mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 23:53:48 +01:00
53 lines
1.6 KiB
JavaScript
53 lines
1.6 KiB
JavaScript
/* Environment
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* NetScript program environment
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*/
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function Environment(parent) {
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this.vars = Object.create(parent ? parent.vars : null);
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this.parent = parent;
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this.stopFlag = false;
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}
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Environment.prototype = {
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//Create a "subscope", which is a new new "sub-environment"
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//The subscope is linked to this through its parent variable
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extend: function() {
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return new Environment(this);
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},
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//Finds the scope where the variable with the given name is defined
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lookup: function(name) {
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var scope = this;
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while (scope) {
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if (Object.prototype.hasOwnProperty.call(scope.vars, name))
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return scope;
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scope = scope.parent;
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}
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},
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//Get the current value of a variable
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get: function(name) {
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if (name in this.vars) {
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return this.vars[name];
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}
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console.log("here");
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throw new Error("Undefined variable " + name);
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},
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//Sets the value of a variable in any scope
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set: function(name, value) {
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var scope = this.lookup(name);
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// let's not allow defining globals from a nested environment
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//
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// If scope is null (aka existing variable with name could not be found)
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// and this is NOT the global scope, throw error
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if (!scope && this.parent) {
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console.log("Here");
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throw new Error("Undefined variable " + name);
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}
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return (scope || this).vars[name] = value;
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},
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//Creates (or overwrites) a variable in the current scope
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def: function(name, value) {
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return this.vars[name] = value;
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}
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}; |