mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-09 17:23:53 +01:00
299 lines
8.0 KiB
JavaScript
299 lines
8.0 KiB
JavaScript
// Copyright (c) 2015 Greenheart Games Pty. Ltd. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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// The source code can be found in https://github.com/greenheartgames/greenworks
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var fs = require("fs");
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var greenworks;
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if (process.arch === "x64") {
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if (process.platform === "darwin") greenworks = require("./lib/greenworks-osx64");
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else if (process.platform === "win32") greenworks = require("./lib/greenworks-win64");
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else if (process.platform === "linux") greenworks = require("./lib/greenworks-linux64");
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}
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function error_process(err, error_callback) {
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if (err && error_callback) error_callback(err);
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}
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if (greenworks) {
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greenworks.ugcGetItems = function (options, ugc_matching_type, ugc_query_type, success_callback, error_callback) {
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if (typeof options !== "object") {
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error_callback = success_callback;
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success_callback = ugc_query_type;
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ugc_query_type = ugc_matching_type;
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ugc_matching_type = options;
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options = {
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app_id: greenworks.getAppId(),
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page_num: 1,
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};
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}
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greenworks._ugcGetItems(options, ugc_matching_type, ugc_query_type, success_callback, error_callback);
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};
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greenworks.ugcGetUserItems = function (
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options,
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ugc_matching_type,
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ugc_list_sort_order,
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ugc_list,
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success_callback,
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error_callback,
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) {
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if (typeof options !== "object") {
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error_callback = success_callback;
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success_callback = ugc_list;
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ugc_list = ugc_list_sort_order;
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ugc_list_sort_order = ugc_matching_type;
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ugc_matching_type = options;
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options = {
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app_id: greenworks.getAppId(),
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page_num: 1,
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};
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}
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greenworks._ugcGetUserItems(
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options,
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ugc_matching_type,
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ugc_list_sort_order,
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ugc_list,
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success_callback,
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error_callback,
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);
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};
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greenworks.ugcSynchronizeItems = function (options, sync_dir, success_callback, error_callback) {
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if (typeof options !== "object") {
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error_callback = success_callback;
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success_callback = sync_dir;
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sync_dir = options;
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options = {
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app_id: greenworks.getAppId(),
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page_num: 1,
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};
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}
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greenworks._ugcSynchronizeItems(options, sync_dir, success_callback, error_callback);
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};
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greenworks.publishWorkshopFile = function (
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options,
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file_path,
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image_path,
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title,
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description,
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success_callback,
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error_callback,
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) {
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if (typeof options !== "object") {
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error_callback = success_callback;
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success_callback = description;
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description = title;
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title = image_path;
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image_path = file_path;
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file_path = options;
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options = {
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app_id: greenworks.getAppId(),
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tags: [],
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};
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}
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greenworks._publishWorkshopFile(
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options,
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file_path,
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image_path,
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title,
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description,
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success_callback,
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error_callback,
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);
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};
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greenworks.updatePublishedWorkshopFile = function (
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options,
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published_file_handle,
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file_path,
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image_path,
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title,
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description,
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success_callback,
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error_callback,
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) {
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if (typeof options !== "object") {
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error_callback = success_callback;
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success_callback = description;
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description = title;
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title = image_path;
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image_path = file_path;
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file_path = published_file_handle;
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published_file_handle = options;
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options = {
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tags: [], // No tags are set
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};
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}
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greenworks._updatePublishedWorkshopFile(
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options,
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published_file_handle,
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file_path,
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image_path,
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title,
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description,
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success_callback,
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error_callback,
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);
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};
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// An utility function for publish related APIs.
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// It processes remains steps after saving files to Steam Cloud.
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function file_share_process(file_name, image_name, next_process_func, error_callback, progress_callback) {
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if (progress_callback) progress_callback("Completed on saving files on Steam Cloud.");
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greenworks.fileShare(
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file_name,
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function () {
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greenworks.fileShare(
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image_name,
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function () {
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next_process_func();
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},
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function (err) {
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error_process(err, error_callback);
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},
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);
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},
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function (err) {
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error_process(err, error_callback);
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},
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);
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}
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// Publishing user generated content(ugc) to Steam contains following steps:
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// 1. Save file and image to Steam Cloud.
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// 2. Share the file and image.
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// 3. publish the file to workshop.
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greenworks.ugcPublish = function (
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file_name,
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title,
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description,
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image_name,
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success_callback,
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error_callback,
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progress_callback,
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) {
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var publish_file_process = function () {
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if (progress_callback) progress_callback("Completed on sharing files.");
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greenworks.publishWorkshopFile(
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file_name,
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image_name,
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title,
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description,
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function (publish_file_id) {
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success_callback(publish_file_id);
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},
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function (err) {
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error_process(err, error_callback);
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},
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);
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};
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greenworks.saveFilesToCloud(
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[file_name, image_name],
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function () {
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file_share_process(file_name, image_name, publish_file_process, error_callback, progress_callback);
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},
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function (err) {
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error_process(err, error_callback);
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},
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);
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};
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// Update publish ugc steps:
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// 1. Save new file and image to Steam Cloud.
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// 2. Share file and images.
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// 3. Update published file.
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greenworks.ugcPublishUpdate = function (
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published_file_id,
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file_name,
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title,
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description,
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image_name,
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success_callback,
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error_callback,
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progress_callback,
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) {
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var update_published_file_process = function () {
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if (progress_callback) progress_callback("Completed on sharing files.");
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greenworks.updatePublishedWorkshopFile(
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published_file_id,
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file_name,
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image_name,
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title,
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description,
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function () {
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success_callback();
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},
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function (err) {
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error_process(err, error_callback);
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},
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);
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};
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greenworks.saveFilesToCloud(
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[file_name, image_name],
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function () {
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file_share_process(file_name, image_name, update_published_file_process, error_callback, progress_callback);
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},
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function (err) {
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error_process(err, error_callback);
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},
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);
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};
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// Greenworks Utils APIs implmentation.
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greenworks.Utils.move = function (source_dir, target_dir, success_callback, error_callback) {
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fs.rename(source_dir, target_dir, function (err) {
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if (err) {
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if (error_callback) error_callback(err);
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return;
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}
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if (success_callback) success_callback();
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});
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};
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greenworks.init = function () {
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if (this.initAPI()) return true;
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if (!this.isSteamRunning()) throw new Error("Steam initialization failed. Steam is not running.");
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var appId;
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try {
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appId = fs.readFileSync("steam_appid.txt", "utf8");
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} catch (e) {
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throw new Error(
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"Steam initialization failed. Steam is running," +
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"but steam_appid.txt is missing. Expected to find it in: " +
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require("path").resolve("steam_appid.txt"),
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);
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}
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if (!/^\d+ *\r?\n?$/.test(appId)) {
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throw new Error(
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"Steam initialization failed. " +
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"steam_appid.txt appears to be invalid; " +
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"it should contain a numeric ID: " +
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appId,
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);
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}
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throw new Error(
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"Steam initialization failed, but Steam is running, " +
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"and steam_appid.txt is present and valid." +
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"Maybe that's not really YOUR app ID? " +
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appId.trim(),
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);
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};
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var EventEmitter = require("events").EventEmitter;
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greenworks.__proto__ = EventEmitter.prototype;
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EventEmitter.call(greenworks);
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greenworks._steam_events.on = function () {
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greenworks.emit.apply(greenworks, arguments);
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};
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process.versions["greenworks"] = greenworks._version;
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}
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module.exports = greenworks;
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