if not minetest.get_modpath("mesecons_noteblock") then minetest.log("warning","mesecons_noteblock is not installed - digilines noteblock will not be available!") return end local validnbsounds = dofile(minetest.get_modpath(minetest.get_current_modname())..DIR_DELIM.."nbsounds.lua") function digistuff.register_nb_sound(name,filename) validnbsounds[name] = filename end minetest.register_node("digistuff:noteblock", { description = "Digilines Noteblock", groups = {cracky=3}, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec","field[channel;Channel;${channel}") end, on_destruct = function(pos) local pos_hash = minetest.hash_node_position(pos) if digistuff.sounds_playing[pos_hash] then minetest.sound_stop(digistuff.sounds_playing[pos_hash]) digistuff.sounds_playing[pos_hash] = nil end end, tiles = { "mesecons_noteblock.png" }, _digistuff_channelcopier_fieldname = "channel", on_receive_fields = function(pos, formname, fields, sender) local name = sender:get_player_name() if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then minetest.record_protection_violation(pos,name) return end local meta = minetest.get_meta(pos) if fields.channel then meta:set_string("channel",fields.channel) end end, digiline = { receptor = {}, effector = { action = function(pos,node,channel,msg) local meta = minetest.get_meta(pos) local setchan = meta:get_string("channel") if channel ~= setchan then return end if msg == "get_sounds" then local soundnames = {} for i in pairs(validnbsounds) do table.insert(soundnames,i) end digiline:receptor_send(pos, digiline.rules.default, channel, soundnames) return end if type(msg) == "string" then local sound = validnbsounds[msg] if sound then minetest.sound_play(sound,{pos=pos}) end elseif type(msg) == "table" then if type(msg.sound) ~= "string" then return end for _,i in ipairs({"pitch","speed","volume","gain",}) do if type(msg[i]) == "string" then msg[i] = tonumber(msg[i]) end end local sound = validnbsounds[msg.sound] if not msg.volume then msg.volume = msg.gain end local volume = 1 if type(msg.volume) == "number" then volume = math.max(0,math.min(1,msg.volume)) end if not msg.pitch then msg.pitch = msg.speed end local pitch = 1 if type(msg.pitch) == "number" then pitch = math.max(0.05,math.min(10,msg.pitch)) end if sound then if type(msg.cut) == "number" and msg.cut >= 0 then msg.cut = math.min(msg.cut,10) local handle = minetest.sound_play({name = sound,gain = volume,},{pos = pos,pitch = pitch,},false) minetest.after(msg.cut,minetest.sound_stop,handle) elseif type(msg.fadestep) == "number" and type(msg.fadegain) == "number" and msg.fadegain >= 0 and type(msg.fadestart) == "number" and msg.fadestart >= 0 then local handle = minetest.sound_play({name = sound,gain = volume,},{pos = pos,pitch = pitch,},false) minetest.after(msg.fadestart,minetest.sound_fade,handle,msg.fadestep,msg.fadegain) else minetest.sound_play({name = sound,gain = volume,},{pos = pos,pitch = pitch,},true) end end end end }, }, })