bitburner-src/src/NetscriptFunctions/Formulas.ts
2022-04-14 20:01:31 +02:00

251 lines
12 KiB
TypeScript

import { INetscriptHelper } from "./INetscriptHelper";
import { WorkerScript } from "../Netscript/WorkerScript";
import { IPlayer } from "../PersonObjects/IPlayer";
import { calculateServerGrowth } from "../Server/formulas/grow";
import {
calculateMoneyGainRate,
calculateLevelUpgradeCost,
calculateRamUpgradeCost,
calculateCoreUpgradeCost,
calculateNodeCost,
} from "../Hacknet/formulas/HacknetNodes";
import {
calculateHashGainRate as HScalculateHashGainRate,
calculateLevelUpgradeCost as HScalculateLevelUpgradeCost,
calculateRamUpgradeCost as HScalculateRamUpgradeCost,
calculateCoreUpgradeCost as HScalculateCoreUpgradeCost,
calculateCacheUpgradeCost as HScalculateCacheUpgradeCost,
calculateServerCost as HScalculateServerCost,
} from "../Hacknet/formulas/HacknetServers";
import { HacknetNodeConstants, HacknetServerConstants } from "../Hacknet/data/Constants";
import { calculateSkill, calculateExp } from "../PersonObjects/formulas/skill";
import {
calculateHackingChance,
calculateHackingExpGain,
calculatePercentMoneyHacked,
calculateHackingTime,
calculateGrowTime,
calculateWeakenTime,
} from "../Hacking";
import { Programs } from "../Programs/Programs";
import { Formulas as IFormulas } from "../ScriptEditor/NetscriptDefinitions";
import {
calculateRespectGain,
calculateWantedLevelGain,
calculateMoneyGain,
calculateWantedPenalty,
calculateAscensionMult,
calculateAscensionPointsGain,
} from "../Gang/formulas/formulas";
import { favorToRep as calculateFavorToRep, repToFavor as calculateRepToFavor } from "../Faction/formulas/favor";
import { repFromDonation } from "../Faction/formulas/donation";
export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, helper: INetscriptHelper): IFormulas {
const checkFormulasAccess = function (func: string): void {
if (!player.hasProgram(Programs.Formulas.name)) {
throw helper.makeRuntimeErrorMsg(`formulas.${func}`, `Requires Formulas.exe to run.`);
}
};
return {
reputation: {
calculateFavorToRep: function (_favor: unknown): number {
const favor = helper.number("calculateFavorToRep", "favor", _favor);
checkFormulasAccess("reputation.calculateFavorToRep");
return calculateFavorToRep(favor);
},
calculateRepToFavor: function (_rep: unknown): number {
const rep = helper.number("calculateRepToFavor", "rep", _rep);
checkFormulasAccess("reputation.calculateRepToFavor");
return calculateRepToFavor(rep);
},
repFromDonation: function (_amount: unknown, player: any): number {
const amount = helper.number("repFromDonation", "amount", _amount);
checkFormulasAccess("reputation.repFromDonation");
return repFromDonation(amount, player);
},
},
skills: {
calculateSkill: function (_exp: unknown, _mult: unknown = 1): number {
const exp = helper.number("calculateSkill", "exp", _exp);
const mult = helper.number("calculateSkill", "mult", _mult);
checkFormulasAccess("skills.calculateSkill");
return calculateSkill(exp, mult);
},
calculateExp: function (_skill: unknown, _mult: unknown = 1): number {
const skill = helper.number("calculateExp", "skill", _skill);
const mult = helper.number("calculateExp", "mult", _mult);
checkFormulasAccess("skills.calculateExp");
return calculateExp(skill, mult);
},
},
hacking: {
hackChance: function (server: any, player: any): number {
checkFormulasAccess("hacking.hackChance");
return calculateHackingChance(server, player);
},
hackExp: function (server: any, player: any): number {
checkFormulasAccess("hacking.hackExp");
return calculateHackingExpGain(server, player);
},
hackPercent: function (server: any, player: any): number {
checkFormulasAccess("hacking.hackPercent");
return calculatePercentMoneyHacked(server, player);
},
growPercent: function (server: any, _threads: unknown, player: any, _cores: unknown = 1): number {
const threads = helper.number("growPercent", "threads", _threads);
const cores = helper.number("growPercent", "cores", _cores);
checkFormulasAccess("hacking.growPercent");
return calculateServerGrowth(server, threads, player, cores);
},
hackTime: function (server: any, player: any): number {
checkFormulasAccess("hacking.hackTime");
return calculateHackingTime(server, player) * 1000;
},
growTime: function (server: any, player: any): number {
checkFormulasAccess("hacking.growTime");
return calculateGrowTime(server, player) * 1000;
},
weakenTime: function (server: any, player: any): number {
checkFormulasAccess("hacking.weakenTime");
return calculateWeakenTime(server, player) * 1000;
},
},
hacknetNodes: {
moneyGainRate: function (_level: unknown, _ram: unknown, _cores: unknown, _mult: unknown = 1): number {
const level = helper.number("moneyGainRate", "level", _level);
const ram = helper.number("moneyGainRate", "ram", _ram);
const cores = helper.number("moneyGainRate", "cores", _cores);
const mult = helper.number("moneyGainRate", "mult", _mult);
checkFormulasAccess("hacknetNodes.moneyGainRate");
return calculateMoneyGainRate(level, ram, cores, mult);
},
levelUpgradeCost: function (_startingLevel: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
const startingLevel = helper.number("levelUpgradeCost", "startingLevel", _startingLevel);
const extraLevels = helper.number("levelUpgradeCost", "extraLevels", _extraLevels);
const costMult = helper.number("levelUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetNodes.levelUpgradeCost");
return calculateLevelUpgradeCost(startingLevel, extraLevels, costMult);
},
ramUpgradeCost: function (_startingRam: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
const startingRam = helper.number("ramUpgradeCost", "startingRam", _startingRam);
const extraLevels = helper.number("ramUpgradeCost", "extraLevels", _extraLevels);
const costMult = helper.number("ramUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetNodes.ramUpgradeCost");
return calculateRamUpgradeCost(startingRam, extraLevels, costMult);
},
coreUpgradeCost: function (_startingCore: unknown, _extraCores: unknown = 1, _costMult: unknown = 1): number {
const startingCore = helper.number("coreUpgradeCost", "startingCore", _startingCore);
const extraCores = helper.number("coreUpgradeCost", "extraCores", _extraCores);
const costMult = helper.number("coreUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetNodes.coreUpgradeCost");
return calculateCoreUpgradeCost(startingCore, extraCores, costMult);
},
hacknetNodeCost: function (_n: unknown, _mult: unknown): number {
const n = helper.number("hacknetNodeCost", "n", _n);
const mult = helper.number("hacknetNodeCost", "mult", _mult);
checkFormulasAccess("hacknetNodes.hacknetNodeCost");
return calculateNodeCost(n, mult);
},
constants: function (): any {
checkFormulasAccess("hacknetNodes.constants");
return Object.assign({}, HacknetNodeConstants);
},
},
hacknetServers: {
hashGainRate: function (
_level: unknown,
_ramUsed: unknown,
_maxRam: unknown,
_cores: unknown,
_mult: unknown = 1,
): number {
const level = helper.number("hashGainRate", "level", _level);
const ramUsed = helper.number("hashGainRate", "ramUsed", _ramUsed);
const maxRam = helper.number("hashGainRate", "maxRam", _maxRam);
const cores = helper.number("hashGainRate", "cores", _cores);
const mult = helper.number("hashGainRate", "mult", _mult);
checkFormulasAccess("hacknetServers.hashGainRate");
return HScalculateHashGainRate(level, ramUsed, maxRam, cores, mult);
},
levelUpgradeCost: function (_startingLevel: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
const startingLevel = helper.number("levelUpgradeCost", "startingLevel", _startingLevel);
const extraLevels = helper.number("levelUpgradeCost", "extraLevels", _extraLevels);
const costMult = helper.number("levelUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetServers.levelUpgradeCost");
return HScalculateLevelUpgradeCost(startingLevel, extraLevels, costMult);
},
ramUpgradeCost: function (_startingRam: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
const startingRam = helper.number("ramUpgradeCost", "startingRam", _startingRam);
const extraLevels = helper.number("ramUpgradeCost", "extraLevels", _extraLevels);
const costMult = helper.number("ramUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetServers.ramUpgradeCost");
return HScalculateRamUpgradeCost(startingRam, extraLevels, costMult);
},
coreUpgradeCost: function (_startingCore: unknown, _extraCores: unknown = 1, _costMult: unknown = 1): number {
const startingCore = helper.number("coreUpgradeCost", "startingCore", _startingCore);
const extraCores = helper.number("coreUpgradeCost", "extraCores", _extraCores);
const costMult = helper.number("coreUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetServers.coreUpgradeCost");
return HScalculateCoreUpgradeCost(startingCore, extraCores, costMult);
},
cacheUpgradeCost: function (_startingCache: unknown, _extraCache: unknown = 1): number {
const startingCache = helper.number("cacheUpgradeCost", "startingCache", _startingCache);
const extraCache = helper.number("cacheUpgradeCost", "extraCache", _extraCache);
checkFormulasAccess("hacknetServers.cacheUpgradeCost");
return HScalculateCacheUpgradeCost(startingCache, extraCache);
},
hashUpgradeCost: function (_upgName: unknown, _level: unknown): number {
const upgName = helper.string("hashUpgradeCost", "upgName", _upgName);
const level = helper.number("hashUpgradeCost", "level", _level);
checkFormulasAccess("hacknetServers.hashUpgradeCost");
const upg = player.hashManager.getUpgrade(upgName);
if (!upg) {
throw helper.makeRuntimeErrorMsg(
"formulas.hacknetServers.calculateHashUpgradeCost",
`Invalid Hash Upgrade: ${upgName}`,
);
}
return upg.getCost(level);
},
hacknetServerCost: function (_n: unknown, _mult: unknown = 1): number {
const n = helper.number("hacknetServerCost", "n", _n);
const mult = helper.number("hacknetServerCost", "mult", _mult);
checkFormulasAccess("hacknetServers.hacknetServerCost");
return HScalculateServerCost(n, mult);
},
constants: function (): any {
checkFormulasAccess("hacknetServers.constants");
return Object.assign({}, HacknetServerConstants);
},
},
gang: {
wantedPenalty(gang: any): number {
checkFormulasAccess("gang.wantedPenalty");
return calculateWantedPenalty(gang);
},
respectGain: function (gang: any, member: any, task: any): number {
checkFormulasAccess("gang.respectGain");
return calculateRespectGain(gang, member, task);
},
wantedLevelGain: function (gang: any, member: any, task: any): number {
checkFormulasAccess("gang.wantedLevelGain");
return calculateWantedLevelGain(gang, member, task);
},
moneyGain: function (gang: any, member: any, task: any): number {
checkFormulasAccess("gang.moneyGain");
return calculateMoneyGain(gang, member, task);
},
ascensionPointsGain: function (_exp: unknown): number {
const exp = helper.number("ascensionPointsGain", "exp", _exp);
checkFormulasAccess("gang.ascensionPointsGain");
return calculateAscensionPointsGain(exp);
},
ascensionMultiplier: function (_points: unknown): number {
const points = helper.number("ascensionMultiplier", "points", _points);
checkFormulasAccess("gang.ascensionMultiplier");
return calculateAscensionMult(points);
},
},
};
}