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572
puncher.lua
Normal file
572
puncher.lua
Normal file
@@ -0,0 +1,572 @@
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local utils = ...
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local S = utils.S
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if utils.digilines_supported or utils.mesecon_supported then
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local function direction_vector (pos)
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local meta = minetest.get_meta (pos)
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if meta then
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local mode = meta:get_int ("mode")
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if mode == 2 then
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return { x = 0, y = 1, z = 0 }
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elseif mode == 3 then
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return { x = 0, y = -1, z = 0 }
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else
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local node = minetest.get_node (pos)
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if node then
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if node.param2 == 0 then
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return { x = 0, y = 0, z = -1 }
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elseif node.param2 == 1 then
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return { x = -1, y = 0, z = 0 }
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elseif node.param2 == 2 then
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return { x = 0, y = 0, z = 1 }
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elseif node.param2 == 3 then
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return { x = 1, y = 0, z = 0 }
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end
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end
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end
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end
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return { x = 0, y = 0, z = 0 }
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end
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local function punch (pos)
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local meta = minetest.get_meta (pos)
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local node = minetest.get_node (pos)
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if meta and node and
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(node.name == "lwcomponents:puncher_on" or
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node.name == "lwcomponents:puncher_locked_on") then
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local reach = tonumber (meta:get_string ("reach")) or 1
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local dir = direction_vector (pos)
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local punched = false
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for r = 1, reach do
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local tpos = vector.add (pos, vector.multiply (dir, r))
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local object = minetest.get_objects_inside_radius (tpos, 0.68)
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for i = 1, #object do
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if object[i]:is_player () then
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-- player
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if meta:get_string ("players") == "true" then
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object[i]:punch (object[i],
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1.0,
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{ full_punch_interval = 1.0,
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damage_groups = { fleshy = 4 } },
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vector.direction (pos, object[i]:get_pos ()))
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punched = true
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end
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elseif object[i].get_luaentity and object[i]:get_luaentity () and
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object[i]:get_luaentity ().name and
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object[i]:get_luaentity ().name == "__builtin:item" then
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-- don't punch drops
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elseif object[i].get_pos and object[i]:get_pos () then
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-- entity
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if meta:get_string ("entities") == "true" then
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object[i]:punch (object[i],
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1.0,
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{ full_punch_interval = 1.0,
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damage_groups = { fleshy = 4 } },
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vector.direction (pos, object[i]:get_pos ()))
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punched = true
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end
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end
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end
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if punched then
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break
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end
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end
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end
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end
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local function get_form_spec (is_off, mode, entities, players)
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return
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"formspec_version[3]\n"..
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"size[11.75,7.0;true]\n"..
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"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]\n"..
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"button[5.5,1.0;2.0,0.8;setchannel;Set]\n"..
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"button[8.25,1.0;2.5,0.8;"..((is_off and "start;Start") or "stop;Stop").."]\n"..
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"field[1.0,2.5;4.0,0.8;reach;Reach;${reach}]\n"..
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"button[5.5,2.5;2.0,0.8;setreach;Set]\n"..
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"checkbox[1.0,4.4;entities;Entities;"..entities.."]\n"..
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"checkbox[1.0,5.4;players;Players;"..players.."]\n"..
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"textlist[4.875,4.0;5.875,2.0;mode;Forward,Up,Down;"..tostring (mode)..";false]"
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end
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local function update_form_spec (pos)
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local node = minetest.get_node (pos)
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local meta = minetest.get_meta (pos)
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if node and meta then
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local is_off = node.name == "lwcomponents:puncher" or
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node.name == "lwcomponents:puncher_locked"
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meta:set_string ("formspec", get_form_spec (is_off,
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meta:get_int ("mode"),
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meta:get_string ("entities"),
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meta:get_string ("players")))
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end
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end
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local function start_puncher (pos)
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local node = minetest.get_node (pos)
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local meta = minetest.get_meta (pos)
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if node and meta then
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if node.name == "lwcomponents:puncher" then
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local meta = minetest.get_meta (pos)
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if meta then
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node.name = "lwcomponents:puncher_on"
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minetest.swap_node (pos, node)
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update_form_spec (pos)
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end
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elseif node.name == "lwcomponents:puncher_locked" then
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local meta = minetest.get_meta (pos)
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if meta then
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node.name = "lwcomponents:puncher_locked_on"
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minetest.swap_node (pos, node)
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update_form_spec (pos)
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end
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end
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end
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end
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local function stop_puncher (pos)
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local node = minetest.get_node (pos)
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local meta = minetest.get_meta (pos)
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if node and meta then
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if node.name == "lwcomponents:puncher_on" then
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local meta = minetest.get_meta (pos)
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if meta then
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node.name = "lwcomponents:puncher"
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minetest.swap_node (pos, node)
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update_form_spec (pos)
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end
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elseif node.name == "lwcomponents:puncher_locked_on" then
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local meta = minetest.get_meta (pos)
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if meta then
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node.name = "lwcomponents:puncher_locked"
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minetest.swap_node (pos, node)
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update_form_spec (pos)
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end
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end
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end
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end
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local function after_place_node (pos, placer, itemstack, pointed_thing)
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local meta = minetest.get_meta (pos)
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local is_off = itemstack and (itemstack:get_name () == "lwcomponents:puncher" or
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itemstack:get_name () == "lwcomponents:puncher_locked")
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meta:set_string ("formspec", get_form_spec (is_off, 1, "false", "false"))
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meta:set_string ("reach", "1")
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meta:set_int ("mode", 1)
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meta:set_string ("entities", "false")
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meta:set_string ("players", "false")
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-- If return true no item is taken from itemstack
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return false
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end
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local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
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after_place_node (pos, placer, itemstack, pointed_thing)
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if placer and placer:is_player () then
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local meta = minetest.get_meta (pos)
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meta:set_string ("owner", placer:get_player_name ())
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meta:set_string ("infotext", "Puncher (owned by "..placer:get_player_name ()..")")
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end
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-- If return true no item is taken from itemstack
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return false
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end
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local function on_receive_fields (pos, formname, fields, sender)
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if not utils.can_interact_with_node (pos, sender) then
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return
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end
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if fields.setchannel then
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local meta = minetest.get_meta (pos)
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if meta then
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meta:set_string ("channel", fields.channel)
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end
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end
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if fields.setreach then
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local meta = minetest.get_meta (pos)
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if meta then
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local reach = math.min (math.max (tonumber (fields.reach) or 1, 1), 5)
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meta:set_string ("reach", tostring (reach))
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end
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end
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if fields.start then
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start_puncher (pos)
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end
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if fields.stop then
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stop_puncher (pos)
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end
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if fields.entities ~= nil then
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local meta = minetest.get_meta (pos)
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if meta then
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meta:set_string ("entities", fields.entities)
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update_form_spec (pos)
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end
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end
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if fields.players ~= nil then
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local meta = minetest.get_meta (pos)
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if meta then
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meta:set_string ("players", fields.players)
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update_form_spec (pos)
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end
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end
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if fields.mode then
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local event = minetest.explode_textlist_event (fields.mode)
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if event.type == "CHG" then
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local meta = minetest.get_meta (pos)
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if meta then
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meta:set_int ("mode", event.index)
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update_form_spec (pos)
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end
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end
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end
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end
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local function can_dig (pos, player)
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if not utils.can_interact_with_node (pos, player) then
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return false
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end
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return true
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end
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local function on_blast (pos, intensity)
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local meta = minetest.get_meta (pos)
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if meta then
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if intensity >= 1.0 then
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minetest.remove_node (pos)
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else -- intensity < 1.0
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local node = minetest.get_node_or_nil (pos)
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if node then
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local items = minetest.get_node_drops (node, nil)
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if items and #items > 0 then
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local stack = ItemStack (items[1])
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if stack then
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preserve_metadata (pos, node, meta, { stack })
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utils.item_drop (stack, nil, pos)
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minetest.remove_node (pos)
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end
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end
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end
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end
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end
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end
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local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
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if not utils.can_interact_with_node (pos, clicker) then
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if clicker and clicker:is_player () then
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local owner = "<unknown>"
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local meta = minetest.get_meta (pos)
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if meta then
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owner = meta:get_string ("owner")
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end
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local spec =
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"formspec_version[3]"..
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"size[8.0,4.0,false]"..
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"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
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"button_exit[3.0,2.0;2.0,1.0;close;Close]"
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minetest.show_formspec (clicker:get_player_name (),
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"lwcomponents:component_privately_owned",
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spec)
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end
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end
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return itemstack
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end
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local function digilines_support ()
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if utils.digilines_supported then
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return
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{
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wire =
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{
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rules = digiline.rules.default,
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},
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effector =
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{
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action = function (pos, node, channel, msg)
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local meta = minetest.get_meta(pos)
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if meta then
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local this_channel = meta:get_string ("channel")
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if this_channel ~= "" and this_channel == channel then
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local m = { }
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for w in string.gmatch(msg, "[^%s]+") do
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m[#m + 1] = w
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end
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if m[1] == "start" then
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start_puncher (pos)
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elseif m[1] == "stop" then
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stop_puncher (pos)
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elseif m[1] == "reach" then
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local reach = math.min (math.max (tonumber (m[2]) or 1, 1), 5)
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meta:set_string ("reach", tostring (reach))
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elseif m[1] == "entities" then
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meta:set_string ("entities", ((m[2] == "true") and "true") or "false")
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update_form_spec (pos)
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elseif m[1] == "players" then
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meta:set_string ("players", ((m[2] == "true") and "true") or "false")
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update_form_spec (pos)
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elseif m[1] == "mode" then
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if m[2] == "forward" then
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meta:set_int ("mode", 1)
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update_form_spec (pos)
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elseif m[2] == "up" then
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meta:set_int ("mode", 2)
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update_form_spec (pos)
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elseif m[2] == "down" then
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meta:set_int ("mode", 3)
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update_form_spec (pos)
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end
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elseif m[1] == "punch" then
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punch (pos)
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end
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end
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end
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end,
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}
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}
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end
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return nil
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end
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local function mesecon_support ()
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if utils.mesecon_supported then
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return
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{
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effector =
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{
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rules = utils.mesecon_default_rules,
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action_on = function (pos, node)
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-- do something to turn the effector on
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punch (pos)
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end
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}
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}
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end
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return nil
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end
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minetest.register_node("lwcomponents:puncher", {
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description = S("Puncher"),
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tiles = { "lwpuncher_face.png", "lwpuncher_face.png", "lwpuncher.png",
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"lwpuncher.png", "lwpuncher.png", "lwpuncher_face.png"},
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is_ground_content = false,
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groups = { cracky = 3 },
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sounds = default.node_sound_stone_defaults (),
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paramtype = "none",
|
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param1 = 0,
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paramtype2 = "facedir",
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param2 = 1,
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floodable = false,
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drop = "lwcomponents:puncher",
|
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_digistuff_channelcopier_fieldname = "channel",
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|
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mesecons = mesecon_support (),
|
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digiline = digilines_support (),
|
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|
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on_receive_fields = on_receive_fields,
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can_dig = can_dig,
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after_place_node = after_place_node,
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on_blast = on_blast,
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on_rightclick = on_rightclick
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})
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minetest.register_node("lwcomponents:puncher_locked", {
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description = S("Puncher (locked)"),
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tiles = { "lwpuncher_face.png", "lwpuncher_face.png", "lwpuncher.png",
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"lwpuncher.png", "lwpuncher.png", "lwpuncher_face.png"},
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is_ground_content = false,
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groups = { cracky = 3 },
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sounds = default.node_sound_stone_defaults (),
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paramtype = "none",
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param1 = 0,
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paramtype2 = "facedir",
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param2 = 1,
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floodable = false,
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drop = "lwcomponents:puncher_locked",
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_digistuff_channelcopier_fieldname = "channel",
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mesecons = mesecon_support (),
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digiline = digilines_support (),
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on_receive_fields = on_receive_fields,
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can_dig = can_dig,
|
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after_place_node = after_place_node_locked,
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on_blast = on_blast,
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on_rightclick = on_rightclick
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})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:puncher_on", {
|
||||
description = S("Puncher"),
|
||||
tiles = { "lwpuncher_face_on.png", "lwpuncher_face_on.png", "lwpuncher.png",
|
||||
"lwpuncher.png", "lwpuncher.png", "lwpuncher_face_on.png"},
|
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is_ground_content = false,
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groups = { cracky = 3, not_in_creative_inventory = 1 },
|
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sounds = default.node_sound_stone_defaults (),
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paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:puncher",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
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|
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mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
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on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node,
|
||||
on_blast = on_blast,
|
||||
on_rightclick = on_rightclick
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:puncher_locked_on", {
|
||||
description = S("Puncher (locked)"),
|
||||
tiles = { "lwpuncher_face_on.png", "lwpuncher_face_on.png", "lwpuncher.png",
|
||||
"lwpuncher.png", "lwpuncher.png", "lwpuncher_face_on.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3, not_in_creative_inventory = 1 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:puncher_locked",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node_locked,
|
||||
on_blast = on_blast,
|
||||
on_rightclick = on_rightclick
|
||||
})
|
||||
|
||||
|
||||
|
||||
end -- utils.digilines_supported or utils.mesecon_supported
|
||||
|
||||
|
||||
|
||||
--
|
Reference in New Issue
Block a user