mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-04 21:43:48 +01:00
e0272ad4af
* Added new types for various file paths, all in the Paths folder. * TypeSafety and other helper functions related to these types * Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands * Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way * Server.textFiles is now a map * TextFile no longer uses a fn property, now it is filename * Added a shared ContentFile interface for shared functionality between TextFile and Script. * related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa. * File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root. * Singularized the MessageFilename and LiteratureName enums * Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath). * Fix several issues with tab completion, which included pretty much a complete rewrite * Changed the autocomplete display options so there's less chance it clips outside the display area. * Turned CompletedProgramName into an enum. * Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine. * For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
41 lines
1.7 KiB
TypeScript
41 lines
1.7 KiB
TypeScript
import { BaseServer } from "../Server/BaseServer";
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import { root } from "./Directory";
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import { ContentFileMap, allContentFiles } from "./ContentFile";
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/** Search for files (Script and TextFile only) that match a given glob pattern
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* @param pattern The glob pattern. Supported glob characters are * and ?
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* @param server The server to search using the pattern
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* @param currentDir The base directory. Optional, defaults to root. Also forced to root if the pattern starts with /
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* @returns A map keyed by paths (ScriptFilePath or TextFilePath) with files as values (Script or TextFile). */
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export function getGlobbedFileMap(pattern: string, server: BaseServer, currentDir = root): ContentFileMap {
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const map: ContentFileMap = new Map();
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// A pattern starting with / indicates wanting to match things from root directory instead of current.
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if (pattern.startsWith("/")) {
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currentDir = root;
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pattern = pattern.substring(1);
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}
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// Only search within the current directory
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pattern = currentDir + pattern;
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// This globbing supports * and ?.
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// * will be turned into regex .*
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// ? will be turned into regex .
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// All other special regex characters in the pattern will need to be escaped out.
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const charsToEscape = new Set(["/", "\\", "^", "$", ".", "|", "+", "(", ")", "[", "{"]);
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pattern = pattern
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.split("")
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.map((char) => {
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if (char === "*") return ".*";
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if (char === "?") return ".";
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if (charsToEscape.has(char)) return "\\" + char;
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return char;
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})
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.join("");
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const regex = new RegExp(`^${pattern}$`);
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for (const [path, file] of allContentFiles(server)) {
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if (regex.test(path)) map.set(path, file);
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}
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return map;
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}
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