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@@ -249,9 +249,6 @@ local function explode_entities (pos, radius, damage, drops)
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if def and def.on_rightclick then
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def.on_rightclick (obj:get_pos (), ItemStack (), child)
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local ent_damage = ((radius - dist) / radius * damage / 2) + (damage / 2)
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local reason = { type = "set_hp", from = "lwcomponents" }
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child:add_velocity (vel)
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child:set_hp (child:get_hp () - ent_damage, reason)
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end
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