bitburner-src/src/PersonObjects/Sleeve
David Edmondson cfbdae6def Switch ts and babel for swc-loader
Replace old <> assertion syntax
2021-09-04 16:57:49 -07:00
..
data prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
ui prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
README.md Finished ResleeveUI implementation (untested) 2019-01-17 07:40:43 -08:00
Sleeve.ts Switch ts and babel for swc-loader 2021-09-04 16:57:49 -07:00
SleeveAugmentationsUI.tsx prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
SleeveCovenantPurchases.ts prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
SleeveHelpers.ts prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
SleeveTaskTypesEnum.ts prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
SleeveUI.tsx prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00

Implements the "Duplicate Sleeves" feature, which allows the player to purchase new duplicate sleeves. These are synthetic bodies that contain the player's cloned consciousness. The player can use these sleeves to perform different tasks synchronously.

This feature is introduced and unlocked in BitNode-10.

Note that while they are based on the same concept, this feature is different than the "Re-sleeving" mechanic (which is referred to as "Resleeve" in the source code).