diff --git a/docs/destroyer.txt b/docs/destroyer.txt new file mode 100644 index 0000000..5805b92 --- /dev/null +++ b/docs/destroyer.txt @@ -0,0 +1,11 @@ +Destroyer +--------- + +Destroyers dispose of items placed in their single slot inventory (basically +a trash). Items can be push into destroyers with tubes from pipeworks or +hoppers attached to the top or sides, so they are suitable for automation. +Items cannot be pulled out of destroyers. + +Note that destroyers act when an item is placed in their inventory, as with +storage indexers it is best to use the hopper from this mod to feed them +in multi-player games. diff --git a/docs/pistons.txt b/docs/pistons.txt index 3ce68c7..0f67536 100644 --- a/docs/pistons.txt +++ b/docs/pistons.txt @@ -7,6 +7,16 @@ of the pusher when extended. Sticky piston draw back a single node in front of the pusher when retracted. Piston also act as a digilines conductor. +Sticky blocks are also supported. Any sticky block structure attached to +the pusher will also be pushed, up to the maximum setting. Any free blocks +(not attached to the sticky blocks) in front will be pushed up to the +maximum setting. This limit is from the pusher, not the sticky block. When +retracting a maximum of one free block depth will be pulled. + +Any entities in front of or standing on a moving node are pushed/pulled, +if nothing is in the way of their base position. Any entities against a +sticky face are not pulled. + UI Channel - digilines channel of piston.