mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-14 03:33:52 +01:00
974 lines
37 KiB
JavaScript
974 lines
37 KiB
JavaScript
var ace = require('brace');
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require('brace/mode/javascript');
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require('../netscript');
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require('brace/theme/chaos');
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require('brace/theme/chrome');
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require('brace/theme/monokai');
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require('brace/theme/solarized_dark');
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require('brace/theme/solarized_light');
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require('brace/theme/terminal');
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require('brace/theme/twilight');
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require('brace/theme/xcode');
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require("brace/keybinding/vim");
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require("brace/keybinding/emacs");
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require("brace/ext/language_tools");
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// Importing this doesn't work for some reason.
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const walk = require("acorn/dist/walk");
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import {CONSTANTS} from "./Constants.js";
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import {Engine} from "./engine.js";
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import {FconfSettings, parseFconfSettings} from "./Fconf.js";
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import {iTutorialSteps, iTutorialNextStep,
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iTutorialIsRunning, currITutorialStep} from "./InteractiveTutorial.js";
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import {evaluateImport} from "./NetscriptEvaluator.js";
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import {NetscriptFunctions} from "./NetscriptFunctions.js";
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import {addWorkerScript, killWorkerScript,
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WorkerScript} from "./NetscriptWorker.js";
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import {Player} from "./Player.js";
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import {AllServers, processSingleServerGrowth} from "./Server.js";
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import {Settings} from "./Settings.js";
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import {post, Terminal} from "./Terminal.js";
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import {TextFile} from "./TextFile.js";
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import {parse, Node} from "../utils/acorn.js";
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import {dialogBoxCreate} from "../utils/DialogBox.js";
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import {Reviver, Generic_toJSON,
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Generic_fromJSON} from "../utils/JSONReviver.js";
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import {compareArrays, createElement} from "../utils/HelperFunctions.js";
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import {formatNumber, numOccurrences,
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numNetscriptOperators} from "../utils/StringHelperFunctions.js";
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var keybindings = {
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ace: null,
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vim: "ace/keyboard/vim",
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emacs: "ace/keyboard/emacs",
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};
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function isScriptFilename(f) {
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return f.endsWith(".js") || f.endsWith(".script") || f.endsWith(".ns");
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}
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var scriptEditorRamCheck = null, scriptEditorRamText = null;
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function scriptEditorInit() {
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//Create buttons at the bottom of script editor
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var wrapper = document.getElementById("script-editor-buttons-wrapper");
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if (wrapper == null) {
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console.log("Error finding 'script-editor-buttons-wrapper'");
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return;
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}
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var closeButton = createElement("a", {
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class:"a-link-button", display:"inline-block",
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innerText:"Save & Close (Ctrl/Cmd + b)",
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clickListener:()=>{
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saveAndCloseScriptEditor();
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return false;
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}
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});
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scriptEditorRamText = createElement("p", {
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display:"inline-block", margin:"10px", id:"script-editor-status-text"
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});
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var checkboxLabel = createElement("label", {
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for:"script-editor-ram-check", margin:"4px", marginTop: "8px",
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innerText:"Dynamic RAM Usage Checker", color:"white",
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tooltip:"Enable/Disable the dynamic RAM Usage display. You may " +
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"want to disable it for very long scripts because there may be " +
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"performance issues"
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});
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scriptEditorRamCheck = createElement("input", {
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type:"checkbox", name:"script-editor-ram-check", id:"script-editor-ram-check",
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margin:"4px", marginTop: "8px",
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});
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scriptEditorRamCheck.checked = true;
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var documentationButton = createElement("a", {
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display:"inline-block", class:"a-link-button", innerText:"Netscript Documentation",
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href:"https://bitburner.readthedocs.io/en/latest/index.html",
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target:"_blank"
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});
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wrapper.appendChild(closeButton);
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wrapper.appendChild(scriptEditorRamText);
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wrapper.appendChild(scriptEditorRamCheck);
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wrapper.appendChild(checkboxLabel);
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wrapper.appendChild(documentationButton);
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//Initialize ACE Script editor
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var editor = ace.edit('javascript-editor');
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editor.getSession().setMode('ace/mode/netscript');
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editor.setTheme('ace/theme/monokai');
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document.getElementById('javascript-editor').style.fontSize='16px';
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editor.setOption("showPrintMargin", false);
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/* Script editor options */
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//Theme
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var themeDropdown = document.getElementById("script-editor-option-theme");
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if (Settings.EditorTheme) {
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var initialIndex = 2;
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for (var i = 0; i < themeDropdown.options.length; ++i) {
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if (themeDropdown.options[i].value === Settings.EditorTheme) {
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initialIndex = i;
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break;
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}
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}
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themeDropdown.selectedIndex = initialIndex;
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} else {
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themeDropdown.selectedIndex = 2;
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}
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themeDropdown.onchange = function() {
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var val = themeDropdown.value;
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Settings.EditorTheme = val;
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var themePath = "ace/theme/" + val.toLowerCase();
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editor.setTheme(themePath);
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};
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themeDropdown.onchange();
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//Keybinding
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var keybindingDropdown = document.getElementById("script-editor-option-keybinding");
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if (Settings.EditorKeybinding) {
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var initialIndex = 0;
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for (var i = 0; i < keybindingDropdown.options.length; ++i) {
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if (keybindingDropdown.options[i].value === Settings.EditorKeybinding) {
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initialIndex = i;
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break;
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}
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}
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keybindingDropdown.selectedIndex = initialIndex;
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} else {
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keybindingDropdown.selectedIndex = 0;
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}
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keybindingDropdown.onchange = function() {
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var val = keybindingDropdown.value;
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Settings.EditorKeybinding = val;
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editor.setKeyboardHandler(keybindings[val.toLowerCase()]);
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};
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keybindingDropdown.onchange();
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//Highlight Active line
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var highlightActiveChkBox = document.getElementById("script-editor-option-highlightactiveline");
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highlightActiveChkBox.onchange = function() {
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editor.setHighlightActiveLine(highlightActiveChkBox.checked);
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};
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//Show Invisibles
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var showInvisiblesChkBox = document.getElementById("script-editor-option-showinvisibles");
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showInvisiblesChkBox.onchange = function() {
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editor.setShowInvisibles(showInvisiblesChkBox.checked);
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};
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//Use Soft Tab
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var softTabChkBox = document.getElementById("script-editor-option-usesofttab");
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softTabChkBox.onchange = function() {
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editor.getSession().setUseSoftTabs(softTabChkBox.checked);
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};
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//Jshint Maxerr
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var maxerr = document.getElementById("script-editor-option-maxerr");
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var maxerrLabel = document.getElementById("script-editor-option-maxerror-value-label");
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maxerrLabel.innerHTML = maxerr.value;
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maxerr.onchange = function() {
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editor.getSession().$worker.send("changeOptions", [{maxerr:maxerr.value}]);
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maxerrLabel.innerHTML = maxerr.value;
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}
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//Configure some of the VIM keybindings
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ace.config.loadModule('ace/keyboard/vim', function(module) {
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var VimApi = module.CodeMirror.Vim;
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VimApi.defineEx('write', 'w', function(cm, input) {
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saveAndCloseScriptEditor();
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});
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VimApi.defineEx('quit', 'q', function(cm, input) {
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Engine.loadTerminalContent();
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});
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VimApi.defineEx('xwritequit', 'x', function(cm, input) {
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saveAndCloseScriptEditor();
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});
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VimApi.defineEx('wqwritequit', 'wq', function(cm, input) {
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saveAndCloseScriptEditor();
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});
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});
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//Function autocompleter
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editor.setOption("enableBasicAutocompletion", true);
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var autocompleter = {
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getCompletions: function(editor, session, pos, prefix, callback) {
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if (prefix.length === 0) {callback(null, []); return;}
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var words = [];
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var fns = NetscriptFunctions(null);
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for (var name in fns) {
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if (fns.hasOwnProperty(name)) {
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words.push({
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name: name,
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value: name,
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});
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}
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}
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callback(null, words);
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},
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}
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editor.completers = [autocompleter];
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}
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//Updates RAM usage in script
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function updateScriptEditorContent() {
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var filename = document.getElementById("script-editor-filename").value;
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if (scriptEditorRamCheck == null || !scriptEditorRamCheck.checked || !isScriptFilename(filename)) {
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scriptEditorRamText.innerText = "N/A";
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return;
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}
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var editor = ace.edit('javascript-editor');
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var code = editor.getValue();
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var codeCopy = code.repeat(1);
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var ramUsage = calculateRamUsage(codeCopy);
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if (ramUsage !== -1) {
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scriptEditorRamText.innerText = "RAM: " + formatNumber(ramUsage, 2).toString() + "GB";
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} else {
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scriptEditorRamText.innerText = "RAM: Syntax Error";
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}
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}
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//Define key commands in script editor (ctrl o to save + close, etc.)
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$(document).keydown(function(e) {
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if (Settings.DisableHotkeys === true) {return;}
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if (Engine.currentPage == Engine.Page.ScriptEditor) {
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//Ctrl + b
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if (e.keyCode == 66 && (e.ctrlKey || e.metaKey)) {
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e.preventDefault();
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saveAndCloseScriptEditor();
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}
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}
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});
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function saveAndCloseScriptEditor() {
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var filename = document.getElementById("script-editor-filename").value;
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var editor = ace.edit('javascript-editor');
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var code = editor.getValue();
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if (iTutorialIsRunning && currITutorialStep == iTutorialSteps.TerminalTypeScript) {
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if (filename != "foodnstuff.script") {
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dialogBoxCreate("Leave the script name as 'foodnstuff'!");
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return;
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}
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code = code.replace(/\s/g, "");
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if (code.indexOf("while(true){hack('foodnstuff');}") == -1) {
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dialogBoxCreate("Please copy and paste the code from the tutorial!");
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return;
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}
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iTutorialNextStep();
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}
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if (filename == "") {
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dialogBoxCreate("You must specify a filename!");
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return;
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}
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if (checkValidFilename(filename) == false) {
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dialogBoxCreate("Script filename can contain only alphanumerics, hyphens, and underscores");
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return;
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}
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var s = Player.getCurrentServer();
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if (filename === ".fconf") {
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try {
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parseFconfSettings(code);
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} catch(e) {
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dialogBoxCreate("Invalid .fconf file");
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return;
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}
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} else if (isScriptFilename(filename)) {
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//If the current script already exists on the server, overwrite it
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for (var i = 0; i < s.scripts.length; i++) {
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if (filename == s.scripts[i].filename) {
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s.scripts[i].saveScript();
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Engine.loadTerminalContent();
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return;
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}
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}
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//If the current script does NOT exist, create a new one
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var script = new Script();
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script.saveScript();
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s.scripts.push(script);
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} else if (filename.endsWith(".txt")) {
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for (var i = 0; i < s.textFiles.length; ++i) {
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if (s.textFiles[i].fn === filename) {
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s.textFiles[i].write(code);
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Engine.loadTerminalContent();
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return;
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}
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}
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var textFile = new TextFile(filename, code);
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s.textFiles.push(textFile);
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} else {
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dialogBoxCreate("Invalid filename. Must be either a script (.script) or " +
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" or text file (.txt)")
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return;
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}
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Engine.loadTerminalContent();
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}
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//Checks that the string contains only valid characters for a filename, which are alphanumeric,
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// underscores, hyphens, and dots
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function checkValidFilename(filename) {
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var regex = /^[.a-zA-Z0-9_-]+$/;
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if (filename.match(regex)) {
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return true;
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}
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return false;
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}
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function Script() {
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this.filename = "";
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this.code = "";
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this.ramUsage = 0;
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this.server = ""; //IP of server this script is on
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this.module = "";
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};
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//Get the script data from the Script Editor and save it to the object
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Script.prototype.saveScript = function() {
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if (Engine.currentPage == Engine.Page.ScriptEditor) {
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//Update code and filename
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var editor = ace.edit('javascript-editor');
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var code = editor.getValue();
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this.code = code.replace(/^\s+|\s+$/g, '');
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var filename = document.getElementById("script-editor-filename").value;
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this.filename = filename;
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//Server
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this.server = Player.currentServer;
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//Calculate/update ram usage, execution time, etc.
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this.updateRamUsage();
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this.module = "";
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}
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}
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//Updates how much RAM the script uses when it is running.
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Script.prototype.updateRamUsage = function() {
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var codeCopy = this.code.repeat(1);
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var res = calculateRamUsage(codeCopy);
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if (res !== -1) {
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this.ramUsage = res;
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}
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}
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// These special strings are used to reference the presence of a given logical
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// construct within a user script.
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const specialReferenceIF = "__SPECIAL_referenceIf";
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const specialReferenceFOR = "__SPECIAL_referenceFor";
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const specialReferenceWHILE = "__SPECIAL_referenceWhile";
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// The global scope of a script is registered under this key during parsing.
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const memCheckGlobalKey = ".__GLOBAL__";
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// Calcluates the amount of RAM a script uses. Uses parsing and AST walking only,
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// rather than NetscriptEvaluator. This is useful because NetscriptJS code does
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// not work under NetscriptEvaluator.
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function parseOnlyRamCalculate(server, code, workerScript) {
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try {
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// Maps dependent identifiers to their dependencies.
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//
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// The initial identifier is __SPECIAL_INITIAL_MODULE__.__GLOBAL__.
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// It depends on all the functions declared in the module, all the global scopes
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// of its imports, and any identifiers referenced in this global scope. Each
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// function depends on all the identifiers referenced internally.
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// We walk the dependency graph to calculate RAM usage, given that some identifiers
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// reference Netscript functions which have a RAM cost.
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let dependencyMap = {};
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// Scripts we've parsed.
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const completedParses = new Set();
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// Scripts we've discovered that need to be parsed.
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const parseQueue = [];
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// Parses a chunk of code with a given module name, and updates parseQueue and dependencyMap.
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function parseCode(code, moduleName) {
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const result = parseOnlyCalculateDeps(code, moduleName);
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completedParses.add(moduleName);
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// Add any additional modules to the parse queue;
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for (let i = 0; i < result.additionalModules.length; ++i) {
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if (!completedParses.has(result.additionalModules[i])) {
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parseQueue.push(result.additionalModules[i]);
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}
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}
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// Splice all the references in.
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dependencyMap = {...dependencyMap, ...result.dependencyMap};
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}
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const initialModule = "__SPECIAL_INITIAL_MODULE__";
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parseCode(code, initialModule);
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while (parseQueue.length > 0) {
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// Get the code from the server.
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const nextModule = parseQueue.shift();
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const script = server.getScript(nextModule);
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if (!script) return -1; // No such script on the server.
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// Not sure why we always take copies, but let's do that here too.
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parseCode(script.code.repeat(1), nextModule);
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}
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// Finally, walk the reference map and generate a ram cost. The initial set of keys to scan
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// are those that start with __SPECIAL_INITIAL_MODULE__.
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let ram = CONSTANTS.ScriptBaseRamCost;
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const unresolvedRefs = Object.keys(dependencyMap).filter(s => s.startsWith(initialModule));
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const resolvedRefs = new Set();
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while (unresolvedRefs.length > 0) {
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const ref = unresolvedRefs.shift();
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resolvedRefs.add(ref);
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if (ref.endsWith(".*")) {
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// A prefix reference. We need to find all matching identifiers.
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const prefix = ref.slice(0, ref.length - 2);
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for (let ident of Object.keys(dependencyMap).filter(k => k.startsWith(prefix))) {
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for (let dep of dependencyMap[ident] || []) {
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if (!resolvedRefs.has(dep)) unresolvedRefs.push(dep);
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}
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}
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} else {
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// An exact reference. Add all dependencies of this ref.
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for (let dep of dependencyMap[ref] || []) {
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if (!resolvedRefs.has(dep)) unresolvedRefs.push(dep);
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}
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}
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// Check if this is one of the special keys, and add the appropriate ram cost if so.
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if (ref == specialReferenceIF) ram += CONSTANTS.ScriptIfRamCost;
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if (ref == specialReferenceFOR) ram += CONSTANTS.ScriptForRamCost;
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if (ref == specialReferenceWHILE) ram += CONSTANTS.ScriptWhileRamCost;
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if (ref == "hacknetnodes") ram += CONSTANTS.ScriptHacknetNodesRamCost;
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if (ref == "document" || ref == "window") ram += CONSTANTS.ScriptDomRamCost;
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// Check if this ident is a function in the workerscript env. If it is, then we need to
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// get its RAM cost. We do this by calling it, which works because the running script
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// is in checkingRam mode.
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//
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// TODO it would be simpler to just reference a dictionary.
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try {
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var func = workerScript.env.get(ref);
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if (typeof func === "function") {
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try {
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var res = func.apply(null, []);
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if (typeof res === "number") {
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ram += res;
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}
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} catch(e) {
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console.log("ERROR applying function: " + e);
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}
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}
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} catch (error) { continue; }
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}
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return ram;
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} catch (error) {
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console.info("parse or eval error: ", error);
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// This is not unexpected. The user may be editing a script, and it may be in
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// a transitory invalid state.
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return -1;
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}
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}
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// Parses one script and calculates its ram usage, for the global scope and each function.
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// Returns a cost map and a dependencyMap for the module. Returns a reference map to be joined
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// onto the main reference map, and a list of modules that need to be parsed.
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function parseOnlyCalculateDeps(code, currentModule) {
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const ast = parse(code, {sourceType:"module", ecmaVersion: 8});
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// Everything from the global scope goes in ".". Everything else goes in ".function", where only
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// the outermost layer of functions counts.
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const globalKey = currentModule + memCheckGlobalKey;
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const dependencyMap = {};
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dependencyMap[globalKey] = new Set();
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// If we reference this internal name, we're really referencing that external name.
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// Filled when we import names from other modules.
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let internalToExternal = {};
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var additionalModules = [];
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|
|
// References get added pessimistically. They are added for thisModule.name, name, and for
|
|
// any aliases.
|
|
function addRef(key, name) {
|
|
const s = dependencyMap[key] || (dependencyMap[key] = new Set());
|
|
if (name in internalToExternal) {
|
|
s.add(internalToExternal[name]);
|
|
}
|
|
s.add(currentModule + "." + name);
|
|
s.add(name); // For builtins like hack.
|
|
}
|
|
|
|
//A list of identifiers that resolve to "native Javascript code"
|
|
const objectPrototypeProperties = Object.getOwnPropertyNames(Object.prototype);
|
|
|
|
// If we discover a dependency identifier, state.key is the dependent identifier.
|
|
// walkDeeper is for doing recursive walks of expressions in composites that we handle.
|
|
function commonVisitors() {
|
|
return {
|
|
Identifier: (node, st, walkDeeper) => {
|
|
if (objectPrototypeProperties.includes(node.name)) {return;}
|
|
addRef(st.key, node.name);
|
|
},
|
|
WhileStatement: (node, st, walkDeeper) => {
|
|
addRef(st.key, specialReferenceWHILE);
|
|
node.test && walkDeeper(node.test, st);
|
|
node.body && walkDeeper(node.body, st);
|
|
},
|
|
DoWhileStatement: (node, st, walkDeeper) => {
|
|
addRef(st.key, specialReferenceWHILE);
|
|
node.test && walkDeeper(node.test, st);
|
|
node.body && walkDeeper(node.body, st);
|
|
},
|
|
ForStatement: (node, st, walkDeeper) => {
|
|
addRef(st.key, specialReferenceFOR);
|
|
node.init && walkDeeper(node.init, st);
|
|
node.test && walkDeeper(node.test, st);
|
|
node.update && walkDeeper(node.update, st);
|
|
node.body && walkDeeper(node.body, st);
|
|
},
|
|
IfStatement: (node, st, walkDeeper) => {
|
|
addRef(st.key, specialReferenceIF);
|
|
node.test && walkDeeper(node.test, st);
|
|
node.consequent && walkDeeper(node.consequent, st);
|
|
node.alternate && walkDeeper(node.alternate, st);
|
|
},
|
|
MemberExpression: (node, st, walkDeeper) => {
|
|
node.object && walkDeeper(node.object, st);
|
|
node.property && walkDeeper(node.property, st);
|
|
},
|
|
}
|
|
}
|
|
|
|
walk.recursive(ast, {key: globalKey}, {
|
|
ImportDeclaration: (node, st, walkDeeper) => {
|
|
const importModuleName = node.source.value;
|
|
additionalModules.push(importModuleName);
|
|
|
|
// This module's global scope refers to that module's global scope, no matter how we
|
|
// import it.
|
|
dependencyMap[st.key].add(importModuleName + memCheckGlobalKey);
|
|
|
|
for (let i = 0; i < node.specifiers.length; ++i) {
|
|
const spec = node.specifiers[i];
|
|
if (spec.imported !== undefined && spec.local !== undefined) {
|
|
// We depend on specific things.
|
|
internalToExternal[spec.local.name] = importModuleName + "." + spec.imported.name;
|
|
} else {
|
|
// We depend on everything.
|
|
dependencyMap[st.key].add(importModuleName + ".*");
|
|
}
|
|
}
|
|
},
|
|
FunctionDeclaration: (node, st, walkDeeper) => {
|
|
// Don't use walkDeeper, because we are changing the visitor set.
|
|
const key = currentModule + "." + node.id.name;
|
|
walk.recursive(node, {key: key}, commonVisitors());
|
|
},
|
|
...commonVisitors()
|
|
});
|
|
|
|
return {dependencyMap: dependencyMap, additionalModules: additionalModules};
|
|
}
|
|
|
|
function calculateRamUsage(codeCopy) {
|
|
//Create a temporary/mock WorkerScript and an AST from the code
|
|
var currServ = Player.getCurrentServer();
|
|
var workerScript = new WorkerScript({
|
|
filename:"foo",
|
|
scriptRef: {code:""},
|
|
args:[]
|
|
});
|
|
workerScript.checkingRam = true; //Netscript functions will return RAM usage
|
|
workerScript.serverIp = currServ.ip;
|
|
|
|
try {
|
|
return parseOnlyRamCalculate(currServ, codeCopy, workerScript);
|
|
} catch (e) {
|
|
console.log("Failed to parse ram using new method. Falling back.", e);
|
|
}
|
|
|
|
// Try the old way.
|
|
|
|
try {
|
|
var ast = parse(codeCopy, {sourceType:"module"});
|
|
} catch(e) {
|
|
return -1;
|
|
}
|
|
|
|
//Search through AST, scanning for any 'Identifier' nodes for functions, or While/For/If nodes
|
|
var queue = [], ramUsage = CONSTANTS.ScriptBaseRamCost;
|
|
var whileUsed = false, forUsed = false, ifUsed = false;
|
|
queue.push(ast);
|
|
while (queue.length != 0) {
|
|
var exp = queue.shift();
|
|
switch (exp.type) {
|
|
case "ImportDeclaration":
|
|
//Gets an array of all imported functions as AST expressions
|
|
//and pushes them on the queue.
|
|
var res = evaluateImport(exp, workerScript, true);
|
|
for (var i = 0; i < res.length; ++i) {
|
|
queue.push(res[i]);
|
|
}
|
|
break;
|
|
case "BlockStatement":
|
|
case "Program":
|
|
for (var i = 0; i < exp.body.length; ++i) {
|
|
if (exp.body[i] instanceof Node) {
|
|
queue.push(exp.body[i]);
|
|
}
|
|
}
|
|
break;
|
|
case "WhileStatement":
|
|
if (!whileUsed) {
|
|
ramUsage += CONSTANTS.ScriptWhileRamCost;
|
|
whileUsed = true;
|
|
}
|
|
break;
|
|
case "ForStatement":
|
|
if (!forUsed) {
|
|
ramUsage += CONSTANTS.ScriptForRamCost;
|
|
forUsed = true;
|
|
}
|
|
break;
|
|
case "IfStatement":
|
|
if (!ifUsed) {
|
|
ramUsage += CONSTANTS.ScriptIfRamCost;
|
|
ifUsed = true;
|
|
}
|
|
break;
|
|
case "Identifier":
|
|
if (exp.name in workerScript.env.vars) {
|
|
var func = workerScript.env.get(exp.name);
|
|
if (typeof func === "function") {
|
|
try {
|
|
var res = func.apply(null, []);
|
|
if (typeof res === "number") {
|
|
ramUsage += res;
|
|
}
|
|
} catch(e) {
|
|
console.log("ERROR applying function: " + e);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
for (var prop in exp) {
|
|
if (exp.hasOwnProperty(prop)) {
|
|
if (exp[prop] instanceof Node) {
|
|
queue.push(exp[prop]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Special case: hacknetnodes array
|
|
if (codeCopy.includes("hacknetnodes")) {
|
|
ramUsage += CONSTANTS.ScriptHacknetNodesRamCost;
|
|
}
|
|
return ramUsage;
|
|
}
|
|
|
|
Script.prototype.download = function() {
|
|
var filename = this.filename + ".js";
|
|
var file = new Blob([this.code], {type: 'text/plain'});
|
|
if (window.navigator.msSaveOrOpenBlob) {// IE10+
|
|
window.navigator.msSaveOrOpenBlob(file, filename);
|
|
} else { // Others
|
|
var a = document.createElement("a"),
|
|
url = URL.createObjectURL(file);
|
|
a.href = url;
|
|
a.download = filename;
|
|
document.body.appendChild(a);
|
|
a.click();
|
|
setTimeout(function() {
|
|
document.body.removeChild(a);
|
|
window.URL.revokeObjectURL(url);
|
|
}, 0);
|
|
}
|
|
}
|
|
|
|
Script.prototype.toJSON = function() {
|
|
return Generic_toJSON("Script", this);
|
|
}
|
|
|
|
|
|
Script.fromJSON = function(value) {
|
|
return Generic_fromJSON(Script, value.data);
|
|
}
|
|
|
|
Reviver.constructors.Script = Script;
|
|
|
|
//Called when the game is loaded. Loads all running scripts (from all servers)
|
|
//into worker scripts so that they will start running
|
|
function loadAllRunningScripts() {
|
|
var count = 0;
|
|
var total = 0;
|
|
let skipScriptLoad = (window.location.href.toLowerCase().indexOf("?noscripts") !== -1);
|
|
if (skipScriptLoad) {console.log("Skipping the load of any scripts during startup");}
|
|
for (var property in AllServers) {
|
|
if (AllServers.hasOwnProperty(property)) {
|
|
var server = AllServers[property];
|
|
|
|
//Reset each server's RAM usage to 0
|
|
server.ramUsed = 0;
|
|
|
|
//Reset modules on all scripts
|
|
for (var i = 0; i < server.scripts.length; ++i) {
|
|
server.scripts[i].module = "";
|
|
}
|
|
|
|
if (skipScriptLoad) {
|
|
//Start game with no scripts
|
|
server.runningScripts.length = 0;
|
|
} else {
|
|
for (var j = 0; j < server.runningScripts.length; ++j) {
|
|
count++;
|
|
server.runningScripts[j].scriptRef.module = "";
|
|
addWorkerScript(server.runningScripts[j], server);
|
|
|
|
//Offline production
|
|
total += scriptCalculateOfflineProduction(server.runningScripts[j]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return total;
|
|
console.log("Loaded " + count.toString() + " running scripts");
|
|
}
|
|
|
|
function scriptCalculateOfflineProduction(runningScriptObj) {
|
|
//The Player object stores the last update time from when we were online
|
|
var thisUpdate = new Date().getTime();
|
|
var lastUpdate = Player.lastUpdate;
|
|
var timePassed = (thisUpdate - lastUpdate) / 1000; //Seconds
|
|
console.log("Offline for " + timePassed + " seconds");
|
|
|
|
//Calculate the "confidence" rating of the script's true production. This is based
|
|
//entirely off of time. We will arbitrarily say that if a script has been running for
|
|
//4 hours (14400 sec) then we are completely confident in its ability
|
|
var confidence = (runningScriptObj.onlineRunningTime) / 14400;
|
|
if (confidence >= 1) {confidence = 1;}
|
|
|
|
//Data map: [MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
|
|
|
|
//Grow
|
|
for (var ip in runningScriptObj.dataMap) {
|
|
if (runningScriptObj.dataMap.hasOwnProperty(ip)) {
|
|
if (runningScriptObj.dataMap[ip][2] == 0 || runningScriptObj.dataMap[ip][2] == null) {continue;}
|
|
var serv = AllServers[ip];
|
|
if (serv == null) {continue;}
|
|
var timesGrown = Math.round(0.5 * runningScriptObj.dataMap[ip][2] / runningScriptObj.onlineRunningTime * timePassed);
|
|
console.log(runningScriptObj.filename + " called grow() on " + serv.hostname + " " + timesGrown + " times while offline");
|
|
runningScriptObj.log("Called grow() on " + serv.hostname + " " + timesGrown + " times while offline");
|
|
var growth = processSingleServerGrowth(serv, timesGrown * 450);
|
|
runningScriptObj.log(serv.hostname + " grown by " + formatNumber(growth * 100 - 100, 6) + "% from grow() calls made while offline");
|
|
}
|
|
}
|
|
|
|
var totalOfflineProduction = 0;
|
|
for (var ip in runningScriptObj.dataMap) {
|
|
if (runningScriptObj.dataMap.hasOwnProperty(ip)) {
|
|
if (runningScriptObj.dataMap[ip][0] == 0 || runningScriptObj.dataMap[ip][0] == null) {continue;}
|
|
var serv = AllServers[ip];
|
|
if (serv == null) {continue;}
|
|
var production = 0.5 * runningScriptObj.dataMap[ip][0] / runningScriptObj.onlineRunningTime * timePassed;
|
|
production *= confidence;
|
|
if (production > serv.moneyAvailable) {
|
|
production = serv.moneyAvailable;
|
|
}
|
|
totalOfflineProduction += production;
|
|
Player.gainMoney(production);
|
|
console.log(runningScriptObj.filename + " generated $" + production + " while offline by hacking " + serv.hostname);
|
|
runningScriptObj.log(runningScriptObj.filename + " generated $" + production + " while offline by hacking " + serv.hostname);
|
|
serv.moneyAvailable -= production;
|
|
if (serv.moneyAvailable < 0) {serv.moneyAvailable = 0;}
|
|
if (isNaN(serv.moneyAvailable)) {serv.moneyAvailable = 0;}
|
|
}
|
|
}
|
|
|
|
//Offline EXP gain
|
|
//A script's offline production will always be at most half of its online production.
|
|
var expGain = 0.5 * (runningScriptObj.onlineExpGained / runningScriptObj.onlineRunningTime) * timePassed;
|
|
expGain *= confidence;
|
|
|
|
Player.gainHackingExp(expGain);
|
|
|
|
//Update script stats
|
|
runningScriptObj.offlineMoneyMade += totalOfflineProduction;
|
|
runningScriptObj.offlineRunningTime += timePassed;
|
|
runningScriptObj.offlineExpGained += expGain;
|
|
|
|
//Fortify a server's security based on how many times it was hacked
|
|
for (var ip in runningScriptObj.dataMap) {
|
|
if (runningScriptObj.dataMap.hasOwnProperty(ip)) {
|
|
if (runningScriptObj.dataMap[ip][1] == 0 || runningScriptObj.dataMap[ip][1] == null) {continue;}
|
|
var serv = AllServers[ip];
|
|
if (serv == null) {continue;}
|
|
var timesHacked = Math.round(0.5 * runningScriptObj.dataMap[ip][1] / runningScriptObj.onlineRunningTime * timePassed);
|
|
console.log(runningScriptObj.filename + " hacked " + serv.hostname + " " + timesHacked + " times while offline");
|
|
runningScriptObj.log("Hacked " + serv.hostname + " " + timesHacked + " times while offline");
|
|
serv.fortify(CONSTANTS.ServerFortifyAmount * timesHacked);
|
|
}
|
|
}
|
|
|
|
//Weaken
|
|
for (var ip in runningScriptObj.dataMap) {
|
|
if (runningScriptObj.dataMap.hasOwnProperty(ip)) {
|
|
if (runningScriptObj.dataMap[ip][3] == 0 || runningScriptObj.dataMap[ip][3] == null) {continue;}
|
|
var serv = AllServers[ip];
|
|
if (serv == null) {continue;}
|
|
var timesWeakened = Math.round(0.5 * runningScriptObj.dataMap[ip][3] / runningScriptObj.onlineRunningTime * timePassed);
|
|
console.log(runningScriptObj.filename + " called weaken() on " + serv.hostname + " " + timesWeakened + " times while offline");
|
|
runningScriptObj.log("Called weaken() on " + serv.hostname + " " + timesWeakened + " times while offline");
|
|
serv.weaken(CONSTANTS.ServerWeakenAmount * timesWeakened);
|
|
}
|
|
}
|
|
|
|
return totalOfflineProduction;
|
|
}
|
|
|
|
//Returns a RunningScript object matching the filename and arguments on the
|
|
//designated server, and false otherwise
|
|
function findRunningScript(filename, args, server) {
|
|
for (var i = 0; i < server.runningScripts.length; ++i) {
|
|
if (server.runningScripts[i].filename == filename &&
|
|
compareArrays(server.runningScripts[i].args, args)) {
|
|
return server.runningScripts[i];
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
function RunningScript(script, args) {
|
|
if (script == null || script == undefined) {return;}
|
|
this.filename = script.filename;
|
|
this.args = args;
|
|
this.scriptRef = script;
|
|
this.server = script.server; //IP Address only
|
|
|
|
this.logs = []; //Script logging. Array of strings, with each element being a log entry
|
|
this.logUpd = false;
|
|
|
|
//Stats to display on the Scripts menu, and used to determine offline progress
|
|
this.offlineRunningTime = 0.01; //Seconds
|
|
this.offlineMoneyMade = 0;
|
|
this.offlineExpGained = 0;
|
|
this.onlineRunningTime = 0.01; //Seconds
|
|
this.onlineMoneyMade = 0;
|
|
this.onlineExpGained = 0;
|
|
|
|
this.threads = 1;
|
|
|
|
//[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
|
|
this.dataMap = new AllServersMap([0, 0, 0, 0], true);
|
|
}
|
|
|
|
RunningScript.prototype.log = function(txt) {
|
|
if (this.logs.length > Settings.MaxLogCapacity) {
|
|
//Delete first element and add new log entry to the end.
|
|
//TODO Eventually it might be better to replace this with circular array
|
|
//to improve performance
|
|
this.logs.shift();
|
|
}
|
|
let logEntry = txt;
|
|
if (FconfSettings.ENABLE_TIMESTAMPS) {
|
|
logEntry = "[" + Terminal.getTimestamp() + "] " + logEntry;
|
|
}
|
|
this.logs.push(logEntry);
|
|
this.logUpd = true;
|
|
}
|
|
|
|
RunningScript.prototype.displayLog = function() {
|
|
for (var i = 0; i < this.logs.length; ++i) {
|
|
post(this.logs[i]);
|
|
}
|
|
}
|
|
|
|
RunningScript.prototype.clearLog = function() {
|
|
this.logs.length = 0;
|
|
}
|
|
|
|
//Update the moneyStolen and numTimesHack maps when hacking
|
|
RunningScript.prototype.recordHack = function(serverIp, moneyGained, n=1) {
|
|
if (this.dataMap == null) {
|
|
//[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
|
|
this.dataMap = new AllServersMap([0, 0, 0, 0], true);
|
|
}
|
|
this.dataMap[serverIp][0] += moneyGained;
|
|
this.dataMap[serverIp][1] += n;
|
|
}
|
|
|
|
//Update the grow map when calling grow()
|
|
RunningScript.prototype.recordGrow = function(serverIp, n=1) {
|
|
if (this.dataMap == null) {
|
|
//[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
|
|
this.dataMap = new AllServersMap([0, 0, 0, 0], true);
|
|
}
|
|
this.dataMap[serverIp][2] += n;
|
|
}
|
|
|
|
//Update the weaken map when calling weaken() {
|
|
RunningScript.prototype.recordWeaken = function(serverIp, n=1) {
|
|
if (this.dataMap == null) {
|
|
//[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
|
|
this.dataMap = new AllServersMap([0, 0, 0, 0], true);
|
|
}
|
|
this.dataMap[serverIp][3] += n;
|
|
}
|
|
|
|
RunningScript.prototype.toJSON = function() {
|
|
return Generic_toJSON("RunningScript", this);
|
|
}
|
|
|
|
|
|
RunningScript.fromJSON = function(value) {
|
|
return Generic_fromJSON(RunningScript, value.data);
|
|
}
|
|
|
|
Reviver.constructors.RunningScript = RunningScript;
|
|
|
|
//Creates an object that creates a map/dictionary with the IP of each existing server as
|
|
//a key. Initializes every key with a specified value that can either by a number or an array
|
|
function AllServersMap(arr=false, filterOwned=false) {
|
|
for (var ip in AllServers) {
|
|
if (AllServers.hasOwnProperty(ip)) {
|
|
if (filterOwned && (AllServers[ip].purchasedByPlayer || AllServers[ip].hostname === "home")) {
|
|
continue;
|
|
}
|
|
if (arr) {
|
|
this[ip] = [0, 0, 0, 0];
|
|
} else {
|
|
this[ip] = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
AllServersMap.prototype.toJSON = function() {
|
|
return Generic_toJSON("AllServersMap", this);
|
|
}
|
|
|
|
|
|
AllServersMap.fromJSON = function(value) {
|
|
return Generic_fromJSON(AllServersMap, value.data);
|
|
}
|
|
|
|
Reviver.constructors.AllServersMap = AllServersMap;
|
|
|
|
export {updateScriptEditorContent, loadAllRunningScripts, findRunningScript,
|
|
RunningScript, Script, AllServersMap, scriptEditorInit, isScriptFilename};
|