bitburner-src/src/NetscriptFunctions/UserInterface.ts
hydroflame 27603e7a66
Merge pull request #2739 from surdaft/bugfix/2734-theme-apply-fails
WIP: 2734: Fix regex to enable alpha transparency hex codes (8 digits)
2022-03-20 21:14:50 -04:00

105 lines
3.8 KiB
TypeScript

import { INetscriptHelper } from "./INetscriptHelper";
import { WorkerScript } from "../Netscript/WorkerScript";
import { IPlayer } from "../PersonObjects/IPlayer";
import { getRamCost } from "../Netscript/RamCostGenerator";
import { GameInfo, IStyleSettings, UserInterface as IUserInterface, UserInterfaceTheme } from "../ScriptEditor/NetscriptDefinitions";
import { Settings } from "../Settings/Settings";
import { ThemeEvents } from "../Themes/ui/Theme";
import { defaultTheme } from "../Themes/Themes";
import { defaultStyles } from "../Themes/Styles";
import { CONSTANTS } from "../Constants";
import { hash } from "../hash/hash";
export function NetscriptUserInterface(
player: IPlayer,
workerScript: WorkerScript,
helper: INetscriptHelper,
): IUserInterface {
return {
getTheme: function (): UserInterfaceTheme {
helper.updateDynamicRam("getTheme", getRamCost(player, "ui", "getTheme"));
return { ...Settings.theme };
},
getStyles: function (): IStyleSettings {
helper.updateDynamicRam("getStyles", getRamCost(player, "ui", "getStyles"));
return { ...Settings.styles };
},
setTheme: function (newTheme: UserInterfaceTheme): void {
helper.updateDynamicRam("setTheme", getRamCost(player, "ui", "setTheme"));
const hex = /^(#)((?:[A-Fa-f0-9]{2}){3,4}|(?:[A-Fa-f0-9]{3}))$/;
const currentTheme = {...Settings.theme}
const errors: string[] = [];
for (const key of Object.keys(newTheme)) {
if (!currentTheme[key]) {
// Invalid key
errors.push(`Invalid key "${key}"`);
} else if (!hex.test(newTheme[key] ?? '')) {
errors.push(`Invalid color "${key}": ${newTheme[key]}`);
} else {
currentTheme[key] = newTheme[key];
}
}
if (errors.length === 0) {
Object.assign(Settings.theme, currentTheme);
ThemeEvents.emit();
workerScript.log("ui.setTheme", () => `Successfully set theme`);
} else {
workerScript.log("ui.setTheme", () => `Failed to set theme. Errors: ${errors.join(', ')}`);
}
},
setStyles: function (newStyles: IStyleSettings): void {
helper.updateDynamicRam("setStyles", getRamCost(player, "ui", "setStyles"));
const currentStyles = {...Settings.styles}
const errors: string[] = [];
for (const key of Object.keys(newStyles)) {
if (!((currentStyles as any)[key])) {
// Invalid key
errors.push(`Invalid key "${key}"`);
} else {
(currentStyles as any)[key] = (newStyles as any)[key];
}
}
if (errors.length === 0) {
Object.assign(Settings.styles, currentStyles);
ThemeEvents.emit();
workerScript.log("ui.setStyles", () => `Successfully set styles`);
} else {
workerScript.log("ui.setStyles", () => `Failed to set styles. Errors: ${errors.join(', ')}`);
}
},
resetTheme: function (): void {
helper.updateDynamicRam("resetTheme", getRamCost(player, "ui", "resetTheme"));
Settings.theme = { ...defaultTheme };
ThemeEvents.emit();
workerScript.log("ui.resetTheme", () => `Reinitialized theme to default`);
},
resetStyles: function (): void {
helper.updateDynamicRam("resetStyles", getRamCost(player, "ui", "resetStyles"));
Settings.styles = { ...defaultStyles };
ThemeEvents.emit();
workerScript.log("ui.resetStyles", () => `Reinitialized styles to default`);
},
getGameInfo: function (): GameInfo {
helper.updateDynamicRam("getGameInfo", getRamCost(player, "ui", "getGameInfo"));
const version = CONSTANTS.VersionString;
const commit = hash();
const platform = (navigator.userAgent.toLowerCase().indexOf(" electron/") > -1) ? 'Steam' : 'Browser';
const gameInfo = {
version, commit, platform,
}
return gameInfo;
}
}
}