mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-22 14:12:27 +01:00
117 lines
2.6 KiB
ReStructuredText
117 lines
2.6 KiB
ReStructuredText
.. _gameplay_stats:
|
|
|
|
Stats
|
|
=====
|
|
The player has several stats that can be increased in order to progress
|
|
in the game.
|
|
|
|
Hacking
|
|
^^^^^^^
|
|
Represents the player's ability to code and hack.
|
|
|
|
Affects:
|
|
|
|
* Time it takes to hack a server
|
|
* Time it takes to execute the grow() and weaken() Netscript function
|
|
* Chance to successfully hack a server
|
|
* Percent money stolen when hacking a server
|
|
* Success rate of certain crimes
|
|
* Time it takes to create a program
|
|
* Faction reputation gain when carrying out Hacking Contracts or Field Work
|
|
* Company reputation gain for certain jobs
|
|
|
|
Gain experience by:
|
|
|
|
* Manually hacking servers through Terminal
|
|
* Executing hack(), grow(), or weaken() through a script
|
|
* Committing certain crimes
|
|
* Carrying out Hacking Contracts or doing Field work for Factions
|
|
* Working certain jobs at a company
|
|
* Studying at a university
|
|
|
|
Strength
|
|
^^^^^^^^
|
|
Represents the player's physical offensive power
|
|
|
|
Affects:
|
|
|
|
* Success rate of certain crimes
|
|
* Faction reputation gain for Security and Field Work
|
|
* Company reputation gain for certain jobs
|
|
|
|
Gain experience by:
|
|
|
|
* Committing certain crimes
|
|
* Working out at a gym
|
|
* Doing Security/Field Work for a faction
|
|
* Working certain jobs at a company
|
|
|
|
Defense
|
|
^^^^^^^
|
|
Represents the player's ability to withstand damage
|
|
|
|
Affects:
|
|
|
|
* Success rate of certain crimes
|
|
* The player's HP
|
|
* Faction reputation gain for Security and Field Work
|
|
* Company reputation gain for certain jobs
|
|
|
|
Gain experience by:
|
|
|
|
* Committing certain crimes
|
|
* Working out at a gym
|
|
* Doing Security/Field Work for a faction
|
|
* Working certain jobs at a company
|
|
|
|
Dexterity
|
|
^^^^^^^^^
|
|
Represents the player's skill and adeptness in performing certain tasks
|
|
|
|
Affects:
|
|
|
|
* Success rate of certain crimes
|
|
* Faction reputation gain for Security and Field Work
|
|
* Company reputation gain for certain jobs
|
|
|
|
Gain experience by:
|
|
|
|
* Committing certain crimes
|
|
* Working out at a gym
|
|
* Doing Security/Field Work for a faction
|
|
* Working certain jobs at a company
|
|
|
|
Agility
|
|
^^^^^^^
|
|
Represents the player's speed and ability to move
|
|
|
|
Affects:
|
|
|
|
* Success rate of certain crimes
|
|
* Faction reputation gain for Security and Field Work
|
|
* Company reputation gain for certain jobs
|
|
|
|
Gain experience by:
|
|
|
|
* Committing certain crimes
|
|
* Working out at a gym
|
|
* Doing Security/Field Work for a faction
|
|
* Working certain jobs at a company
|
|
|
|
Charisma
|
|
^^^^^^^^
|
|
Represents the player's social abilities
|
|
|
|
Affects:
|
|
|
|
* Success rate of certain crimes
|
|
* Faction reputation gain for Field Work
|
|
* Company reputation gain for most jobs
|
|
|
|
Gain experience by:
|
|
|
|
* Committing certain crimes
|
|
* Studying at a university
|
|
* Working a relevant job at a company
|
|
* Doing Field work for a Faction
|