bitburner-src/src/RedPill.tsx

71 lines
2.1 KiB
TypeScript

/** Implementation for what happens when you destroy a BitNode */
import React from "react";
import { Player } from "@player";
import { SourceFiles } from "./SourceFile/SourceFiles";
import { dialogBoxCreate } from "./ui/React/DialogBox";
import { Router } from "./ui/GameRoot";
import { Page } from "./ui/Router";
import { Engine } from "./engine";
function giveSourceFile(bitNodeNumber: number): void {
const sourceFileKey = "SourceFile" + bitNodeNumber.toString();
const sourceFile = SourceFiles[sourceFileKey];
if (!sourceFile) {
console.error(`Could not find source file for Bit node: ${bitNodeNumber}`);
return;
}
// Check if player already has this source file
let lvl = Player.sourceFileLvl(bitNodeNumber);
if (lvl > 0) {
if (lvl >= 3 && bitNodeNumber !== 12) {
dialogBoxCreate(
`The Source-File for the BitNode you just destroyed, ${sourceFile.name}, is already at max level!`,
);
} else {
lvl++;
Player.sourceFiles.set(bitNodeNumber, lvl);
dialogBoxCreate(`${sourceFile.name} was upgraded to level ${lvl} for destroying its corresponding BitNode!`);
}
} else {
Player.sourceFiles.set(bitNodeNumber, 1);
if (bitNodeNumber === 5 && Player.skills.intelligence === 0) {
Player.skills.intelligence = 1;
}
dialogBoxCreate(
<>
You received a Source-File for destroying a BitNode!
<br />
<br />
{sourceFile.name}
<br />
<br />
{sourceFile.info}
</>,
);
}
}
export function enterBitNode(flume: boolean, destroyedBitNode: number, newBitNode: number): void {
if (!flume) {
giveSourceFile(destroyedBitNode);
} else if (Player.sourceFileLvl(5) === 0 && newBitNode !== 5) {
Player.skills.intelligence = 0;
Player.exp.intelligence = 0;
}
if (newBitNode === 5 && Player.skills.intelligence === 0) {
Player.skills.intelligence = 1;
}
// Set new Bit Node
Player.bitNodeN = newBitNode;
if (newBitNode === 6) {
Router.toPage(Page.BladeburnerCinematic);
} else {
Router.toPage(Page.Terminal);
}
Engine.nodeTransfer = flume;
}