Add digilines game controller

This node allows players to have their keypresses forwarded to a LuaC, instead of moving the player around.
This is intended to be used for making LuaC-based games.
This commit is contained in:
cheapie
2020-05-02 23:58:34 -05:00
parent 7f5eaac5c3
commit 7e00678df6
5 changed files with 249 additions and 0 deletions

10
README
View File

@@ -80,3 +80,13 @@ To write a card, send a command in the following format:
After sending the write command, swipe the card to be written and the reader will send back the following message:
{event = "write"}
Both blank and previously written cards can be written to. If the card was not blank, it will be overwritten.
How to use the game controller:
After setting a channel, right-click the controller to start/stop using it.
While using a controller, it will send a table with the control inputs, pitch, yaw, look vector, and name of the player using the controller each time one of these values changes, up to 5 times per second.
When a player leaves a controller, the string "player_left" is sent.
In addition to right-clicking the controller in use to stop using it, the following will also cause a player to stop using the controller:
* The controller is moved or removed
* The player leaves the game
* The player is teleported away from the controller
* The controller receives the string "release" on its digilines channel