mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-27 00:17:32 +01:00
400 lines
27 KiB
TypeScript
400 lines
27 KiB
TypeScript
/**
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* Generic Game Constants
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*
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* Constants for specific mechanics or features will NOT be here.
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*/
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export const CONSTANTS: {
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VersionString: string;
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VersionNumber: number;
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_idleSpeed: number;
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MaxSkillLevel: number;
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MilliPerCycle: number;
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CorpFactionRepRequirement: number;
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BaseFocusBonus: number;
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BaseCostFor1GBOfRamHome: number;
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BaseCostFor1GBOfRamServer: number;
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TravelCost: number;
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BaseFavorToDonate: number;
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DonateMoneyToRepDivisor: number;
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FactionReputationToFavorBase: number;
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FactionReputationToFavorMult: number;
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CompanyReputationToFavorBase: number;
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CompanyReputationToFavorMult: number;
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NeuroFluxGovernorLevelMult: number;
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NumNetscriptPorts: number;
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HomeComputerMaxRam: number;
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ServerBaseGrowthRate: number;
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ServerMaxGrowthRate: number;
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ServerFortifyAmount: number;
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ServerWeakenAmount: number;
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PurchasedServerLimit: number;
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PurchasedServerMaxRam: number;
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MultipleAugMultiplier: number;
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TorRouterCost: number;
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WSEAccountCost: number;
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TIXAPICost: number;
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MarketData4SCost: number;
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MarketDataTixApi4SCost: number;
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StockMarketCommission: number;
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HospitalCostPerHp: number;
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IntelligenceCrimeWeight: number;
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IntelligenceInfiltrationWeight: number;
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IntelligenceCrimeBaseExpGain: number;
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IntelligenceProgramBaseExpGain: number;
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IntelligenceGraftBaseExpGain: number;
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IntelligenceTerminalHackBaseExpGain: number;
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IntelligenceSingFnBaseExpGain: number;
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IntelligenceClassBaseExpGain: number;
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MillisecondsPer20Hours: number;
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GameCyclesPer20Hours: number;
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MillisecondsPer10Hours: number;
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GameCyclesPer10Hours: number;
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MillisecondsPer8Hours: number;
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GameCyclesPer8Hours: number;
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MillisecondsPer4Hours: number;
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GameCyclesPer4Hours: number;
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MillisecondsPer2Hours: number;
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GameCyclesPer2Hours: number;
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MillisecondsPerHour: number;
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GameCyclesPerHour: number;
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MillisecondsPerHalfHour: number;
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GameCyclesPerHalfHour: number;
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MillisecondsPerQuarterHour: number;
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GameCyclesPerQuarterHour: number;
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MillisecondsPerFiveMinutes: number;
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GameCyclesPerFiveMinutes: number;
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ClassDataStructuresBaseCost: number;
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ClassNetworksBaseCost: number;
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ClassAlgorithmsBaseCost: number;
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ClassManagementBaseCost: number;
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ClassLeadershipBaseCost: number;
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ClassGymBaseCost: number;
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ClassStudyComputerScienceBaseExp: number;
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ClassDataStructuresBaseExp: number;
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ClassNetworksBaseExp: number;
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ClassAlgorithmsBaseExp: number;
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ClassManagementBaseExp: number;
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ClassLeadershipBaseExp: number;
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CodingContractBaseFactionRepGain: number;
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CodingContractBaseCompanyRepGain: number;
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CodingContractBaseMoneyGain: number;
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AugmentationGraftingCostMult: number;
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AugmentationGraftingTimeBase: number;
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SoACostMult: number;
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SoARepMult: number;
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EntropyEffect: number;
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TotalNumBitNodes: number;
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InfiniteLoopLimit: number;
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Donations: number; // number of blood/plasma/palette donation the dev have verified., boosts NFG
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LatestUpdate: string;
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} = {
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VersionString: "1.7.0",
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VersionNumber: 19,
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// Speed (in ms) at which the main loop is updated
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_idleSpeed: 200,
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/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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* the player will have this level assuming no multipliers. Multipliers can cause skills to go above this.
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*/
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MaxSkillLevel: 975,
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// Milliseconds per game cycle
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MilliPerCycle: 200,
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// How much reputation is needed to join a megacorporation's faction
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CorpFactionRepRequirement: 200e3,
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// Base RAM costs
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BaseCostFor1GBOfRamHome: 32000,
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BaseCostFor1GBOfRamServer: 55000, //1 GB of RAM
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// Cost to travel to another city
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TravelCost: 200e3,
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// Faction and Company favor-related things
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BaseFavorToDonate: 150,
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DonateMoneyToRepDivisor: 1e6,
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FactionReputationToFavorBase: 500,
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FactionReputationToFavorMult: 1.02,
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CompanyReputationToFavorBase: 500,
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CompanyReputationToFavorMult: 1.02,
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// NeuroFlux Governor Augmentation cost multiplier
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NeuroFluxGovernorLevelMult: 1.14,
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NumNetscriptPorts: 20,
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// Server-related constants
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HomeComputerMaxRam: 1073741824, // 2 ^ 30
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ServerBaseGrowthRate: 1.03, // Unadjusted Growth rate
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ServerMaxGrowthRate: 1.0035, // Maximum possible growth rate (max rate accounting for server security)
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ServerFortifyAmount: 0.002, // Amount by which server's security increases when its hacked/grown
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ServerWeakenAmount: 0.05, // Amount by which server's security decreases when weakened
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PurchasedServerLimit: 25,
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PurchasedServerMaxRam: 1048576, // 2^20
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// Augmentation Constants
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MultipleAugMultiplier: 1.9,
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// TOR Router
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TorRouterCost: 200e3,
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// Stock market
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WSEAccountCost: 200e6,
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TIXAPICost: 5e9,
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MarketData4SCost: 1e9,
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MarketDataTixApi4SCost: 25e9,
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StockMarketCommission: 100e3,
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// Hospital/Health
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HospitalCostPerHp: 100e3,
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// Intelligence-related constants
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IntelligenceCrimeWeight: 0.025, // Weight for how much int affects crime success rates
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IntelligenceInfiltrationWeight: 0.1, // Weight for how much int affects infiltration success rates
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IntelligenceCrimeBaseExpGain: 0.05,
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IntelligenceProgramBaseExpGain: 0.1, // Program required hack level divided by this to determine int exp gain
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IntelligenceGraftBaseExpGain: 0.05,
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IntelligenceTerminalHackBaseExpGain: 200, // Hacking exp divided by this to determine int exp gain
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IntelligenceSingFnBaseExpGain: 1.5,
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IntelligenceClassBaseExpGain: 0.01,
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// Time-related constants
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MillisecondsPer20Hours: 72000000,
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GameCyclesPer20Hours: 72000000 / 200,
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MillisecondsPer10Hours: 36000000,
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GameCyclesPer10Hours: 36000000 / 200,
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MillisecondsPer8Hours: 28800000,
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GameCyclesPer8Hours: 28800000 / 200,
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MillisecondsPer4Hours: 14400000,
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GameCyclesPer4Hours: 14400000 / 200,
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MillisecondsPer2Hours: 7200000,
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GameCyclesPer2Hours: 7200000 / 200,
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MillisecondsPerHour: 3600000,
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GameCyclesPerHour: 3600000 / 200,
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MillisecondsPerHalfHour: 1800000,
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GameCyclesPerHalfHour: 1800000 / 200,
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MillisecondsPerQuarterHour: 900000,
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GameCyclesPerQuarterHour: 900000 / 200,
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MillisecondsPerFiveMinutes: 300000,
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GameCyclesPerFiveMinutes: 300000 / 200,
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// Player Work & Action
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BaseFocusBonus: 0.8,
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ClassDataStructuresBaseCost: 40,
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ClassNetworksBaseCost: 80,
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ClassAlgorithmsBaseCost: 320,
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ClassManagementBaseCost: 160,
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ClassLeadershipBaseCost: 320,
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ClassGymBaseCost: 120,
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ClassStudyComputerScienceBaseExp: 0.5,
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ClassDataStructuresBaseExp: 1,
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ClassNetworksBaseExp: 2,
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ClassAlgorithmsBaseExp: 4,
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ClassManagementBaseExp: 2,
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ClassLeadershipBaseExp: 4,
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// Coding Contract
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// TODO: Move this into Coding contract implementation?
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CodingContractBaseFactionRepGain: 2500,
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CodingContractBaseCompanyRepGain: 4000,
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CodingContractBaseMoneyGain: 75e6,
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// Augmentation grafting multipliers
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AugmentationGraftingCostMult: 3,
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AugmentationGraftingTimeBase: 3600000,
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// SoA mults
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SoACostMult: 7,
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SoARepMult: 1.3,
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// Value raised to the number of entropy stacks, then multiplied to player multipliers
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EntropyEffect: 0.98,
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// BitNode/Source-File related stuff
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TotalNumBitNodes: 24,
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InfiniteLoopLimit: 2000,
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Donations: 20,
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LatestUpdate: `
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## [draft] v1.7.0 - 2022-04-13 to 2022-05-20
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#### Information
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Modifications included between **2022-04-13** and **2022-05-20** 'b5e4d70' to '0fbe4a1').
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_[See Pull Requests on GitHub](https://github.com/search?q=user%3Adanielyxie%20repo%3Abitburner%20is%3Apr%20is%3Amerged%20merged%3A%222022-04-13T16%3A32%3A26.000Z..2022-05-20T06%3A08%3A51.000Z%22)_
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#### Merged Pull Requests
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- [Feature] Monaco Theme Editor (by @nickofolas) #[3438](https://github.com/danielyxie/bitburner/pull/3438)
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- [Fix] Dummy Stanek grid width (by @nickofolas) #[3442](https://github.com/danielyxie/bitburner/pull/3442)
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- [Fix] Theme browser assets not loading (by @nickofolas) #[3446](https://github.com/danielyxie/bitburner/pull/3446)
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- Accept valid JSON arrays in coding contracts (by @Savlik) #[3247](https://github.com/danielyxie/bitburner/pull/3247)
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- another dark theme? (by @hydroflame) #[3450](https://github.com/danielyxie/bitburner/pull/3450)
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- API: Add repFromDonation() to the Formula API (by @Hoekstraa) #[3461](https://github.com/danielyxie/bitburner/pull/3461)
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- API: Add safeguard to ns.killall(), preventing killing itself by default (by @Hoekstraa) #[3607](https://github.com/danielyxie/bitburner/pull/3607)
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- API: FIX #2993 sleeve.travel with invalid city names (by @TheMas3212) #[3458](https://github.com/danielyxie/bitburner/pull/3458)
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- API: Fix inconsistent return value in 'ns.grafting.getAugmentationGraftTime' (by @nickofolas) #[3539](https://github.com/danielyxie/bitburner/pull/3539)
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- API: Fix leak of real Employee object in hireEmployee (by @TheMas3212) #[3483](https://github.com/danielyxie/bitburner/pull/3483)
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- API: replace a number of references to workerscript.log with \_ctx.log (by @TheMas3212) #[3470](https://github.com/danielyxie/bitburner/pull/3470)
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- API: Terminal screen can now be cleared from within scripts with ns.ui.clearTerminal() (by @Hoekstraa) #[3618](https://github.com/danielyxie/bitburner/pull/3618)
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- AUGMENTATIONS: Fix 'isSpecial' filter in helper (Removes NeuroFlux, Stanek's Gift, etc from gangs) (by @nickofolas) #[3565](https://github.com/danielyxie/bitburner/pull/3565)
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- AUGMENTATIONS: Fix Augmentation rep req not being properly influenced by BitNode multipliers (by @nickofolas) #[3652](https://github.com/danielyxie/bitburner/pull/3652)
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- AUGMENTATIONS: Fix NeuroFlux being applied improperly and migrate broken saves (by @nickofolas) #[3613](https://github.com/danielyxie/bitburner/pull/3613)
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- AUGMENTATIONS: Fix reputation check for faction augs (by @nickofolas) #[3609](https://github.com/danielyxie/bitburner/pull/3609)
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- AUGMENTATIONS: Tweak a couple small UI elements (by @nickofolas) #[3614](https://github.com/danielyxie/bitburner/pull/3614)
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- basic doc no longer hacker themed (by @hydroflame) #[3449](https://github.com/danielyxie/bitburner/pull/3449)
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- BITNODE: FIX #3546 BitVerse now shows proper BN level when accessed via flume (by @nickofolas) #[3550](https://github.com/danielyxie/bitburner/pull/3550)
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- BLADEBURNER: fixes #3648 : Automate console command capitalisation inconsistent (by @Vic1970) #[3647](https://github.com/danielyxie/bitburner/pull/3647)
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- BLADEBURNER: Fix #3594 Blade's Simulacrum worked without being installed (by @Undeemiss) #[3639](https://github.com/danielyxie/bitburner/pull/3639)
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- blood (by @hydroflame) #[3495](https://github.com/danielyxie/bitburner/pull/3495)
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- BUGFIX: getAugmentationCost response backwards (by @phyzical) #[3617](https://github.com/danielyxie/bitburner/pull/3617)
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- BUGFIX: Handle edge case in LZ compression code and fix docs (by @stalefishies) #[3581](https://github.com/danielyxie/bitburner/pull/3581)
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- BUGFIX: make bonustime for gang in miliseconds (by @phyzical) #[3578](https://github.com/danielyxie/bitburner/pull/3578)
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- BUGFIX: sleeve stale object refence during augmentation (by @phyzical) #[3601](https://github.com/danielyxie/bitburner/pull/3601)
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- Bugfix/corp updates (by @phyzical) #[3321](https://github.com/danielyxie/bitburner/pull/3321)
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- Bump async from 2.6.3 to 2.6.4 (by @dependabot[bot]) #[3463](https://github.com/danielyxie/bitburner/pull/3463)
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- CODINGCONTRACT: Fix #3391 Double contract reward exploit (by @Undeemiss) #[3646](https://github.com/danielyxie/bitburner/pull/3646)
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- CODINGCONTRACT: FIX #3484 BREAKING Fixed capitalization in contract name (by @Undeemiss) #[3537](https://github.com/danielyxie/bitburner/pull/3537)
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- CODINGCONTRACT: New "Proper 2-Coloring of a Graph" contract (by @Undeemiss) #[3530](https://github.com/danielyxie/bitburner/pull/3530)
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- CODINGCONTRACT: Three new compression contracts (by @stalefishies) #[3541](https://github.com/danielyxie/bitburner/pull/3541)
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- CODINGCONTRACT: Typo & clarity fixes to description of Encoded Binary to Integer contract (by @ActuallyCurtis) #[3469](https://github.com/danielyxie/bitburner/pull/3469)
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- CODINGCONTRACT: Updated description of 2-coloring contract (by @Undeemiss) #[3531](https://github.com/danielyxie/bitburner/pull/3531)
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- COMPANY: Fix #3551 Applying for a new job will not change active employer if player is performing company work (by @Snarling) #[3552](https://github.com/danielyxie/bitburner/pull/3552)
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- CORPORATIONS: Expose makeProducts on NSDivision interface (by @DavidGrinberg) #[3570](https://github.com/danielyxie/bitburner/pull/3570)
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- CORPORATIONS: Expose sales cost on NSMaterial interface (by @DavidGrinberg) #[3574](https://github.com/danielyxie/bitburner/pull/3574)
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- Corrected example grids found in Stanek help (by @Undeemiss) #[3441](https://github.com/danielyxie/bitburner/pull/3441)
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- Create program action no longer creates duplicates (by @Undeemiss) #[3436](https://github.com/danielyxie/bitburner/pull/3436)
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- DOCUMENTATION: Add descriptions for compression contracts (by @stalefishies) #[3559](https://github.com/danielyxie/bitburner/pull/3559)
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- DOCUMENTATION: Add new coding contract descriptions (by @stalefishies) #[3542](https://github.com/danielyxie/bitburner/pull/3542)
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- DOCUMENTATION: Clarify definition for installAugmentations() (by @PSEUDOSTAGE) #[3560](https://github.com/danielyxie/bitburner/pull/3560)
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- DOCUMENTATION: FIX #3516 "cannot" misspelled as "cannnot" (by @Undeemiss) #[3533](https://github.com/danielyxie/bitburner/pull/3533)
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- EDITOR: FIX #3502 Editor theme migration crash (by @nickofolas) #[3503](https://github.com/danielyxie/bitburner/pull/3503)
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- FEATURE: added logic to allow quitJob to be called from singularity (by @phyzical) #[3577](https://github.com/danielyxie/bitburner/pull/3577)
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- fix #3395 donating to special factions possible via singularity (by @TheMas3212) #[3456](https://github.com/danielyxie/bitburner/pull/3456)
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- fix b1tflum3 and destroyW0r1dD43m0n singularity functions to check for sf4 (by @TheMas3212) #[3443](https://github.com/danielyxie/bitburner/pull/3443)
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- Fix inconsistancy with trying to work for gang factions while running a gang (by @TheMas3212) #[3454](https://github.com/danielyxie/bitburner/pull/3454)
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- Fix infiltration rep BN mult calculation (by @trambelus) #[3632](https://github.com/danielyxie/bitburner/pull/3632)
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- Fix script editor settings. (by @hydroflame) #[3504](https://github.com/danielyxie/bitburner/pull/3504)
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- Fix test/jest/Netscript/DynamicRamCalculation.test.js (by @TheMas3212) #[3455](https://github.com/danielyxie/bitburner/pull/3455)
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- GRAFTING: Fix Grafting not being handled in singularity stop work (by @nickofolas) #[3568](https://github.com/danielyxie/bitburner/pull/3568)
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- GRAFTING: Implement sorting options (by @nickofolas) #[3654](https://github.com/danielyxie/bitburner/pull/3654)
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- INFILTRATION: Added new faction called infiltrators that provide infiltration specific augs. (by @phyzical) #[3241](https://github.com/danielyxie/bitburner/pull/3241)
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- INFILTRATION: Fix minigame cycle (by @nickofolas) #[3549](https://github.com/danielyxie/bitburner/pull/3549)
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- INFILTRATION: Fix phyzical WKS aug effects being applied before aug is installed (by @nickofolas) #[3555](https://github.com/danielyxie/bitburner/pull/3555)
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- INFILTRATION: Fix rep reward being substantially higher than intended (by @nickofolas) #[3562](https://github.com/danielyxie/bitburner/pull/3562)
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- INFILTRATION: New faction, Shadows of Anarchy, provides various augs to help infiltrations. (by @hydroflame) #[3543](https://github.com/danielyxie/bitburner/pull/3543)
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- INFILTRATION: Update gameplay UI (by @nickofolas) #[3587](https://github.com/danielyxie/bitburner/pull/3587)
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- keeping up to date (by @hydroflame) #[3432](https://github.com/danielyxie/bitburner/pull/3432)
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- Keeping up to date. (by @hydroflame) #[3561](https://github.com/danielyxie/bitburner/pull/3561)
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- Make .lit and .msg files clickable (by @Chris380) #[3453](https://github.com/danielyxie/bitburner/pull/3453)
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- MESSAGES: Added the name of NiteSec's server to their .msg (by @Undeemiss) #[3466](https://github.com/danielyxie/bitburner/pull/3466)
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- MISC: add better typing to Electron.tsx (by @taralx) #[3540](https://github.com/danielyxie/bitburner/pull/3540)
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- MISC: Added NS function closeTail to close tail windows (by @Undeemiss) #[3666](https://github.com/danielyxie/bitburner/pull/3666)
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- MISC: Adjust deps to current usage (by @taralx) #[3519](https://github.com/danielyxie/bitburner/pull/3519)
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- MISC: Close some GitHub issues that do not need action (by @Undeemiss) #[3640](https://github.com/danielyxie/bitburner/pull/3640)
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- MISC: Closing more GitHub issues I missed last time (by @Undeemiss) #[3665](https://github.com/danielyxie/bitburner/pull/3665)
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- MISC: Correct BB Skill point achievement name (by @Undeemiss) #[3571](https://github.com/danielyxie/bitburner/pull/3571)
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- MISC: Correct typos in getScriptRam docs. (by @nzdjb) #[3590](https://github.com/danielyxie/bitburner/pull/3590)
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- MISC: Fix #3125 BREAKING Renamed BN mult CorporationSoftCap to CorporationSoftcap (by @Undeemiss) #[3638](https://github.com/danielyxie/bitburner/pull/3638)
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- MISC: FIX #3593 Float errors can no longer prevent full usage of a server's available ram. (by @Snarling) #[3619](https://github.com/danielyxie/bitburner/pull/3619)
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- MISC: fix typing conflict between jest and cypress (by @taralx) #[3518](https://github.com/danielyxie/bitburner/pull/3518)
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- MISC: fix typing conflict between jest and cypress (by @taralx) #[3644](https://github.com/danielyxie/bitburner/pull/3644)
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- MISC: Fixed typo in exceptionAlert.ts (by @Undeemiss) #[3572](https://github.com/danielyxie/bitburner/pull/3572)
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- MISC: Fixed typos in game options (by @notacompsciguy) #[3584](https://github.com/danielyxie/bitburner/pull/3584)
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- MISC: HammingCodingContracts need rework (by @Hedrauta) #[3479](https://github.com/danielyxie/bitburner/pull/3479)
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|
- MISC: Implemented infinite loop safety net. (by @hydroflame) #[3624](https://github.com/danielyxie/bitburner/pull/3624)
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|
- MISC: make jQuery use explicit (by @taralx) #[3517](https://github.com/danielyxie/bitburner/pull/3517)
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- MISC: Make tutorial explain ns1 vs ns2 better (by @hydroflame) #[3586](https://github.com/danielyxie/bitburner/pull/3586)
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- MISC: Remove comments that describe nonexistent augs (by @Undeemiss) #[3569](https://github.com/danielyxie/bitburner/pull/3569)
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- MISC: update @types/numeral and fix type errors (by @taralx) #[3521](https://github.com/danielyxie/bitburner/pull/3521)
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- MISC: Update logic for stats page BitNode level (by @nickofolas) #[3512](https://github.com/danielyxie/bitburner/pull/3512)
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- MISC: upgrade to eslint v8 (by @taralx) #[3523](https://github.com/danielyxie/bitburner/pull/3523)
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- MISC: Wrap most of the API in the new api wrapper (by @hydroflame) #[3627](https://github.com/danielyxie/bitburner/pull/3627)
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- OPTIONS: Fix sliders not sliding correctly (by @nickofolas) #[3642](https://github.com/danielyxie/bitburner/pull/3642)
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- REFACTOR: augmentation cost, rep cost and level to be calculated in place (by @phyzical) #[3544](https://github.com/danielyxie/bitburner/pull/3544)
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- REFACTOR: augmentation isSpecial adjustments (by @phyzical) #[3564](https://github.com/danielyxie/bitburner/pull/3564)
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|
- Reran npm format and lint to fix formatting (by @Undeemiss) #[3434](https://github.com/danielyxie/bitburner/pull/3434)
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|
- Revert "MISC: fix typing conflict between jest and cypress" (by @hydroflame) #[3608](https://github.com/danielyxie/bitburner/pull/3608)
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- Revert "MISC: HammingCodingContracts need rework" (by @hydroflame) #[3500](https://github.com/danielyxie/bitburner/pull/3500)
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- revert theme (by @hydroflame) #[3451](https://github.com/danielyxie/bitburner/pull/3451)
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- Singularity: Fix #3489 Disable checkTixApiAccess for purchase4SMarketData (by @DavidGrinberg) #[3490](https://github.com/danielyxie/bitburner/pull/3490)
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|
- SLEEVES: Fix issues with Sleeve UI crashing when Sleeve task faction becomes gang faction (by @nickofolas) #[3557](https://github.com/danielyxie/bitburner/pull/3557)
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|
- STANEK: Fix #3196 Charging booster fragments throws an error (by @Undeemiss) #[3637](https://github.com/danielyxie/bitburner/pull/3637)
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|
- STANEK: FIX #3277 Can no longer overlap rotated fragments (by @Undeemiss) #[3460](https://github.com/danielyxie/bitburner/pull/3460)
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|
- STANEK: FIX #3282 Added NS function stanek.acceptGift (by @Undeemiss) #[3513](https://github.com/danielyxie/bitburner/pull/3513)
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|
- STANEK: Properly reapply entropy in Stanek's Gift (by @nickofolas) #[3673](https://github.com/danielyxie/bitburner/pull/3673)
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|
- STANEK: Stanek NS functions correctly throw errors when stanek not installed (by @Undeemiss) #[3660](https://github.com/danielyxie/bitburner/pull/3660)
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|
- Started collecting lore so that additions to it are simpler (by @Undeemiss) #[3465](https://github.com/danielyxie/bitburner/pull/3465)
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|
- TERMINAL: FIX #3492 Allow cd .. even when destination directory is empty (by @Snarling) #[3525](https://github.com/danielyxie/bitburner/pull/3525)
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|
- TERMINAL: FIX #3651 Make directory name regex more flexible (by @Dane-Horn) #[3653](https://github.com/danielyxie/bitburner/pull/3653)
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- TOOLING: Add GitHub action to validate PR titles (by @MartinFournier) #[3471](https://github.com/danielyxie/bitburner/pull/3471)
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- UI FIX #3485 - Allow bulk purchasing when smart supply is enabled (by @phyzical) #[3486](https://github.com/danielyxie/bitburner/pull/3486)
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|
- UI: Change text color of Augmentations page backup button (by @nickofolas) #[3511](https://github.com/danielyxie/bitburner/pull/3511)
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- UI: FIX #1754 Stanek effect summary & slight tweak. (by @borisflagell) #[3622](https://github.com/danielyxie/bitburner/pull/3622)
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|
- UI: FIX #2228,#2958 Fix tab highlights and highlight files not on home. (by @phyzical) #[2989](https://github.com/danielyxie/bitburner/pull/2989)
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|
- UI: FIX #2256 Hacknet server's upgrade tooltip were not handling RAM… (by @borisflagell) #[3532](https://github.com/danielyxie/bitburner/pull/3532)
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- UI: FIX #2741 Allow using modifier keys inside the typing infiltration (by @Dane-Horn) #[3634](https://github.com/danielyxie/bitburner/pull/3634)
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- UI: FIX #2829 Remove defeated NPC gangs from territory page (by @Dane-Horn) #[3633](https://github.com/danielyxie/bitburner/pull/3633)
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- UI: FIX #3313 Streamline the GraftingRoot page by making it rerender. (by @borisflagell) #[3558](https://github.com/danielyxie/bitburner/pull/3558)
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|
- UI: FIX #3341 Enable touch-clicks in react-draggable (by @Snarling) #[3488](https://github.com/danielyxie/bitburner/pull/3488)
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|
- UI: FIX #3415 Tweak Manage Gang button visibility (by @borisflagell) #[3528](https://github.com/danielyxie/bitburner/pull/3528)
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|
- UI: FIX #3457 autocomplete suggestions no longer require hovering terminal input (by @Snarling) #[3493](https://github.com/danielyxie/bitburner/pull/3493)
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- UI: FIX #3473 'mv' now says destination script is running instead of returning an error (by @Hoekstraa) #[3474](https://github.com/danielyxie/bitburner/pull/3474)
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- UI: FIX #3522 realigned autocomplete popup (by @Snarling) #[3524](https://github.com/danielyxie/bitburner/pull/3524)
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- UI: FIX #3592 Sidebar and bash shortcuts now work on MacOS with US-like layouts (by @Hoekstraa) #[3605](https://github.com/danielyxie/bitburner/pull/3605)
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|
- UI: Fix Agility BitNode multiplier not appearing in UI (by @nickofolas) #[3662](https://github.com/danielyxie/bitburner/pull/3662)
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|
- UI: Fix exclusive augs not always showing as purchasable through gangs when they should (by @nickofolas) #[3676](https://github.com/danielyxie/bitburner/pull/3676)
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|
- UI: Fix the achievement covenant icon was not shown (by @Risenafis) #[3510](https://github.com/danielyxie/bitburner/pull/3510)
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- UI: Fix z-index of modals overriding everything (by @nickofolas) #[3620](https://github.com/danielyxie/bitburner/pull/3620)
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|
- UI: lightweight description update on "increase maximum money" hash spending option. (by @borisflagell) #[3547](https://github.com/danielyxie/bitburner/pull/3547)
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|
- UI: Minor improvements to log boxes (by @nickofolas) #[3641](https://github.com/danielyxie/bitburner/pull/3641)
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|
- UI: Overhaul GameOptions UI (by @nickofolas) #[3505](https://github.com/danielyxie/bitburner/pull/3505)
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|
- UI: Positioning improved for tail titlebar buttons, and tail window has minimum size constraints. (by @Snarling) #[3548](https://github.com/danielyxie/bitburner/pull/3548)
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|
- UI: Redesign purchasable Augmentations (by @nickofolas) #[3545](https://github.com/danielyxie/bitburner/pull/3545)
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|
- UI: Refactor and redesign WorkInProgress interface (by @nickofolas) #[3611](https://github.com/danielyxie/bitburner/pull/3611)
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|
- UI: Refactors, redesigns, and new section to stats page (by @nickofolas) #[3626](https://github.com/danielyxie/bitburner/pull/3626)
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|
- UI: Sort and color Graft Augmentation list (by @jaype87) #[3616](https://github.com/danielyxie/bitburner/pull/3616)
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|
- UI: Update Factions list interface (by @nickofolas) #[3675](https://github.com/danielyxie/bitburner/pull/3675)
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|
- WORK: FIX #3435 Quitting the active job now sets first remaining job as active (by @Snarling) #[3507](https://github.com/danielyxie/bitburner/pull/3507)
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|
- WORK: Refactor work types to use 'enum's instead of constants (by @nickofolas) #[3612](https://github.com/danielyxie/bitburner/pull/3612)
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|
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|
#### Other Changes
|
|
|
|
- increase donation counter (by @hydroflame) - [8456410](https://github.com/danielyxie/bitburner/commit/84564100e90c46ae4b816853c2cdea0bc309af4d)
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|
- allbuild commit 7f9e3775 (by @hydroflame) - [791c19c](https://github.com/danielyxie/bitburner/commit/791c19c4fe447c9231bfb423b9fc48114e783b43)
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|
- allbuild commit bcbda22a (by @hydroflame) - [032c440](https://github.com/danielyxie/bitburner/commit/032c440eaeb069eecd720ec2f8e069f705a0c1b4)
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|
- fix documentation for getDarkwebPrograms (by @hydroflame) - [4056956](https://github.com/danielyxie/bitburner/commit/4056956c2ada37946333bdad44cb0b6eb3909bf8)
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|
- support ASNI (by @hydroflame) - [36c7ef1](https://github.com/danielyxie/bitburner/commit/36c7ef1ad7ea8bb69fca23bce5883a3c2e23f1e0)
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|
- allbuild commit 22b6d0d5 (by @hydroflame) - [b46718d](https://github.com/danielyxie/bitburner/commit/b46718d188880ecf716ae045861d81d61e00af4b)
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- allbuild commit 36c7ef1a (by @hydroflame) - [d0ebf5e](https://github.com/danielyxie/bitburner/commit/d0ebf5e14e0498cb063fde35d63c9f59f2c01e35)
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|
- Update documentation for employee (by @hydroflame) - [100e81c](https://github.com/danielyxie/bitburner/commit/100e81c8ab4a408f74cc9bd9ffe2b8bad3d03462)
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|
- allbuild commit c799b291 (by @hydroflame) - [f5f5879](https://github.com/danielyxie/bitburner/commit/f5f5879fc380678d978e2b0a29ba7b6f0b4c9ec0)
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- ideas (by @hydroflame) - [0121fee](https://github.com/danielyxie/bitburner/commit/0121fee6e4c690d01650d1e68a80ea363bb48bce)
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- allbuild commit 0121fee6 (by @hydroflame) - [5c417e9](https://github.com/danielyxie/bitburner/commit/5c417e9b4df236df8bf3e2f8262b7bce87c934df)
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- Update codebase for stanek (by @hydroflame) - [c2b4a5b](https://github.com/danielyxie/bitburner/commit/c2b4a5b52a2162d2e49c7317b0a60a349984eb47)
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- fix lint (by @hydroflame) - [4cc518f](https://github.com/danielyxie/bitburner/commit/4cc518f37723aafb3168b64cd689408afdb74877)
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- Fix (by @hydroflame) - [9af553f](https://github.com/danielyxie/bitburner/commit/9af553f63cb1380795550648b0134b608564fab8)
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- Fix stanek leaking classes (by @hydroflame) - [fda3f02](https://github.com/danielyxie/bitburner/commit/fda3f02d73dba27034128c9be5e810a51e475e38)
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- fix conflicts (by @hydroflame) - [ca1a2aa](https://github.com/danielyxie/bitburner/commit/ca1a2aad333fa838b6d0e57f89e1cedba086a4a0)
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- Nerf noodle bar.
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`,
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|
};
|