digistuff/camera.lua

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Lua
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minetest.register_node("digistuff:camera", {
tiles = {
"digistuff_camera_top.png",
"digistuff_camera_bottom.png",
"digistuff_camera_right.png",
"digistuff_camera_left.png",
"digistuff_camera_back.png",
"digistuff_camera_front.png",
},
digiline =
{
receptor = {}
},
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_digistuff_channelcopier_fieldname = "channel",
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groups = {cracky=2},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.1,-0.5,-0.28,0.1,-0.3,0.3}, --Camera Body
{-0.045,-0.42,-0.34,0.045,-0.36,-0.28}, -- Lens
{-0.05,-0.9,-0.05,0.05,-0.5,0.05}, --Pole
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.1,-0.5,-0.34,0.1,-0.3,0.3}, --Camera Body
}
},
description = "Digilines Camera",
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec","size[8,6;]field[1,1;6,2;channel;Channel;${channel}]field[1,2;6,2;radius;Radius (max 10);${radius}]field[1,3;6,2;distance;Distance (max 20);${distance}]button_exit[2.25,4;3,1;submit;Save]")
end,
on_receive_fields = function(pos, formname, fields, sender)
local name = sender:get_player_name()
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
minetest.record_protection_violation(pos,name)
return
end
local meta = minetest.get_meta(pos)
if fields.channel then meta:set_string("channel",fields.channel) end
if fields.distance and tonumber(fields.distance) then meta:set_int("distance",math.max(math.min(20,fields.distance),0)) end
if fields.radius and tonumber(fields.radius) then meta:set_int("radius",math.max(math.min(10,fields.radius),1)) end
end,
})
minetest.register_abm({
nodenames = {"digistuff:camera"},
interval = 1.0,
chance = 1,
action = function(pos,node)
local meta = minetest.get_meta(pos)
local channel = meta:get_string("channel")
local radius = meta:get_int("radius")
local distance = meta:get_int("distance")
local dir = vector.multiply(minetest.facedir_to_dir(node.param2),-1)
local spot = vector.add(pos,vector.multiply(dir,distance))
local i = 0
while i <= 10 and minetest.get_node(spot).name == "air" do
--Downward search for ground level
spot = vector.add(spot,vector.new(0,-1,0))
i = i + 1
end
if minetest.get_node(spot).name == "air" or minetest.get_node(spot).name == "ignore" then
--Ground not in range
return
end
local found_any = false
local players_found = {}
local objs = minetest.get_objects_inside_radius(spot,radius)
if objs then
local _,obj
for _,obj in ipairs(objs) do
if obj:is_player() then
table.insert(players_found,obj:get_player_name())
found_any = true
end
end
if found_any then
digiline:receptor_send({x=pos.x,y=pos.y-1,z=pos.z}, digiline.rules.default, channel, players_found)
end
end
end
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})