bitburner-src/src/IEngine.ts
Olivier Gagnon fb37f6b94d lint
2021-09-19 23:29:02 -04:00

35 lines
1.2 KiB
TypeScript

/**
* TypeScript interface for the game engine (engine.js), which can't be converted
* to TypeScript at the moment
*/
export interface IEngine {
indexedDb: any;
_lastUpdate: number;
hideAllContent: () => void;
loadTerminalContent: () => void;
loadScriptEditorContent: (filename?: string, code?: string) => void;
loadActiveScriptsContent: () => void;
loadCreateProgramContent: () => void;
loadCharacterContent: () => void;
loadFactionsContent: () => void;
loadAugmentationsContent: () => void;
loadHacknetNodesContent: () => void;
loadSleevesContent: () => void;
loadLocationContent: () => void;
loadTravelContent: () => void;
loadJobContent: () => void;
loadStockMarketContent: () => void;
loadBladeburnerContent: () => void;
loadCorporationContent: () => void;
loadGangContent: () => void;
loadMilestonesContent: () => void;
loadTutorialContent: () => void;
loadDevMenuContent: () => void;
loadFactionContent: () => void;
loadInfiltrationContent: (name: string, difficulty: number, maxLevel: number) => void;
loadMissionContent: () => void;
loadResleevingContent: () => void;
loadGameOptionsContent: () => void;
load: (save: string) => void;
}