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40 lines
1.7 KiB
ReStructuredText
40 lines
1.7 KiB
ReStructuredText
grow() Netscript Function
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=========================
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.. js:function:: grow(hostname[, opts={}])
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:RAM cost: 0.15 GB
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:param string hostname: Hostname of the target server.
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:param object opts: Optional parameters for configuring function behavior. Properties:
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* threads (*number*) - Number of threads to use for this function.
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Must be less than or equal to the number of threads the script is running with.
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* stock (*boolean*) - If true, the function can affect the stock market. See
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:ref:`gameplay_stock_market_player_actions_influencing_stock`
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:returns: The number by which the money on the server was multiplied for the growth
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Increase the amount of money available on a server. The time it takes to
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execute depends on your hacking level and the target server's security
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level. When :doc:`grow<grow>` completes, the money available on a target
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server will be increased by a certain, fixed percentage. This percentage is
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determined by the target server's growth rate (which varies between servers)
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and security level. Generally, higher-level servers have higher growth
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rates. The :doc:`getServerGrowth<getServerGrowth>` function can be used to
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obtain a server's growth rate.
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Like :doc:`hack<hack>`, :doc:`grow<grow>` can be called on any server, from
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any server. The :doc:`grow<grow>` command requires root access to the target
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server, but there is no required hacking level to run the command. It also
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raises the security level of the target server by 0.004 per thread.
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Action time is calculated at the start, effect is calculated at the end.
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Example:
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.. code-block:: javascript
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while(true) {
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grow("foodnstuff");
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}
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