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https://github.com/bitburner-official/bitburner-src.git
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49 lines
1.5 KiB
TypeScript
49 lines
1.5 KiB
TypeScript
import { WorkerScript } from "../Netscript/WorkerScript";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { Exploit } from "../Exploits/Exploit";
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export interface INetscriptExtra {
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heart: {
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break(): number;
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};
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exploit(): void;
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bypass(doc: Document): void;
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alterReality(): void;
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}
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export function NetscriptExtra(player: IPlayer, workerScript: WorkerScript): INetscriptExtra {
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return {
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heart: {
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// Easter egg function
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break: function (): number {
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return player.karma;
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},
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},
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exploit: function (): void {
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player.giveExploit(Exploit.UndocumentedFunctionCall);
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},
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bypass: function (doc: any): void {
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// reset both fields first
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doc.completely_unused_field = undefined;
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const real_document: any = document;
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real_document.completely_unused_field = undefined;
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// set one to true and check that it affected the other.
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real_document.completely_unused_field = true;
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if (doc.completely_unused_field && workerScript.ramUsage === 1.6) {
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player.giveExploit(Exploit.Bypass);
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}
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doc.completely_unused_field = undefined;
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real_document.completely_unused_field = undefined;
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},
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alterReality: function (): void {
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// eval so the code doesn't get optimized away.
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const x = eval("false");
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console.warn("I am sure that this variable is false.");
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if (x !== false) {
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console.warn("Reality has been altered!");
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player.giveExploit(Exploit.RealityAlteration);
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}
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},
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};
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}
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