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@@ -11,7 +11,9 @@ used. Also acts as a digilines conductor. If the hopper mod is loaded,
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will take tools from the top and sides. Pipeworks tubes can push items
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into and pull items from the inventory.
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Only the owner can dig or access the form of the locked version.
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Only the owner can dig or access the form of the locked version. To break
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nodes in a protected area, the locked version must be used and the owner
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must be able to dig in the area.
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UI
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@@ -1,5 +1,5 @@
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Deployer
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-------
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--------
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* This block is only available if digilines and/or mesecons are loaded.
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Deployers place the node up to 5 nodes directly in front of them. The
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@@ -9,7 +9,10 @@ Also acts as a digilines conductor. If the hopper mod is loaded, will
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take items from the top and sides, and release them from the bottom.
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Pipeworks tubes can push items into and pull items from the inventory.
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Only the owner can dig or access the form of the locked version.
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Only the owner can dig or access the form of the locked version. To place
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nodes in a protected area the 'Use player when placing' setting must be
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enabled, the deployer must be the locked version and the owner must be able
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to place in the area.
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UI
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@@ -2,7 +2,7 @@ Dropper
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-------
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* This block is only available if digilines and/or mesecons are loaded.
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Contains an inventory and drops an item on command. Also acts as a
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Contains an inventory and drops item/s on command. Also acts as a
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digilines conductor. If the hopper mod is loaded, will take items from the
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top and sides, and release them from the bottom. Pipeworks tubes can push
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items into and pull items from the inventory.
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@@ -13,29 +13,52 @@ UI
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Channel - digilines channel of dropper.
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Top 16 slot inventory - storage of items to drop.
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Qty - the number of items dropped on an action.
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Bottom 32 slot inventory - player's inventory.
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Mesecons
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Drops the next item when power is turned on.
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Drops the next item/s when power is turned on, to the given quantity.
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Digilines messages
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"drop [<slot>|<itemname>] [qty]"
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slot or itemname are optional. If given slot must be the number of
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the dropper slot to drop from (1 to 16). itemname must be the name of
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the item from the dropper to drop (eg. default:stone).
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qty is optional. If given must be the number of items to drop. If
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omitted the quantity set on the dropper's form is dropped.
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examples:
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"drop"
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Drops the next item. No drop if dropper is empty.
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Drops the first found item with the quantity from the dropper's form.
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"drop <slot>"
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Drops 1 item from the given slot (1 to 16). No drop if slot is empty.
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eg. "drop 7"
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"drop 7"
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Drops items from slot 7 with the quantity from the dropper's form.
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"drop <itemname>"
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Drops 1 item of the given name. No drop if dropper does not contain the
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item.
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eg. "drop default:stone"
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"drop default:stone"
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Drops the item "default:stone" with the quantity from the dropper's form.
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When an item is dropped a digilines message is sent with the dropper's
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"drop 7 5"
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Drops items from slot 7 with the quantity of 5.
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"drop default:stone 5"
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Drops the item "default:stone" with the quantity of 5.
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"drop nil 5"
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Drops the first found item with the quantity of 5.
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If there are not enough items in the dropper (of a name or in a slot) to
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fulfil the quantity, only the amount available is dropped. If no slot or
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name is given the first found item is used (multiple items are not dropped
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to fulfil the quantity).
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When items are dropped a digilines message is sent with the dropper's
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channel. The message is a table with the following keys:
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{
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action = "drop",
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name = "<itemname>", -- name of dropped item
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slot = <slot> -- slot number the item was taken from (1 to 16).
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name = "<itemname>", -- name of dropped item/s
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slot = <slot>, -- slot number the item/s were taken from (1 to 16). If
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-- more than one slot was taken from this will be -1
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qty = <number> -- the number of items dropped
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}
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