bitburner-src/test/jest/Netscript/Singularity.test.ts

222 lines
7.6 KiB
TypeScript

import { installAugmentations } from "../../../src/Augmentation/AugmentationHelpers";
import { blackOpsArray } from "../../../src/Bladeburner/data/BlackOperations";
import { AugmentationName } from "../../../src/Enums";
import { WorkerScript } from "../../../src/Netscript/WorkerScript";
import { NetscriptFunctions, type NSFull } from "../../../src/NetscriptFunctions";
import type { ScriptFilePath } from "../../../src/Paths/ScriptFilePath";
import { PlayerObject } from "../../../src/PersonObjects/Player/PlayerObject";
import { Player, setPlayer } from "../../../src/Player";
import { RunningScript } from "../../../src/Script/RunningScript";
import { GetServerOrThrow, initForeignServers, prestigeAllServers } from "../../../src/Server/AllServers";
import { SpecialServers } from "../../../src/Server/data/SpecialServers";
import { initSourceFiles } from "../../../src/SourceFile/SourceFiles";
import { FormatsNeedToChange } from "../../../src/ui/formatNumber";
import { Router } from "../../../src/ui/GameRoot";
function setupBasicTestingEnvironment(): void {
prestigeAllServers();
setPlayer(new PlayerObject());
Player.init();
Player.sourceFiles.set(4, 3);
initForeignServers(Player.getHomeComputer());
}
function setNumBlackOpsComplete(value: number): void {
if (!Player.bladeburner) {
throw new Error("Invalid Bladeburner data");
}
Player.bladeburner.numBlackOpsComplete = value;
}
function getNS(): NSFull {
const home = GetServerOrThrow(SpecialServers.Home);
home.maxRam = 1024;
const filePath = "test.js" as ScriptFilePath;
home.writeToScriptFile(filePath, "");
const script = home.scripts.get(filePath);
if (!script) {
throw new Error("Invalid script");
}
const runningScript = new RunningScript(script, 1024);
const workerScript = new WorkerScript(runningScript, 1, NetscriptFunctions);
const ns = workerScript.env.vars;
if (!ns) {
throw new Error("Invalid NS instance");
}
return ns;
}
// We need to patch this function. Some APIs call it, but it only works properly after the main UI is loaded.
Router.toPage = () => {};
/**
* In src\ui\formatNumber.ts, there are some variables that need to be initialized before other functions can be
* called. We have to call FormatsNeedToChange.emit() to initialize those variables.
*/
FormatsNeedToChange.emit();
initSourceFiles();
const nextBN = 3;
describe("b1tflum3", () => {
beforeEach(() => {
setupBasicTestingEnvironment();
Player.queueAugmentation(AugmentationName.TheRedPill);
installAugmentations();
Player.gainHackingExp(1e100);
const wdServer = GetServerOrThrow(SpecialServers.WorldDaemon);
wdServer.hasAdminRights = true;
});
// Make sure that the player is in the next BN without SF rewards.
const expectSucceedInB1tflum3 = () => {
expect(Player.bitNodeN).toStrictEqual(nextBN);
expect(Player.augmentations.length).toStrictEqual(0);
expect(Player.sourceFileLvl(1)).toStrictEqual(0);
};
describe("Success", () => {
test("Without BN options", () => {
const ns = getNS();
ns.singularity.b1tflum3(nextBN);
expectSucceedInB1tflum3();
});
test("With BN options", () => {
const ns = getNS();
ns.singularity.b1tflum3(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
sourceFileOverrides: new Map(),
intelligenceOverride: 1,
});
expectSucceedInB1tflum3();
});
});
describe("Failure", () => {
// Make sure that the player is still in the same BN without SF rewards.
const expectFailToB1tflum3 = () => {
expect(Player.bitNodeN).toStrictEqual(1);
expect(Player.augmentations.length).toStrictEqual(1);
expect(Player.sourceFileLvl(1)).toStrictEqual(0);
};
test("Invalid intelligenceOverride", () => {
const ns = getNS();
expect(() => {
ns.singularity.b1tflum3(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
intelligenceOverride: -1,
});
}).toThrow();
expectFailToB1tflum3();
});
test("Invalid sourceFileOverrides", () => {
const ns = getNS();
expect(() => {
ns.singularity.b1tflum3(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
sourceFileOverrides: [] as unknown as Map<number, number>,
});
}).toThrow();
expectFailToB1tflum3();
});
});
});
describe("destroyW0r1dD43m0n", () => {
beforeEach(() => {
setupBasicTestingEnvironment();
Player.queueAugmentation(AugmentationName.TheRedPill);
installAugmentations();
Player.gainHackingExp(1e100);
const wdServer = GetServerOrThrow(SpecialServers.WorldDaemon);
wdServer.hasAdminRights = true;
Player.startBladeburner();
setNumBlackOpsComplete(blackOpsArray.length);
});
describe("Success", () => {
// Make sure that the player is in the next BN and received SF rewards.
const expectSucceedInDestroyingWD = () => {
expect(Player.bitNodeN).toStrictEqual(nextBN);
expect(Player.augmentations.length).toStrictEqual(0);
expect(Player.sourceFileLvl(1)).toStrictEqual(1);
};
test("Hacking route", () => {
setNumBlackOpsComplete(0);
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN);
expectSucceedInDestroyingWD();
});
test("Hacking route with BN options", () => {
setNumBlackOpsComplete(0);
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
sourceFileOverrides: new Map(),
intelligenceOverride: 1,
});
expectSucceedInDestroyingWD();
});
test("Bladeburner route", () => {
Player.skills.hacking = 0;
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN);
expectSucceedInDestroyingWD();
});
test("Bladeburner route with BN options", () => {
Player.skills.hacking = 0;
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
sourceFileOverrides: new Map(),
intelligenceOverride: 1,
});
expectSucceedInDestroyingWD();
});
});
describe("Failure", () => {
// Make sure that the player is still in the same BN without SF rewards.
const expectFailToDestroyWD = () => {
expect(Player.bitNodeN).toStrictEqual(1);
expect(Player.augmentations.length).toStrictEqual(1);
expect(Player.sourceFileLvl(1)).toStrictEqual(0);
};
test("Do not have enough hacking level and numBlackOpsComplete", () => {
Player.skills.hacking = 0;
setNumBlackOpsComplete(0);
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN);
expectFailToDestroyWD();
});
test("Do not have admin rights on WD and do not have enough numBlackOpsComplete", () => {
const wdServer = GetServerOrThrow(SpecialServers.WorldDaemon);
wdServer.hasAdminRights = false;
setNumBlackOpsComplete(0);
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN);
expectFailToDestroyWD();
});
test("Invalid intelligenceOverride", () => {
const ns = getNS();
expect(() => {
ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
intelligenceOverride: -1,
});
}).toThrow();
expectFailToDestroyWD();
});
test("Invalid sourceFileOverrides", () => {
const ns = getNS();
expect(() => {
ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
sourceFileOverrides: [] as unknown as Map<number, number>,
});
}).toThrow();
expectFailToDestroyWD();
});
});
});