mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 15:43:49 +01:00
e0272ad4af
* Added new types for various file paths, all in the Paths folder. * TypeSafety and other helper functions related to these types * Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands * Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way * Server.textFiles is now a map * TextFile no longer uses a fn property, now it is filename * Added a shared ContentFile interface for shared functionality between TextFile and Script. * related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa. * File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root. * Singularized the MessageFilename and LiteratureName enums * Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath). * Fix several issues with tab completion, which included pretty much a complete rewrite * Changed the autocomplete display options so there's less chance it clips outside the display area. * Turned CompletedProgramName into an enum. * Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine. * For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
223 lines
8.3 KiB
TypeScript
223 lines
8.3 KiB
TypeScript
/* eslint-disable no-await-in-loop */
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import { Player } from "../../../src/Player";
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import { getTabCompletionPossibilities } from "../../../src/Terminal/getTabCompletionPossibilities";
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import { Server } from "../../../src/Server/Server";
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import { AddToAllServers, prestigeAllServers } from "../../../src/Server/AllServers";
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import { LocationName } from "../../../src/Enums";
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import { CodingContract } from "../../../src/CodingContracts";
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import { asFilePath } from "../../../src/Paths/FilePath";
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import { Directory, isAbsolutePath, isDirectoryPath, root } from "../../../src/Paths/Directory";
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import { hasTextExtension } from "../../../src/Paths/TextFilePath";
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import { hasScriptExtension } from "../../../src/Paths/ScriptFilePath";
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import { LiteratureName } from "../../../src/Literature/data/LiteratureNames";
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import { MessageFilename } from "../../../src/Message/MessageHelpers";
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import { Terminal } from "../../../src/Terminal";
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describe("getTabCompletionPossibilities", function () {
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let closeServer: Server;
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let farServer: Server;
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beforeEach(() => {
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prestigeAllServers();
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Player.init();
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closeServer = new Server({
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ip: "8.8.8.8",
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hostname: "near",
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hackDifficulty: 1,
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moneyAvailable: 70000,
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numOpenPortsRequired: 0,
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organizationName: LocationName.NewTokyoNoodleBar,
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requiredHackingSkill: 1,
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serverGrowth: 3000,
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});
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farServer = new Server({
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ip: "4.4.4.4",
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hostname: "far",
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hackDifficulty: 1,
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moneyAvailable: 70000,
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numOpenPortsRequired: 0,
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organizationName: LocationName.Sector12JoesGuns,
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requiredHackingSkill: 1,
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serverGrowth: 3000,
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});
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Player.getHomeComputer().serversOnNetwork.push(closeServer.hostname);
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closeServer.serversOnNetwork.push(Player.getHomeComputer().hostname);
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closeServer.serversOnNetwork.push(farServer.hostname);
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farServer.serversOnNetwork.push(closeServer.hostname);
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AddToAllServers(closeServer);
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AddToAllServers(farServer);
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});
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it("completes the connect command, regardless of folder", async () => {
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let options = await getTabCompletionPossibilities("connect ", root);
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expect(options).toEqual(["near"]);
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options = await getTabCompletionPossibilities("connect ", asDirectory("folder1/"));
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expect(options).toEqual(["near"]);
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Terminal.connectToServer("near");
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options = await getTabCompletionPossibilities("connect ", root);
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expect(options).toEqual(["home", "far"]);
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options = await getTabCompletionPossibilities("connect h", asDirectory("folder1/"));
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// Also test completion of a partially completed text
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expect(options).toEqual(["home"]);
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});
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it("completes the buy command", async () => {
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let options = await getTabCompletionPossibilities("buy ", root);
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expect(options.sort()).toEqual(
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[
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"BruteSSH.exe",
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"FTPCrack.exe",
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"relaySMTP.exe",
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"HTTPWorm.exe",
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"SQLInject.exe",
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"DeepscanV1.exe",
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"DeepscanV2.exe",
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"AutoLink.exe",
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"ServerProfiler.exe",
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"Formulas.exe",
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].sort(),
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);
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// Also test that darkweb items will be completed if they have incorrect capitalization in progress
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options = await getTabCompletionPossibilities("buy de", root);
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expect(options.sort()).toEqual(["DeepscanV1.exe", "DeepscanV2.exe"].sort());
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});
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it("completes the scp command", async () => {
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writeFiles();
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let options = await getTabCompletionPossibilities("scp ", root);
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expect(options.sort()).toEqual(
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[
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"note.txt",
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"folder1/text.txt",
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"folder1/text2.txt",
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"hack.js",
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"weaken.js",
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"grow.js",
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"old.script",
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"folder1/test.js",
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"anotherFolder/win.js",
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LiteratureName.AGreenTomorrow,
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].sort(),
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);
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// Test the second command argument (server name)
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options = await getTabCompletionPossibilities("scp note.txt ", root);
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expect(options).toEqual(["home", "near", "far"]);
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});
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it("completes the kill, tail, mem, and check commands", async () => {
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writeFiles();
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for (const command of ["kill", "tail", "mem", "check"]) {
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let options = await getTabCompletionPossibilities(`${command} `, root);
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expect(options.sort()).toEqual(scriptFilePaths);
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// From a directory, show only the options in that directory
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options = await getTabCompletionPossibilities(`${command} `, asDirectory("folder1/"));
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expect(options.sort()).toEqual(["test.js"]);
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// From a directory but with relative path .., show stuff in the resolved directory with the relative pathing included
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options = await getTabCompletionPossibilities(`${command} ../`, asDirectory("folder1/"));
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expect(options.sort()).toEqual(
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[...scriptFilePaths.map((path) => "../" + path), "../folder1/", "../anotherFolder/"].sort(),
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);
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options = await getTabCompletionPossibilities(`${command} ../folder1/../anotherFolder/`, asDirectory("folder1/"));
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expect(options.sort()).toEqual(["../folder1/../anotherFolder/win.js"]);
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}
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});
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it("completes the nano commands", async () => {
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writeFiles();
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const contentFilePaths = [...scriptFilePaths, ...textFilePaths].sort();
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const options = await getTabCompletionPossibilities("nano ", root);
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expect(options.sort()).toEqual(contentFilePaths);
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});
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it("completes the rm command", async () => {
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writeFiles();
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const removableFilePaths = [
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...scriptFilePaths,
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...textFilePaths,
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...contractFilePaths,
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LiteratureName.AGreenTomorrow,
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"NUKE.exe",
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].sort();
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const options = await getTabCompletionPossibilities("rm ", root);
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expect(options.sort()).toEqual(removableFilePaths);
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});
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it("completes the run command", async () => {
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writeFiles();
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const runnableFilePaths = [...scriptFilePaths, ...contractFilePaths, "NUKE.exe"].sort();
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let options = await getTabCompletionPossibilities("run ", root);
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expect(options.sort()).toEqual(runnableFilePaths);
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// Also check the same files
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options = await getTabCompletionPossibilities("./", root);
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expect(options.sort()).toEqual(
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[...runnableFilePaths.map((path) => "./" + path), "./folder1/", "./anotherFolder/"].sort(),
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);
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});
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it("completes the cat command", async () => {
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writeFiles();
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const cattableFilePaths = [
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...scriptFilePaths,
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...textFilePaths,
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MessageFilename.TruthGazer,
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LiteratureName.AGreenTomorrow,
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].sort();
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const options = await getTabCompletionPossibilities("cat ", root);
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expect(options.sort()).toEqual(cattableFilePaths);
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});
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it("completes the download and mv commands", async () => {
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writeFiles();
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writeFiles();
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const contentFilePaths = [...scriptFilePaths, ...textFilePaths].sort();
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for (const command of ["download", "mv"]) {
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const options = await getTabCompletionPossibilities(`${command} `, root);
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expect(options.sort()).toEqual(contentFilePaths);
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}
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});
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it("completes the ls and cd commands", async () => {
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writeFiles();
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for (const command of ["ls", "cd"]) {
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const options = await getTabCompletionPossibilities(`${command} `, root);
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expect(options.sort()).toEqual(["folder1/", "anotherFolder/"].sort());
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}
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});
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});
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function asDirectory(dir: string): Directory {
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if (!isAbsolutePath(dir) || !isDirectoryPath(dir)) throw new Error(`Directory ${dir} failed typechecking`);
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return dir;
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}
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const textFilePaths = ["note.txt", "folder1/text.txt", "folder1/text2.txt"];
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const scriptFilePaths = [
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"hack.js",
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"weaken.js",
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"grow.js",
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"old.script",
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"folder1/test.js",
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"anotherFolder/win.js",
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].sort();
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const contractFilePaths = ["testContract.cct", "anothercontract.cct"];
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function writeFiles() {
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const home = Player.getHomeComputer();
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for (const filename of textFilePaths) {
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if (!hasTextExtension(filename)) {
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throw new Error(`Text file ${filename} had the wrong extension.`);
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}
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home.writeToTextFile(asFilePath(filename), `File content for ${filename}`);
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}
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for (const filename of scriptFilePaths) {
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if (!hasScriptExtension(filename)) {
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throw new Error(`Script file ${filename} had the wrong extension.`);
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}
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home.writeToScriptFile(asFilePath(filename), `File content for ${filename}`);
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}
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for (const filename of contractFilePaths) {
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home.contracts.push(new CodingContract(filename));
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}
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home.messages.push(LiteratureName.AGreenTomorrow, MessageFilename.TruthGazer);
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}
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