mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-30 18:07:33 +01:00
116 lines
4.5 KiB
HTML
116 lines
4.5 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8"/>
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<title>Bitburner</title>
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<link rel="apple-touch-icon" sizes="180x180" href="dist/apple-touch-icon.png"/>
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<link rel="icon" type="image/png" sizes="32x32" href="dist/favicon-32x32.png"/>
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<link rel="icon" type="image/png" sizes="16x16" href="dist/favicon-16x16.png"/>
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<link rel="manifest" href="dist/site.webmanifest"/>
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<link rel="mask-icon" href="dist/safari-pinned-tab.svg" color="#000000"/>
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<meta name="apple-mobile-web-app-title" content="Bitburner"/>
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<meta name="application-name" content="Bitburner"/>
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<meta name="msapplication-TileColor" content="#000000"/>
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<meta name="msapplication-config" content="dist/browserconfig.xml"/>
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<meta name="theme-color" content="#ffffff"/>
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<!-- Google Analytics -->
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<script>
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(function (i, s, o, g, r, a, m) {
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i["GoogleAnalyticsObject"] = r;
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(i[r] =
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i[r] ||
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function () {
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(i[r].q = i[r].q || []).push(arguments);
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}),
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(i[r].l = 1 * new Date());
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(a = s.createElement(o)), (m = s.getElementsByTagName(o)[0]);
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a.async = 1;
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a.src = g;
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m.parentNode.insertBefore(a, m);
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})(window, document, "script", "https://www.google-analytics.com/analytics.js", "ga");
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</script>
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<script>
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ga("create", "UA-100157497-1", "auto");
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ga("send", "pageview");
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</script>
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<link rel="shortcut icon" href="favicon.ico"><link href="dist/vendor.css" rel="stylesheet"><link href="dist/engineStyle.css" rel="stylesheet"></head>
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<body>
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<div id="entire-game-container" style="visibility: hidden">
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<div id="mainmenu-container" style="display: flex; flex-direction: row">
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<!-- Main menu -->
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<div id="sidebar" style=""></div>
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<div id="generic-react-container"></div>
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</div>
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<div id="infiltration-container" class="generic-fullscreen-container"></div>
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<div id="mission-container" class="generic-fullscreen-container"></div>
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<!-- Work in progress screen -->
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<div id="work-in-progress-container" class="generic-fullscreen-container">
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<p id="work-in-progress-text"></p>
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<button id="work-in-progress-cancel-button" class="work-button">Cancel Work</button>
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<button id="work-in-progress-something-else-button" class="work-button">
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Do something else simultaneously
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</button>
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</div>
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<!-- Red Pill Container -->
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<div id="red-pill-container" class="generic-fullscreen-container"></div>
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<!-- Cinematic Text Container -->
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<div id="cinematic-text-container" class="generic-fullscreen-container"></div>
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<!-- Interactive Tutorial Text Screen -->
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<div id="interactive-tutorial-wrapper">
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<div id="interactive-tutorial-container">
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<p id="interactive-tutorial-text"></p>
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<button id="interactive-tutorial-exit">Exit Tutorial</button>
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<button id="interactive-tutorial-next">Next</button>
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<button id="interactive-tutorial-back">Back</button>
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</div>
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</div>
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<!-- Character Overview Screen -->
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<div id="character-overview"></div>
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<!-- Status text -->
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<div id="status-text-container">
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<p id="status-text"></p>
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</div>
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</div>
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<input type="file" id="import-game-file-selector" name="file"/>
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<!-- Loader (Loading screen) -->
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<div id="loader" class="loaderoverlay">
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<div class="loaderspinner"></div>
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<div class="loaderlabel">Loading Bitburner...</div>
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<div id="killAllMessageWrapper" class="killAllMessage killAllMessageWrapperHidden">
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<script>
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setTimeout(function () {
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var w = document.getElementById("killAllMessageWrapper");
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if (w == null) {
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return;
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}
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w.classList.remove("killAllMessageWrapperHidden");
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w.classList.add("killAllMessageWrapperShow");
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}, 2000);
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</script>
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<p>
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If the game fails to load, consider
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<a href="?noScripts">killing all scripts</a>
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</p>
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</div>
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</div>
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<div id="unclickable" style="display: none">Click on this to upgrade your Source-File -1!</div>
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<script type="text/javascript" src="dist/vendor.bundle.js"></script><script type="text/javascript" src="dist/engine.bundle.js"></script><script type="text/javascript" src="dist/engineStyle.bundle.js"></script></body>
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<!-- Misc Scripts -->
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<script src="src/ThirdParty/raphael.min.js"></script>
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</html>
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