Add RAM, EEPROM, and GPU

This commit is contained in:
cheapie
2021-01-26 15:44:07 -06:00
parent c4b40bcfd5
commit 91b95b03cf
9 changed files with 2071 additions and 0 deletions

11
README
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@@ -90,3 +90,14 @@ In addition to right-clicking the controller in use to stop using it, the follow
* The player leaves the game
* The player is teleported away from the controller
* The controller receives the string "release" on its digilines channel
How to use the RAM and EEPROM chips:
First, set a channel.
Messages should consist of a table, with "command" set to either "read" or "write". "address" should be set to the number (0-31) of the 512-character block to read or write, and if writing then "data" should contain the data to write.
Example (to write - reading is similar, but with no data):
{command = "write",address = 7,data = "9a91a9e451b94dc262972557ab0d406f"}
The RAM and EEPROM chips behave identically, except that the RAM chip loses its contents when dug whereas the EEPROM does not.
How to use the 2D graphics processor:
Please see gpu.txt for information on this part.