Compare commits
12 Commits
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3adc0fcf70 | ||
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35ec093f88 |
12
api.lua
Normal file
@@ -0,0 +1,12 @@
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local utils = ...
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-- function (spawn_pos, itemstack, owner, spawner_pos, spawner_dir)
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function lwcomponents.register_spawner (itemname, spawn_func)
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return utils.register_spawner (itemname, spawn_func)
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end
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--
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669
breaker.lua
Normal file
@@ -0,0 +1,669 @@
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local utils = ...
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local S = utils.S
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if utils.digilines_supported or utils.mesecon_supported then
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local break_interval = 1.0
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local function get_breaker_side (pos, param2, side)
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local base = nil
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if side == "left" then
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base = { x = -1, y = pos.y, z = 0 }
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elseif side == "right" then
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base = { x = 1, y = pos.y, z = 0 }
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elseif side == "back" then
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base = { x = 0, y = pos.y, z = -1 }
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else -- "front"
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base = { x = 0, y = pos.y, z = 1 }
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end
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if param2 == 3 then -- +x
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return { x = base.z + pos.x, y = base.y, z = (base.x * -1) + pos.z }
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elseif param2 == 0 then -- -z
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return { x = (base.x * -1) + pos.x, y = base.y, z = (base.z * -1) + pos.z }
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elseif param2 == 1 then -- -x
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return { x = (base.z * -1) + pos.x, y = base.y, z = base.x + pos.z }
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else -- param2 == 2 +z
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return { x = base.x + pos.x, y = base.y, z = base.z + pos.z }
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end
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end
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local function send_break_message (pos, action, name)
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if utils.digilines_supported then
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local meta = minetest.get_meta (pos)
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if meta then
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local channel = meta:get_string ("channel")
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if channel:len () > 0 then
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utils.digilines_receptor_send (pos,
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utils.digilines_default_rules,
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channel,
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{ action = action,
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name = name })
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end
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end
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end
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end
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local function get_tool (pos)
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local meta = minetest.get_meta (pos)
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if meta then
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local inv = meta:get_inventory ()
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if inv then
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local stack = inv:get_stack ("tool", 1)
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if stack and not stack:is_empty () then
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return stack
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end
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end
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end
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return nil
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end
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local function add_wear (pos, wear)
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if wear > 0 then
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local meta = minetest.get_meta (pos)
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if meta then
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local inv = meta:get_inventory ()
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if inv then
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local stack = inv:get_stack ("tool", 1)
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if stack and not stack:is_empty () then
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local cur_wear = stack:get_wear ()
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if (cur_wear + wear) >= 65535 then
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inv:set_stack ("tool", 1, nil)
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send_break_message (pos, "tool", stack:get_name ())
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else
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stack:set_wear (cur_wear + wear)
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inv:set_stack ("tool", 1, stack)
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end
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end
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end
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end
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end
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end
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local function play_dug_sound (pos, nodename)
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local def = utils.find_item_def (nodename)
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if def and def.sounds and def.sounds.dug then
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minetest.sound_play (def.sounds.dug, { pos = pos })
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end
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end
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local function can_break_node (pos)
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local node = minetest.get_node (pos)
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if node then
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local dig_node = minetest.get_node (get_breaker_side (pos, node.param2, "front"))
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if dig_node and dig_node.name ~= "air" then
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local node_def = minetest.registered_nodes[dig_node.name]
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if node_def then
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-- try tool first
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local tool = get_tool (pos)
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if tool then
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local dig_params = nil
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local tool_def = minetest.registered_items[tool:get_name ()]
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if tool_def then
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dig_params =
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minetest.get_dig_params (node_def.groups,
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tool_def.tool_capabilities)
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if dig_params.diggable then
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return true, tool:get_name (), dig_params.wear
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end
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end
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end
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-- then try hand
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dig_params =
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minetest.get_dig_params (node_def.groups,
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minetest.registered_items[""].tool_capabilities)
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if dig_params.diggable then
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return true, nil, 0
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end
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end
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end
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end
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return false
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end
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local function break_node (pos)
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local diggable, tool, wear = can_break_node (pos)
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local node = minetest.get_node (pos)
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if diggable and node then
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local break_pos = get_breaker_side (pos, node.param2, "front")
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local break_node = minetest.get_node (break_pos)
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if break_node then
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local items = minetest.get_node_drops (break_node, tool)
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local break_name = break_node.name
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if items then
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local eject_pos = get_breaker_side (pos, node.param2, "back")
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for i = 1, #items do
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local stack = ItemStack (items[i])
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if stack and not stack:is_empty () then
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local item_def = utils.find_item_def (stack:get_name ())
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if item_def and item_def.preserve_metadata then
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item_def.preserve_metadata (pos, node, minetest.get_meta (pos), { stack })
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end
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utils.item_drop (stack, nil, eject_pos)
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end
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end
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end
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minetest.remove_node (break_pos)
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play_dug_sound (break_pos, break_name)
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add_wear (pos, wear)
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send_break_message (pos, "break", break_name)
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end
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end
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end
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local function breaker_off (pos)
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local node = minetest.get_node (pos)
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if node then
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if node.name == "lwcomponents:breaker_on" then
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node.name = "lwcomponents:breaker"
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minetest.get_node_timer (pos):stop ()
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minetest.swap_node (pos, node)
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elseif node.name == "lwcomponents:breaker_locked_on" then
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node.name = "lwcomponents:breaker_locked"
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minetest.get_node_timer (pos):stop ()
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minetest.swap_node (pos, node)
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end
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end
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end
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local function breaker_on (pos)
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local node = minetest.get_node (pos)
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if node then
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if node.name == "lwcomponents:breaker" then
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node.name = "lwcomponents:breaker_on"
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minetest.swap_node (pos, node)
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break_node (pos)
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minetest.get_node_timer (pos):start (break_interval)
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elseif node.name == "lwcomponents:breaker_locked" then
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node.name = "lwcomponents:breaker_locked_on"
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minetest.swap_node (pos, node)
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break_node (pos)
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minetest.get_node_timer (pos):start (break_interval)
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end
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end
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end
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local function eject_tool (pos, side)
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local node = minetest.get_node (pos)
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local meta = minetest.get_meta (pos)
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if meta and node then
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local inv = meta:get_inventory ()
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if inv then
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local stack = inv:get_stack ("tool", 1)
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if stack and not stack:is_empty () then
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utils.item_drop (stack, nil, get_breaker_side (pos, node.param2, side))
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inv:set_stack ("tool", 1, nil)
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end
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end
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end
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end
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local function after_place_node (pos, placer, itemstack, pointed_thing)
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local meta = minetest.get_meta (pos)
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local spec =
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"formspec_version[3]\n"..
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"size[11.75,10.75;true]\n"..
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"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]\n"..
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"button[5.5,1.0;2.0,0.8;setchannel;Set]\n"..
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"list[context;tool;5.0,2.75;1,1;]\n"..
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"list[current_player;main;1.0,5.0;8,4;]\n"..
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"listring[]"
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meta:set_string ("inventory", "{ tool = { } }")
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meta:set_string ("formspec", spec)
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local inv = meta:get_inventory ()
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inv:set_size ("tool", 1)
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inv:set_width ("tool", 1)
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-- If return true no item is taken from itemstack
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return false
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end
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local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
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after_place_node (pos, placer, itemstack, pointed_thing)
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if placer and placer:is_player () then
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local meta = minetest.get_meta (pos)
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meta:set_string ("owner", placer:get_player_name ())
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meta:set_string ("infotext", "Dropper (owned by "..placer:get_player_name ()..")")
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end
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-- If return true no item is taken from itemstack
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return false
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end
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local function on_receive_fields (pos, formname, fields, sender)
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if not utils.can_interact_with_node (pos, sender) then
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return
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end
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if fields.setchannel then
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local meta = minetest.get_meta (pos)
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if meta then
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meta:set_string ("channel", fields.channel)
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end
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end
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end
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local function can_dig (pos, player)
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if not utils.can_interact_with_node (pos, player) then
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return false
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end
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local meta = minetest.get_meta (pos)
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if meta then
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local inv = meta:get_inventory ()
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if inv then
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if not inv:is_empty ("tool") then
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return false
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end
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end
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end
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return true
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end
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local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
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if not utils.can_interact_with_node (pos, clicker) then
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if clicker and clicker:is_player () then
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local owner = "<unknown>"
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local meta = minetest.get_meta (pos)
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if meta then
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owner = meta:get_string ("owner")
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end
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local spec =
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"formspec_version[3]"..
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"size[8.0,4.0,false]"..
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"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
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"button_exit[3.0,2.0;2.0,1.0;close;Close]"
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minetest.show_formspec (clicker:get_player_name (),
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"lwcomponents:component_privately_owned",
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spec)
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end
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end
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return itemstack
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end
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|
||||
|
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local function on_blast (pos, intensity)
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local meta = minetest.get_meta (pos)
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|
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if meta then
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if intensity >= 1.0 then
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local inv = meta:get_inventory ()
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|
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if inv then
|
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local slots = inv:get_size ("tool")
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|
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for slot = 1, slots do
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local stack = inv:get_stack ("tool", slot)
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|
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if stack and not stack:is_empty () then
|
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if math.floor (math.random (0, 5)) == 3 then
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utils.item_drop (stack, nil, pos)
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else
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utils.on_destroy (stack)
|
||||
end
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||||
end
|
||||
end
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||||
end
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|
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minetest.remove_node (pos)
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|
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else -- intensity < 1.0
|
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local inv = meta:get_inventory ()
|
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|
||||
if inv then
|
||||
local slots = inv:get_size ("tool")
|
||||
|
||||
for slot = 1, slots do
|
||||
local stack = inv:get_stack ("tool", slot)
|
||||
|
||||
if stack and not stack:is_empty () then
|
||||
utils.item_drop (stack, nil, pos)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local node = minetest.get_node_or_nil (pos)
|
||||
if node then
|
||||
local items = minetest.get_node_drops (node, nil)
|
||||
|
||||
if items and #items > 0 then
|
||||
local stack = ItemStack (items[1])
|
||||
|
||||
if stack then
|
||||
preserve_metadata (pos, node, meta, { stack })
|
||||
utils.item_drop (stack, nil, pos)
|
||||
minetest.remove_node (pos)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_timer (pos, elapsed)
|
||||
breaker_off (pos)
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function allow_metadata_inventory_put (pos, listname, index, stack, player)
|
||||
if listname == "tool" then
|
||||
if stack and not stack:is_empty () then
|
||||
local def = utils.find_item_def (stack:get_name ())
|
||||
|
||||
if def and def.tool_capabilities then
|
||||
return 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function digilines_support ()
|
||||
if utils.digilines_supported then
|
||||
return
|
||||
{
|
||||
wire =
|
||||
{
|
||||
rules = utils.digilines_default_rules,
|
||||
},
|
||||
|
||||
effector =
|
||||
{
|
||||
action = function (pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if meta then
|
||||
local this_channel = meta:get_string ("channel")
|
||||
|
||||
if this_channel ~= "" and this_channel == channel and
|
||||
type (msg) == "string" then
|
||||
|
||||
local m = { }
|
||||
for w in string.gmatch(msg, "[^%s]+") do
|
||||
m[#m + 1] = w
|
||||
end
|
||||
|
||||
if m[1] == "break" then
|
||||
breaker_on (pos)
|
||||
|
||||
elseif m[1] == "eject" then
|
||||
eject_tool (pos, m[2])
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function mesecon_support ()
|
||||
if utils.mesecon_supported then
|
||||
return
|
||||
{
|
||||
effector =
|
||||
{
|
||||
rules = utils.mesecon_default_rules,
|
||||
|
||||
action_on = function (pos, node)
|
||||
-- do something to turn the effector on
|
||||
breaker_on (pos)
|
||||
end,
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:breaker", {
|
||||
description = S("Breaker"),
|
||||
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
|
||||
"lwbreaker.png", "lwbreaker.png", "lwbreaker_face.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:breaker",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node,
|
||||
on_blast = on_blast,
|
||||
on_timer = on_timer,
|
||||
on_rightclick = on_rightclick,
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:breaker_locked", {
|
||||
description = S("Breaker (locked)"),
|
||||
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
|
||||
"lwbreaker.png", "lwbreaker.png", "lwbreaker_face.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:breaker_locked",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node_locked,
|
||||
on_blast = on_blast,
|
||||
on_timer = on_timer,
|
||||
on_rightclick = on_rightclick,
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:breaker_on", {
|
||||
description = S("Breaker"),
|
||||
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
|
||||
"lwbreaker.png", "lwbreaker.png", "lwbreaker_face_on.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3, not_in_creative_inventory = 1 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
light_source = 3,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:breaker",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node,
|
||||
on_blast = on_blast,
|
||||
on_timer = on_timer,
|
||||
on_rightclick = on_rightclick,
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:breaker_locked_on", {
|
||||
description = S("Breaker (locked)"),
|
||||
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
|
||||
"lwbreaker.png", "lwbreaker.png", "lwbreaker_face_on.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3, not_in_creative_inventory = 1 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
light_source = 3,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:breaker_locked",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node_locked,
|
||||
on_blast = on_blast,
|
||||
on_timer = on_timer,
|
||||
on_rightclick = on_rightclick,
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put
|
||||
})
|
||||
|
||||
|
||||
|
||||
utils.hopper_add_container({
|
||||
{"bottom", "lwcomponents:breaker", "tool"}, -- insert items below from hopper above
|
||||
{"side", "lwcomponents:breaker", "tool"}, -- insert items from hopper at side
|
||||
})
|
||||
|
||||
|
||||
|
||||
utils.hopper_add_container({
|
||||
{"bottom", "lwcomponents:breaker_locked", "tool"}, -- insert items below from hopper above
|
||||
{"side", "lwcomponents:breaker_locked", "tool"}, -- insert items from hopper at side
|
||||
})
|
||||
|
||||
|
||||
|
||||
utils.hopper_add_container({
|
||||
{"bottom", "lwcomponents:breaker_on", "tool"}, -- insert items below from hopper above
|
||||
{"side", "lwcomponents:breaker_on", "tool"}, -- insert items from hopper at side
|
||||
})
|
||||
|
||||
|
||||
|
||||
utils.hopper_add_container({
|
||||
{"bottom", "lwcomponents:breaker_locked_on", "tool"}, -- insert items below from hopper above
|
||||
{"side", "lwcomponents:breaker_locked_on", "tool"}, -- insert items from hopper at side
|
||||
})
|
||||
|
||||
|
||||
|
||||
end -- utils.digilines_supported or utils.mesecon_supported
|
22
change.log
@@ -15,3 +15,25 @@ v0.1.2
|
||||
* Added support for hopper as optional dependency for droppers, dispensers
|
||||
and collectors.
|
||||
* Added digilines message to punchers when something is punched.
|
||||
|
||||
|
||||
v0.1.3
|
||||
* Added hp and height info from detector.
|
||||
* Added dispensers spawn if spawner with optional dependency on mobs mod.
|
||||
If mobs:egg is dispensed 10% change a chicken is dispensed instead.
|
||||
* Added player_button.
|
||||
|
||||
|
||||
v0.1.4
|
||||
* Bug fix to spawning owned mobs.
|
||||
|
||||
|
||||
v0.1.5
|
||||
* Added setting Spawn mobs.
|
||||
* Added lwcomponents.register_spawner api.
|
||||
|
||||
|
||||
v0.1.6
|
||||
* Added holograms.
|
||||
* Added breakers.
|
||||
* Added fans.
|
||||
|
@@ -400,7 +400,9 @@ local function digilines_support ()
|
||||
if meta then
|
||||
local this_channel = meta:get_string ("channel")
|
||||
|
||||
if this_channel ~= "" and this_channel == channel then
|
||||
if this_channel ~= "" and this_channel == channel and
|
||||
type (msg) == "string" then
|
||||
|
||||
local m = { }
|
||||
for w in string.gmatch(msg, "[^%s]+") do
|
||||
m[#m + 1] = w
|
||||
|
71
crafting.lua
@@ -94,6 +94,42 @@ minetest.register_craft( {
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:breaker",
|
||||
recipe = {
|
||||
{ "default:chest", "default:pick_stone" },
|
||||
{ "default:copper_ingot", "default:steel_ingot" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:breaker_locked",
|
||||
recipe = {
|
||||
{ "default:chest_locked", "default:pick_stone" },
|
||||
{ "default:copper_ingot", "default:steel_ingot" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:fan",
|
||||
recipe = {
|
||||
{ "default:chest", "default:steel_ingot" },
|
||||
{ "default:copper_ingot", "default:steel_ingot" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:fan_locked",
|
||||
recipe = {
|
||||
{ "default:chest_locked", "default:steel_ingot" },
|
||||
{ "default:copper_ingot", "default:steel_ingot" },
|
||||
},
|
||||
})
|
||||
|
||||
end -- utils.digilines_supported or utils.mesecon_supported
|
||||
|
||||
|
||||
@@ -117,10 +153,45 @@ minetest.register_craft( {
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:hologram",
|
||||
recipe = {
|
||||
{ "dye:red", "dye:green", "dye:blue" },
|
||||
{ "default:copper_ingot", "default:steel_ingot", "default:copper_ingot" },
|
||||
{ "default:chest", "default:stone", "default:glass" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:hologram_locked",
|
||||
recipe = {
|
||||
{ "dye:red", "dye:green", "dye:blue" },
|
||||
{ "default:copper_ingot", "default:steel_ingot", "default:copper_ingot" },
|
||||
{ "default:chest_locked", "default:stone", "default:glass" },
|
||||
},
|
||||
})
|
||||
|
||||
end -- utils.digilines_supported
|
||||
|
||||
|
||||
|
||||
if utils.digilines_supported and utils.digistuff_supported then
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "lwcomponents:player_button",
|
||||
recipe = {
|
||||
{ "mesecons_button:button_off", "digilines:wire_std_00000000" }
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
end -- utils.digilines_supported and utils.digistuff_supported
|
||||
|
||||
|
||||
|
||||
if utils.mesecon_supported and mesecon.mvps_push then
|
||||
|
||||
minetest.register_craft ({
|
||||
|
@@ -5,3 +5,5 @@ digilines?
|
||||
unifieddyes?
|
||||
intllib?
|
||||
hopper?
|
||||
mobs?
|
||||
digistuff?
|
||||
|
53
detector.lua
@@ -60,7 +60,7 @@ end
|
||||
|
||||
|
||||
|
||||
local function send_detect_message (pos, item_type, name, label, item_pos, count)
|
||||
local function send_detect_message (pos, item_type, name, label, item_pos, count, hp, height)
|
||||
if utils.digilines_supported then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
@@ -76,7 +76,9 @@ local function send_detect_message (pos, item_type, name, label, item_pos, count
|
||||
name = name,
|
||||
label = label,
|
||||
pos = to_relative_coords (pos, item_pos),
|
||||
count = count })
|
||||
count = count,
|
||||
hp = hp,
|
||||
height = height })
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -132,6 +134,33 @@ end
|
||||
|
||||
|
||||
|
||||
local function get_entity_height (objref)
|
||||
if objref.get_luaentity then
|
||||
entity = objref:get_luaentity ()
|
||||
|
||||
if entity and entity.name then
|
||||
def = minetest.registered_entities[entity.name]
|
||||
|
||||
if def and type (def.collisionbox) == "table" and
|
||||
type (def.collisionbox[5]) == "number" then
|
||||
|
||||
return def.collisionbox[5]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local props = objref:get_properties ()
|
||||
if props and props.collisionbox and type (props.collisionbox) == "table" and
|
||||
type (props.collisionbox[5]) == "number" then
|
||||
|
||||
return props.collisionbox[5]
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function detect (pos)
|
||||
local meta = minetest.get_meta (pos)
|
||||
local detected = false
|
||||
@@ -153,7 +182,9 @@ local function detect (pos)
|
||||
object[i]:get_player_name (),
|
||||
object[i]:get_player_name (),
|
||||
object[i]:get_pos (),
|
||||
1)
|
||||
1,
|
||||
object[i]:get_hp (),
|
||||
get_entity_height (object[i]))
|
||||
|
||||
detected = true
|
||||
end
|
||||
@@ -174,7 +205,9 @@ local function detect (pos)
|
||||
stack:get_name (),
|
||||
stack:get_name (),
|
||||
object[i]:get_pos (),
|
||||
stack:get_count ())
|
||||
stack:get_count (),
|
||||
0,
|
||||
0)
|
||||
|
||||
detected = true
|
||||
end
|
||||
@@ -203,7 +236,9 @@ local function detect (pos)
|
||||
name,
|
||||
label,
|
||||
object[i]:get_pos (),
|
||||
1)
|
||||
1,
|
||||
object[i]:get_hp (),
|
||||
get_entity_height (object[i]))
|
||||
|
||||
detected = true
|
||||
|
||||
@@ -228,7 +263,9 @@ local function detect (pos)
|
||||
node.name,
|
||||
node.name,
|
||||
testpos,
|
||||
1)
|
||||
1,
|
||||
0,
|
||||
0)
|
||||
|
||||
detected = true
|
||||
end
|
||||
@@ -576,7 +613,9 @@ local function digilines_support ()
|
||||
if meta then
|
||||
local this_channel = meta:get_string ("channel")
|
||||
|
||||
if this_channel ~= "" and this_channel == channel then
|
||||
if this_channel ~= "" and this_channel == channel and
|
||||
type (msg) == "string" then
|
||||
|
||||
local m = { }
|
||||
for w in string.gmatch(msg, "[^%s]+") do
|
||||
m[#m + 1] = w
|
||||
|
108
dispenser.lua
@@ -7,6 +7,22 @@ if utils.digilines_supported or utils.mesecon_supported then
|
||||
|
||||
|
||||
|
||||
local function dispense_dir (node)
|
||||
if node.param2 == 0 then
|
||||
return { x = 0, y = 0, z = -1 }
|
||||
elseif node.param2 == 1 then
|
||||
return { x = -1, y = 0, z = 0 }
|
||||
elseif node.param2 == 2 then
|
||||
return { x = 0, y = 0, z = 1 }
|
||||
elseif node.param2 == 3 then
|
||||
return { x = 1, y = 0, z = 0 }
|
||||
else
|
||||
return { x = 0, y = 0, z = 0 }
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function dispense_pos (pos, node)
|
||||
if node.param2 == 0 then
|
||||
return { x = pos.x, y = pos.y, z = pos.z - 1 }
|
||||
@@ -64,6 +80,73 @@ end
|
||||
|
||||
|
||||
|
||||
local function try_spawn (pos, node, item, owner)
|
||||
if utils.mobs_supported and utils.settings.spawn_mobs then
|
||||
local mob = item:get_name ()
|
||||
local item_def = minetest.registered_craftitems[mob]
|
||||
local spawn_pos = dispense_pos (pos, node)
|
||||
|
||||
if item_def and item_def.groups and item_def.groups.spawn_egg then
|
||||
if mob:sub (mob:len () - 3) == "_set" then
|
||||
mob = mob:sub (1, mob:len () - 4)
|
||||
|
||||
if minetest.registered_entities[mob] then
|
||||
local data = item:get_metadata ()
|
||||
local smob = minetest.add_entity (spawn_pos, mob, data)
|
||||
local ent = smob and smob:get_luaentity ()
|
||||
|
||||
if ent then
|
||||
-- set owner if not a monster
|
||||
if owner:len () > 0 and ent.type ~= "monster" then
|
||||
ent.owner = owner
|
||||
ent.tamed = true
|
||||
end
|
||||
end
|
||||
|
||||
return smob
|
||||
end
|
||||
|
||||
else
|
||||
if minetest.registered_entities[mob] then
|
||||
local smob = minetest.add_entity (spawn_pos, mob)
|
||||
local ent = smob and smob:get_luaentity ()
|
||||
|
||||
if ent then
|
||||
-- set owner if not a monster
|
||||
if owner:len () > 0 and ent.type ~= "monster" then
|
||||
ent.owner = owner
|
||||
ent.tamed = true
|
||||
end
|
||||
end
|
||||
|
||||
return smob
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
elseif mob == "mobs:egg" then
|
||||
if math.random (1, 10) == 1 then
|
||||
local smob = minetest.add_entity (spawn_pos, "mobs_animal:chicken")
|
||||
local ent = smob and smob:get_luaentity ()
|
||||
|
||||
if ent then
|
||||
-- set owner if not a monster
|
||||
if owner:len () > 0 and ent.type ~= "monster" then
|
||||
ent.owner = owner
|
||||
ent.tamed = true
|
||||
end
|
||||
end
|
||||
|
||||
return smob
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- slot:
|
||||
-- nil - next item, no dispense if empty
|
||||
-- number - 1 item from slot, no dispense if empty
|
||||
@@ -118,8 +201,27 @@ local function dispense_item (pos, node, slot)
|
||||
|
||||
if item then
|
||||
item:set_count (1)
|
||||
local spawn_pos = dispense_pos (pos, node)
|
||||
local owner = meta:get_string ("owner")
|
||||
|
||||
local obj = minetest.add_item (dispense_pos (pos, node), item)
|
||||
local obj, cancel = utils.spawn_registered (name,
|
||||
spawn_pos,
|
||||
item,
|
||||
owner,
|
||||
pos,
|
||||
dispense_dir (node))
|
||||
|
||||
if obj == nil and cancel then
|
||||
return false
|
||||
end
|
||||
|
||||
if not obj then
|
||||
obj = try_spawn (pos, node, item, owner)
|
||||
end
|
||||
|
||||
if not obj then
|
||||
obj = minetest.add_item (spawn_pos, item)
|
||||
end
|
||||
|
||||
if obj then
|
||||
obj:set_velocity (dispense_velocity (node))
|
||||
@@ -325,7 +427,9 @@ local function digilines_support ()
|
||||
if meta then
|
||||
local this_channel = meta:get_string ("channel")
|
||||
|
||||
if this_channel ~= "" and this_channel == channel then
|
||||
if this_channel ~= "" and this_channel == channel and
|
||||
type (msg) == "string" then
|
||||
|
||||
local m = { }
|
||||
for w in string.gmatch(msg, "[^%s]+") do
|
||||
m[#m + 1] = w
|
||||
|
47
docs/api.txt
Normal file
@@ -0,0 +1,47 @@
|
||||
|
||||
|
||||
lwcomponents.version ()
|
||||
Returns this mod version as a string. eg. "0.1.5".
|
||||
|
||||
|
||||
|
||||
lwcomponents.register_spawner (itemname, spawn_func)
|
||||
|
||||
itemname:
|
||||
Registered string name of the spawner item
|
||||
|
||||
spawn_func:
|
||||
The function to call to spawn the mob of the form -
|
||||
|
||||
spawn_func (spawn_pos, itemstack, owner, spawner_pos, spawner_dir)
|
||||
|
||||
spawn_pos:
|
||||
The position the entity should be spawned at.
|
||||
|
||||
itemstack:
|
||||
The spawner ItemStack, of the name itemname.
|
||||
|
||||
owner:
|
||||
As string of the player's name that will own the spawned entity,
|
||||
if applicable. This may be "" for no owner.
|
||||
|
||||
spawner_pos:
|
||||
The position of the block calling this function.
|
||||
|
||||
spawner_dir:
|
||||
A single unit vector of the direction the spawner block is facing.
|
||||
eg. { x = -1, y = 0, z = 0 }
|
||||
|
||||
This function should return the ObjectRef of the spawned entity or
|
||||
nil. If this function returns nil for ObjectRef a second boolean
|
||||
value should be returned for weather to cancel the action.
|
||||
|
||||
eg. If too many mobs:
|
||||
return nil, true
|
||||
|
||||
eg. If only chance of spawn and out of luck:
|
||||
return nil, false
|
||||
|
||||
The register function return true on success, or false on failure
|
||||
(parameter type check failed or the spawn item has already been
|
||||
registered).
|
44
docs/breaker.txt
Normal file
@@ -0,0 +1,44 @@
|
||||
Breaker
|
||||
-------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Breakers dig the node directly in front of them and drop the item at the
|
||||
back of them. The node is only dug if the breaker has a tool that can
|
||||
dig it, of if it can be dug by hand. The tool is worn if used. Also acts
|
||||
as a digilines conductor. If the hopper mod is loaded, will take tools
|
||||
from the top and sides.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of breaker.
|
||||
Top 1 slot inventory - tool to use.
|
||||
Bottom 32 slot inventory - player's inventory.
|
||||
|
||||
Mesecons
|
||||
Digs the node in front when power is turned on, if it can.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"break"
|
||||
Digs the node in front when power is turned on, if it can.
|
||||
|
||||
"eject side"
|
||||
Drop the tool in the tool slot at the given side. Valid sides are "left",
|
||||
"right", "back", "front". If side is omitted or invalid "front" is used.
|
||||
|
||||
When a breaker digs a node or wears out the tool a digilines message is
|
||||
sent with the puncher's channel. The message is a table with the following
|
||||
keys:
|
||||
{
|
||||
action = "<action>",
|
||||
name = "<name>"
|
||||
}
|
||||
|
||||
action
|
||||
Will be "break" or "tool".
|
||||
|
||||
name
|
||||
For "break" action the registered node name of what was dug.
|
||||
For "tool" action the registered tool name of the tool that wore out.
|
33
docs/collector.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
Collector
|
||||
---------
|
||||
* This block is only available if digilines is loaded.
|
||||
|
||||
Picks up dropped items in adjacent block, with optional filtering. Also
|
||||
acts as a digilines conductor. If the hopper mod is loaded, will take items
|
||||
from the top and sides, and release them from the bottom.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of collector.
|
||||
Left 16 slot inventory - storage of picked up items.
|
||||
Right 8 slot inventory - Filter list. Place what items should be picked
|
||||
up in this list. Leave empty to pick up all.
|
||||
Bottom 32 slot inventory - player's inventory.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"start"
|
||||
Start the collector.
|
||||
|
||||
"stop"
|
||||
Stop the collector.
|
||||
|
||||
When items are picked up a digilines message is sent with the collector's
|
||||
channel. The message is a table with the following keys:
|
||||
{
|
||||
action = "collect",
|
||||
name = "<itemname>", -- name of picked up items.
|
||||
count = <count> -- number of the item picked up.
|
||||
}
|
106
docs/detector.txt
Normal file
@@ -0,0 +1,106 @@
|
||||
Detector
|
||||
--------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Detects items or entities within a given radius. Also acts as a
|
||||
digilines conductor.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of detector.
|
||||
Radius - block distance from detector to detect.
|
||||
Entities - if checked detects entities.
|
||||
Players - if checked detects players.
|
||||
Drops - if checked detects drops.
|
||||
Nodes - if checked detects nodes.
|
||||
|
||||
mode:
|
||||
All - detects to radius in all directions, including diagonal.
|
||||
Forward - detects to radius directly in front of the detector (one block high).
|
||||
Up - detects to radius directly above the detector (one block wide).
|
||||
Down - detects to radius directly below the detector (one block wide).
|
||||
|
||||
Mesecons
|
||||
Mesecons power is turned on when something is detected, and turned off
|
||||
when nothing is detected.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"start"
|
||||
Start the detector.
|
||||
|
||||
"stop"
|
||||
Stop the detector.
|
||||
|
||||
"radius <n>"
|
||||
Set radius of the detector. <n> should be a number from 1 to 5, and is
|
||||
trimmed to this range.
|
||||
|
||||
"entities <true|false>"
|
||||
Set detection of entities on or off.
|
||||
|
||||
"players <true|false>"
|
||||
Set detection of players on or off.
|
||||
|
||||
"drops <true|false>"
|
||||
Set detection of drops on or off.
|
||||
|
||||
"nodes <true|false>"
|
||||
Set detection of nodes on or off.
|
||||
|
||||
"mode all"
|
||||
"mode forward"
|
||||
"mode up"
|
||||
"mode down"
|
||||
Set the detector's mode.
|
||||
|
||||
When items or entities are detected a digilines message is sent with the
|
||||
detector's channel. A message is sent for each found item/entity. The
|
||||
message is a table with the following keys:
|
||||
{
|
||||
action = "detect",
|
||||
type = "<type>", -- will be "entity", "player", "drop" or "node"
|
||||
name = "<name>",
|
||||
label = "<label>",
|
||||
pos = { x = n, y = n, z = n },
|
||||
count = <count>,
|
||||
hp = <number>,
|
||||
height = <number>
|
||||
}
|
||||
|
||||
type
|
||||
Will be "entity", "player", "drop" or "node".
|
||||
|
||||
name
|
||||
For "entity" the registered entity name.
|
||||
For "player" the player's name.
|
||||
For "drop" the registered item name.
|
||||
For "node" the registered item name.
|
||||
|
||||
label
|
||||
For "entity" the name tag text.
|
||||
For "player" the player's name.
|
||||
For "drop" the registered item name.
|
||||
For "node" the registered item name.
|
||||
|
||||
pos
|
||||
The relative position of the detected item/entity from the detector,
|
||||
facing the direction of the detector.
|
||||
+x = right
|
||||
-x = left
|
||||
+z = forward
|
||||
-z = behind
|
||||
+y = above
|
||||
-y = below
|
||||
|
||||
count
|
||||
The count of items for a "drop", or 1 for everything else.
|
||||
|
||||
hp
|
||||
Health points for players and entities. Zero for everything else.
|
||||
|
||||
height
|
||||
Height for players and entities. Zero for everything else. This is simply
|
||||
the top position of the object's collision box.
|
21
docs/digiswitch.txt
Normal file
@@ -0,0 +1,21 @@
|
||||
DigiSwitch
|
||||
----------
|
||||
* This block is only available if both digilines and mesecons are loaded.
|
||||
|
||||
Digiswitches act as both a digilines message target and a digilines cable,
|
||||
as well as a mesecons power source. They can be placed beside each other
|
||||
to form a bank, horizontally or vertically.
|
||||
|
||||
Right click the digiswitch to give it a channel.
|
||||
|
||||
Mesecon power can be delivered at 6 sides of the digiswitch, the adjacent
|
||||
4 in the (x, z), above and below. Around the connector on these sides are a
|
||||
colored border indicating the side. The sides are named "red", "green",
|
||||
"blue", "yellow", "white" and "black".
|
||||
|
||||
The digilines message sent to the digiswitch dictates the action, "on" or
|
||||
"off". The action can be followed with the side to act upon, separated by
|
||||
a space. eg. "on white". If a side is stated only that side is acted upon.
|
||||
If the side is omitted (or is invalid) all 6 sides are acted upon. If the
|
||||
side name "switch" is give the power is supplied the same as a mesecons
|
||||
switch (all horizontal sides, one below, this height and one above).
|
47
docs/dispenser.txt
Normal file
@@ -0,0 +1,47 @@
|
||||
Dispenser
|
||||
---------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Contains an inventory and dispenses (with velocity) an item on command.
|
||||
Also acts as a digilines conductor. If the hopper mod is loaded, will take
|
||||
items from the top and sides, and release them from the bottom.
|
||||
|
||||
Dispensers support mobs mod if loaded and Spawn mobs setting is enabled.
|
||||
Will spawn the entity from an 'egg' if possible, or the 'egg' is dispensed.
|
||||
If a chicken egg is dispensed a 10% chance a chicken is dispensed instead.
|
||||
If the spawned entity can be owned (or tamed) and the dispenser is owned
|
||||
the owner of the dispenser is set as the owner of the entity.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of dispenser.
|
||||
Top 16 slot inventory - storage of items to dispense.
|
||||
Bottom 32 slot inventory - player's inventory.
|
||||
|
||||
Mesecons
|
||||
Dispenses the next item when power is turned on.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"dispense"
|
||||
Dispenses the next item. No dispense if dispenser is empty.
|
||||
|
||||
"dispense <slot>"
|
||||
Dispenses 1 item from the given slot (1 to 16). No dispense if slot is
|
||||
empty.
|
||||
eg. "dispense 7"
|
||||
|
||||
"dispense <itemname>"
|
||||
Dispenses 1 item of the given name. No dispense if dispenser does not
|
||||
contain the item.
|
||||
eg. "dispense default:stone"
|
||||
|
||||
When an item is dropped a digilines message is sent with the dropper's
|
||||
channel. The message is a table with the following keys:
|
||||
{
|
||||
action = "dispense",
|
||||
name = "<itemname>", -- name of dropped item
|
||||
slot = <slot> -- slot number the item was taken from (1 to 16).
|
||||
}
|
40
docs/dropper.txt
Normal file
@@ -0,0 +1,40 @@
|
||||
Dropper
|
||||
-------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Contains an inventory and drops an item on command. Also acts as a
|
||||
digilines conductor. If the hopper mod is loaded, will take items from the
|
||||
top and sides, and release them from the bottom.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of dropper.
|
||||
Top 16 slot inventory - storage of items to drop.
|
||||
Bottom 32 slot inventory - player's inventory.
|
||||
|
||||
Mesecons
|
||||
Drops the next item when power is turned on.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"drop"
|
||||
Drops the next item. No drop if dropper is empty.
|
||||
|
||||
"drop <slot>"
|
||||
Drops 1 item from the given slot (1 to 16). No drop if slot is empty.
|
||||
eg. "drop 7"
|
||||
|
||||
"drop <itemname>"
|
||||
Drops 1 item of the given name. No drop if dropper does not contain the
|
||||
item.
|
||||
eg. "drop default:stone"
|
||||
|
||||
When an item is dropped a digilines message is sent with the dropper's
|
||||
channel. The message is a table with the following keys:
|
||||
{
|
||||
action = "drop",
|
||||
name = "<itemname>", -- name of dropped item
|
||||
slot = <slot> -- slot number the item was taken from (1 to 16).
|
||||
}
|
24
docs/fan.txt
Normal file
@@ -0,0 +1,24 @@
|
||||
Fan
|
||||
---
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Fans blow any entity, player or drop in front of the fan for 5 node
|
||||
spaces in the direction of the fan. A node placed in these 5 spaces blocks
|
||||
the fan's action beyond the placed node. Also acts as a digilines conductor.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of fan.
|
||||
|
||||
Mesecons
|
||||
Fan runs while power is turned on.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"start"
|
||||
Starts the fan.
|
||||
|
||||
"stop"
|
||||
Stops the fan.
|
107
docs/hologram.txt
Normal file
@@ -0,0 +1,107 @@
|
||||
Hologram
|
||||
--------
|
||||
* This block is only available if digilines is loaded.
|
||||
|
||||
Projects a hologram above the hologram node. Also acts as a digilines
|
||||
conductor.
|
||||
|
||||
The hologram occupies a space 15x15x15. The lower level of the hologram
|
||||
is 2 blocks above the hologram node (so the hologram node can be hidden
|
||||
beneath a floor). The hologram node is in the x, z horizontal center, ie.
|
||||
the hologram can extend 7 blocks in each direction from the node.
|
||||
|
||||
Colored blocks cannot be interacted with, but will be replaced if built
|
||||
into. If a block already exists where the hologram requires a color, it
|
||||
is not placed unless the block is a color block from this hologram block.
|
||||
If an existing block is dug while a holograms is displayed it is not
|
||||
filled in, the hologram has to be re-displayed.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of hologram.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"clear"
|
||||
Removes any hologram currently projected.
|
||||
|
||||
table
|
||||
To display a hologram a table of dimensions holo[15][15][15] is sent as
|
||||
the message. The table structure is holo[layer][line][block]. In the
|
||||
direction the hologram block is facing, the layers run from bottom to
|
||||
top, the lines run from back to front, and the blocks run from right to
|
||||
left. Each block value can be nil for no display, or a string with the
|
||||
color. Valid colors are:
|
||||
"black"
|
||||
"gray"
|
||||
"silver"
|
||||
"white"
|
||||
"sky"
|
||||
"blue"
|
||||
"cyan"
|
||||
"lime"
|
||||
"green"
|
||||
"magenta"
|
||||
"purple"
|
||||
"pink"
|
||||
"red"
|
||||
"yellow"
|
||||
"orange"
|
||||
"brown"
|
||||
If anything else no color block is placed.
|
||||
|
||||
For example:
|
||||
{
|
||||
{
|
||||
{ "black", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, "green" },
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{ "blue", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, "red" }
|
||||
},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{
|
||||
{ "orange", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, "lime" },
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{},
|
||||
{ "purple", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, "yellow" }
|
||||
},
|
||||
}
|
||||
|
||||
will display a hologram with a black and green block at the back of
|
||||
the bottom layer, and orange and lime at the back of the top layer.
|
17
docs/movefloor.txt
Normal file
@@ -0,0 +1,17 @@
|
||||
MoveFloor
|
||||
---------
|
||||
* This block is only available if mesecons and mesecons_mvps is loaded.
|
||||
|
||||
The MoveFloor block responds to a mesecons power source in the 4 horizontal
|
||||
directions. If the power source is one higher the MoveFloor moves up to
|
||||
that height. If the power source is one lower the MoveFloor moves down to
|
||||
that height. Powering an adjacent block has no effect. The power source
|
||||
should be turned off before another move or the MoveFloor will oscillate.
|
||||
|
||||
Any horizontally adjoining MoveFloor acts as a single block (only one
|
||||
needs to be powered).
|
||||
|
||||
The MoveFloor will move up to 3 blocks stacked on it.
|
||||
|
||||
If using a DigiSwitch as the power source use the side name "switch" or
|
||||
the MoveFloor will not move.
|
21
docs/player_button.txt
Normal file
@@ -0,0 +1,21 @@
|
||||
Player Button
|
||||
-------------
|
||||
* This block is only available if both digilines and digistuff are loaded.
|
||||
|
||||
When pressed sends a digilines message with the name of the player that
|
||||
pressed the button.
|
||||
|
||||
The first time the button is right clicked a form opens to set the
|
||||
digilines channel. After that right click presses the button. The
|
||||
digilines cannot be changed after its set.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of button.
|
||||
|
||||
When the button is pressed a digilines message is sent with the button's
|
||||
channel in the form:
|
||||
{
|
||||
action = "player",
|
||||
name = <player name>
|
||||
}
|
69
docs/puncher.txt
Normal file
@@ -0,0 +1,69 @@
|
||||
Puncher
|
||||
-------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Punches players or entities within a given reach. Also acts as a
|
||||
digilines conductor.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of puncher.
|
||||
Reach - block distance from puncher to punch.
|
||||
Entities - if checked punches entities.
|
||||
Players - if checked punches players.
|
||||
|
||||
mode:
|
||||
Forward - punches to reach extent directly in front of the puncher (one block high).
|
||||
Up - detects to reach extent directly above the puncher (one block wide).
|
||||
Down - detects to reach extent directly below the puncher (one block wide).
|
||||
|
||||
Mesecons
|
||||
Punches the next item when power is turned on.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"start"
|
||||
Start the puncher.
|
||||
|
||||
"stop"
|
||||
Stop the puncher.
|
||||
|
||||
"reach <n>"
|
||||
Set reach of the puncher. <n> should be a number from 1 to 5, and is
|
||||
trimmed to this range.
|
||||
|
||||
"entities <true|false>"
|
||||
Set punching of entities on or off.
|
||||
|
||||
"players <true|false>"
|
||||
Set punching of players on or off.
|
||||
|
||||
"mode forward"
|
||||
"mode up"
|
||||
"mode down"
|
||||
Set the puncher's mode.
|
||||
|
||||
"punch"
|
||||
Action a single punch if the puncher is turned on.
|
||||
|
||||
When a player or entity is punched a digilines message is sent with the
|
||||
puncher's channel. The message is a table with the following keys:
|
||||
{
|
||||
action = "punch",
|
||||
type = "<type>", -- will be "entity" or "player"
|
||||
name = "<name>",
|
||||
label = "<label>"
|
||||
}
|
||||
|
||||
type
|
||||
Will be "entity" or "player".
|
||||
|
||||
name
|
||||
For "entity" the registered entity name.
|
||||
For "player" the player's name.
|
||||
|
||||
label
|
||||
For "entity" the name tag text.
|
||||
For "player" the player's name.
|
46
docs/siren.txt
Normal file
@@ -0,0 +1,46 @@
|
||||
Siren
|
||||
-----
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Plays a sound repeatedly while active. Also acts as a digilines conductor.
|
||||
digilines conductor.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of siren.
|
||||
Distance - block distance the sound can be heard (range 0 to 100).
|
||||
Volume - volume the sound is played.
|
||||
Sound - select Buzzer, Horn, Raid or Siren.
|
||||
|
||||
Mesecons
|
||||
Sound plays while mesecons power is applied.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"start"
|
||||
Start the siren (turn on).
|
||||
|
||||
"stop"
|
||||
Stop the siren (turn off).
|
||||
|
||||
"distance <n>"
|
||||
Set block distance the sound can be heard. <n> should be a number
|
||||
from 1 to 100, and is trimmed to this range.
|
||||
|
||||
"volume <n>"
|
||||
Set the sound volume. <n> should be a number from 1 to 100, and is
|
||||
trimmed to this range.
|
||||
|
||||
"sound buzzer"
|
||||
"sound horn"
|
||||
"sound raid"
|
||||
"sound siren"
|
||||
Set the sound of the siren.
|
||||
|
||||
"siren on"
|
||||
Activate the siren, if its on.
|
||||
|
||||
"siren off"
|
||||
deactivate the siren.
|
9
docs/solid_color_conductors.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
Solid Color Conductors
|
||||
----------------------
|
||||
* These blocks are only defined if mesecons and unifieddyes are loaded.
|
||||
|
||||
Provides 2 blocks that can be colored the same as Solid Color Block (with
|
||||
the air brush) and is both a mesecons and digilines conductor.
|
||||
|
||||
The Solid Color Conductor block conducts in the 'default' directions and
|
||||
the Solid Color Horizontal Conductor only conducts horizontally.
|
@@ -301,7 +301,9 @@ local function digilines_support ()
|
||||
if meta then
|
||||
local this_channel = meta:get_string ("channel")
|
||||
|
||||
if this_channel ~= "" and this_channel == channel then
|
||||
if this_channel ~= "" and this_channel == channel and
|
||||
type (msg) == "string" then
|
||||
|
||||
local m = { }
|
||||
for w in string.gmatch(msg, "[^%s]+") do
|
||||
m[#m + 1] = w
|
||||
|
421
fan.lua
Normal file
@@ -0,0 +1,421 @@
|
||||
local utils = ...
|
||||
local S = utils.S
|
||||
|
||||
|
||||
|
||||
if utils.digilines_supported or utils.mesecon_supported then
|
||||
|
||||
|
||||
|
||||
local fan_interval = 0.2
|
||||
local fan_force = 15.0
|
||||
|
||||
|
||||
|
||||
local function direction_vector (node)
|
||||
if node.param2 == 0 then
|
||||
return { x = 0, y = 0, z = -1 }
|
||||
elseif node.param2 == 1 then
|
||||
return { x = -1, y = 0, z = 0 }
|
||||
elseif node.param2 == 2 then
|
||||
return { x = 0, y = 0, z = 1 }
|
||||
elseif node.param2 == 3 then
|
||||
return { x = 1, y = 0, z = 0 }
|
||||
else
|
||||
return { x = 0, y = 0, z = 0 }
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function blow (pos)
|
||||
local meta = minetest.get_meta (pos)
|
||||
local node = minetest.get_node (pos)
|
||||
local dir = direction_vector (node)
|
||||
local reach = 5
|
||||
|
||||
for r = 1, reach, 1 do
|
||||
local tpos = vector.add (pos, vector.multiply (dir, r))
|
||||
local tnode = minetest.get_node_or_nil (tpos)
|
||||
|
||||
if tnode and tnode.name ~= "air" then
|
||||
return
|
||||
end
|
||||
|
||||
local object = minetest.get_objects_inside_radius (tpos, 1.5)
|
||||
local vel = vector.multiply (dir, fan_force)
|
||||
|
||||
for i = 1, #object do
|
||||
if object[i].add_velocity then
|
||||
local opos = object[i]:get_pos ()
|
||||
|
||||
if opos.x >= (tpos.x - 0.5) and opos.x <= (tpos.x + 0.5) and
|
||||
opos.z >= (tpos.z - 0.5) and opos.z <= (tpos.z + 0.5) and
|
||||
opos.y >= (tpos.y - 0.5) and opos.y <= (tpos.y + 0.5) then
|
||||
|
||||
if object[i].get_luaentity and object[i]:get_luaentity () and
|
||||
object[i]:get_luaentity ().name and
|
||||
object[i]:get_luaentity ().name == "__builtin:item" then
|
||||
|
||||
object[i]:add_velocity (vector.multiply (vel, 5))
|
||||
else
|
||||
object[i]:add_velocity (vel)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function fan_off (pos)
|
||||
local node = minetest.get_node (pos)
|
||||
|
||||
if node then
|
||||
if node.name == "lwcomponents:fan_on" then
|
||||
node.name = "lwcomponents:fan"
|
||||
|
||||
minetest.get_node_timer (pos):stop ()
|
||||
minetest.swap_node (pos, node)
|
||||
|
||||
elseif node.name == "lwcomponents:fan_locked_on" then
|
||||
node.name = "lwcomponents:fan_locked"
|
||||
|
||||
minetest.get_node_timer (pos):stop ()
|
||||
minetest.swap_node (pos, node)
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function fan_on (pos)
|
||||
local node = minetest.get_node (pos)
|
||||
|
||||
if node then
|
||||
if node.name == "lwcomponents:fan" then
|
||||
node.name = "lwcomponents:fan_on"
|
||||
|
||||
minetest.swap_node (pos, node)
|
||||
minetest.get_node_timer (pos):start (fan_interval)
|
||||
|
||||
elseif node.name == "lwcomponents:fan_locked" then
|
||||
node.name = "lwcomponents:fan_locked_on"
|
||||
|
||||
minetest.swap_node (pos, node)
|
||||
minetest.get_node_timer (pos):start (fan_interval)
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
local function after_place_node (pos, placer, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta (pos)
|
||||
local spec =
|
||||
"size[7.5,3]"..
|
||||
"field[1,1;6,2;channel;Channel;${channel}]"..
|
||||
"button_exit[2.5,2;3,1;submit;Set]"
|
||||
|
||||
meta:set_string ("formspec", spec)
|
||||
|
||||
-- If return true no item is taken from itemstack
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
|
||||
after_place_node (pos, placer, itemstack, pointed_thing)
|
||||
|
||||
if placer and placer:is_player () then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
meta:set_string ("owner", placer:get_player_name ())
|
||||
meta:set_string ("infotext", "Hologram (owned by "..placer:get_player_name ()..")")
|
||||
end
|
||||
|
||||
-- If return true no item is taken from itemstack
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_receive_fields (pos, formname, fields, sender)
|
||||
if not utils.can_interact_with_node (pos, sender) then
|
||||
return
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if fields.submit then
|
||||
meta:set_string ("channel", fields.channel)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_blast (pos, intensity)
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
if intensity >= 1.0 then
|
||||
|
||||
clear_map (pos)
|
||||
|
||||
minetest.remove_node (pos)
|
||||
|
||||
else -- intensity < 1.0
|
||||
|
||||
clear_map (pos)
|
||||
|
||||
local node = minetest.get_node_or_nil (pos)
|
||||
if node then
|
||||
local items = minetest.get_node_drops (node, nil)
|
||||
|
||||
if items and #items > 0 then
|
||||
local stack = ItemStack (items[1])
|
||||
|
||||
if stack then
|
||||
preserve_metadata (pos, node, meta, { stack })
|
||||
utils.item_drop (stack, nil, pos)
|
||||
minetest.remove_node (pos)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function can_dig (pos, player)
|
||||
if not utils.can_interact_with_node (pos, player) then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
|
||||
if not utils.can_interact_with_node (pos, clicker) then
|
||||
if clicker and clicker:is_player () then
|
||||
local owner = "<unknown>"
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
owner = meta:get_string ("owner")
|
||||
end
|
||||
|
||||
local spec =
|
||||
"formspec_version[3]"..
|
||||
"size[8.0,4.0,false]"..
|
||||
"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
|
||||
"button_exit[3.0,2.0;2.0,1.0;close;Close]"
|
||||
|
||||
minetest.show_formspec (clicker:get_player_name (),
|
||||
"lwcomponents:component_privately_owned",
|
||||
spec)
|
||||
end
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_timer (pos, elapsed)
|
||||
blow (pos)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function digilines_support ()
|
||||
if utils.digilines_supported then
|
||||
return
|
||||
{
|
||||
wire =
|
||||
{
|
||||
rules = utils.digilines_default_rules,
|
||||
},
|
||||
|
||||
effector =
|
||||
{
|
||||
action = function (pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if meta then
|
||||
local this_channel = meta:get_string ("channel")
|
||||
|
||||
if this_channel ~= "" and this_channel == channel then
|
||||
if type (msg) == "string" then
|
||||
local m = { }
|
||||
for w in string.gmatch(msg, "[^%s]+") do
|
||||
m[#m + 1] = w
|
||||
end
|
||||
|
||||
if m[1] == "start" then
|
||||
fan_on (pos)
|
||||
|
||||
elseif m[1] == "stop" then
|
||||
fan_off (pos)
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function mesecon_support ()
|
||||
if utils.mesecon_supported then
|
||||
return
|
||||
{
|
||||
effector =
|
||||
{
|
||||
rules = utils.mesecon_default_rules,
|
||||
|
||||
action_on = function (pos, node)
|
||||
-- do something to turn the effector on
|
||||
fan_on (pos)
|
||||
end,
|
||||
|
||||
action_off = function (pos, node)
|
||||
-- do something to turn the effector off
|
||||
fan_off (pos)
|
||||
end,
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:fan", {
|
||||
description = S("Breaker"),
|
||||
tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
|
||||
"lwfan.png", "lwfan.png", "lwfan_face.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:fan",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node,
|
||||
on_blast = on_blast,
|
||||
on_rightclick = on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:fan_locked", {
|
||||
description = S("Breaker (locked)"),
|
||||
tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
|
||||
"lwfan.png", "lwfan.png", "lwfan_face.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:fan_locked",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node_locked,
|
||||
on_blast = on_blast,
|
||||
on_rightclick = on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:fan_on", {
|
||||
description = S("Breaker"),
|
||||
tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
|
||||
"lwfan.png", "lwfan.png", "lwfan_face_on.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3, not_in_creative_inventory = 1 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:fan",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node,
|
||||
on_blast = on_blast,
|
||||
on_timer = on_timer,
|
||||
on_rightclick = on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:fan_locked_on", {
|
||||
description = S("Breaker (locked)"),
|
||||
tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
|
||||
"lwfan.png", "lwfan.png", "lwfan_face_on.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3, not_in_creative_inventory = 1 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:fan_locked",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node_locked,
|
||||
on_blast = on_blast,
|
||||
on_timer = on_timer,
|
||||
on_rightclick = on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
|
||||
end -- utils.digilines_supported or utils.mesecon_supported
|
424
hologram.lua
Normal file
@@ -0,0 +1,424 @@
|
||||
local utils = ...
|
||||
local S = utils.S
|
||||
|
||||
|
||||
|
||||
if utils.digilines_supported then
|
||||
|
||||
|
||||
|
||||
local hologram_block =
|
||||
{
|
||||
black = {
|
||||
node = "lwcomponents:hologram_black",
|
||||
image = "lwhologram_black.png",
|
||||
color = { a = 128, r = 0, g = 0, b = 0 } },
|
||||
orange = {
|
||||
node = "lwcomponents:hologram_orange",
|
||||
image = "lwhologram_orange.png",
|
||||
color = { a = 128, r = 255, g = 128, b = 0 } },
|
||||
magenta = {
|
||||
node = "lwcomponents:hologram_magenta",
|
||||
image = "lwhologram_magenta.png",
|
||||
color = { a = 128, r = 255, g = 0, b = 255 } },
|
||||
sky = {
|
||||
node = "lwcomponents:hologram_sky",
|
||||
image = "lwhologram_sky.png",
|
||||
color = { a = 128, r = 0, g = 128, b = 255 } },
|
||||
yellow = {
|
||||
node = "lwcomponents:hologram_yellow",
|
||||
image = "lwhologram_yellow.png",
|
||||
color = { a = 128, r = 255, g = 255, b = 0 } },
|
||||
pink = {
|
||||
node = "lwcomponents:hologram_pink",
|
||||
image = "lwhologram_pink.png",
|
||||
color = { a = 128, r = 255, g = 128, b = 128 } },
|
||||
cyan = {
|
||||
node = "lwcomponents:hologram_cyan",
|
||||
image = "lwhologram_cyan.png",
|
||||
color = { a = 128, r = 0, g = 255, b = 255 } },
|
||||
gray = {
|
||||
node = "lwcomponents:hologram_gray",
|
||||
image = "lwhologram_gray.png",
|
||||
color = { a = 128, r = 128, g = 128, b = 128 } },
|
||||
silver = {
|
||||
node = "lwcomponents:hologram_silver",
|
||||
image = "lwhologram_silver.png",
|
||||
color = { a = 128, r = 192, g = 192, b = 192 } },
|
||||
red = {
|
||||
node = "lwcomponents:hologram_red",
|
||||
image = "lwhologram_red.png",
|
||||
color = { a = 128, r = 255, g = 0, b = 0 } },
|
||||
green = {
|
||||
node = "lwcomponents:hologram_green",
|
||||
image = "lwhologram_green.png",
|
||||
color = { a = 128, r = 0, g = 128, b = 0 } },
|
||||
blue = {
|
||||
node = "lwcomponents:hologram_blue",
|
||||
image = "lwhologram_blue.png",
|
||||
color = { a = 128, r = 0, g = 0, b = 255 } },
|
||||
brown = {
|
||||
node = "lwcomponents:hologram_brown",
|
||||
image = "lwhologram_brown.png",
|
||||
color = { a = 128, r = 128, g = 64, b = 0 } },
|
||||
lime = {
|
||||
node = "lwcomponents:hologram_lime",
|
||||
image = "lwhologram_lime.png",
|
||||
color = { a = 128, r = 0, g = 255, b = 0 } },
|
||||
purple = {
|
||||
node = "lwcomponents:hologram_purple",
|
||||
image = "lwhologram_purple.png",
|
||||
color = { a = 128, r = 128, g = 0, b = 128 } },
|
||||
white = {
|
||||
node = "lwcomponents:hologram_white",
|
||||
image = "lwhologram_white.png",
|
||||
color = { a = 128, r = 255, g = 255, b = 255 } },
|
||||
}
|
||||
|
||||
|
||||
|
||||
local function rotate_to_dir (center, param2, point)
|
||||
local base = vector.subtract (point, center)
|
||||
|
||||
if param2 == 1 then
|
||||
base = vector.rotate (base, { x = 0, y = (math.pi * 1.5), z = 0 })
|
||||
elseif param2 == 2 then
|
||||
base = vector.rotate (base, { x = 0, y = math.pi, z = 0 })
|
||||
elseif param2 == 3 then
|
||||
base = vector.rotate (base, { x = 0, y = (math.pi * 0.5), z = 0 })
|
||||
end
|
||||
|
||||
return vector.add (base, center)
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function draw_map (pos, map)
|
||||
local meta = minetest.get_meta (pos)
|
||||
local holonode = minetest.get_node (pos)
|
||||
|
||||
if meta and holonode and type (map) == "table" then
|
||||
local id = meta:get_int ("block_id")
|
||||
|
||||
for y = 1, 15 do
|
||||
local layer = (type (map[y]) == "table" and map[y]) or { }
|
||||
|
||||
for x = 1, 15 do
|
||||
local line = (type (layer[x]) == "table" and layer[x]) or { }
|
||||
|
||||
for z = 1, 15 do
|
||||
local map_point = { x = z + pos.x - 8, y = y + pos.y + 1, z = (16 - x) + pos.z - 8 }
|
||||
local holopos = rotate_to_dir (pos, holonode.param2, map_point)
|
||||
|
||||
local node = utils.get_far_node (holopos)
|
||||
local draw = false
|
||||
|
||||
if node and node.name ~= "air" then
|
||||
if node.name:sub (1, 22) == "lwcomponents:hologram_" then
|
||||
local nodemeta = minetest.get_meta (holopos)
|
||||
|
||||
if nodemeta and nodemeta:get_int ("block_id") == id then
|
||||
draw = true
|
||||
end
|
||||
end
|
||||
else
|
||||
draw = true
|
||||
end
|
||||
|
||||
if draw then
|
||||
local holonode = hologram_block[line[z]]
|
||||
|
||||
if node then
|
||||
utils.destroy_node (holopos)
|
||||
end
|
||||
|
||||
if holonode then
|
||||
minetest.set_node (holopos, { name = holonode.node })
|
||||
|
||||
local nodemeta = minetest.get_meta (holopos)
|
||||
|
||||
if nodemeta then
|
||||
nodemeta:set_int ("block_id", id)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function clear_map (pos)
|
||||
draw_map (pos, { })
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_destruct (pos)
|
||||
clear_map (pos)
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function after_place_node (pos, placer, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta (pos)
|
||||
local spec =
|
||||
"size[7.5,3]"..
|
||||
"field[1,1;6,2;channel;Channel;${channel}]"..
|
||||
"button_exit[2.5,2;3,1;submit;Set]"
|
||||
local id = math.random (1000000)
|
||||
|
||||
meta:set_string ("formspec", spec)
|
||||
meta:set_int ("block_id", id)
|
||||
|
||||
-- If return true no item is taken from itemstack
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
|
||||
after_place_node (pos, placer, itemstack, pointed_thing)
|
||||
|
||||
if placer and placer:is_player () then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
meta:set_string ("owner", placer:get_player_name ())
|
||||
meta:set_string ("infotext", "Hologram (owned by "..placer:get_player_name ()..")")
|
||||
end
|
||||
|
||||
-- If return true no item is taken from itemstack
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_receive_fields (pos, formname, fields, sender)
|
||||
if not utils.can_interact_with_node (pos, sender) then
|
||||
return
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if fields.submit then
|
||||
meta:set_string ("channel", fields.channel)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_blast (pos, intensity)
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
if intensity >= 1.0 then
|
||||
|
||||
clear_map (pos)
|
||||
|
||||
minetest.remove_node (pos)
|
||||
|
||||
else -- intensity < 1.0
|
||||
|
||||
clear_map (pos)
|
||||
|
||||
local node = minetest.get_node_or_nil (pos)
|
||||
if node then
|
||||
local items = minetest.get_node_drops (node, nil)
|
||||
|
||||
if items and #items > 0 then
|
||||
local stack = ItemStack (items[1])
|
||||
|
||||
if stack then
|
||||
preserve_metadata (pos, node, meta, { stack })
|
||||
utils.item_drop (stack, nil, pos)
|
||||
minetest.remove_node (pos)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function can_dig (pos, player)
|
||||
if not utils.can_interact_with_node (pos, player) then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
|
||||
if not utils.can_interact_with_node (pos, clicker) then
|
||||
if clicker and clicker:is_player () then
|
||||
local owner = "<unknown>"
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
owner = meta:get_string ("owner")
|
||||
end
|
||||
|
||||
local spec =
|
||||
"formspec_version[3]"..
|
||||
"size[8.0,4.0,false]"..
|
||||
"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
|
||||
"button_exit[3.0,2.0;2.0,1.0;close;Close]"
|
||||
|
||||
minetest.show_formspec (clicker:get_player_name (),
|
||||
"lwcomponents:component_privately_owned",
|
||||
spec)
|
||||
end
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function digilines_support ()
|
||||
if utils.digilines_supported then
|
||||
return
|
||||
{
|
||||
wire =
|
||||
{
|
||||
rules = utils.digilines_default_rules,
|
||||
},
|
||||
|
||||
effector =
|
||||
{
|
||||
action = function (pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if meta then
|
||||
local this_channel = meta:get_string ("channel")
|
||||
|
||||
if this_channel ~= "" and this_channel == channel then
|
||||
if type (msg) == "string" then
|
||||
local m = { }
|
||||
for w in string.gmatch(msg, "[^%s]+") do
|
||||
m[#m + 1] = w
|
||||
end
|
||||
|
||||
if m[1] == "clear" then
|
||||
clear_map (pos)
|
||||
end
|
||||
|
||||
elseif type (msg) == "table" then
|
||||
draw_map (pos, msg)
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:hologram", {
|
||||
description = S("Hologram"),
|
||||
tiles = { "lwhologram.png", "lwhologram.png", "lwhologram.png",
|
||||
"lwhologram.png", "lwhologram.png", "lwhologram_face.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "light",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_destruct = on_destruct,
|
||||
after_place_node = after_place_node,
|
||||
on_receive_fields = on_receive_fields,
|
||||
on_blast = on_blast,
|
||||
can_dig = can_dig,
|
||||
on_rightclick = on_rightclick
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:hologram_locked", {
|
||||
description = S("Hologram (locked)"),
|
||||
tiles = { "lwhologram.png", "lwhologram.png", "lwhologram.png",
|
||||
"lwhologram.png", "lwhologram.png", "lwhologram_face.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "light",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_destruct = on_destruct,
|
||||
after_place_node = after_place_node_locked,
|
||||
on_receive_fields = on_receive_fields,
|
||||
on_blast = on_blast,
|
||||
can_dig = can_dig,
|
||||
on_rightclick = on_rightclick
|
||||
})
|
||||
|
||||
|
||||
|
||||
local function register_hologram_block (block)
|
||||
local bc = hologram_block[block]
|
||||
|
||||
minetest.register_node(bc.node, {
|
||||
description = S("Hologram "..block),
|
||||
tiles = { bc.image },
|
||||
drawtype = "glasslike",
|
||||
light_source = 7,
|
||||
use_texture_alpha = "blend",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
climbable = false,
|
||||
buildable_to = true,
|
||||
floodable = true,
|
||||
is_ground_content = false,
|
||||
groups = { not_in_creative_inventory = 1 },
|
||||
paramtype = "light",
|
||||
param1 = 255,
|
||||
post_effect_color = bc.color,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
|
||||
register_hologram_block ("black")
|
||||
register_hologram_block ("orange")
|
||||
register_hologram_block ("magenta")
|
||||
register_hologram_block ("sky")
|
||||
register_hologram_block ("yellow")
|
||||
register_hologram_block ("pink")
|
||||
register_hologram_block ("cyan")
|
||||
register_hologram_block ("gray")
|
||||
register_hologram_block ("silver")
|
||||
register_hologram_block ("red")
|
||||
register_hologram_block ("green")
|
||||
register_hologram_block ("blue")
|
||||
register_hologram_block ("brown")
|
||||
register_hologram_block ("lime")
|
||||
register_hologram_block ("purple")
|
||||
register_hologram_block ("white")
|
||||
|
||||
|
||||
|
||||
end -- utils.digilines_supported
|
8
init.lua
@@ -1,4 +1,4 @@
|
||||
local version = "0.1.2"
|
||||
local version = "0.1.6"
|
||||
local mod_storage = minetest.get_mod_storage ()
|
||||
|
||||
|
||||
@@ -16,12 +16,18 @@ local utils = { }
|
||||
local modpath = minetest.get_modpath ("lwcomponents")
|
||||
|
||||
loadfile (modpath.."/utils.lua") (utils, mod_storage)
|
||||
loadfile (modpath.."/settings.lua") (utils)
|
||||
loadfile (modpath.."/api.lua") (utils)
|
||||
loadfile (modpath.."/dropper.lua") (utils)
|
||||
loadfile (modpath.."/collector.lua") (utils)
|
||||
loadfile (modpath.."/dispenser.lua") (utils)
|
||||
loadfile (modpath.."/detector.lua") (utils)
|
||||
loadfile (modpath.."/siren.lua") (utils)
|
||||
loadfile (modpath.."/puncher.lua") (utils)
|
||||
loadfile (modpath.."/player_button.lua") (utils)
|
||||
loadfile (modpath.."/hologram.lua") (utils)
|
||||
loadfile (modpath.."/breaker.lua") (utils)
|
||||
loadfile (modpath.."/fan.lua") (utils)
|
||||
loadfile (modpath.."/extras.lua") (utils)
|
||||
loadfile (modpath.."/digiswitch.lua") (utils)
|
||||
loadfile (modpath.."/movefloor.lua") (utils)
|
||||
|
@@ -64,6 +64,11 @@ Media license
|
||||
siren images derived from images from https://openclipart.org, which is
|
||||
public domain.
|
||||
|
||||
fan images derived from images from https://openclipart.org, which is
|
||||
public domain.
|
||||
|
||||
player button images derived from mesecons button image.
|
||||
|
||||
All other media, or media not covered by a licence, is licensed
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
|
||||
|
2
mod.conf
@@ -3,4 +3,4 @@ description = Various components for mesecons and digilines.
|
||||
title = LWComponents
|
||||
name = lwcomponents
|
||||
depends = default
|
||||
optional_depends = lwdrops, mesecons, digilines, unifieddyes, intllib, hopper
|
||||
optional_depends = lwdrops, mesecons, digilines, unifieddyes, intllib, hopper, mobs, digistuff
|
||||
|
232
player_button.lua
Normal file
@@ -0,0 +1,232 @@
|
||||
local utils = ...
|
||||
local S = utils.S
|
||||
|
||||
|
||||
|
||||
if utils.digilines_supported and utils.digistuff_supported then
|
||||
|
||||
|
||||
|
||||
local function on_contruct (pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local spec =
|
||||
"size[7.5,3]"..
|
||||
"field[1,1;6,2;channel;Channel;${channel}]"..
|
||||
"button_exit[2.5,2;3,1;submit;Set]"
|
||||
|
||||
meta:set_string("formspec", spec)
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_receive_fields (pos, formname, fields, sender)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if fields.submit then
|
||||
if fields.channel ~= "" then
|
||||
meta:set_string ("channel", fields.channel)
|
||||
meta:set_string ("formspec", "")
|
||||
minetest.swap_node (pos, { name = "lwcomponents:player_button_off",
|
||||
param2 = minetest.get_node(pos).param2 })
|
||||
else
|
||||
minetest.chat_send_player (sender:get_player_name(), "Please set a channel!")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function player_button_push (pos, node, player)
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if player and player:is_player () then
|
||||
local channel = meta:get_string ("channel")
|
||||
local formspec = meta:get_string ("formspec")
|
||||
|
||||
if channel:len () > 0 and formspec:len () == 0 then
|
||||
utils.digilines_receptor_send (pos,
|
||||
digistuff.button_get_rules (node),
|
||||
channel,
|
||||
{ action = "player",
|
||||
name = player:get_player_name () })
|
||||
end
|
||||
end
|
||||
|
||||
if node.name == "lwcomponents:player_button_off" then
|
||||
node.name = "lwcomponents:player_button_on"
|
||||
|
||||
minetest.swap_node(pos, node)
|
||||
|
||||
if digistuff.mesecons_installed then
|
||||
minetest.sound_play ("mesecons_button_push", { pos = pos })
|
||||
end
|
||||
|
||||
minetest.get_node_timer (pos):start (0.25)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function player_button_turnoff (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if node.name == "lwcomponents:player_button_on" then
|
||||
node.name = "lwcomponents:player_button_off"
|
||||
|
||||
minetest.swap_node (pos, node)
|
||||
|
||||
if digistuff.mesecons_installed then
|
||||
minetest.sound_play ("mesecons_button_pop", { pos = pos })
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_node ("lwcomponents:player_button", {
|
||||
description = "Player Button",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
legacy_wallmounted = true,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
drop = "lwcomponents:player_button",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the thin plate behind the button
|
||||
{ -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself
|
||||
}
|
||||
},
|
||||
groups = { dig_immediate = 2, digiline_receiver = 1 },
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
sounds = default and default.node_sound_stone_defaults(),
|
||||
|
||||
digiline =
|
||||
{
|
||||
receptor = {},
|
||||
wire = {
|
||||
rules = digistuff.button_get_rules,
|
||||
},
|
||||
},
|
||||
|
||||
on_construct = on_contruct,
|
||||
after_place_node = digistuff.place_receiver,
|
||||
after_destruct = digistuff.remove_receiver,
|
||||
on_receive_fields = on_receive_fields,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node ("lwcomponents:player_button_off", {
|
||||
description = "Player Button",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
legacy_wallmounted = true,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
drop = "lwcomponents:player_button",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the thin plate behind the button
|
||||
{ -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself
|
||||
}
|
||||
},
|
||||
groups = { dig_immediate = 2, digiline_receiver = 1, not_in_creative_inventory = 1 },
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
sounds = default and default.node_sound_stone_defaults(),
|
||||
|
||||
digiline =
|
||||
{
|
||||
receptor = {},
|
||||
wire = {
|
||||
rules = digistuff.button_get_rules,
|
||||
},
|
||||
effector = {
|
||||
action = digistuff.button_handle_digilines,
|
||||
},
|
||||
},
|
||||
|
||||
after_destruct = digistuff.remove_receiver,
|
||||
on_rightclick = player_button_push,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node ("lwcomponents:player_button_on", {
|
||||
description = "Player Button",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_side.png",
|
||||
"lwplayer_button_on.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
legacy_wallmounted = true,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
light_source = 7,
|
||||
drop = "lwcomponents:player_button",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 },
|
||||
{ -4/16, -2/16, 11/32, 4/16, 2/16, 6/16 }
|
||||
}
|
||||
},
|
||||
groups = { dig_immediate = 2, digiline_receiver = 1, not_in_creative_inventory = 1 },
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
sounds = default and default.node_sound_stone_defaults(),
|
||||
|
||||
digiline =
|
||||
{
|
||||
receptor = {},
|
||||
wire = {
|
||||
rules = digistuff.button_get_rules,
|
||||
},
|
||||
},
|
||||
|
||||
after_destruct = digistuff.remove_receiver,
|
||||
-- on_rightclick = player_button_push,
|
||||
on_timer = player_button_turnoff,
|
||||
})
|
||||
|
||||
|
||||
|
||||
end -- utils.digilines_supported and utils.digistuff_supported
|
@@ -421,7 +421,9 @@ local function digilines_support ()
|
||||
if meta then
|
||||
local this_channel = meta:get_string ("channel")
|
||||
|
||||
if this_channel ~= "" and this_channel == channel then
|
||||
if this_channel ~= "" and this_channel == channel and
|
||||
type (msg) == "string" then
|
||||
|
||||
local m = { }
|
||||
for w in string.gmatch(msg, "[^%s]+") do
|
||||
m[#m + 1] = w
|
||||
|
409
readme.txt
@@ -13,7 +13,7 @@ CC BY-SA 3.0
|
||||
|
||||
Version
|
||||
=======
|
||||
0.1.2
|
||||
0.1.6
|
||||
|
||||
|
||||
Minetest Version
|
||||
@@ -34,6 +34,8 @@ digilines
|
||||
unifieddyes
|
||||
intllib
|
||||
hopper
|
||||
mobs
|
||||
digistuff
|
||||
|
||||
|
||||
Installation
|
||||
@@ -50,399 +52,28 @@ Description
|
||||
===========
|
||||
Various components for mesecons and digilines.
|
||||
|
||||
|
||||
|
||||
Dropper
|
||||
-------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Contains an inventory and drops an item on command. Also acts as a
|
||||
digilines conductor. If the hopper mod is loaded, will take items from the
|
||||
top and sides, and release them from the bottom.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of dropper.
|
||||
Top 16 slot inventory - storage of items to drop.
|
||||
Bottom 32 slot inventory - player's inventory.
|
||||
|
||||
Mesecons
|
||||
Drops the next item when power is turned on.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"drop"
|
||||
Drops the next item. No drop if dropper is empty.
|
||||
|
||||
"drop <slot>"
|
||||
Drops 1 item from the given slot (1 to 16). No drop if slot is empty.
|
||||
eg. "drop 7"
|
||||
|
||||
"drop <itemname>"
|
||||
Drops 1 item of the given name. No drop if dropper does not contain the
|
||||
item.
|
||||
eg. "drop default:stone"
|
||||
|
||||
When an item is dropped a digilines message is sent with the dropper's
|
||||
channel. The message is a table with the following keys:
|
||||
{
|
||||
action = "drop",
|
||||
name = "<itemname>", -- name of dropped item
|
||||
slot = <slot> -- slot number the item was taken from (1 to 16).
|
||||
}
|
||||
|
||||
|
||||
|
||||
Dispenser
|
||||
---------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Contains an inventory and dispenses (with velocity) an item on command.
|
||||
Also acts as a digilines conductor. If the hopper mod is loaded, will take
|
||||
items from the top and sides, and release them from the bottom.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of dispenser.
|
||||
Top 16 slot inventory - storage of items to dispense.
|
||||
Bottom 32 slot inventory - player's inventory.
|
||||
|
||||
Mesecons
|
||||
Dispenses the next item when power is turned on.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"dispense"
|
||||
Dispenses the next item. No dispense if dispenser is empty.
|
||||
|
||||
"dispense <slot>"
|
||||
Dispenses 1 item from the given slot (1 to 16). No dispense if slot is
|
||||
empty.
|
||||
eg. "dispense 7"
|
||||
|
||||
"dispense <itemname>"
|
||||
Dispenses 1 item of the given name. No dispense if dispenser does not
|
||||
contain the item.
|
||||
eg. "dispense default:stone"
|
||||
|
||||
When an item is dropped a digilines message is sent with the dropper's
|
||||
channel. The message is a table with the following keys:
|
||||
{
|
||||
action = "dispense",
|
||||
name = "<itemname>", -- name of dropped item
|
||||
slot = <slot> -- slot number the item was taken from (1 to 16).
|
||||
}
|
||||
|
||||
|
||||
|
||||
Collector
|
||||
---------
|
||||
* This block is only available if digilines is loaded.
|
||||
|
||||
Picks up dropped items in adjacent block, with optional filtering. Also
|
||||
acts as a digilines conductor. If the hopper mod is loaded, will take items
|
||||
from the top and sides, and release them from the bottom.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of collector.
|
||||
Left 16 slot inventory - storage of picked up items.
|
||||
Right 8 slot inventory - Filter list. Place what items should be picked
|
||||
up in this list. Leave empty to pick up all.
|
||||
Bottom 32 slot inventory - player's inventory.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"start"
|
||||
Start the collector.
|
||||
|
||||
"stop"
|
||||
Stop the collector.
|
||||
|
||||
When items are picked up a digilines message is sent with the collector's
|
||||
channel. The message is a table with the following keys:
|
||||
{
|
||||
action = "collect",
|
||||
name = "<itemname>", -- name of picked up items.
|
||||
count = <count> -- number of the item picked up.
|
||||
}
|
||||
|
||||
|
||||
|
||||
Detector
|
||||
--------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Detects items or entities within a given radius. Also acts as a
|
||||
digilines conductor.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of detector.
|
||||
Radius - block distance from detector to detect.
|
||||
Entities - if checked detects entities.
|
||||
Players - if checked detects players.
|
||||
Drops - if checked detects drops.
|
||||
Nodes - if checked detects nodes.
|
||||
|
||||
mode:
|
||||
All - detects to radius in all directions, including diagonal.
|
||||
Forward - detects to radius directly in front of the detector (one block high).
|
||||
Up - detects to radius directly above the detector (one block wide).
|
||||
Down - detects to radius directly below the detector (one block wide).
|
||||
|
||||
Mesecons
|
||||
Mesecons power is turned on when something is detected, and turned off
|
||||
when nothing is detected.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"start"
|
||||
Start the detector.
|
||||
|
||||
"stop"
|
||||
Stop the detector.
|
||||
|
||||
"radius <n>"
|
||||
Set radius of the detector. <n> should be a number from 1 to 5, and is
|
||||
trimmed to this range.
|
||||
|
||||
"entities <true|false>"
|
||||
Set detection of entities on or off.
|
||||
|
||||
"players <true|false>"
|
||||
Set detection of players on or off.
|
||||
|
||||
"drops <true|false>"
|
||||
Set detection of drops on or off.
|
||||
|
||||
"nodes <true|false>"
|
||||
Set detection of nodes on or off.
|
||||
|
||||
"mode all"
|
||||
"mode forward"
|
||||
"mode up"
|
||||
"mode down"
|
||||
Set the detector's mode.
|
||||
|
||||
When items or entities are detected a digilines message is sent with the
|
||||
detector's channel. A message is sent for each found item/entity. The
|
||||
message is a table with the following keys:
|
||||
{
|
||||
action = "detect",
|
||||
type = "<type>", -- will be "entity", "player", "drop" or "node"
|
||||
name = "<name>",
|
||||
label = "<label>",
|
||||
pos = { x = n, y = n, z = n },
|
||||
count = <count>
|
||||
}
|
||||
|
||||
type
|
||||
Will be "entity", "player", "drop" or "node".
|
||||
|
||||
name
|
||||
For "entity" the registered entity name.
|
||||
For "player" the player's name.
|
||||
For "drop" the registered item name.
|
||||
For "node" the registered item name.
|
||||
|
||||
label
|
||||
For "entity" the name tag text.
|
||||
For "player" the player's name.
|
||||
For "drop" the registered item name.
|
||||
For "node" the registered item name.
|
||||
|
||||
pos
|
||||
The relative position of the detected item/entity from the detector,
|
||||
facing the direction of the detector.
|
||||
+x = right
|
||||
-x = left
|
||||
+z = forward
|
||||
-z = behind
|
||||
+y = above
|
||||
-y = below
|
||||
|
||||
count
|
||||
The count of items for a "drop", or 1 for everything else.
|
||||
|
||||
|
||||
|
||||
Siren
|
||||
-----
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Plays a sound repeatedly while active. Also acts as a digilines conductor.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of siren.
|
||||
Distance - block distance the sound can be heard (range 0 to 100).
|
||||
Volume - volume the sound is played.
|
||||
Sound - select Buzzer, Horn, Raid or Siren.
|
||||
|
||||
Mesecons
|
||||
Sound plays while mesecons power is applied.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"start"
|
||||
Start the siren (turn on).
|
||||
|
||||
"stop"
|
||||
Stop the siren (turn off).
|
||||
|
||||
"distance <n>"
|
||||
Set block distance the sound can be heard. <n> should be a number
|
||||
from 1 to 100, and is trimmed to this range.
|
||||
|
||||
"volume <n>"
|
||||
Set the sound volume. <n> should be a number from 1 to 100, and is
|
||||
trimmed to this range.
|
||||
|
||||
"sound buzzer"
|
||||
"sound horn"
|
||||
"sound raid"
|
||||
"sound siren"
|
||||
Set the sound of the siren.
|
||||
|
||||
"siren on"
|
||||
Activate the siren, if its on.
|
||||
|
||||
"siren off"
|
||||
deactivate the siren.
|
||||
|
||||
|
||||
|
||||
Puncher
|
||||
-------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Punches players or entities within a given reach. Also acts as a
|
||||
digilines conductor.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of detector.
|
||||
Reach - block distance from puncher to punch.
|
||||
Entities - if checked punches entities.
|
||||
Players - if checked punches players.
|
||||
|
||||
mode:
|
||||
Forward - punches to reach extent directly in front of the puncher (one block high).
|
||||
Up - detects to reach extent directly above the puncher (one block wide).
|
||||
Down - detects to reach extent directly below the puncher (one block wide).
|
||||
|
||||
Mesecons
|
||||
Punches the next item when power is turned on.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"start"
|
||||
Start the puncher.
|
||||
|
||||
"stop"
|
||||
Stop the puncher.
|
||||
|
||||
"reach <n>"
|
||||
Set reach of the puncher. <n> should be a number from 1 to 5, and is
|
||||
trimmed to this range.
|
||||
|
||||
"entities <true|false>"
|
||||
Set punching of entities on or off.
|
||||
|
||||
"players <true|false>"
|
||||
Set punching of players on or off.
|
||||
|
||||
"mode forward"
|
||||
"mode up"
|
||||
"mode down"
|
||||
Set the puncher's mode.
|
||||
|
||||
"punch"
|
||||
Action a single punch if the puncher is turned on.
|
||||
|
||||
When a player or entity is punched a digilines message is sent with the
|
||||
puncher's channel. The message is a table with the following keys:
|
||||
{
|
||||
action = "punch",
|
||||
type = "<type>", -- will be "entity" or "player"
|
||||
name = "<name>",
|
||||
label = "<label>"
|
||||
}
|
||||
|
||||
type
|
||||
Will be "entity" or "player".
|
||||
|
||||
name
|
||||
For "entity" the registered entity name.
|
||||
For "player" the player's name.
|
||||
|
||||
label
|
||||
For "entity" the name tag text.
|
||||
For "player" the player's name.
|
||||
|
||||
|
||||
|
||||
DigiSwitch
|
||||
----------
|
||||
* This block is only available if both digilines and mesecons are loaded.
|
||||
|
||||
Digiswitches act as both a digilines message target and a digilines cable,
|
||||
as well as a mesecons power source. They can be placed beside each other
|
||||
to form a bank, horizontally or vertically.
|
||||
|
||||
Right click the digiswitch to give it a channel.
|
||||
|
||||
Mesecon power can be delivered at 6 sides of the digiswitch, the adjacent
|
||||
4 in the (x, z), above and below. Around the connector on these sides are a
|
||||
colored border indicating the side. The sides are named "red", "green",
|
||||
"blue", "yellow", "white" and "black".
|
||||
|
||||
The digilines message sent to the digiswitch dictates the action, "on" or
|
||||
"off". The action can be followed with the side to act upon, separated by
|
||||
a space. eg. "on white". If a side is stated only that side is acted upon.
|
||||
If the side is omitted (or is invalid) all 6 sides are acted upon. If the
|
||||
side name "switch" is give the power is supplied the same as a mesecons
|
||||
switch (all horizontal sides, one below, this height and one above).
|
||||
|
||||
|
||||
|
||||
MoveFloor
|
||||
---------
|
||||
* This block is only available if mesecons and mesecons_mvps is loaded.
|
||||
|
||||
The MoveFloor block responds to a mesecons power source in the 4 horizontal
|
||||
directions. If the power source is one higher the MoveFloor moves up to
|
||||
that height. If the power source is one lower the MoveFloor moves down to
|
||||
that height. Powering an adjacent block has no effect. The power source
|
||||
should be turned off before another move or the MoveFloor will oscillate.
|
||||
|
||||
Any horizontally adjoining MoveFloor acts as a single block (only one
|
||||
needs to be powered).
|
||||
|
||||
The MoveFloor will move up to 3 blocks stacked on it.
|
||||
|
||||
If using a DigiSwitch as the power source use the side name "switch" or
|
||||
the MoveFloor will not move.
|
||||
|
||||
|
||||
|
||||
Solid Color Conductors
|
||||
----------------------
|
||||
* These blocks are only defined if mesecons and unifieddyes are loaded.
|
||||
|
||||
Provides 2 blocks that can be colored the same as Solid Color Block (with
|
||||
the air brush) and is both a mesecons and digilines conductor.
|
||||
|
||||
The Solid Color Conductor block conducts in the 'default' directions and
|
||||
the Solid Color Horizontal Conductor only conducts horizontally.
|
||||
* Dropper, drops an item on command.
|
||||
* Dispenser, dispenses (with velocity) an item on command.
|
||||
* Collector, picks up dropped items in adjacent block, with optional filtering.
|
||||
* Detector, detects items or entities within a given radius.
|
||||
* Siren, plays a sound repeatedly while active.
|
||||
* Puncher, punches players or entities within a given reach.
|
||||
* Player button, sends digilines message with player name.
|
||||
* Breaker, digs the node directly in front.
|
||||
* Hologram, projects a hologram above the hologram node.
|
||||
* Fan, blows any entity, player or drop in front of the fan.
|
||||
* Digiswitch, digilines controlled mesecons power.
|
||||
* Movefloor, similar to vertical mesecons movestone.
|
||||
* Solid color conductor blocks, same as Solid Color Block but also mesecons and digilines conductor.
|
||||
|
||||
See the docs folder for details on each item.
|
||||
|
||||
|
||||
|
||||
The following are also defined as variants of the original mod item, if
|
||||
the relevant mod is loaded.
|
||||
+ lwcomponents:touchscreen - digistuff:touchscreen as full sized node.
|
||||
+ lwcomponents:panel - digistuff:panel as full sized node.
|
||||
* Touchscreen, full node variant of digistuff:touchscreen.
|
||||
* Panel, full node variant of digistuff:panel.
|
||||
|
||||
|
||||
|
||||
|
BIN
screenshot.png
Before Width: | Height: | Size: 70 KiB After Width: | Height: | Size: 64 KiB |
11
settings.lua
Normal file
@@ -0,0 +1,11 @@
|
||||
local utils = ...
|
||||
|
||||
|
||||
utils.settings = { }
|
||||
|
||||
utils.settings.spawn_mobs =
|
||||
minetest.settings:get_bool ("lwcomponents_spawn_mobs", true)
|
||||
|
||||
|
||||
|
||||
--
|
2
settingtypes.txt
Normal file
@@ -0,0 +1,2 @@
|
||||
# Allow dispensers to spawn mobs instead of spawners.
|
||||
lwcomponents_spawn_mobs (Spawn mobs) bool true
|
@@ -433,7 +433,9 @@ local function digilines_support ()
|
||||
if meta then
|
||||
local this_channel = meta:get_string ("channel")
|
||||
|
||||
if this_channel ~= "" and this_channel == channel then
|
||||
if this_channel ~= "" and this_channel == channel and
|
||||
type (msg) == "string" then
|
||||
|
||||
local m = { }
|
||||
for w in string.gmatch(msg, "[^%s]+") do
|
||||
m[#m + 1] = w
|
||||
|
BIN
textures/lwbreaker.png
Normal file
After Width: | Height: | Size: 495 B |
BIN
textures/lwbreaker_face.png
Normal file
After Width: | Height: | Size: 539 B |
BIN
textures/lwbreaker_face_on.png
Normal file
After Width: | Height: | Size: 535 B |
BIN
textures/lwfan.png
Normal file
After Width: | Height: | Size: 495 B |
BIN
textures/lwfan_face.png
Normal file
After Width: | Height: | Size: 899 B |
BIN
textures/lwfan_face_on.png
Normal file
After Width: | Height: | Size: 772 B |
BIN
textures/lwhologram.png
Normal file
After Width: | Height: | Size: 495 B |
BIN
textures/lwhologram_black.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_blue.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_brown.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_cyan.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_face.png
Normal file
After Width: | Height: | Size: 539 B |
BIN
textures/lwhologram_gray.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_green.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_lime.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_magenta.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_orange.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_pink.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_purple.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_red.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_silver.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_sky.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_white.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwhologram_yellow.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/lwplayer_button.png
Normal file
After Width: | Height: | Size: 420 B |
BIN
textures/lwplayer_button_on.png
Normal file
After Width: | Height: | Size: 431 B |
BIN
textures/lwplayer_button_side.png
Normal file
After Width: | Height: | Size: 220 B |
126
utils.lua
@@ -129,6 +129,24 @@ end
|
||||
|
||||
|
||||
|
||||
-- check for mobs
|
||||
if minetest.global_exists ("mobs") then
|
||||
utils.mobs_supported = true
|
||||
else
|
||||
utils.mobs_supported = false
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- check for digistuff
|
||||
if minetest.global_exists ("digistuff") then
|
||||
utils.digistuff_supported = true
|
||||
else
|
||||
utils.digistuff_supported = false
|
||||
end
|
||||
|
||||
|
||||
|
||||
function utils.can_interact_with_node (pos, player)
|
||||
if not player or not player:is_player () then
|
||||
return false
|
||||
@@ -153,4 +171,112 @@ end
|
||||
|
||||
|
||||
|
||||
function utils.get_far_node (pos)
|
||||
local node = minetest.get_node (pos)
|
||||
|
||||
if node.name == "ignore" then
|
||||
minetest.get_voxel_manip ():read_from_map (pos, pos)
|
||||
|
||||
node = minetest.get_node (pos)
|
||||
|
||||
if node.name == "ignore" then
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
return node
|
||||
end
|
||||
|
||||
|
||||
|
||||
function utils.find_item_def (name)
|
||||
local def = minetest.registered_items[name]
|
||||
|
||||
if not def then
|
||||
def = minetest.registered_craftitems[name]
|
||||
end
|
||||
|
||||
if not def then
|
||||
def = minetest.registered_nodes[name]
|
||||
end
|
||||
|
||||
if not def then
|
||||
def = minetest.registered_tools[name]
|
||||
end
|
||||
|
||||
return def
|
||||
end
|
||||
|
||||
|
||||
|
||||
function utils.destroy_node (pos)
|
||||
local node = utils.get_far_node (pos)
|
||||
|
||||
if node then
|
||||
local items = minetest.get_node_drops (node, nil)
|
||||
|
||||
if items then
|
||||
for i = 1, #items do
|
||||
local stack = ItemStack (items[i])
|
||||
|
||||
if stack and not stack:is_empty () then
|
||||
local name = stack:get_name ()
|
||||
local def = utils.find_item_def (name)
|
||||
|
||||
if def then
|
||||
if def.preserve_metadata then
|
||||
def.preserve_metadata (pos, node, minetest.get_meta (pos), { stack })
|
||||
end
|
||||
|
||||
utils.on_destroy (stack)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.remove_node (pos)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
utils.registered_spawners = { }
|
||||
-- each entry [spawner_itemname] = spawner_func
|
||||
|
||||
|
||||
|
||||
function utils.register_spawner (itemname, spawn_func)
|
||||
if type (itemname) == "string" and type (spawn_func) == "function" then
|
||||
if not utils.registered_spawners[itemname] then
|
||||
utils.registered_spawners[itemname] = spawn_func
|
||||
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
|
||||
function utils.spawn_registered (itemname, spawn_pos, itemstack, owner, spawner_pos, spawner_dir)
|
||||
local func = utils.registered_spawners[itemname]
|
||||
|
||||
if func then
|
||||
local result, obj, cancel = pcall (func, spawn_pos, itemstack, owner, spawner_pos, spawner_dir)
|
||||
|
||||
if result and (obj == nil or type (obj) == "userdata") then
|
||||
return obj, cancel
|
||||
end
|
||||
|
||||
minetest.log ("error", "lwcomponents.register_spawner spawner function for "..itemname.." failed")
|
||||
|
||||
return nil, true
|
||||
end
|
||||
|
||||
return nil, false
|
||||
end
|
||||
|
||||
|
||||
|
||||
--
|
||||
|