Added configs
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@ -6,7 +6,8 @@ public final class MagicalCampfire extends JavaPlugin {
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@Override
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public void onEnable() {
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getServer().getPluginManager().registerEvents(new MagicalCampfireListener(), this);
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saveDefaultConfig();
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getServer().getPluginManager().registerEvents(new MagicalCampfireListener(this), this);
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getLogger().info("MagicalCampfire Plugin Enabled!");
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}
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@ -15,4 +16,3 @@ public final class MagicalCampfire extends JavaPlugin {
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getLogger().info("MagicalCampfire Plugin Disabled!");
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}
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}
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@ -3,6 +3,7 @@ package org.twipnetwork.magicalCampfire;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.block.data.type.Campfire;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Listener;
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import org.bukkit.scheduler.BukkitRunnable;
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@ -11,9 +12,14 @@ import org.bukkit.Location;
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public class MagicalCampfireListener implements Listener {
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private final Plugin plugin;
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private final int regenInterval;
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private final boolean worksWithSoul;
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public MagicalCampfireListener() {
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this.plugin = Bukkit.getPluginManager().getPlugin("MagicalCampfire");
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public MagicalCampfireListener(Plugin plugin) {
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this.plugin = plugin;
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FileConfiguration config = plugin.getConfig();
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this.regenInterval = config.getInt("regenInterval", 40);
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this.worksWithSoul = config.getBoolean("worksWithSoul", false);
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startRegenTask();
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}
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@ -28,7 +34,7 @@ public class MagicalCampfireListener implements Listener {
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}
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}
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}
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}.runTaskTimer(plugin, 0L, 40L);
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}.runTaskTimer(plugin, 0L, regenInterval);
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}
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private boolean isNearLitCampfire(Player player) {
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@ -37,7 +43,7 @@ public class MagicalCampfireListener implements Listener {
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for (int y = -2; y <= 2; y++) {
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for (int z = -2; z <= 2; z++) {
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Location loc = playerLoc.clone().add(x, y, z);
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if (loc.getBlock().getType() == Material.CAMPFIRE) {
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if (loc.getBlock().getType() == Material.CAMPFIRE || (worksWithSoul && loc.getBlock().getType() == Material.SOUL_CAMPFIRE)) {
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Campfire campfire = (Campfire) loc.getBlock().getBlockData();
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if (campfire.isLit()) {
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return true;
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8
src/main/resources/config.yml
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8
src/main/resources/config.yml
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@ -0,0 +1,8 @@
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# config.yml
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# regenInterval sets how often the regen task should run (in ticks, 20 ticks = 1 second)
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# everytime the task runs it regenerates half a heart. (default: 40)
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regenInterval: 40
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# worksWithSoul defines whether soul campfires regen as well. (default: false)
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worksWithSoul: false
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