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This commit is contained in:
loosewheel
2021-11-21 02:09:17 +10:00
committed by GitHub
parent 09dc9951ab
commit 92138ff625
13 changed files with 1236 additions and 161 deletions

View File

@@ -2,7 +2,7 @@ local utils = ...
-- function (spawn_pos, itemstack, owner, spawner_pos, spawner_dir)
-- function (spawn_pos, itemstack, owner, spawner_pos, spawner_dir, force)
function lwcomponents.register_spawner (itemname, spawn_func)
return utils.register_spawner (itemname, spawn_func)
end

View File

@@ -43,3 +43,14 @@ v0.1.7
* Fixed fan description.
* Breakers can break nodes up to 5 forward with digilines message.
* Added deployers.
v0.1.8
* Changed detector digilines message to single message with list of
detected items.
* Added conduits.
* Fixed fans not blowing upward.
* Made changes to lwcomponents.register_spawner api - called function
must now set velocity, can use force parameter.
* Removed spawning from this mod. Created lwcomponents_spawners to
register spawers.

748
conduit.lua Normal file
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@@ -0,0 +1,748 @@
local utils, mod_storage = ...
local S = utils.S
if utils.digilines_supported or utils.mesecon_supported then
local transfer_rate = 0.1
local conduit_interval = 1.0
local conduit_connections = utils.connections:new (mod_storage, "conduit_connections")
local function get_target_list (pos)
local tlist = conduit_connections:get_connected_ids (pos)
local list = { }
for i = 1, #tlist do
if tlist[i].pos.x ~= pos.x or
tlist[i].pos.y ~= pos.y or
tlist[i].pos.y ~= pos.y then
list[#list + 1] = tlist[i].id
end
end
return list
end
local function send_targets_message (pos)
if utils.digilines_supported then
local meta = minetest.get_meta (pos)
if meta then
local channel = meta:get_string ("channel")
if channel:len () > 0 then
utils.digilines_receptor_send (pos,
utils.digilines_default_rules,
channel,
{ action = "targets",
targets = get_target_list (pos) })
end
end
end
end
local function deliver_slot (pos, slot)
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
local transfer_data = minetest.deserialize (meta:get_string ("transfer_data"))
if inv then
local item = inv:get_stack ("transfer", slot)
if transfer_data[slot] and item and not item:is_empty () then
local tmeta = minetest.get_meta (transfer_data[slot].pos)
if tmeta then
local tinv = tmeta:get_inventory ()
if tinv then
tinv:add_item ("main", item)
--send_conduit_message (pos, target, slot)
end
end
end
transfer_data[slot] = nil
meta:set_string ("transfer_data", minetest.serialize (transfer_data))
inv:set_stack ("transfer", slot, nil)
end
end
end
local function run_deliveries (pos)
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
local transfer_data = minetest.deserialize (meta:get_string ("transfer_data")) or { }
if inv then
local slots = inv:get_size ("transfer")
local tm = minetest.get_us_time ()
for i = 1, slots do
if transfer_data[i] and
(transfer_data[i].due <= tm or
tm < (transfer_data[i].due - 1000000000)) then
deliver_slot (pos, i)
end
end
end
return not inv:is_empty ("transfer")
end
return false
end
local function deliver_all (pos)
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
local slots = inv:get_size ("transfer")
for i = 1, slots do
local item = inv:get_stack ("transfer", i)
if item and not item:is_empty () then
deliver_slot (pos, i)
end
end
end
meta:set_string ("transfer_data", minetest.serialize({ }))
inv:set_list ("transfer", { })
end
end
local function delivered_earliest (pos)
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
local transfer_data = minetest.deserialize (meta:get_string ("transfer_data")) or { }
if inv then
local slots = inv:get_size ("transfer")
local slot = 0
local tm = 0
for i = 1, slots do
if transfer_data[i] and transfer_data[i].due < tm then
slot = i
tm = transfer_data[i].due
end
end
if slot > 0 then
deliver_slot (pos, slot)
end
end
end
end
local function get_transfer_free_slot (pos)
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
local slots = inv:get_size ("transfer")
for i = 1, slots do
local item = inv:get_stack ("transfer", i)
if not item or item:is_empty () then
return i
end
end
end
end
return 0
end
local function add_to_send_list (pos, item, destpos, distance)
local slot = get_transfer_free_slot (pos)
while slot < 1 do
delivered_earliest (pos)
end
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
local transfer_data = minetest.deserialize (meta:get_string ("transfer_data")) or { }
if inv then
transfer_data[slot] =
{
pos = destpos,
due = minetest.get_us_time () + (transfer_rate * 1000000 * distance)
}
inv:add_item ("transfer", item)
meta:set_string ("transfer_data", minetest.serialize (transfer_data))
local timer = minetest.get_node_timer (pos)
if not timer:is_started () then
timer:start (conduit_interval)
end
end
end
end
local function send_to_target (pos, target, slot)
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
target = (target and tostring (target)) or meta:get_string ("target")
if inv and target:len () > 0 then
if not slot then
local slots = inv:get_size ("main")
for i = 1, slots do
local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then
slot = i
break
end
end
elseif type (slot) == "string" then
local name = slot
slot = nil
local slots = inv:get_size ("main")
for i = 1, slots do
local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then
if name == stack:get_name () then
slot = i
break
end
end
end
else
slot = tonumber (slot)
end
if slot then
local stack = inv:get_stack ("main", slot)
if not stack:is_empty () and stack:get_count () > 0 then
local name = stack:get_name ()
local item = ItemStack (stack)
if item then
item:set_count (1)
local tpos, distance = conduit_connections:is_connected (pos, target)
if tpos then
local tmeta = minetest.get_meta (tpos)
if tmeta then
local tinv = tmeta:get_inventory ()
if tinv and tinv:room_for_item ("main", item) then
add_to_send_list (pos, item, tpos, distance)
stack:set_count (stack:get_count () - 1)
inv:set_stack ("main", slot, stack)
--send_conduit_message (pos, target, slot)
return true, target, slot
end
end
end
end
end
end
end
end
return false
end
local function run_conduit (pos)
local meta = minetest.get_meta (pos)
local automatic = false
if meta then
automatic = meta:get_string ("automatic") == "true"
end
if automatic then
send_to_target (pos)
end
return run_deliveries (pos) or automatic
end
local function get_formspec (pos)
local meta = minetest.get_meta (pos)
local automatic = "false"
if meta then
automatic = meta:get_string ("automatic")
end
return
"formspec_version[3]\n"..
"size[11.75,12.25;true]\n"..
"field[1.0,1.5;3.0,0.8;channel;Channel;${channel}]\n"..
"button[4.2,1.5;1.5,0.8;setchannel;Set]\n"..
"field[1.0,3.0;3.0,0.8;target;Target;${target}]\n"..
"button[4.2,3.0;1.5,0.8;settarget;Set]\n"..
"checkbox[1.0,4.5;automatic;Automatic;"..automatic.."]\n"..
"list[context;main;6.0,1.0;4,4;]\n"..
"list[current_player;main;1.0,6.5;8,4;]\n"..
"listring[]"
end
local function on_construct (pos)
conduit_connections:add_node (pos)
end
local function on_destruct (pos)
deliver_all (pos)
conduit_connections:remove_node (pos)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"formspec_version[3]"..
"size[7.0,3.8]"..
"field[0.5,1.0;6.0,0.8;channel;Channel;${channel}]"..
"button[2.0,2.3;3.0,0.8;setchannel;Set]"
meta:set_string ("inventory", "{ main = { }, transfer = { } }")
meta:set_string ("formspec", spec)
meta:set_string ("transfer_data", minetest.serialize({ }))
meta:set_string ("automatic", "false")
local inv = meta:get_inventory ()
inv:set_size ("main", 16)
inv:set_width ("main", 4)
inv:set_size ("transfer", 32)
inv:set_width ("transfer", 8)
-- If return true no item is taken from itemstack
return false
end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
meta:set_string ("owner", placer:get_player_name ())
meta:set_string ("infotext", "Dropper (owned by "..placer:get_player_name ()..")")
end
-- If return true no item is taken from itemstack
return false
end
local function can_dig (pos, player)
if not utils.can_interact_with_node (pos, player) then
return false
end
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
if not inv:is_empty ("main") then
return false
end
end
end
return true
end
local function on_receive_fields (pos, formname, fields, sender)
if not utils.can_interact_with_node (pos, sender) then
return
end
if fields.setchannel then
local meta = minetest.get_meta (pos)
if meta then
if tostring (fields.channel):len () > 0 then
if meta:get_string ("channel"):len () < 1 then
meta:set_string ("formspec", get_formspec (pos))
end
meta:set_string ("channel", fields.channel)
conduit_connections:set_id (pos, tostring (fields.channel))
elseif meta:get_string ("channel"):len () > 0 then
if can_dig (pos, sender) ~= false then
local spec =
"formspec_version[3]"..
"size[7.0,3.8]"..
"field[0.5,1.0;6.0,0.8;channel;Channel;${channel}]"..
"button[2.0,2.3;3.0,0.8;setchannel;Set]"
meta:set_string ("channel", fields.channel)
meta:set_string ("formspec", spec)
conduit_connections:set_id (pos, nil)
elseif sender and sender:is_player () then
fields.channel = meta:get_string ("channel")
local spec =
"formspec_version[3]"..
"size[8.0,4.0,false]"..
"label[2.5,1.0;Conduit not empty]"..
"button_exit[3.0,2.0;2.0,1.0;close;Close]"
minetest.show_formspec (sender:get_player_name (),
"lwcomponents:conduit_not_empty",
spec)
end
end
end
end
if fields.settarget then
local meta = minetest.get_meta (pos)
if meta then
meta:set_string ("target", fields.target)
end
end
if fields.automatic then
local meta = minetest.get_meta (pos)
if meta then
meta:set_string ("automatic", fields.automatic)
meta:set_string ("formspec", get_formspec (pos))
local timer = minetest.get_node_timer (pos)
if not timer:is_started () then
timer:start (conduit_interval)
end
end
end
end
local function on_blast (pos, intensity)
local meta = minetest.get_meta (pos)
if meta then
if intensity >= 1.0 then
local inv = meta:get_inventory ()
if inv then
local slots = inv:get_size ("main")
for slot = 1, slots do
local stack = inv:get_stack ("main", slot)
if stack and not stack:is_empty () then
if math.floor (math.random (0, 5)) == 3 then
utils.item_drop (stack, nil, pos)
else
utils.on_destroy (stack)
end
end
end
end
on_destruct (pos)
minetest.remove_node (pos)
else -- intensity < 1.0
local inv = meta:get_inventory ()
if inv then
local slots = inv:get_size ("main")
for slot = 1, slots do
local stack = inv:get_stack ("main", slot)
if stack and not stack:is_empty () then
utils.item_drop (stack, nil, pos)
end
end
end
local node = minetest.get_node_or_nil (pos)
if node then
local items = minetest.get_node_drops (node, nil)
if items and #items > 0 then
local stack = ItemStack (items[1])
if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos)
on_destruct (pos)
minetest.remove_node (pos)
end
end
end
end
end
end
local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
if not utils.can_interact_with_node (pos, clicker) then
if clicker and clicker:is_player () then
local owner = "<unknown>"
local meta = minetest.get_meta (pos)
if meta then
owner = meta:get_string ("owner")
end
local spec =
"formspec_version[3]"..
"size[8.0,4.0,false]"..
"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
"button_exit[3.0,2.0;2.0,1.0;close;Close]"
minetest.show_formspec (clicker:get_player_name (),
"lwcomponents:component_privately_owned",
spec)
end
end
return itemstack
end
local function on_timer (pos, elapsed)
return run_conduit (pos)
end
local function digilines_support ()
if utils.digilines_supported then
return
{
wire =
{
rules = utils.digilines_default_rules,
},
effector =
{
action = function (pos, node, channel, msg)
local meta = minetest.get_meta(pos)
if meta then
local this_channel = meta:get_string ("channel")
if this_channel ~= "" and this_channel == channel then
if type (msg) == "string" then
local m = { }
for w in string.gmatch(msg, "[^%s]+") do
m[#m + 1] = w
end
if m[1] == "target" then
meta:set_string ("target", (m[2] and tostring (m[2])) or "")
elseif m[1] == "targets" then
send_targets_message (pos)
elseif m[1] == "transfer" then
send_to_target (pos)
end
elseif type (msg) == "table" then
if msg.action and tostring (msg.action) == "transfer" then
send_to_target (pos, msg.target, msg.slot or msg.item)
end
end
end
end
end,
}
}
end
return nil
end
local function mesecon_support ()
if utils.mesecon_supported then
return
{
effector =
{
rules = utils.mesecon_flat_rules,
action_on = function (pos, node)
send_to_target (pos)
end
}
}
end
return nil
end
minetest.register_node("lwcomponents:conduit", {
description = S("Conduit"),
drawtype = "glasslike_framed",
tiles = { "lwconduit_edge.png", "lwconduit.png" },
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "none",
param2 = 0,
floodable = false,
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_construct = on_construct,
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
after_place_node = after_place_node,
can_dig = can_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
})
minetest.register_node("lwcomponents:conduit_locked", {
description = S("Conduit (locked)"),
drawtype = "glasslike_framed",
tiles = { "lwconduit_edge.png", "lwconduit.png" },
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "none",
param2 = 0,
floodable = false,
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_construct = on_construct,
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked,
can_dig = can_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
})
utils.hopper_add_container({
{"top", "lwcomponents:conduit", "main"}, -- take items from above into hopper below
{"bottom", "lwcomponents:conduit", "main"}, -- insert items below from hopper above
{"side", "lwcomponents:conduit", "main"}, -- insert items from hopper at side
})
utils.hopper_add_container({
{"top", "lwcomponents:conduit_locked", "main"}, -- take items from above into hopper below
{"bottom", "lwcomponents:conduit_locked", "main"}, -- insert items below from hopper above
{"side", "lwcomponents:conduit_locked", "main"}, -- insert items from hopper at side
})
end -- utils.digilines_supported or utils.mesecon_supported

300
connections.lua Normal file
View File

@@ -0,0 +1,300 @@
local connections = { }
function connections:new (mod_storage, name)
local obj = { }
setmetatable (obj, self)
self.__index = self
obj.connector_list = { }
obj.name = tostring (name)
obj.storage = mod_storage
if mod_storage then
local stored = mod_storage:get_string (obj.name)
if stored == "" then
stored = "{ }"
end
obj.connector_list = minetest.deserialize (stored)
if not obj.connector_list then
obj.connector_list = { }
end
end
return obj
end
function connections:load ()
if self.storage then
local stored = self.storage:get_string (self.name)
if stored == "" then
stored = "{ }"
end
self.connector_list = minetest.deserialize (stored)
end
end
function connections:store ()
if self.storage then
self.storage:set_string (self.name, minetest.serialize (self.connector_list))
end
end
function connections:add_node (pos, id)
self.connector_list[minetest.pos_to_string (pos, 0)] =
{
id = (id and tostring (id)) or nil,
checked = false
}
self:store ()
end
function connections:remove_node (pos)
self.connector_list[minetest.pos_to_string (pos, 0)] = nil
self:store ()
end
function connections:set_id (pos, id)
local con = self.connector_list[minetest.pos_to_string (pos, 0)]
if con then
con.id = (id and tostring (id)) or nil
self:store ()
return true
end
return false
end
local function is_connected (self, pos, id, tally, test_coords)
if not id then
return nil
end
local con = self.connector_list[minetest.pos_to_string (pos, 0)]
if con and not con.checked then
con.checked = true
if con.id == id then
con.checked = false
return pos, tally
end
for i = 1, #test_coords do
local result, agg = is_connected (self,
{
x = pos.x + test_coords[i].x,
y = pos.y + test_coords[i].y,
z = pos.z + test_coords[i].z
},
id,
tally,
test_coords)
if result then
con.checked = false
return result, (tally + agg + 1)
end
end
con.checked = false
end
return nil, 0
end
function connections:is_connected (pos, id)
return is_connected (self,
pos,
tostring (id),
0,
{
{ x = 1, y = 0, z = 0 },
{ x = -1, y = 0, z = 0 },
{ x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 },
{ x = 0, y = 1, z = 0 },
{ x = 0, y = -1, z = 0 }
})
end
function connections:is_connected_horizontal (pos, id)
return is_connected (self,
pos,
tostring (id),
0,
{
{ x = 1, y = 0, z = 0 },
{ x = -1, y = 0, z = 0 },
{ x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 }
})
end
function connections:is_connected_vertical (pos, id)
return is_connected (self,
pos,
tostring (id),
0,
{
{ x = 0, y = 1, z = 0 },
{ x = 0, y = -1, z = 0 }
})
end
local function get_connected_ids (self, pos, test_coords, list)
local con = self.connector_list[minetest.pos_to_string (pos, 0)]
if con and not con.checked then
con.checked = true
if con.id then
list[#list + 1] =
{
pos = { x = pos.x, y = pos.y, z = pos.z },
id = con.id
}
end
for i = 1, #test_coords do
get_connected_ids (self,
{
x = pos.x + test_coords[i].x,
y = pos.y + test_coords[i].y,
z = pos.z + test_coords[i].z
},
test_coords,
list)
end
con.checked = false
end
return list
end
function connections:get_connected_ids (pos)
local list = get_connected_ids (self,
pos,
{
{ x = 1, y = 0, z = 0 },
{ x = -1, y = 0, z = 0 },
{ x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 },
{ x = 0, y = 1, z = 0 },
{ x = 0, y = -1, z = 0 }
},
{ })
for i = #list, 1, -1 do
for j = 1, i - 1, 1 do
if list[i].pos.x == list[j].pos.x and
list[i].pos.y == list[j].pos.y and
list[i].pos.z == list[j].pos.z then
list[i] = nil
break
end
end
end
return list
end
function connections:get_connected_ids_horizontal (pos)
return get_connected_ids (self,
pos,
{
{ x = 1, y = 0, z = 0 },
{ x = -1, y = 0, z = 0 },
{ x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 }
},
{ })
end
function connections:get_connected_ids_vertical (pos)
return get_connected_ids (self,
pos,
{
{ x = 0, y = 1, z = 0 },
{ x = 0, y = -1, z = 0 }
},
{ })
end
function connections:get_connected_ids_north_south (pos)
return get_connected_ids (self,
pos,
{
{ x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 }
},
{ })
end
function connections:get_connected_ids_east_west (pos)
return get_connected_ids (self,
pos,
{
{ x = 1, y = 0, z = 0 },
{ x = -1, y = 0, z = 0 }
},
{ })
end
return connections
--

View File

@@ -113,6 +113,24 @@ minetest.register_craft( {
})
minetest.register_craft( {
output = "lwcomponents:deployer",
recipe = {
{ "default:chest", "group:wood" },
{ "default:copper_ingot", "default:steel_ingot" },
},
})
minetest.register_craft( {
output = "lwcomponents:deployer_locked",
recipe = {
{ "default:chest_locked", "group:wood" },
{ "default:copper_ingot", "default:steel_ingot" },
},
})
minetest.register_craft( {
output = "lwcomponents:fan",
recipe = {
@@ -130,6 +148,26 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
output = "lwcomponents:conduit 5",
recipe = {
{ "default:stone", "", "default:stone" },
{ "", "default:chest", "" },
{ "default:stone", "default:steel_ingot", "default:stone" },
},
})
minetest.register_craft( {
output = "lwcomponents:conduit_locked 5",
recipe = {
{ "default:stone", "", "default:stone" },
{ "", "default:chest_locked", "" },
{ "default:stone", "default:steel_ingot", "default:stone" },
},
})
end -- utils.digilines_supported or utils.mesecon_supported

View File

@@ -5,5 +5,4 @@ digilines?
unifieddyes?
intllib?
hopper?
mobs?
digistuff?

View File

@@ -60,7 +60,7 @@ end
local function send_detect_message (pos, item_type, name, label, item_pos, count, hp, height)
local function send_detect_message (pos, detected_list)
if utils.digilines_supported then
local meta = minetest.get_meta (pos)
@@ -72,13 +72,7 @@ local function send_detect_message (pos, item_type, name, label, item_pos, count
utils.digilines_default_rules,
channel,
{ action = "detect",
type = item_type,
name = name,
label = label,
pos = to_relative_coords (pos, item_pos),
count = count,
hp = hp,
height = height })
detected = detected_list })
end
end
end
@@ -169,6 +163,7 @@ local function detect (pos)
local radius = meta:get_int ("radius")
local mode = meta:get_int ("mode")
local object = minetest.get_objects_inside_radius (pos, radius + 0.5)
local detected_list = { }
for i = 1, #object do
if object[i]:is_player () then
@@ -177,14 +172,16 @@ local function detect (pos)
if meta:get_string ("players") == "true" and
filter_item (pos, mode, object[i]:get_pos ()) then
send_detect_message (pos,
"player",
object[i]:get_player_name (),
object[i]:get_player_name (),
object[i]:get_pos (),
1,
object[i]:get_hp (),
get_entity_height (object[i]))
detected_list[#detected_list + 1] =
{
type = "player",
name = object[i]:get_player_name (),
label = object[i]:get_player_name (),
pos = to_relative_coords (pos, object[i]:get_pos ()),
count = 1,
hp = object[i]:get_hp (),
height = get_entity_height (object[i])
}
detected = true
end
@@ -200,14 +197,17 @@ local function detect (pos)
local stack = ItemStack (object[i]:get_luaentity ().itemstring or "")
if stack and not stack:is_empty () then
send_detect_message (pos,
"drop",
stack:get_name (),
stack:get_name (),
object[i]:get_pos (),
stack:get_count (),
0,
0)
detected_list[#detected_list + 1] =
{
type = "drop",
name = stack:get_name (),
label = stack:get_name (),
pos = to_relative_coords (pos, object[i]:get_pos ()),
count = stack:get_count (),
hp = 0,
height = 0
}
detected = true
end
@@ -231,14 +231,16 @@ local function detect (pos)
object[i]:get_luaentity () and
object[i]:get_luaentity ().name) or ""
send_detect_message (pos,
"entity",
name,
label,
object[i]:get_pos (),
1,
object[i]:get_hp (),
get_entity_height (object[i]))
detected_list[#detected_list + 1] =
{
type = "entity",
name = name,
label = label,
pos = to_relative_coords (pos, object[i]:get_pos ()),
count = 1,
hp = object[i]:get_hp (),
height = get_entity_height (object[i])
}
detected = true
@@ -258,14 +260,16 @@ local function detect (pos)
if node and node.name ~= "air" and node.name ~= "ignore" and
filter_item (pos, mode, testpos) then
send_detect_message (pos,
"node",
node.name,
node.name,
testpos,
1,
0,
0)
detected_list[#detected_list + 1] =
{
type = "node",
name = node.name,
label = node.name,
pos = testpos,
count = 1,
hp = 0,
height = 0
}
detected = true
end
@@ -276,6 +280,8 @@ local function detect (pos)
if detected then
mesecons_on (pos)
send_detect_message (pos, detected_list)
else
mesecons_off (pos)
end

View File

@@ -7,6 +7,10 @@ if utils.digilines_supported or utils.mesecon_supported then
local dispenser_force = 25
local function dispense_dir (node)
if node.param2 == 0 then
return { x = 0, y = 0, z = -1 }
@@ -40,18 +44,17 @@ end
local function dispense_velocity (node)
local force = 25 --math.random (30 , 35)
local tilt = (math.random (1 , 2001) - 1001) / 1000
local sway = (math.random (1 , 4001) - 2001) / 1000
if node.param2 == 0 then
return { x = sway, y = tilt, z = -force }
return { x = sway, y = tilt, z = -dispenser_force }
elseif node.param2 == 1 then
return { x = -force, y = tilt, z = sway }
return { x = -dispenser_force, y = tilt, z = sway }
elseif node.param2 == 2 then
return { x = sway, y = tilt, z = force }
return { x = sway, y = tilt, z = dispenser_force }
elseif node.param2 == 3 then
return { x = force, y = tilt, z = sway }
return { x = dispenser_force, y = tilt, z = sway }
else
return { x = 0, y = 0, z = 0 }
end
@@ -80,73 +83,6 @@ end
local function try_spawn (pos, node, item, owner)
if utils.mobs_supported and utils.settings.spawn_mobs then
local mob = item:get_name ()
local item_def = minetest.registered_craftitems[mob]
local spawn_pos = dispense_pos (pos, node)
if item_def and item_def.groups and item_def.groups.spawn_egg then
if mob:sub (mob:len () - 3) == "_set" then
mob = mob:sub (1, mob:len () - 4)
if minetest.registered_entities[mob] then
local data = item:get_metadata ()
local smob = minetest.add_entity (spawn_pos, mob, data)
local ent = smob and smob:get_luaentity ()
if ent then
-- set owner if not a monster
if owner:len () > 0 and ent.type ~= "monster" then
ent.owner = owner
ent.tamed = true
end
end
return smob
end
else
if minetest.registered_entities[mob] then
local smob = minetest.add_entity (spawn_pos, mob)
local ent = smob and smob:get_luaentity ()
if ent then
-- set owner if not a monster
if owner:len () > 0 and ent.type ~= "monster" then
ent.owner = owner
ent.tamed = true
end
end
return smob
end
end
elseif mob == "mobs:egg" then
if math.random (1, 10) == 1 then
local smob = minetest.add_entity (spawn_pos, "mobs_animal:chicken")
local ent = smob and smob:get_luaentity ()
if ent then
-- set owner if not a monster
if owner:len () > 0 and ent.type ~= "monster" then
ent.owner = owner
ent.tamed = true
end
end
return smob
end
end
end
return nil
end
-- slot:
-- nil - next item, no dispense if empty
-- number - 1 item from slot, no dispense if empty
@@ -203,28 +139,29 @@ local function dispense_item (pos, node, slot)
item:set_count (1)
local spawn_pos = dispense_pos (pos, node)
local owner = meta:get_string ("owner")
local obj, cancel = nil, false
local obj, cancel = utils.spawn_registered (name,
if utils.settings.spawn_mobs then
obj, cancel = utils.spawn_registered (name,
spawn_pos,
item,
owner,
pos,
dispense_dir (node))
dispense_dir (node),
dispenser_force)
if obj == nil and cancel then
return false
end
if not obj then
obj = try_spawn (pos, node, item, owner)
end
if not obj then
obj = minetest.add_item (spawn_pos, item)
obj:set_velocity (dispense_velocity (node))
end
if obj then
obj:set_velocity (dispense_velocity (node))
stack:set_count (stack:get_count () - 1)
inv:set_stack ("main", slot, stack)

68
fan.lua
View File

@@ -13,17 +13,33 @@ local fan_force = 15.0
local function direction_vector (node)
if node.param2 == 0 then
return { x = 0, y = 0, z = -1 }
elseif node.param2 == 1 then
return { x = -1, y = 0, z = 0 }
elseif node.param2 == 2 then
return { x = 0, y = 0, z = 1 }
elseif node.param2 == 3 then
return { x = 1, y = 0, z = 0 }
else
return { x = 0, y = 0, z = 0 }
local axis = math.floor (node.param2 / 4)
local rotate = node.param2 % 4
local vec = { x = 0, y = 0, z = 0 }
if rotate == 0 then
vec = { x = 0, y = 0, z = -1 }
elseif rotate == 1 then
vec = { x = -1, y = 0, z = 0 }
elseif rotate == 2 then
vec = { x = 0, y = 0, z = 1 }
elseif rotate == 3 then
vec = { x = 1, y = 0, z = 0 }
end
if axis == 1 then
vec = vector.rotate (vec, { x = math.pi / -2, y = 0, z = 0 })
elseif axis == 2 then
vec = vector.rotate (vec, { x = math.pi / 2, y = 0, z = 0 })
elseif axis == 3 then
vec = vector.rotate (vec, { x = 0, y = 0, z = math.pi / 2 })
elseif axis == 4 then
vec = vector.rotate (vec, { x = 0, y = 0, z = math.pi / -2 })
elseif axis == 5 then
vec = vector.rotate (vec, { x = math.pi, y = 0, z = 0 })
end
return vec
end
@@ -39,11 +55,15 @@ local function blow (pos)
local tnode = minetest.get_node_or_nil (tpos)
if tnode and tnode.name ~= "air" then
local def = utils.find_item_def (tnode.name)
if def and def.walkable then
return
end
end
local object = minetest.get_objects_inside_radius (tpos, 1.5)
local vel = vector.multiply (dir, fan_force)
local vel = vector.multiply (dir, (dir.y > 0 and fan_force / 2) or fan_force)
for i = 1, #object do
if object[i].add_velocity then
@@ -113,6 +133,20 @@ end
local function on_place (itemstack, placer, pointed_thing)
local param2 = 0
if placer and placer:is_player () then
param2 = minetest.dir_to_facedir (placer:get_look_dir (), true)
elseif pointed_thing and pointed_thing.type == "node" then
param2 = minetest.dir_to_facedir (vector.subtract (pointed_thing.under, pointed_thing.above), true)
end
return minetest.item_place (itemstack, placer, pointed_thing, param2)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
@@ -318,7 +352,7 @@ minetest.register_node("lwcomponents:fan", {
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 1,
param2 = 0,
floodable = false,
drop = "lwcomponents:fan",
_digistuff_channelcopier_fieldname = "channel",
@@ -326,6 +360,7 @@ minetest.register_node("lwcomponents:fan", {
mesecons = mesecon_support (),
digiline = digilines_support (),
on_place = on_place,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
@@ -345,7 +380,7 @@ minetest.register_node("lwcomponents:fan_locked", {
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 1,
param2 = 0,
floodable = false,
drop = "lwcomponents:fan_locked",
_digistuff_channelcopier_fieldname = "channel",
@@ -353,6 +388,7 @@ minetest.register_node("lwcomponents:fan_locked", {
mesecons = mesecon_support (),
digiline = digilines_support (),
on_place = on_place,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node_locked,
@@ -372,7 +408,7 @@ minetest.register_node("lwcomponents:fan_on", {
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 1,
param2 = 0,
floodable = false,
drop = "lwcomponents:fan",
_digistuff_channelcopier_fieldname = "channel",
@@ -380,6 +416,7 @@ minetest.register_node("lwcomponents:fan_on", {
mesecons = mesecon_support (),
digiline = digilines_support (),
on_place = on_place,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
@@ -400,7 +437,7 @@ minetest.register_node("lwcomponents:fan_locked_on", {
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 1,
param2 = 0,
floodable = false,
drop = "lwcomponents:fan_locked",
_digistuff_channelcopier_fieldname = "channel",
@@ -408,6 +445,7 @@ minetest.register_node("lwcomponents:fan_locked_on", {
mesecons = mesecon_support (),
digiline = digilines_support (),
on_place = on_place,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node_locked,

View File

@@ -1,4 +1,4 @@
local version = "0.1.7"
local version = "0.1.8"
local mod_storage = minetest.get_mod_storage ()
@@ -18,6 +18,7 @@ local modpath = minetest.get_modpath ("lwcomponents")
loadfile (modpath.."/utils.lua") (utils, mod_storage)
loadfile (modpath.."/settings.lua") (utils)
loadfile (modpath.."/api.lua") (utils)
utils.connections = loadfile (modpath.."/connections.lua") ()
loadfile (modpath.."/dropper.lua") (utils)
loadfile (modpath.."/collector.lua") (utils)
loadfile (modpath.."/dispenser.lua") (utils)
@@ -29,6 +30,7 @@ loadfile (modpath.."/hologram.lua") (utils)
loadfile (modpath.."/breaker.lua") (utils)
loadfile (modpath.."/deployer.lua") (utils)
loadfile (modpath.."/fan.lua") (utils)
loadfile (modpath.."/conduit.lua") (utils, mod_storage)
loadfile (modpath.."/extras.lua") (utils)
loadfile (modpath.."/digiswitch.lua") (utils)
loadfile (modpath.."/movefloor.lua") (utils)

View File

@@ -3,4 +3,4 @@ description = Various components for mesecons and digilines.
title = LWComponents
name = lwcomponents
depends = default
optional_depends = lwdrops, mesecons, digilines, unifieddyes, intllib, hopper, mobs, digistuff
optional_depends = lwdrops, mesecons, digilines, unifieddyes, intllib, hopper, digistuff

View File

@@ -13,7 +13,7 @@ CC BY-SA 3.0
Version
=======
0.1.7
0.1.8
Minetest Version
@@ -34,7 +34,6 @@ digilines
unifieddyes
intllib
hopper
mobs
digistuff
@@ -63,9 +62,13 @@ Various components for mesecons and digilines.
* Deployers, places the nodes directly in front.
* Hologram, projects a hologram above the hologram node.
* Fan, blows any entity, player or drop in front of the fan.
* Conduit, connected in a circuit to move items.
* Digiswitch, digilines controlled mesecons power.
* Movefloor, similar to vertical mesecons movestone.
* Solid color conductor blocks, same as Solid Color Block but also mesecons and digilines conductor.
* Solid color conductor blocks, same as Solid Color Block but also mesecons
and digilines conductor.
To spawn entities from dispensers include the lwcomponents_spawners mod.
See the docs folder for details on each item.
@@ -77,6 +80,7 @@ the relevant mod is loaded.
* Panel, full node variant of digistuff:panel.
The mod supports the following settings:
Spawn mobs

View File

@@ -129,15 +129,6 @@ end
-- check for mobs
if minetest.global_exists ("mobs") then
utils.mobs_supported = true
else
utils.mobs_supported = false
end
-- check for digistuff
if minetest.global_exists ("digistuff") then
utils.digistuff_supported = true
@@ -259,17 +250,18 @@ end
function utils.spawn_registered (itemname, spawn_pos, itemstack, owner, spawner_pos, spawner_dir)
function utils.spawn_registered (itemname, spawn_pos, itemstack, owner, spawner_pos, spawner_dir, force)
local func = utils.registered_spawners[itemname]
if func then
local result, obj, cancel = pcall (func, spawn_pos, itemstack, owner, spawner_pos, spawner_dir)
local result, obj, cancel = pcall (func, spawn_pos, itemstack, owner, spawner_pos, spawner_dir, force)
if result and (obj == nil or type (obj) == "userdata") then
if result and (obj == nil or type (obj) == "userdata" or type (obj) == "table") then
return obj, cancel
end
minetest.log ("error", "lwcomponents.register_spawner spawner function for "..itemname.." failed")
minetest.log ("error", "lwcomponents.register_spawner spawner function for "..itemname.." failed "..
((type (obj) == "string" and obj) or ""))
return nil, true
end