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loosewheel
2022-07-12 19:58:17 +10:00
committed by GitHub
parent 108abd4485
commit 391d8e1393
8 changed files with 156 additions and 51 deletions

View File

@@ -253,8 +253,13 @@ end
local function break_node (pos, range) local function break_node (pos, range)
local node = minetest.get_node_or_nil (pos) local node = minetest.get_node_or_nil (pos)
local meta = minetest.get_meta (pos)
if node then if node then
if meta and minetest.is_protected (pos, meta:get_string ("owner")) then
return
end
local breakpos = get_break_pos (pos, node.param2, range) local breakpos = get_break_pos (pos, node.param2, range)
if breakpos then if breakpos then

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@@ -175,3 +175,8 @@ v0.1.28
v0.1.29 v0.1.29
* Fixed piston moving piston blanks. * Fixed piston moving piston blanks.
v0.1.30
* Added quantity field to droppers.
* Added 'Use player when placing' setting.

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@@ -73,13 +73,18 @@ end
local function place_node (item, pos) local function place_node (item, pos, owner)
local node = minetest.get_node_or_nil ({ x = pos.x, y = pos.y - 1, z = pos.z }) local node = minetest.get_node_or_nil ({ x = pos.x, y = pos.y - 1, z = pos.z })
if not node then if not node then
return false return false
end end
if (utils.settings.use_player_when_placing and minetest.is_protected (pos, owner)) or
(not utils.settings.use_player_when_placing and minetest.is_protected (pos, "")) then
return false
end
local nodedef = utils.find_item_def (node.name) local nodedef = utils.find_item_def (node.name)
if node.name == "air" or not nodedef or (nodedef and nodedef.buildable_to) then if node.name == "air" or not nodedef or (nodedef and nodedef.buildable_to) then
@@ -95,7 +100,7 @@ local function place_node (item, pos)
nodedef = utils.find_item_def (node.name) nodedef = utils.find_item_def (node.name)
if node.name ~= "air" then if node.name ~= "air" then
if not nodedef or not nodedef.buildable_to or minetest.is_protected (pos, "") then if not nodedef or not nodedef.buildable_to then
return false return false
end end
end end
@@ -121,8 +126,14 @@ local function place_node (item, pos)
} }
end end
local placer
if owner ~= "" and utils.settings.use_player_when_placing then
placer = minetest.get_player_by_name (owner)
end
if itemdef and itemdef.on_place then if itemdef and itemdef.on_place then
local result, leftover = pcall (itemdef.on_place, stack, nil, pointed_thing) local result, leftover = pcall (itemdef.on_place, stack, placer, pointed_thing)
placed = result placed = result
@@ -221,7 +232,7 @@ local function deploy_item (pos, node, slot, range)
local deploypos = get_deploy_pos (pos, node.param2, range) local deploypos = get_deploy_pos (pos, node.param2, range)
if item and deploypos then if item and deploypos then
if place_node (stack, deploypos) then if place_node (stack, deploypos, meta:get_string ("owner")) then
stack:set_count (stack:get_count () - 1) stack:set_count (stack:get_count () - 1)
inv:set_stack ("main", slot, stack) inv:set_stack ("main", slot, stack)

View File

@@ -23,7 +23,7 @@ end
local function send_drop_message (pos, slot, name) local function send_drop_message (pos, slot, name, qty)
if utils.digilines_supported then if utils.digilines_supported then
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -36,7 +36,8 @@ local function send_drop_message (pos, slot, name)
channel, channel,
{ action = "drop", { action = "drop",
name = name, name = name,
slot = slot }) slot = slot,
qty = qty })
end end
end end
end end
@@ -45,69 +46,110 @@ end
-- slot: -- slot:
-- nil - next item, no drop if empty -- nil or "nil"- next item, no drop if empty, max qty or less of first found item
-- number - 1 item from slot, no drop if empty -- number - qty items from slot, no drop if empty, max qty or less
-- string - name of item to drop, no drop if none -- string - name of item to drop, no drop if none, max qty or less
local function drop_item (pos, node, slot) local function drop_item (pos, node, slot, qty)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
if meta then if meta then
local inv = meta:get_inventory () local inv = meta:get_inventory ()
if inv then if inv then
if not slot then local item
if qty then
qty = tonumber (qty)
end
if not qty then
qty = tonumber (meta:get_string ("quantity")) or 1
end
qty = math.max (qty, 1)
if not slot or (type (slot) == "string" and slot == "nil") then
local slots = inv:get_size ("main") local slots = inv:get_size ("main")
for i = 1, slots do for i = 1, slots do
local stack = inv:get_stack ("main", i) local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then if not stack:is_empty () and stack:get_count () > 0 then
slot = i item = stack:get_name ()
break break
end end
end end
elseif type (slot) == "string" then
local name = slot
slot = nil slot = nil
local slots = inv:get_size ("main") elseif type (slot) == "string" then
item = slot
for i = 1, slots do slot = nil
local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then
if name == stack:get_name () then
slot = i
break
end
end
end
else else
slot = tonumber (slot) slot = tonumber (slot)
end end
if slot then if slot then
local stack = inv:get_stack ("main", slot) local stack = inv:get_stack ("main", slot)
if not stack:is_empty () and stack:get_count () > 0 then if not stack:is_empty () and stack:get_count () > 0 then
local name = stack:get_name () item = stack:get_name ()
local item = ItemStack (stack) local drop
if item then if stack:get_count () >= qty then
item:set_count (1) drop = qty
stack:set_count (stack:get_count () - qty)
stack:set_count (stack:get_count () - 1)
inv:set_stack ("main", slot, stack) inv:set_stack ("main", slot, stack)
else
utils.item_drop (item, nil, drop_pos (pos, node)) drop = stack:get_count ()
inv:set_stack ("main", slot, nil)
send_drop_message (pos, slot, name)
return true, slot, name
end end
if drop > 0 then
utils.item_drop (ItemStack (item.." "..drop), nil, drop_pos (pos, node))
send_drop_message (pos, slot, item, drop)
return true, slot, item
end
end
elseif item then
local slots = inv:get_size ("main")
local drop = 0
for i = 1, slots do
local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then
if item == stack:get_name () then
local remain = qty - drop
slot = (slot and -1) or i
if stack:get_count () > remain then
stack:set_count (stack:get_count () - remain)
drop = qty
inv:set_stack ("main", i, stack)
else
drop = drop + stack:get_count ()
inv:set_stack ("main", i, nil)
end
end
end
if drop == qty then
break
end
end
if drop > 0 then
utils.item_drop (ItemStack (item.." "..drop), nil, drop_pos (pos, node))
send_drop_message (pos, slot, item, drop)
return true, slot, item
end end
end end
end end
@@ -118,19 +160,27 @@ end
local function after_place_base (pos, placer, itemstack, pointed_thing) local function get_formspec ()
local meta = minetest.get_meta (pos) return
local spec =
"formspec_version[3]\n".. "formspec_version[3]\n"..
"size[11.75,13.75;true]\n".. "size[11.75,13.75;true]\n"..
"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]\n".. "field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]"..
"button[5.5,1.0;2.0,0.8;setchannel;Set]\n".. "button[5.5,1.0;2.0,0.8;setchannel;Set]"..
"list[context;main;3.5,2.5;4,4;]\n".. "list[context;main;1.0,2.5;4,4;]"..
"list[current_player;main;1.0,8.0;8,4;]\n".. "list[current_player;main;1.0,8.0;8,4;]"..
"listring[]" "listring[]"..
"field[6.5,2.9;2.75,0.8;quantity;Qty;${quantity}]"..
"button[9.25,2.9;1.5,0.8;setquantity;Set]"
end
local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
meta:set_string ("inventory", "{ main = { } }") meta:set_string ("inventory", "{ main = { } }")
meta:set_string ("formspec", spec) meta:set_string ("quantity", "1")
meta:set_string ("formspec", get_formspec ())
local inv = meta:get_inventory () local inv = meta:get_inventory ()
@@ -180,6 +230,15 @@ local function on_receive_fields (pos, formname, fields, sender)
meta:set_string ("channel", fields.channel) meta:set_string ("channel", fields.channel)
end end
end end
if fields.setquantity then
local meta = minetest.get_meta (pos)
if meta then
local qty = math.max (tonumber (fields.quantity or 1) or 1, 1)
meta:set_string ("quantity", tostring (qty))
end
end
end end
@@ -285,6 +344,15 @@ local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
"lwcomponents:component_privately_owned", "lwcomponents:component_privately_owned",
spec) spec)
end end
else
local meta = minetest.get_meta (pos)
if meta then
if meta:get_string ("quantity") == "" then
meta:set_string ("quantity", "1")
meta:set_string ("formspec", get_formspec ())
end
end
end end
return itemstack return itemstack
@@ -322,7 +390,13 @@ local function digilines_support ()
m[2] = tonumber (m[2]) m[2] = tonumber (m[2])
end end
drop_item (pos, node, m[2]) if m[3] and tonumber (m[3]) then
m[3] = tonumber (m[3])
else
m[3] = nil
end
drop_item (pos, node, m[2], m[3])
end end
end end
end end

View File

@@ -1,4 +1,4 @@
local version = "0.1.29" local version = "0.1.30"
local mod_storage = minetest.get_mod_storage () local mod_storage = minetest.get_mod_storage ()

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@@ -13,7 +13,7 @@ CC BY-SA 3.0
Version Version
======= =======
0.1.29 0.1.30
Minetest Version Minetest Version
@@ -105,5 +105,9 @@ Maximum piston nodes
Maximum nodes a piston can push. Maximum nodes a piston can push.
Default: 15 Default: 15
Use player when placing
Use the owner player of locked versions when placing nodes, otherwise
no player is used.
Default: false
------------------------------------------------------------------------ ------------------------------------------------------------------------

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@@ -12,6 +12,9 @@ utils.settings.alert_handler_errors =
utils.settings.max_piston_nodes = utils.settings.max_piston_nodes =
tonumber (minetest.settings:get ("lwcomponents_max_piston_nodes") or 15) tonumber (minetest.settings:get ("lwcomponents_max_piston_nodes") or 15)
utils.settings.use_player_when_placing =
minetest.settings:get_bool ("lwcomponents_use_player_when_placing", false)
utils.settings.default_stack_max = utils.settings.default_stack_max =
tonumber (minetest.settings:get ("default_stack_max")) or 99 tonumber (minetest.settings:get ("default_stack_max")) or 99

View File

@@ -6,3 +6,6 @@ lwcomponents_alert_handler_errors (Alert handler errors) bool true
# Maximum nodes a piston can push. # Maximum nodes a piston can push.
lwcomponents_max_piston_nodes (Maximum piston nodes) int 15 lwcomponents_max_piston_nodes (Maximum piston nodes) int 15
# Use owner player when placing nodes.
lwcomponents_use_player_when_placing (Use player when placing) bool false