bitburner-src/src/Script/Script.ts
2022-01-05 16:41:48 -05:00

164 lines
4.8 KiB
TypeScript

/**
* Class representing a script file.
*
* This does NOT represent a script that is actively running and
* being evaluated. See RunningScript for that
*/
import { calculateRamUsage, RamUsageEntry } from "./RamCalculations";
import { ScriptUrl } from "./ScriptUrl";
import { Generic_fromJSON, Generic_toJSON, Reviver } from "../utils/JSONReviver";
import { roundToTwo } from "../utils/helpers/roundToTwo";
import { computeHash } from "../utils/helpers/computeHash";
import { IPlayer } from "../PersonObjects/IPlayer";
let globalModuleSequenceNumber = 0;
export class Script {
// Code for this script
code = "";
// Filename for the script file
filename = "";
// url of the script if any, only for NS2.
url = "";
// The dynamic module generated for this script when it is run.
// This is only applicable for NetscriptJS
module: any = "";
// The timestamp when when the script was last updated.
moduleSequenceNumber: number;
// Only used with NS2 scripts; the list of dependency script filenames. This is constructed
// whenever the script is first evaluated, and therefore may be out of date if the script
// has been updated since it was last run.
dependencies: ScriptUrl[] = [];
// Amount of RAM this Script requres to run
ramUsage = 0;
ramUsageEntries?: RamUsageEntry[];
// hostname of server that this script is on.
server = "";
// sha256 hash of the code in the Script. Do not access directly.
_hash = "";
constructor(player: IPlayer | null = null, fn = "", code = "", server = "", otherScripts: Script[] = []) {
this.filename = fn;
this.code = code;
this.ramUsage = 0;
this.server = server; // hostname of server this script is on
this.module = "";
this.moduleSequenceNumber = ++globalModuleSequenceNumber;
this._hash = "";
if (this.code !== "" && player !== null) {
this.updateRamUsage(player, otherScripts);
this.rehash();
}
}
/**
* Download the script as a file
*/
download(): void {
const filename = this.filename;
const file = new Blob([this.code], { type: "text/plain" });
const navigator = window.navigator as any;
if (navigator.msSaveOrOpenBlob) {
// IE10+
navigator.msSaveOrOpenBlob(file, filename);
} else {
// Others
const a = document.createElement("a"),
url = URL.createObjectURL(file);
a.href = url;
a.download = filename;
document.body.appendChild(a);
a.click();
setTimeout(function () {
document.body.removeChild(a);
window.URL.revokeObjectURL(url);
}, 0);
}
}
/**
* Marks this script as having been updated. It will be recompiled next time something tries
* to exec it.
*/
markUpdated(): void {
this.module = "";
this.moduleSequenceNumber = ++globalModuleSequenceNumber;
this.rehash();
}
/**
* Force update of the computed hash based on the source code.
*/
rehash(): void {
this._hash = computeHash(this.code);
}
/**
* If the hash is not computed, computes the hash. Otherwise return the computed hash.
* @returns the computed hash of the script
*/
hash(): string {
if (!this._hash) this.rehash();
return this._hash;
}
/**
* Save a script from the script editor
* @param {string} code - The new contents of the script
* @param {Script[]} otherScripts - Other scripts on the server. Used to process imports
*/
saveScript(player: IPlayer, filename: string, code: string, hostname: string, otherScripts: Script[]): void {
// Update code and filename
this.code = code.replace(/^\s+|\s+$/g, "");
this.filename = filename;
this.server = hostname;
this.updateRamUsage(player, otherScripts);
this.markUpdated();
}
/**
* Calculates and updates the script's RAM usage based on its code
* @param {Script[]} otherScripts - Other scripts on the server. Used to process imports
*/
async updateRamUsage(player: IPlayer, otherScripts: Script[]): Promise<void> {
const res = await calculateRamUsage(player, this.code, otherScripts);
if (res.cost > 0) {
this.ramUsage = roundToTwo(res.cost);
this.ramUsageEntries = res.entries;
}
this.markUpdated();
}
imports(): string[] {
return [];
}
// Serialize the current object to a JSON save state
toJSON(): any {
return Generic_toJSON("Script", this);
}
// Initializes a Script Object from a JSON save state
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
static fromJSON(value: any): Script {
const s = Generic_fromJSON(Script, value.data);
// Force the url to blank from the save data. Urls are not valid outside the current browser page load.
s.url = "";
// Rehash the code to ensure that hash is set properly.
s.rehash();
return s;
}
}
Reviver.constructors.Script = Script;