mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-27 00:17:32 +01:00
57 lines
3.1 KiB
ReStructuredText
57 lines
3.1 KiB
ReStructuredText
.. _netscript_singularityfunctions:
|
|
|
|
Netscript Singularity Functions
|
|
===============================
|
|
|
|
The Singularity Functions are a special set of Netscript functions. These functions allow you to control
|
|
many additional aspects of the game through scripts, such as working for factions/companies, purchasing/installing Augmentations,
|
|
and creating programs.
|
|
|
|
The Singularity Functions are **not** immediately available to the player and must be unlocked later in the game.
|
|
|
|
.. warning:: This page contains spoilers for the game
|
|
|
|
The Singularity Functions are unlocked in BitNode-4. If you are in BitNode-4, then you will automatically have access to all of these functions.
|
|
You can use the Singularity Functions in other BitNodes if and only if you have the Source-File for BitNode-4 (aka Source-File 4). Each level of
|
|
Source-File 4 will open up additional Singularity Functions that you can use in other BitNodes. If your Source-File 4 is upgraded all the way to
|
|
level 3, then you will be able to access all of the Singularity Functions.
|
|
|
|
Note that Singularity Functions require twice as much RAM outside of BitNode-4
|
|
|
|
.. toctree::
|
|
:caption: Functions:
|
|
|
|
universityCourse() <singularityfunctions/universityCourse>
|
|
gymWorkout() <singularityfunctions/gymWorkout>
|
|
travelToCity() <singularityfunctions/travelToCity>
|
|
purchaseTor() <singularityfunctions/purchaseTor>
|
|
purchaseProgram() <singularityfunctions/purchaseProgram>
|
|
getStats() <singularityfunctions/getStats>
|
|
getCharacterInformation() <singularityfunctions/getCharacterInformation>
|
|
isBusy() <singularityfunctions/isBusy>
|
|
stopAction() <singularityfunctions/stopAction>
|
|
upgradeHomeRam() <singularityfunctions/upgradeHomeRam>
|
|
getUpgradeHomeRamCost() <singularityfunctions/getUpgradeHomeRamCost>
|
|
workForCompany() <singularityfunctions/workForCompany>
|
|
applyToCompany() <singularityfunctions/applyToCompany>
|
|
getCompanyRep() <singularityfunctions/getCompanyRep>
|
|
getCompanyFavor() <singularityfunctions/getCompanyFavor>
|
|
getCompanyFavorGain() <singularityfunctions/getCompanyFavorGain>
|
|
checkFactionInvitations() <singularityfunctions/checkFactionInvitations>
|
|
joinFaction() <singularityfunctions/joinFaction>
|
|
workForFaction() <singularityfunctions/workForFaction>
|
|
getFactionRep() <singularityfunctions/getFactionRep>
|
|
getFactionFavor() <singularityfunctions/getFactionFavor>
|
|
getFactionFavorGain() <singularityfunctions/getFactionFavorGain>
|
|
donateToFaction() <singularityfunctions/donateToFaction>
|
|
createProgram() <singularityfunctions/createProgram>
|
|
commitCrime() <singularityfunctions/commitCrime>
|
|
getCrimeChance() <singularityfunctions/getCrimeChance>
|
|
getOwnedAugmentations() <singularityfunctions/getOwnedAugmentations>
|
|
getOwnedSourceFiles() <singularityfunctions/getOwnedSourceFiles>
|
|
getAugmentationsFromFaction() <singularityfunctions/getAugmentationsFromFaction>
|
|
getAugmentationPrereq() <singularityfunctions/getAugmentationPrereq>
|
|
getAugmentationCost() <singularityfunctions/getAugmentationCost>
|
|
purchaseAugmentation() <singularityfunctions/purchaseAugmentation>
|
|
installAugmentations() <singularityfunctions/installAugmentations>
|