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@@ -237,7 +237,7 @@ local function move_entities (list, move, players)
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for _, entry in ipairs (list) do
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if entry.obj then
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if players or not entry.obj:is_player () then
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local pos = nil
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local pos
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if entry.obj:is_player () then
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pos = vector.add (entry.pos, { x = move.x, y = move.y + 0.1, z = move.z })
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@@ -311,7 +311,7 @@ local function move_nodes (list, move)
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end
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if list[i].timeout > 0 then
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timer = minetest.get_node_timer (pos)
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local timer = minetest.get_node_timer (pos)
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if timer then
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timer:set (list[i].timeout, list[i].elapsed)
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@@ -334,7 +334,7 @@ local function move_nodes (list, move)
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end
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if list[i].timeout > 0 then
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timer = minetest.get_node_timer (pos)
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local timer = minetest.get_node_timer (pos)
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if timer then
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timer:set (list[i].timeout, list[i].elapsed)
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