bitburner-src/src/Prestige.js
danielyxie 4c3219bb9e Revert "Revert "Gang rework""
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-23 13:55:42 -05:00

327 lines
12 KiB
JavaScript
Executable File

import {deleteActiveScriptsItem} from "./ActiveScriptsUI";
import {Augmentations, augmentationExists,
initAugmentations, AugmentationNames} from "./Augmentations";
import {initBitNodeMultipliers} from "./BitNode";
import {Bladeburner} from "./Bladeburner";
import {writeCinematicText} from "./CinematicText";
import {Companies, Company, initCompanies} from "./Company";
import {Programs} from "./CreateProgram";
import {Engine} from "./engine";
import {Factions, Faction, initFactions,
joinFaction} from "./Faction";
import {deleteGangDisplayContent} from "./Gang";
import {Locations} from "./Location";
import {initMessages, Messages, Message} from "./Message";
import {initSingularitySFFlags, hasWallStreetSF}from "./NetscriptFunctions";
import {WorkerScript, workerScripts,
prestigeWorkerScripts} from "./NetscriptWorker";
import {Player} from "./Player";
import {AllServers, AddToAllServers,
initForeignServers, Server,
prestigeAllServers,
prestigeHomeComputer} from "./Server";
import {SpecialServerIps, SpecialServerIpsMap,
prestigeSpecialServerIps,
SpecialServerNames} from "./SpecialServerIps";
import {initStockMarket, initSymbolToStockMap,
stockMarketContentCreated,
setStockMarketContentCreated} from "./StockMarket";
import {Terminal, postNetburnerText} from "./Terminal";
import Decimal from "decimal.js";
import {dialogBoxCreate} from "../utils/DialogBox";
import {removeElementById} from "../utils/uiHelpers/removeElementById";
import {createElement} from "../utils/uiHelpers/createElement";
import {createPopup} from "../utils/uiHelpers/createPopup";
import {exceptionAlert} from "../utils/helpers/exceptionAlert";
import {yesNoBoxCreate, yesNoBoxGetYesButton,
yesNoBoxGetNoButton, yesNoBoxClose} from "../utils/YesNoBox";
let BitNode8StartingMoney = 250e6;
//Prestige by purchasing augmentation
function prestigeAugmentation() {
initBitNodeMultipliers();
Player.prestigeAugmentation();
//Delete all Worker Scripts objects
prestigeWorkerScripts();
var homeComp = Player.getHomeComputer();
//Delete all servers except home computer
prestigeAllServers();
//Delete Special Server IPs
prestigeSpecialServerIps(); //Must be done before initForeignServers()
//Reset home computer (only the programs) and add to AllServers
AddToAllServers(homeComp);
prestigeHomeComputer(homeComp);
if (augmentationExists(AugmentationNames.Neurolink) &&
Augmentations[AugmentationNames.Neurolink].owned) {
homeComp.programs.push(Programs.FTPCrackProgram.name);
homeComp.programs.push(Programs.RelaySMTPProgram.name);
}
if (augmentationExists(AugmentationNames.CashRoot) &&
Augmentations[AugmentationNames.CashRoot].owned) {
Player.setMoney(new Decimal(1000000));
homeComp.programs.push(Programs.BruteSSHProgram.name);
}
//Re-create foreign servers
initForeignServers();
//Darkweb is purchase-able
document.getElementById("location-purchase-tor").setAttribute("class", "a-link-button");
//Gain favor for Companies
for (var member in Companies) {
if (Companies.hasOwnProperty(member)) {
Companies[member].gainFavor();
}
}
//Gain favor for factions
for (var member in Factions) {
if (Factions.hasOwnProperty(member)) {
Factions[member].gainFavor();
}
}
//Stop a Terminal action if there is onerror
if (Engine._actionInProgress) {
Engine._actionInProgress = false;
Terminal.finishAction(true);
}
//Re-initialize things - This will update any changes
initFactions(); //Factions must be initialized before augmentations
initAugmentations(); //Calls reapplyAllAugmentations() and resets Player multipliers
Player.reapplyAllSourceFiles();
initCompanies();
//Clear terminal
$("#terminal tr:not(:last)").remove();
postNetburnerText();
//Messages
initMessages();
//Gang, in BitNode 2
if (Player.bitNodeN == 2 && Player.inGang()) {
var faction = Factions[Player.gang.facName];
if (faction instanceof Faction) {
joinFaction(faction);
}
}
//Cancel Bladeburner action
if (Player.bladeburner instanceof Bladeburner) {
Player.bladeburner.prestige();
}
//BitNode 8: Ghost of Wall Street
if (Player.bitNodeN === 8) {Player.money = new Decimal(BitNode8StartingMoney);}
if (Player.bitNodeN === 8 || hasWallStreetSF) {
Player.hasWseAccount = true;
Player.hasTixApiAccess = true;
}
//Reset Stock market
if (Player.hasWseAccount) {
initStockMarket();
initSymbolToStockMap();
}
setStockMarketContentCreated(false);
var stockMarketList = document.getElementById("stock-market-list");
while(stockMarketList.firstChild) {
stockMarketList.removeChild(stockMarketList.firstChild);
}
var watchlist = document.getElementById("stock-market-watchlist-filter");
watchlist.value = ""; //Reset watchlist filter
//Load Terminal Screen
var mainMenu = document.getElementById("mainmenu-container");
mainMenu.style.visibility = "visible";
Terminal.resetTerminalInput();
Engine.loadTerminalContent();
//Red Pill
if (augmentationExists(AugmentationNames.TheRedPill) &&
Augmentations[AugmentationNames.TheRedPill].owned) {
var WorldDaemon = AllServers[SpecialServerIps[SpecialServerNames.WorldDaemon]];
var DaedalusServer = AllServers[SpecialServerIps[SpecialServerNames.DaedalusServer]];
if (WorldDaemon && DaedalusServer) {
WorldDaemon.serversOnNetwork.push(DaedalusServer.ip);
DaedalusServer.serversOnNetwork.push(WorldDaemon.ip);
}
}
}
//Prestige by destroying Bit Node and gaining a Source File
function prestigeSourceFile() {
initBitNodeMultipliers();
Player.prestigeSourceFile();
prestigeWorkerScripts(); //Delete all Worker Scripts objects
var homeComp = Player.getHomeComputer();
//Delete all servers except home computer
prestigeAllServers(); //Must be done before initForeignServers()
//Delete Special Server IPs
prestigeSpecialServerIps();
//Reset home computer (only the programs) and add to AllServers
AddToAllServers(homeComp);
prestigeHomeComputer(homeComp);
//Re-create foreign servers
initForeignServers();
var srcFile1Owned = false;
for (var i = 0; i < Player.sourceFiles.length; ++i) {
if (Player.sourceFiles[i].n == 1) {
srcFile1Owned = true;
}
}
if (srcFile1Owned) {
homeComp.setMaxRam(32);
} else {
homeComp.setMaxRam(8);
}
homeComp.cpuCores = 1;
//Reset favor for Companies
for (var member in Companies) {
if (Companies.hasOwnProperty(member)) {
Companies[member].favor = 0;
}
}
//Reset favor for factions
for (var member in Factions) {
if (Factions.hasOwnProperty(member)) {
Factions[member].favor = 0;
}
}
//Stop a Terminal action if there is one
if (Engine._actionInProgress) {
Engine._actionInProgress = false;
Terminal.finishAction(true);
}
//Delete all Augmentations
for (var name in Augmentations) {
if (Augmentations.hasOwnProperty(name)) {
delete Augmentations[name];
}
}
//Re-initialize things - This will update any changes
initFactions(); //Factions must be initialized before augmentations
initAugmentations(); //Calls reapplyAllAugmentations() and resets Player multipliers
Player.reapplyAllSourceFiles();
initCompanies();
//Clear terminal
$("#terminal tr:not(:last)").remove();
postNetburnerText();
//Messages
initMessages();
var mainMenu = document.getElementById("mainmenu-container");
mainMenu.style.visibility = "visible";
Terminal.resetTerminalInput();
Engine.loadTerminalContent();
//Reinitialize Bit Node flags
initSingularitySFFlags();
//BitNode 3: Corporatocracy
if (Player.bitNodeN === 3) {
Player.money = new Decimal(150e9);
homeComp.messages.push("corporation-management-handbook.lit");
dialogBoxCreate("You received a copy of the Corporation Management Handbook on your home computer. " +
"Read it if you need help getting started with Corporations!");
}
//BitNode 6: Bladeburner
if (Player.bitNodeN === 6) {
var cinematicText = ["In the middle of the 21st century, OmniTek Incorporated advanced robot evolution " +
"with their Synthoids (synthetic androids), a being virtually identical to a human.",
"------",
"Their sixth-generation Synthoids, called MK-VI, were stronger, faster, and more " +
"intelligent than humans. Many argued that the MK-VI Synthoids were the first " +
"example of sentient AI.",
"------",
"Unfortunately, in 2070 a terrorist group called Ascendis Totalis hacked into OmniTek and " +
"uploaded a rogue AI into their Synthoid manufacturing facilities.",
"------",
"The MK-VI Synthoids infected by the rogue AI turned hostile toward humanity, initiating " +
"the deadliest conflict in human history. This dark chapter is now known as the Synthoid Uprising.",
"------",
"In the aftermath of the Uprising, further manufacturing of Synthoids with advanced AI " +
"was banned. MK-VI Synthoids that did not have the rogue Ascendis Totalis AI were " +
"allowed to continue their existence.",
"------",
"The intelligence community believes that not all of the rogue MK-VI Synthoids from the Uprising were " +
"found and destroyed, and that many of them are blending in as normal humans in society today. " +
"As a result, many nations have created Bladeburner divisions, special units that are tasked with " +
"investigating and dealing with Synthoid threats."];
writeCinematicText(cinematicText).then(function() {
var popupId = "bladeburner-bitnode-start-nsa-notification";
var txt = createElement("p", {
innerText:"Visit the National Security Agency (NSA) to apply for their Bladeburner " +
"division! You will need 100 of each combat stat before doing this."
})
var brEl = createElement("br");
var okBtn = createElement("a", {
class:"a-link-button", innerText:"Got it!", padding:"8px",
clickListener:()=>{
removeElementById(popupId);
return false;
}
});
createPopup(popupId, [txt, brEl, okBtn]);
}).catch(function(e) {
exceptionAlert(e);
})
}
//BitNode 8: Ghost of Wall Street
if (Player.bitNodeN === 8) {Player.money = new Decimal(BitNode8StartingMoney);}
if (Player.bitNodeN === 8 || hasWallStreetSF) {
Player.hasWseAccount = true;
Player.hasTixApiAccess = true;
}
//Reset Stock market, gang, and corporation
if (Player.hasWseAccount) {
initStockMarket();
initSymbolToStockMap();
}
setStockMarketContentCreated(false);
var stockMarketList = document.getElementById("stock-market-list");
while(stockMarketList.firstChild) {
stockMarketList.removeChild(stockMarketList.firstChild);
}
if (Player.inGang()) { Player.gang.clearUI(); }
Player.gang = null;
Player.corporation = null;
Player.bladeburner = null;
//Gain int exp
Player.gainIntelligenceExp(5);
}
export {prestigeAugmentation, prestigeSourceFile};