import asyncio import json import typing from starlette import status from starlette.concurrency import run_in_threadpool from starlette.exceptions import HTTPException from starlette.requests import Request from starlette.responses import PlainTextResponse, Response from starlette.types import Message, Receive, Scope, Send from starlette.websockets import WebSocket class HTTPEndpoint: def __init__(self, scope: Scope, receive: Receive, send: Send) -> None: assert scope["type"] == "http" self.scope = scope self.receive = receive self.send = send def __await__(self) -> typing.Generator: return self.dispatch().__await__() async def dispatch(self) -> None: request = Request(self.scope, receive=self.receive) handler_name = "get" if request.method == "HEAD" else request.method.lower() handler = getattr(self, handler_name, self.method_not_allowed) is_async = asyncio.iscoroutinefunction(handler) if is_async: response = await handler(request) else: response = await run_in_threadpool(handler, request) await response(self.scope, self.receive, self.send) async def method_not_allowed(self, request: Request) -> Response: # If we're running inside a starlette application then raise an # exception, so that the configurable exception handler can deal with # returning the response. For plain ASGI apps, just return the response. if "app" in self.scope: raise HTTPException(status_code=405) return PlainTextResponse("Method Not Allowed", status_code=405) class WebSocketEndpoint: encoding = None # May be "text", "bytes", or "json". def __init__(self, scope: Scope, receive: Receive, send: Send) -> None: assert scope["type"] == "websocket" self.scope = scope self.receive = receive self.send = send def __await__(self) -> typing.Generator: return self.dispatch().__await__() async def dispatch(self) -> None: websocket = WebSocket(self.scope, receive=self.receive, send=self.send) await self.on_connect(websocket) close_code = status.WS_1000_NORMAL_CLOSURE try: while True: message = await websocket.receive() if message["type"] == "websocket.receive": data = await self.decode(websocket, message) await self.on_receive(websocket, data) elif message["type"] == "websocket.disconnect": close_code = int(message.get("code", status.WS_1000_NORMAL_CLOSURE)) break except Exception as exc: close_code = status.WS_1011_INTERNAL_ERROR raise exc from None finally: await self.on_disconnect(websocket, close_code) async def decode(self, websocket: WebSocket, message: Message) -> typing.Any: if self.encoding == "text": if "text" not in message: await websocket.close(code=status.WS_1003_UNSUPPORTED_DATA) raise RuntimeError("Expected text websocket messages, but got bytes") return message["text"] elif self.encoding == "bytes": if "bytes" not in message: await websocket.close(code=status.WS_1003_UNSUPPORTED_DATA) raise RuntimeError("Expected bytes websocket messages, but got text") return message["bytes"] elif self.encoding == "json": if message.get("text") is not None: text = message["text"] else: text = message["bytes"].decode("utf-8") try: return json.loads(text) except json.decoder.JSONDecodeError: await websocket.close(code=status.WS_1003_UNSUPPORTED_DATA) raise RuntimeError("Malformed JSON data received.") assert ( self.encoding is None ), f"Unsupported 'encoding' attribute {self.encoding}" return message["text"] if message.get("text") else message["bytes"] async def on_connect(self, websocket: WebSocket) -> None: """Override to handle an incoming websocket connection""" await websocket.accept() async def on_receive(self, websocket: WebSocket, data: typing.Any) -> None: """Override to handle an incoming websocket message""" async def on_disconnect(self, websocket: WebSocket, close_code: int) -> None: """Override to handle a disconnecting websocket"""