forked from Mirrorlandia_minetest/digilines
Replace DFS with BFS.
Replace the recursive depth-first search of a wire network with an iterative breadth-first search, primarily to reduce memory footprint and eliminate the possibility of stack overflow.
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parent
7ecb29e87f
commit
514fb2e289
49
internal.lua
49
internal.lua
@ -63,27 +63,54 @@ function digiline:rules_link_anydir(output, input)
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or digiline:rules_link(input, output)
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end
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local function queue_new()
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return {nextRead = 1, nextWrite = 1}
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end
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local function queue_empty(queue)
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return queue.nextRead == queue.nextWrite
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end
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local function queue_enqueue(queue, object)
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local nextWrite = queue.nextWrite
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queue[nextWrite] = object
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queue.nextWrite = nextWrite + 1
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end
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local function queue_dequeue(queue)
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local nextRead = queue.nextRead
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local object = queue[nextRead]
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queue[nextRead] = nil
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queue.nextRead = nextRead + 1
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return object
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end
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function digiline:transmit(pos, channel, msg, checked)
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local checkedid = tostring(pos.x).."_"..tostring(pos.y).."_"..tostring(pos.z)
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if checked[checkedid] then return end
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checked[checkedid] = true
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local node = minetest.get_node(pos)
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local queue = queue_new()
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queue_enqueue(queue, pos)
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while not queue_empty(queue) do
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local curPos = queue_dequeue(queue)
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local node = minetest.get_node(curPos)
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local spec = digiline:getspec(node)
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if not spec then return end
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if spec then
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-- Effector actions --> Receive
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if spec.effector then
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spec.effector.action(pos, node, channel, msg)
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spec.effector.action(curPos, node, channel, msg)
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end
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-- Cable actions --> Transmit
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if spec.wire then
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local rules = digiline:importrules(spec.wire.rules, node)
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for _, rule in ipairs(rules) do
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if digiline:rules_link(pos, digiline:addPosRule(pos, rule)) then
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digiline:transmit(digiline:addPosRule(pos, rule), channel, msg, checked)
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local nextPos = digiline:addPosRule(curPos, rule)
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if digiline:rules_link(curPos, nextPos) then
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local checkedID = tostring(nextPos.x) .. "_" .. tostring(nextPos.y) .. "_" .. tostring(nextPos.z)
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if not checked[checkedID] then
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checked[checkedID] = true
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queue_enqueue(queue, nextPos)
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end
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end
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end
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end
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end
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end
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