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https://github.com/bitburner-official/bitburner-src.git
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39 lines
1.5 KiB
TypeScript
39 lines
1.5 KiB
TypeScript
import { setPlayer } from "@player";
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import { GoOpponent, GoColor } from "@enums";
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import { boardStateFromSimpleBoard } from "../../../src/Go/boardAnalysis/boardAnalysis";
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import { getMove } from "../../../src/Go/boardAnalysis/goAI";
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import { PlayerObject } from "../../../src/PersonObjects/Player/PlayerObject";
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import "../../../src/Faction/Factions";
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jest.mock("../../../src/Faction/Factions", () => ({
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Factions: {},
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}));
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setPlayer(new PlayerObject());
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describe("Go AI tests", () => {
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it("prioritizes capture for Black Hand", async () => {
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const board = ["XO...", ".....", ".....", ".....", "....."];
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const boardState = boardStateFromSimpleBoard(board, GoOpponent.TheBlackHand);
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const move = await getMove(boardState, GoColor.white, GoOpponent.TheBlackHand);
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expect([move.x, move.y]).toEqual([1, 0]);
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});
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it("prioritizes defense for Slum Snakes", async () => {
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const board = ["OX...", ".....", ".....", ".....", "....."];
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const boardState = boardStateFromSimpleBoard(board, GoOpponent.SlumSnakes);
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const move = await getMove(boardState, GoColor.white, GoOpponent.SlumSnakes);
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expect([move.x, move.y]).toEqual([1, 0]);
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});
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it("prioritizes eye creation moves for Illuminati", async () => {
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const board = ["...O...", "OOOO...", ".......", ".......", ".......", ".......", "......."];
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const boardState = boardStateFromSimpleBoard(board, GoOpponent.Daedalus);
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const move = await getMove(boardState, GoColor.white, GoOpponent.Daedalus, false, 0);
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expect([move.x, move.y]).toEqual([0, 1]);
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});
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});
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