminal.action !== null) {
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Terminal.finishAction(true);
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}
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Terminal.clear();
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LogBoxClearEvents.emit();
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// Delete all servers except home computer
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prestigeAllServers(); // Must be done before initForeignServers()
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// Reset home computer (only the programs) and add to AllServers
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AddToAllServers(homeComp);
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prestigeHomeComputer(homeComp);
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// Ram usage needs to be cleared for bitnode-level resets, due to possible change in singularity cost.
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for (const script of homeComp.scripts.values()) script.ramUsage = null;
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// Re-create foreign servers
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initForeignServers(Player.getHomeComputer());
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if (Player.sourceFileLvl(9) >= 2) {
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homeComp.setMaxRam(128);
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} else if (Player.sourceFileLvl(1) > 0) {
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homeComp.setMaxRam(32);
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} else {
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homeComp.setMaxRam(8);
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}
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homeComp.cpuCores = 1;
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// Reset favor for Companies and Factions
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for (const company of Object.values(Companies)) company.prestigeSourceFile();
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for (const faction of Object.values(Factions)) faction.prestigeSourceFile();
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// Stop a Terminal action if there is one
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if (Terminal.action !== null) {
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Terminal.finishAction(true);
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}
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// Give levels of NeuroFluxGovernor for Source-File 12. Must be done here before Augmentations are recalculated
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if (Player.sourceFileLvl(12) > 0) {
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Player.augmentations.push({
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name: AugmentationName.NeuroFluxGovernor,
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level: Player.sourceFileLvl(12),
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});
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}
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initCircadianModulator();
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Player.reapplyAllAugmentations();
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Player.reapplyAllSourceFiles();
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if (Player.sourceFileLvl(5) > 0 || Player.bitNodeN === 5) {
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homeComp.programs.push(CompletedProgramName.formulas);
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}
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// BitNode 3: Corporatocracy
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if (Player.bitNodeN === 3) {
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// Easiest way to comply with type constraint, instead of revalidating the enum member's file path
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homeComp.messages.push(LiteratureName.CorporationManagementHandbook);
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delayedDialog(
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"You received a copy of the Corporation Management Handbook on your home computer. " +
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"Read it if you need help getting started with Corporations!",
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);
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}
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// BitNode 6: Bladeburners and BitNode 7: Bladeburners 2079
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if (Player.bitNodeN === 6 || Player.bitNodeN === 7) {
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delayedDialog(`The ${CompanyName.NSA} would like to have a word with you once you're ready.`);
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}
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// BitNode 8: Ghost of Wall Street
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if (Player.bitNodeN === 8) {
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Player.money = BitNode8StartingMoney;
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}
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if (Player.bitNodeN === 8 || Player.sourceFileLvl(8) > 0) {
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Player.hasWseAccount = true;
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Player.hasTixApiAccess = true;
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}
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// BitNode 10: Digital Carbon
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if (Player.bitNodeN === 10) {
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delayedDialog(
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`Seek out ${FactionName.TheCovenant} if you'd like to purchase a new sleeve or two! And see what ${CompanyName.VitaLife} in ${CityName.NewTokyo} has to offer for you`,
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);
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}
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// BitNode 12: The Recursion
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if (Player.bitNodeN === 12 && Player.sourceFileLvl(12) > 100) {
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delayedDialog("Saynt_Garmo is watching you");
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}
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if (Player.bitNodeN === 13) {
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delayedDialog(`Trouble is brewing in ${CityName.Chongqing}`);
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}
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// Reset Stock market, gang, and corporation
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if (Player.hasWseAccount) {
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initStockMarket();
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} else {
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deleteStockMarket();
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}
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resetIndustryResearchTrees();
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// Source-File 9 (level 3) effect
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// also now applies when entering bn9 until install
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if (Player.sourceFileLvl(9) >= 3 || Player.bitNodeN === 9) {
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const hserver = Player.createHacknetServer();
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hserver.level = 100;
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hserver.cores = 10;
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hserver.cpuCores = 10;
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hserver.cache = 5;
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hserver.updateHashRate(Player.mults.hacknet_node_money);
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hserver.updateHashCapacity();
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updateHashManagerCapacity();
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}
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if (Player.bitNodeN === 13) {
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Player.money = CONSTANTS.TravelCost;
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}
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staneksGift.prestigeSourceFile();
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// Gain int exp
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if (Player.sourceFileLvl(5) !== 0 && !isFlume) Player.gainIntelligenceExp(300);
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// Clear recent scripts
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recentScripts.splice(0, recentScripts.length);
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resetPidCounter();
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setInitialExpForPlayer();
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}
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