mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-08 08:43:53 +01:00
299 lines
8.0 KiB
JavaScript
299 lines
8.0 KiB
JavaScript
// Copyright (c) 2015 Greenheart Games Pty. Ltd. All rights reserved.
|
|
// Use of this source code is governed by the MIT license that can be
|
|
// found in the LICENSE file.
|
|
|
|
// The source code can be found in https://github.com/greenheartgames/greenworks
|
|
var fs = require("fs");
|
|
|
|
var greenworks;
|
|
|
|
if (process.arch === "x64") {
|
|
if (process.platform === "darwin") greenworks = require("./lib/greenworks-osx64");
|
|
else if (process.platform === "win32") greenworks = require("./lib/greenworks-win64");
|
|
else if (process.platform === "linux") greenworks = require("./lib/greenworks-linux64");
|
|
}
|
|
|
|
function error_process(err, error_callback) {
|
|
if (err && error_callback) error_callback(err);
|
|
}
|
|
|
|
if (greenworks) {
|
|
greenworks.ugcGetItems = function (options, ugc_matching_type, ugc_query_type, success_callback, error_callback) {
|
|
if (typeof options !== "object") {
|
|
error_callback = success_callback;
|
|
success_callback = ugc_query_type;
|
|
ugc_query_type = ugc_matching_type;
|
|
ugc_matching_type = options;
|
|
options = {
|
|
app_id: greenworks.getAppId(),
|
|
page_num: 1,
|
|
};
|
|
}
|
|
greenworks._ugcGetItems(options, ugc_matching_type, ugc_query_type, success_callback, error_callback);
|
|
};
|
|
|
|
greenworks.ugcGetUserItems = function (
|
|
options,
|
|
ugc_matching_type,
|
|
ugc_list_sort_order,
|
|
ugc_list,
|
|
success_callback,
|
|
error_callback,
|
|
) {
|
|
if (typeof options !== "object") {
|
|
error_callback = success_callback;
|
|
success_callback = ugc_list;
|
|
ugc_list = ugc_list_sort_order;
|
|
ugc_list_sort_order = ugc_matching_type;
|
|
ugc_matching_type = options;
|
|
options = {
|
|
app_id: greenworks.getAppId(),
|
|
page_num: 1,
|
|
};
|
|
}
|
|
greenworks._ugcGetUserItems(
|
|
options,
|
|
ugc_matching_type,
|
|
ugc_list_sort_order,
|
|
ugc_list,
|
|
success_callback,
|
|
error_callback,
|
|
);
|
|
};
|
|
|
|
greenworks.ugcSynchronizeItems = function (options, sync_dir, success_callback, error_callback) {
|
|
if (typeof options !== "object") {
|
|
error_callback = success_callback;
|
|
success_callback = sync_dir;
|
|
sync_dir = options;
|
|
options = {
|
|
app_id: greenworks.getAppId(),
|
|
page_num: 1,
|
|
};
|
|
}
|
|
greenworks._ugcSynchronizeItems(options, sync_dir, success_callback, error_callback);
|
|
};
|
|
|
|
greenworks.publishWorkshopFile = function (
|
|
options,
|
|
file_path,
|
|
image_path,
|
|
title,
|
|
description,
|
|
success_callback,
|
|
error_callback,
|
|
) {
|
|
if (typeof options !== "object") {
|
|
error_callback = success_callback;
|
|
success_callback = description;
|
|
description = title;
|
|
title = image_path;
|
|
image_path = file_path;
|
|
file_path = options;
|
|
options = {
|
|
app_id: greenworks.getAppId(),
|
|
tags: [],
|
|
};
|
|
}
|
|
greenworks._publishWorkshopFile(
|
|
options,
|
|
file_path,
|
|
image_path,
|
|
title,
|
|
description,
|
|
success_callback,
|
|
error_callback,
|
|
);
|
|
};
|
|
|
|
greenworks.updatePublishedWorkshopFile = function (
|
|
options,
|
|
published_file_handle,
|
|
file_path,
|
|
image_path,
|
|
title,
|
|
description,
|
|
success_callback,
|
|
error_callback,
|
|
) {
|
|
if (typeof options !== "object") {
|
|
error_callback = success_callback;
|
|
success_callback = description;
|
|
description = title;
|
|
title = image_path;
|
|
image_path = file_path;
|
|
file_path = published_file_handle;
|
|
published_file_handle = options;
|
|
options = {
|
|
tags: [], // No tags are set
|
|
};
|
|
}
|
|
greenworks._updatePublishedWorkshopFile(
|
|
options,
|
|
published_file_handle,
|
|
file_path,
|
|
image_path,
|
|
title,
|
|
description,
|
|
success_callback,
|
|
error_callback,
|
|
);
|
|
};
|
|
|
|
// An utility function for publish related APIs.
|
|
// It processes remains steps after saving files to Steam Cloud.
|
|
function file_share_process(file_name, image_name, next_process_func, error_callback, progress_callback) {
|
|
if (progress_callback) progress_callback("Completed on saving files on Steam Cloud.");
|
|
greenworks.fileShare(
|
|
file_name,
|
|
function () {
|
|
greenworks.fileShare(
|
|
image_name,
|
|
function () {
|
|
next_process_func();
|
|
},
|
|
function (err) {
|
|
error_process(err, error_callback);
|
|
},
|
|
);
|
|
},
|
|
function (err) {
|
|
error_process(err, error_callback);
|
|
},
|
|
);
|
|
}
|
|
|
|
// Publishing user generated content(ugc) to Steam contains following steps:
|
|
// 1. Save file and image to Steam Cloud.
|
|
// 2. Share the file and image.
|
|
// 3. publish the file to workshop.
|
|
greenworks.ugcPublish = function (
|
|
file_name,
|
|
title,
|
|
description,
|
|
image_name,
|
|
success_callback,
|
|
error_callback,
|
|
progress_callback,
|
|
) {
|
|
var publish_file_process = function () {
|
|
if (progress_callback) progress_callback("Completed on sharing files.");
|
|
greenworks.publishWorkshopFile(
|
|
file_name,
|
|
image_name,
|
|
title,
|
|
description,
|
|
function (publish_file_id) {
|
|
success_callback(publish_file_id);
|
|
},
|
|
function (err) {
|
|
error_process(err, error_callback);
|
|
},
|
|
);
|
|
};
|
|
greenworks.saveFilesToCloud(
|
|
[file_name, image_name],
|
|
function () {
|
|
file_share_process(file_name, image_name, publish_file_process, error_callback, progress_callback);
|
|
},
|
|
function (err) {
|
|
error_process(err, error_callback);
|
|
},
|
|
);
|
|
};
|
|
|
|
// Update publish ugc steps:
|
|
// 1. Save new file and image to Steam Cloud.
|
|
// 2. Share file and images.
|
|
// 3. Update published file.
|
|
greenworks.ugcPublishUpdate = function (
|
|
published_file_id,
|
|
file_name,
|
|
title,
|
|
description,
|
|
image_name,
|
|
success_callback,
|
|
error_callback,
|
|
progress_callback,
|
|
) {
|
|
var update_published_file_process = function () {
|
|
if (progress_callback) progress_callback("Completed on sharing files.");
|
|
greenworks.updatePublishedWorkshopFile(
|
|
published_file_id,
|
|
file_name,
|
|
image_name,
|
|
title,
|
|
description,
|
|
function () {
|
|
success_callback();
|
|
},
|
|
function (err) {
|
|
error_process(err, error_callback);
|
|
},
|
|
);
|
|
};
|
|
|
|
greenworks.saveFilesToCloud(
|
|
[file_name, image_name],
|
|
function () {
|
|
file_share_process(file_name, image_name, update_published_file_process, error_callback, progress_callback);
|
|
},
|
|
function (err) {
|
|
error_process(err, error_callback);
|
|
},
|
|
);
|
|
};
|
|
|
|
// Greenworks Utils APIs implmentation.
|
|
greenworks.Utils.move = function (source_dir, target_dir, success_callback, error_callback) {
|
|
fs.rename(source_dir, target_dir, function (err) {
|
|
if (err) {
|
|
if (error_callback) error_callback(err);
|
|
return;
|
|
}
|
|
if (success_callback) success_callback();
|
|
});
|
|
};
|
|
|
|
greenworks.init = function () {
|
|
if (this.initAPI()) return true;
|
|
if (!this.isSteamRunning()) throw new Error("Steam initialization failed. Steam is not running.");
|
|
var appId;
|
|
try {
|
|
appId = fs.readFileSync("steam_appid.txt", "utf8");
|
|
} catch (e) {
|
|
throw new Error(
|
|
"Steam initialization failed. Steam is running," +
|
|
"but steam_appid.txt is missing. Expected to find it in: " +
|
|
require("path").resolve("steam_appid.txt"),
|
|
);
|
|
}
|
|
if (!/^\d+ *\r?\n?$/.test(appId)) {
|
|
throw new Error(
|
|
"Steam initialization failed. " +
|
|
"steam_appid.txt appears to be invalid; " +
|
|
"it should contain a numeric ID: " +
|
|
appId,
|
|
);
|
|
}
|
|
throw new Error(
|
|
"Steam initialization failed, but Steam is running, " +
|
|
"and steam_appid.txt is present and valid." +
|
|
"Maybe that's not really YOUR app ID? " +
|
|
appId.trim(),
|
|
);
|
|
};
|
|
|
|
var EventEmitter = require("events").EventEmitter;
|
|
greenworks.__proto__ = EventEmitter.prototype;
|
|
EventEmitter.call(greenworks);
|
|
|
|
greenworks._steam_events.on = function () {
|
|
greenworks.emit.apply(greenworks, arguments);
|
|
};
|
|
|
|
process.versions["greenworks"] = greenworks._version;
|
|
}
|
|
|
|
module.exports = greenworks;
|