Bitburner source code.
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Olivier Gagnon f77ab4e871 engine work
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netscript_tests V0.35.0. Adding netscript_tests in game testbench. 2018-03-03 15:05:33 -06:00
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favicon.ico Implemented Sleeve UI. Compiled but untested 2019-01-14 19:34:04 -08:00
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tsconfig.json Add browser tests for tutorial, NetScript 2 2021-09-06 13:49:34 -07:00
webpack.config-test.js prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
webpack.config.js fix sleeve memory bug 2021-09-08 23:47:34 -04:00

Bitburner

Bitburner is a programming-based incremental game that revolves around hacking and cyberpunk themes. The game can be played at https://danielyxie.github.io/bitburner.

Documentation

The game's official documentation can be found on Read The Docs. Please note that this is still a work-in-progress.

The documentation is created using Sphinx.

Anyone is welcome to contribute to the documentation by editing the source files and then making a pull request with your contributions. For further guidance, please refer to the "As A Documentor" section of CONTRIBUTING.

Contribution

There are many ways to contribute to the game. It can be as simple as fixing a typo, correcting a bug, or improving the UI. For guidance on doing so, please refer to the CONTRIBUTING document.

You will retain all ownership of the Copyright of any contributions you make, and will have the same rights to use or license your contributions. By submitting a pull request you agree to grant me perpetual, worldwide, non-exclusive, transferable, royalty-free, and irrevocable rights to use, publish, and distribute your contributions to the project. A formal Contributor's License Agreement will be drawn up in the future.

If you would like to make significant contributions to the project as a collaborator, please reach out to @danielyxie to help coordinate the effort.