forked from Mirrorlandia_minetest/digilines
[LuaCheck]: Various changes and improvements (#65)
* Add GitHub workflow * Fix LuaCheck warnings * Add build status badge on README.md
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11
.github/workflows/build.yml
vendored
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11
.github/workflows/build.yml
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@ -0,0 +1,11 @@
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on: [push, pull_request]
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name: build
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jobs:
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lint:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@master
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- name: lint
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uses: Roang-zero1/factorio-mod-luacheck@master
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with:
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luacheckrc_url: ""
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@ -7,6 +7,7 @@ read_globals = {
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"pipeworks",
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"dump",
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"VoxelArea",
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"ItemStack",
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}
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globals = {
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@ -1,6 +1,8 @@
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Digilines
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==========
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[![Build status](https://github.com/minetest-mods/digilines/workflows/build/badge.svg)](https://github.com/minetest-mods/digilines/actions)
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- The minetest counterpart for bus systems like i2c, SPI, RS232, USB -
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- Minetest 5.0.0+ is required to use this mod.
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@ -112,9 +112,9 @@ function digilines.transmit(pos, channel, msg, checked)
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for _, rule in ipairs(rules) do
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local nextPos = digilines.addPosRule(curPos, rule)
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if digilines.rules_link(curPos, nextPos) then
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local checkedID = minetest.hash_node_position(nextPos)
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if not checked[checkedID] then
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checked[checkedID] = true
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local checkedID2 = minetest.hash_node_position(nextPos)
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if not checked[checkedID2] then
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checked[checkedID2] = true
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queue_enqueue(queue, nextPos)
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end
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end
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@ -229,7 +229,7 @@ minetest.register_node("digilines:chest", {
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last_inventory_take_index = index
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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on_metadata_inventory_move = function(pos, _, from_index, _, to_index, count, player)
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-- See what would happen if we were to move the items back from in the
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-- opposite direction. In the event of a normal move, this must
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-- succeed, because a normal move subtracts some items from the from
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9
lcd.lua
9
lcd.lua
@ -292,12 +292,12 @@ minetest.register_node("digilines:lcd", {
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end,
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on_construct = reset_meta,
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on_destruct = clearscreen,
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on_punch = function(pos, node, puncher, pointed_thing)
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on_punch = function(pos, _, puncher, _)
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if minetest.is_player(puncher) then
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spawn_entity(pos)
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end
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end,
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on_rotate = function(pos, node, user, mode, new_param2)
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on_rotate = function(pos, _, _, mode, new_param2)
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if mode ~= screwdriver.ROTATE_FACE then
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return false
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end
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@ -340,7 +340,10 @@ minetest.register_craft({
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output = "digilines:lcd 2",
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recipe = {
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{"default:steel_ingot", "digilines:wire_std_00000000", "default:steel_ingot"},
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{"mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off"},
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{"mesecons_lightstone:lightstone_green_off",
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"mesecons_lightstone:lightstone_green_off",
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"mesecons_lightstone:lightstone_green_off"},
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{"default:glass","default:glass","default:glass"}
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}
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})
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