bitburner-src/utils/IPAddress.ts

26 lines
755 B
TypeScript

import { AllServers } from "../src/Server/AllServers";
import { getRandomByte } from "./helpers/getRandomByte";
/* Functions to deal with manipulating IP addresses*/
//Generate a random IP address
//Will not return an IP address that already exists in the AllServers array
export function createRandomIp(): string {
const ip: string = getRandomByte(99) + '.' +
getRandomByte(9) + '.' +
getRandomByte(9) + '.' +
getRandomByte(9);
// If the Ip already exists, recurse to create a new one
if (ipExists(ip)) {
return createRandomIp();
}
return ip;
}
// Returns true if the IP already exists in one of the game's servers
export function ipExists(ip: string) {
return (AllServers[ip] != null);
}