bitburner-src/src/Locations/ui/SpecialLocation.tsx
2021-10-03 21:33:48 -04:00

178 lines
5.6 KiB
TypeScript

/**
* React Subcomponent for displaying a location's UI, when that location has special
* actions/options/properties
*
* Examples:
* - Bladeburner @ NSA
* - Re-sleeving @ VitaLife
* - Create Corporation @ City Hall
*
* This subcomponent creates all of the buttons for interacting with those special
* properties
*/
import React, { useState } from "react";
import Typography from "@mui/material/Typography";
import Button from "@mui/material/Button";
import { Location } from "../Location";
import { CreateCorporationModal } from "../../Corporation/ui/CreateCorporationModal";
import { LocationName } from "../data/LocationNames";
import { use } from "../../ui/Context";
import { dialogBoxCreate } from "../../ui/React/DialogBox";
type IProps = {
loc: Location;
};
export function SpecialLocation(props: IProps): React.ReactElement {
const player = use.Player();
const router = use.Router();
const setRerender = useState(false)[1];
const inBladeburner = player.inBladeburner();
/**
* Click handler for Bladeburner button at Sector-12 NSA
*/
function handleBladeburner(): void {
const p = player;
if (p.inBladeburner()) {
// Enter Bladeburner division
router.toBladeburner();
} else {
// Apply for Bladeburner division
if (p.strength >= 100 && p.defense >= 100 && p.dexterity >= 100 && p.agility >= 100) {
p.startBladeburner({ new: true });
dialogBoxCreate("You have been accepted into the Bladeburner division!");
setRerender((old) => !old);
const worldHeader = document.getElementById("world-menu-header");
if (worldHeader instanceof HTMLElement) {
worldHeader.click();
worldHeader.click();
}
} else {
dialogBoxCreate("Rejected! Please apply again when you have 100 of each combat stat (str, def, dex, agi)");
}
}
}
/**
* Click handler for Resleeving button at New Tokyo VitaLife
*/
function handleResleeving(): void {
router.toResleeves();
}
function renderBladeburner(): React.ReactElement {
if (!player.canAccessBladeburner()) {
return <></>;
}
const text = inBladeburner ? "Enter Bladeburner Headquarters" : "Apply to Bladeburner Division";
return <Button onClick={handleBladeburner}>{text}</Button>;
}
function renderNoodleBar(): React.ReactElement {
function EatNoodles(): void {
dialogBoxCreate(<>You ate some delicious noodles and feel refreshed.</>);
}
return <Button onClick={EatNoodles}>Eat noodles</Button>;
}
function CreateCorporation(): React.ReactElement {
const [open, setOpen] = useState(false);
if (!player.canAccessCorporation()) {
return (
<>
<Typography>
<i>A business man is yelling at a clerk. You should come back later.</i>
</Typography>
</>
);
}
return (
<>
<Button disabled={!player.canAccessCorporation() || player.hasCorporation()} onClick={() => setOpen(true)}>
Create a Corporation
</Button>
<CreateCorporationModal open={open} onClose={() => setOpen(false)} />
</>
);
}
function renderResleeving(): React.ReactElement {
if (!player.canAccessResleeving()) {
return <></>;
}
return <Button onClick={handleResleeving}>Re-Sleeve</Button>;
}
function renderCotMG(): React.ReactElement {
// prettier-ignore
const symbol = <Typography sx={{lineHeight: '1em',whiteSpace: 'pre'}}>
{" `` "}<br />
{" -odmmNmds: "}<br />
{" `hNmo:..-omNh. "}<br />
{" yMd` `hNh "}<br />
{" mMd oNm "}<br />
{" oMNo .mM/ "}<br />
{" `dMN+ -mM+ "}<br />
{" -mMNo -mN+ "}<br />
{" .+- :mMNo/mN/ "}<br />
{":yNMd. :NMNNN/ "}<br />
{"-mMMMh. /NMMh` "}<br />
{" .dMMMd. /NMMMy` "}<br />
{" `yMMMd. /NNyNMMh` "}<br />
{" `sMMMd. +Nm: +NMMh. "}<br />
{" oMMMm- oNm: /NMMd. "}<br />
{" +NMMmsMm- :mMMd. "}<br />
{" /NMMMm- -mMMd. "}<br />
{" /MMMm- -mMMd. "}<br />
{" `sMNMMm- .mMmo "}<br />
{" `sMd:hMMm. ./. "}<br />
{" `yMy` `yNMd` "}<br />
{" `hMs` oMMy "}<br />
{" `hMh sMN- "}<br />
{" /MM- .NMo "}<br />
{" +MM: :MM+ "}<br />
{" sNNo-.`.-omNy` "}<br />
{" -smNNNNmdo- "}<br />
{" `..` "}</Typography>
return (
<>
<Typography>
A decrepit altar stands in the middle of a dilapidated church.
<br />
<br />A symbol is carved in the altar.
</Typography>
<br />
{symbol}
</>
);
}
switch (props.loc.name) {
case LocationName.NewTokyoVitaLife: {
return renderResleeving();
}
case LocationName.Sector12CityHall: {
return <CreateCorporation />;
}
case LocationName.Sector12NSA: {
return renderBladeburner();
}
case LocationName.NewTokyoNoodleBar: {
return renderNoodleBar();
}
case LocationName.ChongqingChurchOfTheMachineGod: {
return renderCotMG();
}
default:
console.error(`Location ${props.loc.name} doesn't have any special properties`);
return <></>;
}
}