minetest.register_node("digistuff:camera", { tiles = { "digistuff_camera_top.png", "digistuff_camera_bottom.png", "digistuff_camera_right.png", "digistuff_camera_left.png", "digistuff_camera_back.png", "digistuff_camera_front.png", }, digiline = { receptor = {} }, _digistuff_channelcopier_fieldname = "channel", groups = {cracky=2}, paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.1,-0.5,-0.28,0.1,-0.3,0.3}, --Camera Body {-0.045,-0.42,-0.34,0.045,-0.36,-0.28}, -- Lens {-0.05,-0.9,-0.05,0.05,-0.5,0.05}, --Pole } }, selection_box = { type = "fixed", fixed = { {-0.1,-0.5,-0.34,0.1,-0.3,0.3}, --Camera Body } }, description = "Digilines Camera", on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec","size[8,6;]field[1,1;6,2;channel;Channel;${channel}]field[1,2;6,2;radius;Radius (max 10);${radius}]field[1,3;6,2;distance;Distance (max 20);${distance}]button_exit[2.25,4;3,1;submit;Save]") end, on_receive_fields = function(pos, formname, fields, sender) local name = sender:get_player_name() if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then minetest.record_protection_violation(pos,name) return end local meta = minetest.get_meta(pos) if fields.channel then meta:set_string("channel",fields.channel) end if fields.distance and tonumber(fields.distance) then meta:set_int("distance",math.max(math.min(20,fields.distance),0)) end if fields.radius and tonumber(fields.radius) then meta:set_int("radius",math.max(math.min(10,fields.radius),1)) end end, sounds = default and default.node_sound_stone_defaults() }) minetest.register_abm({ nodenames = {"digistuff:camera"}, interval = 1.0, chance = 1, action = function(pos,node) local meta = minetest.get_meta(pos) local channel = meta:get_string("channel") local radius = meta:get_int("radius") local distance = meta:get_int("distance") local dir = vector.multiply(minetest.facedir_to_dir(node.param2),-1) local spot = vector.add(pos,vector.multiply(dir,distance)) local i = 0 while i <= 10 and minetest.get_node(spot).name == "air" do --Downward search for ground level spot = vector.add(spot,vector.new(0,-1,0)) i = i + 1 end if minetest.get_node(spot).name == "air" or minetest.get_node(spot).name == "ignore" then --Ground not in range return end local found_any = false local players_found = {} local objs = minetest.get_objects_inside_radius(spot,radius) if objs then local _,obj for _,obj in ipairs(objs) do if obj:is_player() then table.insert(players_found,obj:get_player_name()) found_any = true end end if found_any then digiline:receptor_send({x=pos.x,y=pos.y-1,z=pos.z}, digiline.rules.default, channel, players_found) end end end })