Compare commits
11 Commits
Author | SHA1 | Date | |
---|---|---|---|
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e1aae60fab | ||
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b7a3434f26 | ||
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938acd2ef5 | ||
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5ffc83421a | ||
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aee35f0a96 | ||
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02a5ea0ca4 | ||
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e4b3ae935d | ||
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914bdbbe30 | ||
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86362bbc86 | ||
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6ade6a84a2 | ||
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c26d7a86ca |
14
camera.lua
@@ -7,18 +7,6 @@ if utils.digilines_supported then
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local function is_drop (obj)
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if obj then
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local entity = obj.get_luaentity and obj:get_luaentity ()
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return (entity and entity.name and entity.name == "__builtin:item")
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end
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return false
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end
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local function get_entity_dims (obj)
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local dims = { -0.5, 0, -0.5, 0.5, 2, 0.5 }
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local found = false
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@@ -88,7 +76,7 @@ local function get_entity (pos)
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end
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end
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if not is_drop (obj) then
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if not utils.is_drop (obj) then
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local epos = vector.new (obj:get_pos ())
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local dims = get_entity_dims (obj)
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@@ -15,7 +15,7 @@ local function get_cannon_barrel (pos)
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local barrel_pos = { x = pos.x, y = pos.y + 0.65, z = pos.z }
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local objects = minetest.get_objects_inside_radius (barrel_pos, 0.1)
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for i = 1, #objects do
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for i = 1, #objects, 1 do
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if not objects[i]:is_player () then
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if objects[i].get_luaentity and objects[i]:get_luaentity () and
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objects[i]:get_luaentity ().name and
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@@ -153,8 +153,13 @@ local function register_shell (name, description, texture, inventory_image,
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end
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elseif c.type == "object" then
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local c_name = (c.object.get_luaentity and
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c.object:get_luaentity () and
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c.object:get_luaentity ().name) or ""
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local s_name = (self.name) or ""
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-- explode at this pos
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if c.object:get_armor_groups ().immortal then
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if c.object:get_armor_groups ().immortal or s_name == c_name then
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self.object:set_velocity (c.old_velocity)
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else
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explode_pos = vector.new (c.object:get_pos ())
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@@ -198,7 +203,6 @@ local function register_shell (name, description, texture, inventory_image,
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local obj = minetest.add_entity (spawn_pos, name.."_entity")
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if obj then
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obj:set_armor_groups ({ immortal = 1 })
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obj:set_acceleration ({ x = 0, y = -9.81, z = 0 })
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obj:set_rotation (vector.dir_to_rotation (vector.multiply (spawner_dir, shell_speed)))
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obj:set_velocity (vector.multiply (spawner_dir, shell_speed))
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18
change.log
@@ -135,3 +135,21 @@ v0.1.23
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* Fixed conduits sending items in groups.
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* Fixed player attached to controller moving forever when they get blown up.
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* Fixed pistons being powered from the pusher side.
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v0.1.24
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* Limited requested count from storage indexer from digilines message to max stack.
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* Fixed receptor state in detector.
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* Fixed receptor state in digiswitch.
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* Fixed bug in utils.is_same_item ().
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* Added force field generators.
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* Removed immortal from cannon shells (shells test for same type of shell and ignore).
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v0.1.25
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* Added hoppers.
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* Added "inventory" message to conduits.
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* Removed digilines or mesecons requirement for conduits.
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* Improved unescaping item description.
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* Fixed custom item output from storage.
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* Added filtering to conduit forms.
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421
conduit.lua
@@ -3,17 +3,13 @@ local S = utils.S
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if utils.digilines_supported or utils.mesecon_supported then
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local transfer_rate = 0.1
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local conduit_interval = 1.0
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local conduit_connections = utils.connections:new (mod_storage, "conduit_connections")
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-- forward declare
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local run_initialize_forward = nil
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local run_initialize = nil
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@@ -55,6 +51,34 @@ end
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local function get_target_for_item (meta, inv, stack)
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if meta then
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if inv then
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local slots = inv:get_size ("filter")
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for slot = 1, slots, 1 do
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local s = inv:get_stack ("filter", slot)
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if s and not s:is_empty () and utils.is_same_item (s, stack) then
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local target = meta:get_string ("target"..slot)
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if target ~= "" then
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return target
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end
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end
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end
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end
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if meta:get_string ("target") ~= "" then
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return meta:get_string ("target")
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end
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end
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return nil
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end
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local function deliver_slot (pos, slot)
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local meta = minetest.get_meta (pos)
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@@ -222,7 +246,7 @@ local function add_to_send_list (pos, item, destpos, distance)
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meta:set_string ("transfer_data", minetest.serialize (transfer_data))
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run_initialize_forward (pos)
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run_initialize (pos)
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end
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end
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end
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@@ -235,9 +259,7 @@ local function send_to_target (pos, target, slot)
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if meta then
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local inv = meta:get_inventory ()
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target = (target and tostring (target)) or meta:get_string ("target")
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if inv and target:len () > 0 then
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if inv then
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if not slot then
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local slots = inv:get_size ("main")
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@@ -245,10 +267,12 @@ local function send_to_target (pos, target, slot)
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local stack = inv:get_stack ("main", i)
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if not stack:is_empty () and stack:get_count () > 0 then
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if target or get_target_for_item (meta, inv, stack) then
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slot = i
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break
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end
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end
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end
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elseif type (slot) == "string" then
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local name = slot
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@@ -275,11 +299,14 @@ local function send_to_target (pos, target, slot)
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if slot then
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local stack = inv:get_stack ("main", slot)
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if not stack:is_empty () and stack:get_count () > 0 then
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if stack and not stack:is_empty () then
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local name = stack:get_name ()
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local item = ItemStack (stack)
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if item then
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target = (target and tostring (target)) or
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get_target_for_item (meta, inv, stack)
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if item and target then
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item:set_count (1)
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local tpos, distance = conduit_connections:is_connected (pos, target)
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@@ -311,11 +338,50 @@ end
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local function get_formspec (pos)
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local meta = minetest.get_meta (pos)
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local automatic = "false"
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local filters = ""
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if meta then
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automatic = meta:get_string ("automatic")
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end
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for i = 1, 8, 1 do
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filters = string.format ("%sfield[12.7,%0.2f;3.0,0.8;target%d;;${target%d}]"..
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"button[15.9,%0.2f;1.5,0.8;settarget%d;Set]",
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filters,
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(i * 1.25) + 0.35,
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i,
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i,
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(i * 1.25) + 0.35,
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i)
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end
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return
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"formspec_version[3]"..
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"size[18.4,12.25;true]"..
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"field[1.0,1.5;3.0,0.8;channel;Channel;${channel}]"..
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"button[4.2,1.5;1.5,0.8;setchannel;Set]"..
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"field[1.0,3.0;3.0,0.8;target;Target;${target}]"..
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"button[4.2,3.0;1.5,0.8;settarget;Set]"..
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"checkbox[1.0,4.5;automatic;Automatic;"..automatic.."]"..
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"list[context;main;6.0,1.0;4,4;]"..
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"list[current_player;main;1.0,6.5;8,4;]"..
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"listring[]"..
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"label[11.5,1.25;Filter]"..
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"list[context;filter;11.5,1.5;1,8;]"..
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filters
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end
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local function run_conduit (pos, id)
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local node = utils.get_far_node (pos)
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if node and (node.name == "lwcomponents:conduit" or
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node.name == "lwcomponents:conduit_locked") then
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if node then
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if node.name == "lwcomponents:conduit" or
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node.name == "lwcomponents:conduit_locked" then
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local meta = minetest.get_meta (pos)
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if meta and id == meta:get_int ("conduit_id") then
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@@ -331,12 +397,15 @@ local function run_conduit (pos, id)
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meta:set_int ("run_active", 0)
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end
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end
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else
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conduit_connections:remove_node (pos)
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end
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end
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end
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local function run_initialize (pos)
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run_initialize = function (pos)
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local meta = minetest.get_meta (pos)
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if meta then
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@@ -346,29 +415,96 @@ local function run_initialize (pos)
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end
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end
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end
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run_initialize_forward = run_initialize
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local function get_formspec (pos)
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local meta = minetest.get_meta (pos)
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local automatic = "false"
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local function count_table_keys (t)
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local count = 0
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if meta then
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automatic = meta:get_string ("automatic")
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for k, v in pairs (t) do
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count = count + 1
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end
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return count
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end
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local function send_inventory_message (pos)
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if utils.digilines_supported then
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local meta = minetest.get_meta (pos)
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local inv = (meta and meta:get_inventory ()) or nil
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if meta and inv then
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local channel = meta:get_string ("channel")
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if channel:len () > 0 then
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local inventory = { }
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local slots = inv:get_size ("main")
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for slot = 1, slots, 1 do
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local stack = inv:get_stack ("main", slot)
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if stack and not stack:is_empty () then
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local name = stack:get_name ()
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local description = nil
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local custom = false
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local pallet_index = nil
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local tstack = stack:to_table ()
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if tstack and tstack.meta and count_table_keys (tstack.meta) > 0 then
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custom = true
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pallet_index = tstack.meta.palette_index
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end
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if stack:get_short_description () ~= "" then
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description = stack:get_short_description ()
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elseif stack:get_description () ~= "" then
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description = stack:get_description ()
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else
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description = name
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local def = utils.find_item_def (name)
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if def then
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if def.short_description then
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description = def.short_description
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elseif def.description then
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description = def.description
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end
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end
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end
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inventory[slot] =
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{
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name = stack:get_name (),
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description = utils.unescape_description (description),
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count = stack:get_count (),
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custom = custom,
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pallet_index = pallet_index,
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}
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else
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inventory[slot] =
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{
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name = "",
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description = "",
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count = 0,
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custom = false,
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pallet_index = nil,
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}
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end
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end
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utils.digilines_receptor_send (pos,
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utils.digilines_default_rules,
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channel,
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{ action = "inventory",
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inventory = inventory })
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end
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end
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end
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return
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"formspec_version[3]\n"..
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"size[11.75,12.25;true]\n"..
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"field[1.0,1.5;3.0,0.8;channel;Channel;${channel}]\n"..
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"button[4.2,1.5;1.5,0.8;setchannel;Set]\n"..
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"field[1.0,3.0;3.0,0.8;target;Target;${target}]\n"..
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"button[4.2,3.0;1.5,0.8;settarget;Set]\n"..
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"checkbox[1.0,4.5;automatic;Automatic;"..automatic.."]\n"..
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"list[context;main;6.0,1.0;4,4;]\n"..
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"list[current_player;main;1.0,6.5;8,4;]\n"..
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"listring[]"
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end
|
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|
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|
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@@ -394,7 +530,7 @@ local function after_place_base (pos, placer, itemstack, pointed_thing)
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"field[0.5,1.0;6.0,0.8;channel;Channel;${channel}]"..
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"button[2.0,2.3;3.0,0.8;setchannel;Set]"
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|
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meta:set_string ("inventory", "{ main = { }, transfer = { } }")
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meta:set_string ("inventory", "{ main = { }, transfer = { }, filter = { } }")
|
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meta:set_string ("formspec", spec)
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meta:set_string ("transfer_data", minetest.serialize({ }))
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meta:set_string ("automatic", "false")
|
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@@ -407,6 +543,9 @@ local function after_place_base (pos, placer, itemstack, pointed_thing)
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|
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inv:set_size ("transfer", 32)
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inv:set_width ("transfer", 8)
|
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|
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inv:set_size ("filter", 8)
|
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inv:set_width ("filter", 1)
|
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end
|
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|
||||
|
||||
@@ -526,9 +665,25 @@ local function on_receive_fields (pos, formname, fields, sender)
|
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meta:set_string ("automatic", fields.automatic)
|
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meta:set_string ("formspec", get_formspec (pos))
|
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|
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if fields.automatic == "true" then
|
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meta:set_int ("run_active", 0)
|
||||
end
|
||||
|
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run_initialize (pos)
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, 8, 1 do
|
||||
if fields[string.format ("settarget%d", i)] then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
local name = string.format ("target%d", i)
|
||||
|
||||
meta:set_string (name, fields[name])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -622,6 +777,87 @@ end
|
||||
|
||||
|
||||
|
||||
local function allow_metadata_inventory_put (pos, listname, index, stack, player)
|
||||
if listname == "filter" then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
local inv = meta:get_inventory ()
|
||||
|
||||
if inv then
|
||||
inv:set_stack ("filter", index, ItemStack (stack:get_name ()))
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
return stack:get_stack_max ()
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function allow_metadata_inventory_take (pos, listname, index, stack, player)
|
||||
if listname == "filter" then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
local inv = meta:get_inventory ()
|
||||
|
||||
if inv then
|
||||
inv:set_stack ("filter", index, nil)
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
return stack:get_stack_max ()
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function allow_metadata_inventory_move (pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
local inv = meta:get_inventory ()
|
||||
|
||||
if inv then
|
||||
if from_list == "filter" then
|
||||
if to_list == "filter" then
|
||||
return 1
|
||||
end
|
||||
|
||||
inv:set_stack ("filter", from_index, nil)
|
||||
|
||||
return 0
|
||||
|
||||
elseif to_list == "filter" then
|
||||
local stack = inv:get_stack (from_list, from_index)
|
||||
|
||||
if stack and not stack:is_empty () then
|
||||
inv:set_stack ("filter", to_index, ItemStack (stack:get_name ()))
|
||||
end
|
||||
|
||||
return 0
|
||||
|
||||
else
|
||||
local stack = inv:get_stack (from_list, from_index)
|
||||
|
||||
if stack and not stack:is_empty () then
|
||||
return stack:get_stack_max ()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return utils.settings.default_stack_max
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function digilines_support ()
|
||||
if utils.digilines_supported then
|
||||
return
|
||||
@@ -655,6 +891,9 @@ local function digilines_support ()
|
||||
elseif m[1] == "transfer" then
|
||||
send_to_target (pos)
|
||||
|
||||
elseif m[1] == "inventory" then
|
||||
send_inventory_message (pos)
|
||||
|
||||
end
|
||||
|
||||
elseif type (msg) == "table" then
|
||||
@@ -797,12 +1036,48 @@ end
|
||||
|
||||
minetest.register_node("lwcomponents:conduit", {
|
||||
description = S("Conduit"),
|
||||
drawtype = "glasslike_framed",
|
||||
tiles = { "lwconduit_edge.png", "lwconduit.png" },
|
||||
tiles = { "lwconduit.png" },
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "connected",
|
||||
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
|
||||
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
|
||||
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
|
||||
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
|
||||
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
|
||||
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
|
||||
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
|
||||
},
|
||||
connect_sides = { "top", "bottom", "front", "back", "left", "right" },
|
||||
connects_to = { "lwcomponents:conduit", "lwcomponents:conduit_locked",
|
||||
"lwcomponents:hopper", "lwcomponents:hopper_horz",
|
||||
"hopper:hopper", "hopper:hopper_side",
|
||||
"group:tube", "pipeworks:filter", "pipeworks:mese_filter",
|
||||
"pipeworks:digiline_filter" },
|
||||
selection_box = {
|
||||
type = "connected",
|
||||
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
|
||||
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
|
||||
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
|
||||
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
|
||||
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
|
||||
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
|
||||
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
|
||||
},
|
||||
collision_box = {
|
||||
type = "connected",
|
||||
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
|
||||
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
|
||||
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
|
||||
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
|
||||
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
|
||||
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
|
||||
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
|
||||
},
|
||||
is_ground_content = false,
|
||||
groups = table.copy (conduit_groups),
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
paramtype = "light",
|
||||
param1 = 0,
|
||||
paramtype2 = "none",
|
||||
param2 = 0,
|
||||
@@ -820,19 +1095,59 @@ minetest.register_node("lwcomponents:conduit", {
|
||||
can_dig = can_dig,
|
||||
after_dig_node = utils.pipeworks_after_dig,
|
||||
on_blast = on_blast,
|
||||
on_rightclick = on_rightclick
|
||||
on_rightclick = on_rightclick,
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move
|
||||
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:conduit_locked", {
|
||||
description = S("Conduit (locked)"),
|
||||
drawtype = "glasslike_framed",
|
||||
tiles = { "lwconduit_edge.png", "lwconduit.png" },
|
||||
tiles = { "lwconduit.png" },
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "connected",
|
||||
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
|
||||
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
|
||||
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
|
||||
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
|
||||
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
|
||||
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
|
||||
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
|
||||
},
|
||||
connect_sides = { "top", "bottom", "front", "back", "left", "right" },
|
||||
connects_to = { "lwcomponents:conduit", "lwcomponents:conduit_locked",
|
||||
"lwcomponents:hopper", "lwcomponents:hopper_horz",
|
||||
"hopper:hopper", "hopper:hopper_side",
|
||||
"group:tube", "pipeworks:filter", "pipeworks:mese_filter",
|
||||
"pipeworks:digiline_filter" },
|
||||
selection_box = {
|
||||
type = "connected",
|
||||
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
|
||||
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
|
||||
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
|
||||
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
|
||||
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
|
||||
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
|
||||
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
|
||||
},
|
||||
collision_box = {
|
||||
type = "connected",
|
||||
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
|
||||
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
|
||||
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
|
||||
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
|
||||
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
|
||||
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
|
||||
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
|
||||
},
|
||||
is_ground_content = false,
|
||||
groups = table.copy (conduit_groups),
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
paramtype = "light",
|
||||
param1 = 0,
|
||||
paramtype2 = "none",
|
||||
param2 = 0,
|
||||
@@ -850,7 +1165,10 @@ minetest.register_node("lwcomponents:conduit_locked", {
|
||||
can_dig = can_dig,
|
||||
after_dig_node = utils.pipeworks_after_dig,
|
||||
on_blast = on_blast,
|
||||
on_rightclick = on_rightclick
|
||||
on_rightclick = on_rightclick,
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move
|
||||
})
|
||||
|
||||
|
||||
@@ -896,6 +1214,25 @@ local function convert_conduits ()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- added v0.1.25 (2-3-22)
|
||||
local tmeta = meta:to_table ()
|
||||
|
||||
if tmeta and tmeta.inventory then
|
||||
if not tmeta.inventory.filter then
|
||||
tmeta.inventory.filter =
|
||||
{
|
||||
[1] = "", [2] = "", [3] = "", [4] = "",
|
||||
[5] = "", [6] = "", [7] = "", [8] = ""
|
||||
}
|
||||
|
||||
meta:from_table (tmeta)
|
||||
|
||||
if meta:get_string ("channel") ~= "" then
|
||||
meta:set_string ("formspec", get_formspec (data.pos))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -912,7 +1249,7 @@ local function restart_conduits ()
|
||||
local meta = minetest.get_meta (data.pos)
|
||||
|
||||
if meta and meta:get_int ("run_active") ~= 0 then
|
||||
minetest.after (conduit_interval + (math.random (9) / 10),
|
||||
minetest.after (conduit_interval + (math.random (10) / 10),
|
||||
run_conduit, data.pos, meta:get_int ("conduit_id"))
|
||||
end
|
||||
end
|
||||
@@ -927,4 +1264,4 @@ end)
|
||||
|
||||
|
||||
|
||||
end -- utils.digilines_supported or utils.mesecon_supported
|
||||
--
|
||||
|
74
crafting.lua
@@ -61,6 +61,46 @@ minetest.register_craft( {
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:force_field",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "default:mese_crystal", "group:wood" },
|
||||
{ "default:mese_crystal", "default:diamondblock", "default:mese_crystal" },
|
||||
{ "default:stone", "default:mese_crystal", "default:chest" }
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:force_field_locked",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "default:mese_crystal", "group:wood" },
|
||||
{ "default:mese_crystal", "default:diamondblock", "default:mese_crystal" },
|
||||
{ "default:stone", "default:mese_crystal", "default:chest_locked" }
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:conduit 5",
|
||||
recipe = {
|
||||
{ "default:stone", "", "default:stone" },
|
||||
{ "", "default:chest", "" },
|
||||
{ "default:stone", "default:steel_ingot", "default:stone" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:conduit_locked 5",
|
||||
recipe = {
|
||||
{ "default:stone", "", "default:stone" },
|
||||
{ "", "default:chest_locked", "" },
|
||||
{ "default:stone", "default:steel_ingot", "default:stone" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:cannon_shell 10",
|
||||
recipe = {
|
||||
@@ -80,6 +120,7 @@ minetest.register_craft( {
|
||||
|
||||
|
||||
if minetest.global_exists ("fire") then
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:cannon_fire_shell 10",
|
||||
recipe = {
|
||||
@@ -87,6 +128,7 @@ minetest.register_craft( {
|
||||
{ "default:iron_lump", "default:coalblock" },
|
||||
},
|
||||
})
|
||||
|
||||
end -- minetest.global_exists ("fire")
|
||||
|
||||
|
||||
@@ -104,6 +146,18 @@ minetest.register_craft( {
|
||||
end -- utils.mesecon_supported
|
||||
|
||||
|
||||
if utils.hopper_supported then
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:hopper",
|
||||
recipe = {
|
||||
{ "default:stone", "default:steel_ingot", "default:stone" },
|
||||
{ "", "default:stone", "" },
|
||||
},
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
if utils.digilines_supported or utils.mesecon_supported then
|
||||
|
||||
@@ -251,26 +305,6 @@ minetest.register_craft( {
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:conduit 5",
|
||||
recipe = {
|
||||
{ "default:stone", "", "default:stone" },
|
||||
{ "", "default:chest", "" },
|
||||
{ "default:stone", "default:steel_ingot", "default:stone" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:conduit_locked 5",
|
||||
recipe = {
|
||||
{ "default:stone", "", "default:stone" },
|
||||
{ "", "default:chest_locked", "" },
|
||||
{ "default:stone", "default:steel_ingot", "default:stone" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "lwcomponents:piston 2",
|
||||
recipe = {
|
||||
|
18
detector.lua
@@ -18,6 +18,12 @@ local function mesecons_on (pos)
|
||||
if meta:get_int ("power_on") == 0 then
|
||||
utils.mesecon_receptor_on (pos, utils.mesecon_default_rules)
|
||||
meta:set_int ("power_on", 1)
|
||||
local node = utils.get_far_node (pos)
|
||||
|
||||
if node then
|
||||
node.param1 = 1
|
||||
minetest.swap_node (pos, node)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -31,6 +37,12 @@ local function mesecons_off (pos)
|
||||
if meta:get_int ("power_on") ~= 0 then
|
||||
utils.mesecon_receptor_off (pos, utils.mesecon_default_rules)
|
||||
meta:set_int ("power_on", 0)
|
||||
local node = utils.get_far_node (pos)
|
||||
|
||||
if node then
|
||||
node.param1 = 0
|
||||
minetest.swap_node (pos, node)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -692,8 +704,10 @@ local function mesecon_support ()
|
||||
{
|
||||
receptor =
|
||||
{
|
||||
state = utils.mesecon_state_off,
|
||||
rules = utils.mesecon_default_rules
|
||||
state = utils.mesecon_state_on,
|
||||
rules = function (node)
|
||||
return (node.param1 == 0 and { }) or utils.mesecon_default_rules
|
||||
end
|
||||
}
|
||||
}
|
||||
end
|
||||
|
145
digiswitch.lua
@@ -13,7 +13,7 @@ local function get_mesecon_rule_for_side (side)
|
||||
if side == "white" then
|
||||
return { { x = 0, y = 1, z = 0 } }
|
||||
elseif side == "black" then
|
||||
return { { x = 0, y = -1, z = 0 } } -- down doesn't work
|
||||
return { { x = 0, y = -1, z = 0 } }
|
||||
elseif side == "red" then
|
||||
return { { x = -1, y = 0, z = 0 } }
|
||||
elseif side == "green" then
|
||||
@@ -32,13 +32,106 @@ local function get_mesecon_rule_for_side (side)
|
||||
{ x = 0, y = 0, z = 1 },
|
||||
{ x = 0, y = 0, z = -1 },
|
||||
{ x = 0, y = 1, z = 0 },
|
||||
{ x = 0, y = -1, z = 0 }, -- down doesn't work
|
||||
{ x = 0, y = -1, z = 0 },
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local side_bits =
|
||||
{
|
||||
["white"] = 0,
|
||||
["black"] = 1,
|
||||
["red"] = 2,
|
||||
["green"] = 3,
|
||||
["blue"] = 4,
|
||||
["yellow"] = 5
|
||||
}
|
||||
|
||||
|
||||
|
||||
local function get_side_bit (side)
|
||||
if side then
|
||||
if side == "switch" then
|
||||
return 64
|
||||
end
|
||||
|
||||
local bit = side_bits[side]
|
||||
|
||||
if bit then
|
||||
return math.pow (2, bit)
|
||||
end
|
||||
end
|
||||
|
||||
return 63
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function is_side_on (bits, side)
|
||||
local bit = get_side_bit (side)
|
||||
|
||||
for i = 0, 6, 1 do
|
||||
if (bit % 2) == 1 and (bits % 2) ~= 1 then
|
||||
return false
|
||||
end
|
||||
|
||||
bit = math.floor (bit / 2)
|
||||
bits = math.floor (bits / 2)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function set_side_bit (bits, side, on)
|
||||
local bit = get_side_bit (side)
|
||||
local result = 0
|
||||
|
||||
for i = 0, 6, 1 do
|
||||
if (bit % 2) == 1 then
|
||||
if on then
|
||||
result = result + math.pow (2, i)
|
||||
end
|
||||
elseif (bits % 2) == 1 then
|
||||
result = result + math.pow (2, i)
|
||||
end
|
||||
|
||||
bit = math.floor (bit / 2)
|
||||
bits = math.floor (bits / 2)
|
||||
end
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function switch_on (pos, side)
|
||||
utils.mesecon_receptor_on (pos, get_mesecon_rule_for_side (side))
|
||||
|
||||
local node = utils.get_far_node (pos)
|
||||
if node then
|
||||
node.param1 = set_side_bit (node.param1, side, true)
|
||||
minetest.swap_node (pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function switch_off (pos, side)
|
||||
utils.mesecon_receptor_off (pos, get_mesecon_rule_for_side (side))
|
||||
|
||||
local node = utils.get_far_node (pos)
|
||||
if node then
|
||||
node.param1 = set_side_bit (node.param1, side, false)
|
||||
minetest.swap_node (pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function digilines_support ()
|
||||
return
|
||||
{
|
||||
@@ -80,9 +173,9 @@ local function digilines_support ()
|
||||
end
|
||||
|
||||
if words[1] == "on" then
|
||||
utils.mesecon_receptor_on (pos, get_mesecon_rule_for_side (words[2]))
|
||||
switch_on (pos, words[2])
|
||||
elseif words[1] == "off" then
|
||||
utils.mesecon_receptor_off (pos, get_mesecon_rule_for_side (words[2]))
|
||||
switch_off (pos, words[2])
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -99,16 +192,32 @@ local function mesecon_support ()
|
||||
{
|
||||
receptor =
|
||||
{
|
||||
state = mesecon.state.off,
|
||||
rules =
|
||||
state = mesecon.state.on,
|
||||
|
||||
rules = function (node)
|
||||
if is_side_on (node.param1, "switch") then
|
||||
return utils.mesecon_default_rules
|
||||
end
|
||||
|
||||
local r = { }
|
||||
local sides =
|
||||
{
|
||||
{ x = 1, y = 0, z = 0 },
|
||||
{ x = -1, y = 0, z = 0 },
|
||||
{ x = 0, y = 0, z = 1 },
|
||||
{ x = 0, y = 0, z = -1 },
|
||||
{ x = 0, y = 1, z = 0 },
|
||||
{ x = 0, y = -1, z = 0 }, -- down doesn't work
|
||||
"white",
|
||||
"black",
|
||||
"red",
|
||||
"green",
|
||||
"blue",
|
||||
"yellow",
|
||||
}
|
||||
|
||||
for _, side in ipairs (sides) do
|
||||
if is_side_on (node.param1, side) then
|
||||
r[#r + 1] = get_mesecon_rule_for_side (side)[1]
|
||||
end
|
||||
end
|
||||
|
||||
return r
|
||||
end
|
||||
},
|
||||
}
|
||||
end
|
||||
@@ -124,7 +233,7 @@ local function on_construct (pos)
|
||||
local formspec =
|
||||
"formspec_version[3]\n"..
|
||||
"size[6.0,4.0]\n"..
|
||||
"field[1.0,0.8;4.0,1.0;channel;Channel;]\n"..
|
||||
"field[1.0,0.8;4.0,1.0;channel;Channel;${channel}]\n"..
|
||||
"button_exit[2.0,2.5;2.0,1.0;set;Set]\n"
|
||||
|
||||
meta:set_string ("formspec", formspec)
|
||||
@@ -145,14 +254,6 @@ local function on_receive_fields (pos, formname, fields, sender)
|
||||
|
||||
if meta then
|
||||
meta:set_string ("channel", fields.channel or "")
|
||||
|
||||
local formspec =
|
||||
"formspec_version[3]\n"..
|
||||
"size[6.0,4.0]\n"..
|
||||
"field[1.0,0.8;4.0,1.0;channel;Channel;"..minetest.formspec_escape (meta:get_string ("channel")).."]\n"..
|
||||
"button_exit[2.0,2.5;2.0,1.0;set;Set]\n"
|
||||
|
||||
meta:set_string ("formspec", formspec)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -172,6 +273,8 @@ minetest.register_node ("lwcomponents:digiswitch", {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
}
|
||||
},
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
groups = { cracky = 2, oddly_breakable_by_hand = 2 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
mesecons = mesecon_support (),
|
||||
|
@@ -1,35 +1,47 @@
|
||||
Conduit
|
||||
-------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Conduits are connected in a circuit, and can move items from their
|
||||
inventory to another conduit in the same circuit.
|
||||
|
||||
When a conduit node is placed it has a simple form that asks for a channel.
|
||||
This channel is both the digilines' channel and the target id of this
|
||||
conduit within the circuit. A conduit does not have to be given a name.
|
||||
conduit within the circuit. A conduit does not have to be given a channel.
|
||||
Most of them are just used to connect other conduits together.
|
||||
|
||||
Transfer of items takes 0.1 seconds per conduit node moved, and will work
|
||||
in unloaded blocks.
|
||||
|
||||
Also acts as a digilines conductor. If the hopper mod is loaded, will
|
||||
take items from the top and sides, and release them from the bottom.
|
||||
Filtering of items can be done by placing an item into a filter slot and
|
||||
setting a target for that item. If an item is not filtered it is sent to
|
||||
the main target. Filtering can also be implemented through digilines.
|
||||
|
||||
Conduits also act as a digilines conductor. If the hopper mod is loaded,
|
||||
the conduit will take items from the top and sides, and release them from
|
||||
the bottom. Be aware that hoppers from the hopper mod have some deficits
|
||||
that can cause some nodes from this mod to not function correctly in
|
||||
multi-player environments. The hoppers from this mod are more compatible.
|
||||
Pipeworks tubes can push items into and pull items from the inventory.
|
||||
|
||||
Note that if a sending conduit is moved (as with a piston) while in the
|
||||
process of sending items, when the conduit is moved back into a circuit
|
||||
a duplicate of the last sent item/s can be resent.
|
||||
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel/target id of circuit.
|
||||
Target - target id/channel of circuit this circuit will transfer to.
|
||||
Channel - digilines channel/target id of conduit.
|
||||
Target - target id/channel of conduit this conduit will transfer to.
|
||||
Automatic - if checked transfers next item every second without command.
|
||||
Top right 16 slot inventory - storage of items.
|
||||
Top center 16 slot inventory - storage of items.
|
||||
Bottom 32 slot inventory - player's inventory.
|
||||
Filter - 8 vertical slot inventory on the right, each with their accompanying
|
||||
target field.
|
||||
|
||||
Mesecons
|
||||
Transfers the next item when power is turned on to the target circuit.
|
||||
Transfers the next item when power is turned on to the target conduit.
|
||||
|
||||
Digilines messages
|
||||
"target <id>"
|
||||
@@ -47,7 +59,7 @@ Digilines messages
|
||||
|
||||
"transfer"
|
||||
Simple transfer. Transfers the next item in the inventory to the target
|
||||
circuit (same as mesecons power).
|
||||
conduit (same as mesecons power).
|
||||
|
||||
table message
|
||||
{
|
||||
@@ -57,13 +69,41 @@ table message
|
||||
item = "<itemname>"
|
||||
}
|
||||
|
||||
If target is not given, the circuit's set target is used.
|
||||
If target is not given, the conduit determines the target from it's
|
||||
own settings.
|
||||
|
||||
slot should be a number between 1 to 16. If the slot is empty nothing
|
||||
is transferred.
|
||||
|
||||
item should be the registered item name. If the circuit's inventory
|
||||
item should be the registered item name. If the conduit's inventory
|
||||
does not contain any nothing is transferred.
|
||||
|
||||
Only slot or item should be given. If both are given slot is used. If
|
||||
neither are given the next item in the inventory is transferred.
|
||||
|
||||
"inventory"
|
||||
Sends a digilines message with it's own channel in the following form:
|
||||
{
|
||||
action = "inventory",
|
||||
inventory = {
|
||||
<items>
|
||||
}
|
||||
}
|
||||
The inventory key is an indexed list of items in the conduit in slot
|
||||
order. Each item entry is a table with the following keys:
|
||||
{
|
||||
name -- string, the name of the item, as <mod>:<name>
|
||||
description -- string, description of the item, same as in UI
|
||||
count -- number, the total number of this item in storage
|
||||
custom -- true if a custom item (has metadata), false if not
|
||||
pallet_index -- string if the item has a pallet index, otherwise nil
|
||||
}
|
||||
The description is derived from the short description, if none
|
||||
then the description, and if none then the item's name, as
|
||||
<mod>:<name>.
|
||||
|
||||
Note: When sending transfer messages the simple item name, as <mod>:<name>,
|
||||
will work for most items, but not for custom items. With custom items, or
|
||||
to play it safe, use the table form of the transfer message and use the
|
||||
index for the item from an inventory message as the slot for the transfer
|
||||
message.
|
||||
|
160
docs/digistuff-touchscreen.txt
Normal file
@@ -0,0 +1,160 @@
|
||||
|
||||
1st right click - set channel, can't be changed after that.
|
||||
Following right clicks displays touchscreen form.
|
||||
|
||||
Sent message as a table. Each command can be sent individually or as
|
||||
indexes of a table to run as batch.
|
||||
|
||||
|
||||
Clears the current form.
|
||||
{
|
||||
command = "clear"
|
||||
}
|
||||
|
||||
|
||||
Adds elements to the form. The form is size[10,8]. The parameters are as
|
||||
for formspec (see api docs). No version is specified.
|
||||
|
||||
{
|
||||
command = "realcoordinates",
|
||||
enabled = true or false
|
||||
}
|
||||
|
||||
{
|
||||
command = "addimage",
|
||||
X = n,
|
||||
Y = n,
|
||||
W = n,
|
||||
H = n,
|
||||
texture_name = string
|
||||
}
|
||||
|
||||
{
|
||||
command = "addfield",
|
||||
X = n,
|
||||
Y = n,
|
||||
W = n,
|
||||
H = n,
|
||||
name = string,
|
||||
label = string,
|
||||
default = string
|
||||
}
|
||||
|
||||
{
|
||||
command = "addpwdfield",
|
||||
X = n,
|
||||
Y = n,
|
||||
W = n,
|
||||
H = n,
|
||||
name = string,
|
||||
label = string
|
||||
}
|
||||
|
||||
{
|
||||
command = "addtextarea",
|
||||
X = n,
|
||||
Y = n,
|
||||
W = n,
|
||||
H = n,
|
||||
name = string,
|
||||
label = string,
|
||||
default = string
|
||||
}
|
||||
|
||||
{
|
||||
command = "addlabel",
|
||||
X = n,
|
||||
Y = n,
|
||||
label = string
|
||||
}
|
||||
|
||||
{
|
||||
command = "addvertlabel",
|
||||
X = n,
|
||||
Y = n,
|
||||
label = string
|
||||
}
|
||||
|
||||
{
|
||||
command = "addbutton",
|
||||
X = n,
|
||||
Y = n,
|
||||
W = n,
|
||||
H = n,
|
||||
name = string,
|
||||
label = string
|
||||
}
|
||||
|
||||
{
|
||||
command = "addbutton_exit",
|
||||
X = n,
|
||||
Y = n,
|
||||
W = n,
|
||||
H = n,
|
||||
name = string,
|
||||
label = string
|
||||
}
|
||||
|
||||
{
|
||||
command = "addimage_button",
|
||||
X = n,
|
||||
Y = n,
|
||||
W = n,
|
||||
H = n,
|
||||
image = string,
|
||||
name = string,
|
||||
label = string
|
||||
}
|
||||
|
||||
{
|
||||
command = "addimage_button_exit",
|
||||
X = n,
|
||||
Y = n,
|
||||
W = n,
|
||||
H = n,
|
||||
image = string,
|
||||
name = string,
|
||||
label = string
|
||||
}
|
||||
|
||||
{
|
||||
command = "adddropdown",
|
||||
X = n,
|
||||
Y = n,
|
||||
W = n,
|
||||
H = n,
|
||||
name = string,
|
||||
selected_id = n,
|
||||
choices = { string [, string ... ] }
|
||||
}
|
||||
|
||||
{
|
||||
command = "addtextlist",
|
||||
X = n,
|
||||
Y = n,
|
||||
W = n,
|
||||
H = n,
|
||||
transparent = true/false,
|
||||
name = string,
|
||||
selected_id = n,
|
||||
listelements = { string [, string ... ] }
|
||||
}
|
||||
|
||||
|
||||
If unlocked ignores protection.
|
||||
|
||||
{
|
||||
command = "lock"
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
command = "locked"
|
||||
}
|
||||
|
||||
|
||||
|
||||
When the touchscreen form is accessed a message is sent with the
|
||||
touchscreen's channel with the 'fields' parameter from the on_receive_fields
|
||||
handler, with an additional field 'clicker' with the name of the player
|
||||
that accessed the form.
|
67
docs/force_field_generator.txt
Normal file
@@ -0,0 +1,67 @@
|
||||
Force Field Generator
|
||||
---------------------
|
||||
|
||||
Force field generators repel players and mobs within a given radius from
|
||||
the generator. The radius can be 5 to 25 and is in all directions. An
|
||||
'electric dome' appears marking the field. The generator consumes fuel
|
||||
relative to the radius. A radius of 25 uses 1 coal in 10 seconds, 5 uses
|
||||
1 coal in 50 seconds. Each time an entity is repelled it cost 1 fuel value
|
||||
(1/40 of a coal). Any players or mobs permitted inside the field can be
|
||||
added to the Permit list. Each entry must be on a new line with no extra
|
||||
spaces. Empty lines (not even a space) are ignored. The mob's registered
|
||||
name or tag can be used. The owner of a locked generator will not be
|
||||
repelled. When something is repelled it takes a small amount of damage.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
Channel - digilines channel of generator.
|
||||
Radius - the node radius to repel, in every direction. 5 to 25.
|
||||
Permit - list of players or mobs to allow within field. Mobs can be registered
|
||||
entity name or tag.
|
||||
Start/Stop button - starts and stops the field.
|
||||
Fuel - single slot inventory.
|
||||
Player inventor - 32 slot inventory at bottom.
|
||||
|
||||
|
||||
Mesecons
|
||||
Turns the generator on and off.
|
||||
|
||||
|
||||
Digilines messages
|
||||
|
||||
"start"
|
||||
Start the generator.
|
||||
|
||||
"stop"
|
||||
Stop the generator.
|
||||
|
||||
"radius n"
|
||||
Set the radius to n, where n is a number between 5 to 25.
|
||||
|
||||
"add <name>"
|
||||
Add a name to the permit list.
|
||||
|
||||
"remove <name>"
|
||||
Remove a name from the permit list.
|
||||
|
||||
"status"
|
||||
Query the status of the generator. The generator will send a digilines
|
||||
message with its own channel as the following table:
|
||||
{
|
||||
action = "status",
|
||||
state = "on" | "off",
|
||||
radius = n, -- radius as number
|
||||
permit =
|
||||
{
|
||||
<list of names>
|
||||
},
|
||||
fuel =
|
||||
{
|
||||
name = name, -- eg. "default:coal_lump", will be "" if empty
|
||||
count = n, -- count of fuel
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Hoppers and pipeworks tubes can be used to push or pull the fuel.
|
12
docs/hopper.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
Hopper
|
||||
------
|
||||
* This block is only available if the hopper mod is loaded.
|
||||
|
||||
This version of a hopper will transfer items from a drop or inventory in
|
||||
the node at the wide end of the hopper to the inventory in the node at the
|
||||
narrow end of the hopper. The hopper has no inventory itself, and always
|
||||
moves items one at a time, every second. These hoppers cannot be chained
|
||||
to transfer items, but work in unloaded blocks. This hopper uses the
|
||||
hopper mod's registered list of nodes, and should work with nodes with
|
||||
hopper support. These hoppers can be rotated with a screwdriver, but
|
||||
function as their typical placement when rotated.
|
@@ -52,6 +52,9 @@ are disposed of.
|
||||
|
||||
Hoppers placed to the top or sides of an indexer will feed items into the
|
||||
input. Hoppers placed below an indexer will take items from the output.
|
||||
Note, when a hopper from the hopper mod is used to place items into the
|
||||
input, if the player that placed the hopper leaves the game the input will
|
||||
not be pulled into storage.
|
||||
|
||||
Pipeworks tubes can push items into the input, and pull items from the
|
||||
output.
|
||||
@@ -70,7 +73,8 @@ or
|
||||
}
|
||||
Moves the item/s to the output. If count is omitted defaults to 1. If
|
||||
the requested amount is greater than in storage, only the stored amount
|
||||
is moved.
|
||||
is moved. If the requested amount is greater than a full stack of the
|
||||
item a full stack is moved.
|
||||
|
||||
|
||||
"inventory"
|
||||
@@ -91,10 +95,9 @@ or
|
||||
pallet_index -- string if the item has a pallet index, otherwise nil
|
||||
id -- string, unique id of the item in storage
|
||||
}
|
||||
The description is derived in the following manner: from a custom
|
||||
description in metadata; if none then the short description from
|
||||
the item's definition; if none then the description from the item's
|
||||
definition; if none then the item's name, as <mod>:<name>.
|
||||
The description is derived from the short description, if none
|
||||
then the description, and if none then the item's name, as
|
||||
<mod>:<name>.
|
||||
|
||||
Note: When sending output messages the simple item name, as <mod>:<name>,
|
||||
will work for most items, but not for custom items. With custom items, or
|
||||
|
438
dummy_player.lua
Normal file
@@ -0,0 +1,438 @@
|
||||
|
||||
|
||||
local function get_dummy_player (as_player, name, pos, look_dir, controls, velocity,
|
||||
hp, armor_groups, properties, nametag, breath)
|
||||
local obj_as_player = as_player ~= false
|
||||
local obj_name = name or ""
|
||||
local obj_pos = vector.new (pos or { x = 0, y = 0, z = 0 })
|
||||
local obj_look_dir = vector.new (look_dir or { x = 0, y = 0, z = 0 })
|
||||
local obj_controls = table.copy (controls or { })
|
||||
local obj_velocity = vector.new (velocity or { x = 0, y = 0, z = 0 })
|
||||
local obj_hp = hp or 20
|
||||
local obj_armor_groups = table.copy (armor_groups or { })
|
||||
local obj_properties = table.copy (properties or { })
|
||||
local obj_nametag = table.copy (nametag or { })
|
||||
local obj_breath = breath or 20
|
||||
|
||||
local object = { }
|
||||
|
||||
-- common
|
||||
object.get_pos = function (self)
|
||||
return vector.new (obj_pos)
|
||||
end
|
||||
|
||||
|
||||
object.set_pos = function (self, pos)
|
||||
obj_pos = vector.new (pos)
|
||||
end
|
||||
|
||||
|
||||
object.get_velocity = function (self)
|
||||
return vector.new (obj_velocity)
|
||||
end
|
||||
|
||||
|
||||
object.add_velocity = function (self, vel)
|
||||
obj_velocity = vector.add (obj_velocity, vel)
|
||||
end
|
||||
|
||||
|
||||
object.move_to = function (self, pos, continuous)
|
||||
obj_pos = vector.new (pos)
|
||||
end
|
||||
|
||||
|
||||
object.punch = function (self, puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
end
|
||||
|
||||
|
||||
object.right_click = function (self, clicker)
|
||||
end
|
||||
|
||||
|
||||
object.get_hp = function (self)
|
||||
return obj_hp
|
||||
end
|
||||
|
||||
|
||||
object.set_hp = function (self, hp, reason)
|
||||
obj_hp = hp
|
||||
end
|
||||
|
||||
|
||||
object.get_inventory = function (self)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.get_wield_list = function (self)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.get_wield_index = function (self)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.get_wielded_item = function (self)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.set_wielded_item = function (self, item)
|
||||
end
|
||||
|
||||
|
||||
object.set_armor_groups = function (self, groups)
|
||||
obj_armor_groups = groups
|
||||
end
|
||||
|
||||
|
||||
object.get_armor_groups = function (self)
|
||||
return table.copy (obj_armor_groups)
|
||||
end
|
||||
|
||||
|
||||
object.set_animation = function (self, frame_range, frame_speed, frame_blend, frame_loop)
|
||||
end
|
||||
|
||||
|
||||
object.get_animation = function (self)
|
||||
return { x = 1, y = 1 }, 15.0, 0.0, true
|
||||
end
|
||||
|
||||
|
||||
object.set_animation_frame_speed = function (self, frame_speed)
|
||||
end
|
||||
|
||||
|
||||
object.set_attach = function (self, parent, bone, position, rotation, forced_visible)
|
||||
end
|
||||
|
||||
|
||||
object.get_attach = function (self)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.get_children = function (self)
|
||||
return { }
|
||||
end
|
||||
|
||||
|
||||
object.set_detach = function (self)
|
||||
end
|
||||
|
||||
|
||||
object.set_bone_position = function (self, bone, position, rotation)
|
||||
end
|
||||
|
||||
|
||||
object.get_bone_position = function (self)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.set_properties = function (self, properties)
|
||||
obj_properties = table.copy (properties or { })
|
||||
end
|
||||
|
||||
|
||||
object.get_properties = function (self)
|
||||
return table.copy (obj_properties)
|
||||
end
|
||||
|
||||
|
||||
object.is_player = function (self)
|
||||
return obj_as_player
|
||||
end
|
||||
|
||||
|
||||
object.get_nametag_attributes = function (self)
|
||||
return obj_nametag
|
||||
end
|
||||
|
||||
|
||||
object.set_nametag_attributes = function (self, attributes)
|
||||
obj_nametag = table.copy (attributes)
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- player
|
||||
object.get_player_name = function (self)
|
||||
return obj_name
|
||||
end
|
||||
|
||||
|
||||
object.get_player_velocity = function (self)
|
||||
return table.copy (obj_velocity)
|
||||
end
|
||||
|
||||
|
||||
object.add_player_velocity = function (self, vel)
|
||||
obj_velocity = vector.add (obj_velocity, vel)
|
||||
end
|
||||
|
||||
|
||||
object.get_look_dir = function (self)
|
||||
return table.copy (obj_look_dir)
|
||||
end
|
||||
|
||||
|
||||
object.get_look_vertical = function (self)
|
||||
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).x
|
||||
end
|
||||
|
||||
|
||||
object.get_look_horizontal = function (self)
|
||||
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).y
|
||||
end
|
||||
|
||||
|
||||
object.set_look_vertical = function (self, radians)
|
||||
obj_look_dir = vector.new ({ x = radians, y = obj_look_dir.y, z = obj_look_dir.z })
|
||||
end
|
||||
|
||||
|
||||
object.set_look_horizontal = function (self, radians)
|
||||
obj_look_dir = vector.new ({ x = obj_look_dir.x, y = radians, z = obj_look_dir.z })
|
||||
end
|
||||
|
||||
|
||||
object.get_look_pitch = function (self)
|
||||
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).x
|
||||
end
|
||||
|
||||
|
||||
object.get_look_yaw = function (self)
|
||||
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).y
|
||||
end
|
||||
|
||||
|
||||
object.set_look_pitch = function (self, radians)
|
||||
obj_look_dir = vector.new ({ x = radians, y = obj_look_dir.y, z = obj_look_dir.z })
|
||||
end
|
||||
|
||||
|
||||
object.set_look_yaw = function (self, radians)
|
||||
obj_look_dir = vector.new ({ x = obj_look_dir.x, y = radians, z = obj_look_dir.z })
|
||||
end
|
||||
|
||||
|
||||
object.get_breath = function (self)
|
||||
return obj_breath
|
||||
end
|
||||
|
||||
|
||||
object.set_breath = function (self, value)
|
||||
obj_breath = value
|
||||
end
|
||||
|
||||
|
||||
object.get_fov = function (self)
|
||||
return 0, false, 0
|
||||
end
|
||||
|
||||
|
||||
object.set_fov = function (self, fov, is_multiplier, transition_time)
|
||||
obj_breath = value
|
||||
end
|
||||
|
||||
|
||||
object.get_attribute = function (self, attribute)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.set_attribute = function (self, attribute, value)
|
||||
end
|
||||
|
||||
|
||||
object.get_meta = function (self)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.set_inventory_formspec = function (self, formspec)
|
||||
end
|
||||
|
||||
|
||||
object.get_inventory_formspec = function (self)
|
||||
return ""
|
||||
end
|
||||
|
||||
|
||||
object.set_formspec_prepend = function (self, formspec)
|
||||
end
|
||||
|
||||
|
||||
object.get_formspec_prepend = function (self)
|
||||
return ""
|
||||
end
|
||||
|
||||
|
||||
object.get_player_control = function (self)
|
||||
return table.copy (obj_controls)
|
||||
end
|
||||
|
||||
|
||||
object.set_physics_override = function (self, override_table)
|
||||
end
|
||||
|
||||
|
||||
object.get_physics_override = function (self)
|
||||
return { }
|
||||
end
|
||||
|
||||
|
||||
object.hud_add = function (self, definition)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.hud_remove = function (self, id)
|
||||
end
|
||||
|
||||
|
||||
object.hud_change = function (self, id, stat, value)
|
||||
end
|
||||
|
||||
|
||||
object.hud_get = function (self, id)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.hud_set_flags = function (self, flags)
|
||||
end
|
||||
|
||||
|
||||
object.hud_get_flags = function (self)
|
||||
return { }
|
||||
end
|
||||
|
||||
|
||||
object.hud_set_hotbar_itemcount = function (self, count)
|
||||
end
|
||||
|
||||
|
||||
object.hud_get_hotbar_itemcount = function (self)
|
||||
return 0
|
||||
end
|
||||
|
||||
|
||||
object.hud_set_hotbar_image = function (self, texturename)
|
||||
end
|
||||
|
||||
|
||||
object.hud_get_hotbar_image = function (self)
|
||||
return ""
|
||||
end
|
||||
|
||||
|
||||
object.hud_set_hotbar_selected_image = function (self, texturename)
|
||||
end
|
||||
|
||||
|
||||
object.hud_get_hotbar_selected_image = function (self)
|
||||
return ""
|
||||
end
|
||||
|
||||
|
||||
object.set_minimap_modes = function (self, modes, selected_mode)
|
||||
end
|
||||
|
||||
|
||||
object.set_sky = function (self, sky_parameters)
|
||||
end
|
||||
|
||||
|
||||
object.get_sky = function (self)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.get_sky_color = function (self)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.set_sun = function (self, sun_parameters)
|
||||
end
|
||||
|
||||
|
||||
object.get_sun = function (self)
|
||||
return { }
|
||||
end
|
||||
|
||||
|
||||
object.set_moon = function (self, moon_parameters)
|
||||
end
|
||||
|
||||
|
||||
object.get_moon = function (self)
|
||||
return { }
|
||||
end
|
||||
|
||||
|
||||
object.set_stars = function (self, star_parameters)
|
||||
end
|
||||
|
||||
|
||||
object.get_stars = function (self)
|
||||
return { }
|
||||
end
|
||||
|
||||
|
||||
object.set_clouds = function (self, cloud_parameters)
|
||||
end
|
||||
|
||||
|
||||
object.get_clouds = function (self)
|
||||
return { }
|
||||
end
|
||||
|
||||
|
||||
object.override_day_night_ratio = function (self, ratio)
|
||||
end
|
||||
|
||||
|
||||
object.get_day_night_ratio = function (self)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
object.set_local_animation = function (self, idle, walk, dig, walk_while_dig, frame_speed)
|
||||
end
|
||||
|
||||
|
||||
object.get_local_animation = function (self)
|
||||
return { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, 30
|
||||
end
|
||||
|
||||
|
||||
object.set_eye_offset = function (self, firstperson, thirdperson)
|
||||
end
|
||||
|
||||
|
||||
object.get_eye_offset = function (self)
|
||||
return { x = 0, y = 0, z = 0 }, { x = 0, y = 0, z = 0 }
|
||||
end
|
||||
|
||||
|
||||
object.send_mapblock = function (self, blockpos)
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
|
||||
|
||||
return get_dummy_player
|
||||
|
||||
|
||||
--
|
20
explode.lua
@@ -70,24 +70,6 @@ end
|
||||
|
||||
|
||||
|
||||
--local function is_same_item (stack1, stack2)
|
||||
--local copy1 = ItemStack (stack1)
|
||||
--local copy2 = ItemStack (stack2)
|
||||
|
||||
--if copy1 and copy2 then
|
||||
--copy1:set_count (1)
|
||||
--copy2:set_count (1)
|
||||
|
||||
--if copy1:to_string () == copy2:to_string () then
|
||||
--return true
|
||||
--end
|
||||
--end
|
||||
|
||||
--return false
|
||||
--end
|
||||
|
||||
|
||||
|
||||
local function dig_node (pos, toolname)
|
||||
local node = utils.get_far_node (pos)
|
||||
local dig = false
|
||||
@@ -335,7 +317,7 @@ local function add_effects (pos, radius, drops)
|
||||
collisiondetection = false,
|
||||
vertical = false,
|
||||
texture = "lwcomponents_boom.png",
|
||||
glow = 15,
|
||||
glow = 14,
|
||||
})
|
||||
|
||||
minetest.add_particlespawner ({
|
||||
|
1040
force_field.lua
Normal file
425
hopper.lua
Normal file
@@ -0,0 +1,425 @@
|
||||
local utils, mod_storage = ...
|
||||
local S = utils.S
|
||||
|
||||
|
||||
|
||||
if utils.hopper_supported then
|
||||
|
||||
|
||||
|
||||
local hopper_interval = 1.0
|
||||
|
||||
|
||||
|
||||
local hopper_list = minetest.deserialize (mod_storage:get_string ("hopper_list"))
|
||||
if type (hopper_list) ~= "table" then
|
||||
hopper_list = {}
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function add_hopper_to_list (pos)
|
||||
hopper_list[minetest.pos_to_string (pos, 0)] = true
|
||||
|
||||
mod_storage:set_string ("hopper_list", minetest.serialize (hopper_list))
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function remove_hopper_from_list (pos)
|
||||
hopper_list[minetest.pos_to_string (pos, 0)] = nil
|
||||
|
||||
mod_storage:set_string ("hopper_list", minetest.serialize (hopper_list))
|
||||
end
|
||||
|
||||
|
||||
|
||||
local input_dir =
|
||||
{
|
||||
[0] = { x = 0, y = 1, z = 0 },
|
||||
{ x = 0, y = 0, z = 1 },
|
||||
{ x = 0, y = 0, z = -1 },
|
||||
{ x = 1, y = 0, z = 0 },
|
||||
{ x = -1, y = 0, z = 0 },
|
||||
{ x = 0, y = -1, z = 0 }
|
||||
}
|
||||
|
||||
local function get_input_dir (node)
|
||||
return input_dir[math.floor (node.param2 / 4)]
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function get_output_dir (node)
|
||||
if node then
|
||||
if node.name == "lwcomponents:hopper" then
|
||||
return vector.multiply (get_input_dir (node), -1)
|
||||
elseif node.name == "lwcomponents:hopper_horz" then
|
||||
return minetest.facedir_to_dir (node.param2)
|
||||
end
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function get_drop (pos)
|
||||
local objs = minetest.get_objects_inside_radius (pos, 1)
|
||||
|
||||
for _, obj in pairs (objs) do
|
||||
local obj_pos = (obj.get_pos and obj:get_pos ())
|
||||
|
||||
if obj_pos and utils.is_drop (obj) then
|
||||
obj_pos = vector.round (obj_pos)
|
||||
|
||||
if vector.equals (pos, obj_pos) then
|
||||
local stack = ItemStack (obj:get_luaentity ().itemstring)
|
||||
|
||||
if stack and not stack:is_empty () then
|
||||
stack:set_count (1)
|
||||
|
||||
return stack, obj
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function take_drop (obj)
|
||||
if utils.is_drop (obj) then
|
||||
local stack = ItemStack (obj:get_luaentity ().itemstring)
|
||||
|
||||
if stack and not stack:is_empty () then
|
||||
stack:set_count (stack:get_count () - 1)
|
||||
|
||||
if stack:is_empty () then
|
||||
obj:get_luaentity().itemstring = ""
|
||||
obj:remove()
|
||||
else
|
||||
obj:get_luaentity().itemstring = stack:to_string ()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function next_item_to_take (src_pos, src_node, src_inv_name)
|
||||
if not src_inv_name or not minetest.registered_nodes[src_node.name] then
|
||||
return
|
||||
end
|
||||
|
||||
local src_meta = minetest.get_meta (src_pos)
|
||||
local src_inv = (src_meta and src_meta:get_inventory ()) or nil
|
||||
|
||||
if src_inv then
|
||||
local slots = src_inv:get_size (src_inv_name)
|
||||
|
||||
for slot = 1, slots, 1 do
|
||||
local stack = src_inv:get_stack (src_inv_name, slot)
|
||||
|
||||
if stack and not stack:is_empty () then
|
||||
stack:set_count (1)
|
||||
|
||||
return stack, slot
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function take_item (src_pos, src_inv_name, slot)
|
||||
local src_meta = minetest.get_meta (src_pos)
|
||||
local src_inv = (src_meta and src_meta:get_inventory ()) or nil
|
||||
|
||||
if src_inv then
|
||||
local stack = src_inv:get_stack (src_inv_name, slot)
|
||||
|
||||
if stack and not stack:is_empty () then
|
||||
stack:set_count (stack:get_count () - 1)
|
||||
|
||||
src_inv:set_stack (src_inv_name, slot, stack)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function place_item (dest_pos, dest_node, dest_inv_name, stack, placer)
|
||||
local dest_def = minetest.registered_nodes[dest_node.name]
|
||||
|
||||
if not dest_inv_name or not dest_def then
|
||||
return
|
||||
end
|
||||
|
||||
local dest_meta = minetest.get_meta (dest_pos)
|
||||
local dest_inv = (dest_meta and dest_meta:get_inventory ()) or nil
|
||||
|
||||
if dest_inv then
|
||||
local slots = dest_inv:get_size (dest_inv_name)
|
||||
|
||||
-- find existing stack
|
||||
for slot = 1, slots, 1 do
|
||||
local inv_stack = dest_inv:get_stack (dest_inv_name, slot)
|
||||
|
||||
if inv_stack and not inv_stack:is_empty () and
|
||||
utils.is_same_item (inv_stack, stack) and
|
||||
inv_stack:get_count () < inv_stack:get_stack_max () and
|
||||
(dest_def.allow_metadata_inventory_put == nil or
|
||||
placer == nil or
|
||||
dest_def.allow_metadata_inventory_put(dest_pos, dest_inv_name, slot, stack, placer) > 0) then
|
||||
|
||||
inv_stack:set_count (inv_stack:get_count () + 1)
|
||||
dest_inv:set_stack (dest_inv_name, slot, inv_stack)
|
||||
|
||||
if dest_def.on_metadata_inventory_put and placer then
|
||||
dest_def.on_metadata_inventory_put (dest_pos, dest_inv_name, slot, stack, placer)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- find empty slot
|
||||
for slot = 1, slots, 1 do
|
||||
local inv_stack = dest_inv:get_stack (dest_inv_name, slot)
|
||||
|
||||
if not inv_stack or inv_stack:is_empty () and
|
||||
(dest_def.allow_metadata_inventory_put == nil or
|
||||
placer == nil or
|
||||
dest_def.allow_metadata_inventory_put(dest_pos, dest_inv_name, slot, stack, placer) > 0) then
|
||||
|
||||
dest_inv:set_stack (dest_inv_name, slot, stack)
|
||||
|
||||
if dest_def.on_metadata_inventory_put and placer then
|
||||
dest_def.on_metadata_inventory_put (dest_pos, dest_inv_name, slot, stack, placer)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function run_hopper_action (pos)
|
||||
local node = utils.get_far_node (pos)
|
||||
local dest_dir = get_output_dir (node)
|
||||
|
||||
if dest_dir then
|
||||
local dest_pos = vector.add (pos, dest_dir)
|
||||
local dest_node = utils.get_far_node (dest_pos)
|
||||
|
||||
if dest_node then
|
||||
local registered_dest_invs = hopper.get_registered_inventories_for (dest_node.name)
|
||||
|
||||
if registered_dest_invs then
|
||||
local meta = minetest.get_meta (pos)
|
||||
local placer_name = (meta and meta:get_string ("placer_name")) or nil
|
||||
local placer = (placer_name and minetest.get_player_by_name (placer_name)) or
|
||||
utils.get_dummy_player (true, placer_name or "<unknown>")
|
||||
local src_pos = vector.add (pos, get_input_dir (node))
|
||||
local drop = nil
|
||||
local stack = nil
|
||||
local slot = nil
|
||||
local src_inv_name = nil
|
||||
|
||||
stack, drop = get_drop (src_pos)
|
||||
|
||||
if not stack then
|
||||
local src_node = utils.get_far_node (src_pos)
|
||||
|
||||
if src_node then
|
||||
local registered_src_invs = hopper.get_registered_inventories_for (src_node.name)
|
||||
|
||||
if registered_src_invs then
|
||||
src_inv_name = registered_src_invs["top"]
|
||||
stack, slot = next_item_to_take (src_pos, src_node, src_inv_name)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if stack then
|
||||
local dest_side = (node.name == "lwcomponents:hopper" and "bottom") or "side"
|
||||
local dest_inv_name = registered_dest_invs[dest_side]
|
||||
|
||||
if place_item (dest_pos, dest_node, dest_inv_name, stack, placer) then
|
||||
if drop then
|
||||
take_drop (drop)
|
||||
else
|
||||
take_item (src_pos, src_inv_name, slot)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_construct (pos)
|
||||
add_hopper_to_list (pos)
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_destruct (pos)
|
||||
remove_hopper_from_list (pos)
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function after_place_node (pos, placer, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
meta:set_string ("placer_name", (placer and placer:get_player_name ()) or "")
|
||||
|
||||
-- If return true no item is taken from itemstack
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_place (itemstack, placer, pointed_thing)
|
||||
if pointed_thing and pointed_thing.type == "node" then
|
||||
local stack = ItemStack (itemstack)
|
||||
local dir = vector.direction (pointed_thing.above, pointed_thing.under)
|
||||
|
||||
if dir.y == 0 then
|
||||
minetest.item_place (ItemStack ("lwcomponents:hopper_horz"), placer, pointed_thing)
|
||||
|
||||
if not utils.is_creative (placer) then
|
||||
stack:set_count (stack:get_count () - 1)
|
||||
end
|
||||
|
||||
return stack
|
||||
end
|
||||
end
|
||||
|
||||
return minetest.item_place (itemstack, placer, pointed_thing)
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_node ("lwcomponents:hopper", {
|
||||
description = S("Hopper"),
|
||||
tiles = { "lwcomponents_hopper_top.png", "lwcomponents_hopper_vert_spout.png",
|
||||
"lwcomponents_hopper_side.png", "lwcomponents_hopper_side.png",
|
||||
"lwcomponents_hopper_side.png", "lwcomponents_hopper_side.png" },
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.3125, -0.5, -0.3125, 0.3125, -0.25, 0.3125}, -- spout_vert
|
||||
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
|
||||
{-0.5, 0, -0.5, -0.3125, 0.5, 0.5}, -- funnel_1
|
||||
{-0.5, 0, 0.3125, 0.5, 0.5, 0.5}, -- funnel_2
|
||||
{-0.5, 0, -0.5, 0.5, 0.5, -0.3125}, -- funnel_3
|
||||
{0.3125, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel_4
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.3125, -0.5, -0.3125, 0.3125, -0.25, 0.3125}, -- spout_vert
|
||||
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
|
||||
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
|
||||
}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
|
||||
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
|
||||
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
|
||||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 0,
|
||||
drop = "lwcomponents:hopper",
|
||||
groups = { cracky = 3 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
|
||||
on_construct = on_construct,
|
||||
on_destruct = on_destruct,
|
||||
after_place_node = after_place_node,
|
||||
on_place = on_place,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node ("lwcomponents:hopper_horz", {
|
||||
description = S("Hopper"),
|
||||
tiles = { "lwcomponents_hopper_top.png", "lwcomponents_hopper_bottom.png",
|
||||
"lwcomponents_hopper_side.png", "lwcomponents_hopper_side.png",
|
||||
"lwcomponents_hopper_side_spout.png", "lwcomponents_hopper_side.png" },
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
|
||||
{-0.5, 0, -0.5, -0.3125, 0.5, 0.5}, -- funnel_1
|
||||
{-0.5, 0, 0.3125, 0.5, 0.5, 0.5}, -- funnel_2
|
||||
{-0.5, 0, -0.5, 0.5, 0.5, -0.3125}, -- funnel_3
|
||||
{0.3125, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel_4
|
||||
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
|
||||
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
|
||||
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
|
||||
}
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
|
||||
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
|
||||
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
|
||||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 0,
|
||||
drop = "lwcomponents:hopper",
|
||||
groups = { cracky = 3, not_in_creative_inventory = 1 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
|
||||
on_construct = on_construct,
|
||||
on_destruct = on_destruct,
|
||||
after_place_node = after_place_node,
|
||||
})
|
||||
|
||||
|
||||
|
||||
local function run_hoppers ()
|
||||
for spos, _ in pairs (hopper_list) do
|
||||
run_hopper_action (minetest.string_to_pos (spos))
|
||||
end
|
||||
|
||||
minetest.after (hopper_interval, run_hoppers)
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_on_mods_loaded (function ()
|
||||
minetest.after (3.0, run_hoppers)
|
||||
end)
|
||||
|
||||
|
||||
|
||||
end -- utils.hopper_supported
|
5
init.lua
@@ -1,4 +1,4 @@
|
||||
local version = "0.1.23"
|
||||
local version = "0.1.25"
|
||||
local mod_storage = minetest.get_mod_storage ()
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@ local utils = { }
|
||||
local modpath = minetest.get_modpath ("lwcomponents")
|
||||
|
||||
loadfile (modpath.."/settings.lua") (utils)
|
||||
utils.get_dummy_player = loadfile (modpath.."/dummy_player.lua") ()
|
||||
loadfile (modpath.."/utils.lua") (utils, mod_storage)
|
||||
loadfile (modpath.."/explode.lua") (utils)
|
||||
loadfile (modpath.."/api.lua") (utils)
|
||||
@@ -32,12 +33,14 @@ loadfile (modpath.."/breaker.lua") (utils)
|
||||
loadfile (modpath.."/deployer.lua") (utils)
|
||||
loadfile (modpath.."/fan.lua") (utils)
|
||||
loadfile (modpath.."/conduit.lua") (utils, mod_storage)
|
||||
loadfile (modpath.."/hopper.lua") (utils, mod_storage)
|
||||
loadfile (modpath.."/cannon.lua") (utils)
|
||||
loadfile (modpath.."/cannon_shell.lua") (utils)
|
||||
loadfile (modpath.."/pistons.lua") (utils)
|
||||
loadfile (modpath.."/through_wire.lua") (utils)
|
||||
loadfile (modpath.."/camera.lua") (utils)
|
||||
loadfile (modpath.."/storage.lua") (utils)
|
||||
loadfile (modpath.."/force_field.lua") (utils)
|
||||
loadfile (modpath.."/extras.lua") (utils)
|
||||
loadfile (modpath.."/digiswitch.lua") (utils)
|
||||
loadfile (modpath.."/movefloor.lua") (utils)
|
||||
|
10
license.txt
@@ -15,6 +15,8 @@ https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
|
||||
Mesecons through wire code was adapted from mesecons_receiver.
|
||||
|
||||
Fragments of code were gleaned from tnt mod.
|
||||
|
||||
|
||||
|
||||
lwsiren-buzz.ogg
|
||||
@@ -70,6 +72,14 @@ sound effects free of charge and royalty free in your multimedia projects
|
||||
for commercial or non-commercial purposes.
|
||||
|
||||
|
||||
lwforce_field_zap.ogg
|
||||
---------------------
|
||||
https://orangefreesounds.com/electricity-zap/
|
||||
|
||||
Licence: The sound effect is permitted for non-commercial use under license
|
||||
Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)
|
||||
|
||||
|
||||
|
||||
Media license
|
||||
-------------
|
||||
|
1040
models/lwcomponents_force_field_bubble.obj
Normal file
@@ -13,7 +13,7 @@ CC BY-SA 3.0
|
||||
|
||||
Version
|
||||
=======
|
||||
0.1.23
|
||||
0.1.25
|
||||
|
||||
|
||||
Minetest Version
|
||||
@@ -69,6 +69,8 @@ Various components for mesecons and digilines.
|
||||
* Movefloor, similar to vertical mesecons movestone.
|
||||
* Camera, takes a representative image.
|
||||
* Storage, indexed storage units.
|
||||
* Hoppers, that are more compatible with this mod.
|
||||
* Force Field Generator, repels players and mobs within a radius.
|
||||
* Mesecons Through Wire, transmits through 1 to 2 solid blocks.
|
||||
* Solid color conductor blocks, same as Solid Color Block but also mesecons
|
||||
and digilines conductor.
|
||||
|
BIN
screenshot.png
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 84 KiB |
BIN
sounds/lwforce_field_zap.ogg
Normal file
43
storage.lua
@@ -200,20 +200,6 @@ local consolidation_interval = 20
|
||||
|
||||
|
||||
|
||||
local function unescape_description (description)
|
||||
if description:sub (1, 4) == string.char (27, 40, 84, 64) then
|
||||
local last = description:find (")", 5, true)
|
||||
|
||||
if last then
|
||||
description = description:sub (last + 1, -1)
|
||||
end
|
||||
end
|
||||
|
||||
return description:gsub (string.char (27, 70), ""):gsub (string.char (27, 69), "")
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function unit_inventory (pos, owner, inv_list)
|
||||
local node = utils.get_far_node (pos)
|
||||
|
||||
@@ -333,15 +319,14 @@ local function get_stock_list (pos)
|
||||
|
||||
if tstack and tstack.meta and count_table_keys (tstack.meta) > 0 then
|
||||
custom = true
|
||||
|
||||
if stack:get_meta ():get_string ("description") ~= "" then
|
||||
description = stack:get_meta ():get_string ("description")
|
||||
end
|
||||
|
||||
pallet_index = tstack.meta.palette_index
|
||||
end
|
||||
|
||||
if not description then
|
||||
if stack:get_short_description () ~= "" then
|
||||
description = stack:get_short_description ()
|
||||
elseif stack:get_description () ~= "" then
|
||||
description = stack:get_description ()
|
||||
else
|
||||
description = name
|
||||
|
||||
local def = utils.find_item_def (name)
|
||||
@@ -358,7 +343,7 @@ local function get_stock_list (pos)
|
||||
list[#list + 1] =
|
||||
{
|
||||
name = stack:get_name (),
|
||||
description = unescape_description (description),
|
||||
description = utils.unescape_description (description),
|
||||
id = k,
|
||||
count = v.count,
|
||||
custom = custom,
|
||||
@@ -389,6 +374,11 @@ local function output_items (pos, name, count)
|
||||
end
|
||||
|
||||
local stack = ItemStack (name)
|
||||
|
||||
if stack:get_stack_max () < count then
|
||||
count = stack:get_stack_max ()
|
||||
end
|
||||
|
||||
stack:set_count (count)
|
||||
|
||||
while stack:get_count () > 0 do
|
||||
@@ -716,8 +706,11 @@ local function get_formspec_list (pos)
|
||||
local stack = ItemStack (k)
|
||||
local smeta = stack:get_meta ()
|
||||
|
||||
if smeta and smeta:get_string ("description") ~= "" then
|
||||
description = smeta:get_string ("description")
|
||||
|
||||
if stack:get_short_description () ~= "" then
|
||||
description = stack:get_short_description ()
|
||||
elseif stack:get_description () ~= "" then
|
||||
description = stack:get_description ()
|
||||
else
|
||||
local def = utils.find_item_def (stack:get_name ())
|
||||
|
||||
@@ -733,12 +726,12 @@ local function get_formspec_list (pos)
|
||||
list[#list + 1] =
|
||||
{
|
||||
item = k,
|
||||
description = unescape_description (description),
|
||||
description = utils.unescape_description (description),
|
||||
count = v.count
|
||||
}
|
||||
end
|
||||
|
||||
local foo = table.sort (list , function (e1, e2)
|
||||
table.sort (list , function (e1, e2)
|
||||
return (e1.description:lower () < e2.description:lower ())
|
||||
end)
|
||||
|
||||
|
BIN
textures/lwcomponents_force_field.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
textures/lwcomponents_force_field_bubble.png
Normal file
After Width: | Height: | Size: 427 KiB |
BIN
textures/lwcomponents_force_field_on.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
textures/lwcomponents_force_field_zap_1.png
Normal file
After Width: | Height: | Size: 4.5 KiB |
BIN
textures/lwcomponents_force_field_zap_2.png
Normal file
After Width: | Height: | Size: 4.3 KiB |
BIN
textures/lwcomponents_hopper_bottom.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
BIN
textures/lwcomponents_hopper_side.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
BIN
textures/lwcomponents_hopper_side_spout.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
BIN
textures/lwcomponents_hopper_top.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
BIN
textures/lwcomponents_hopper_vert_spout.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 2.6 KiB |
75
utils.lua
@@ -225,15 +225,84 @@ end
|
||||
|
||||
|
||||
|
||||
function utils.table_equal (t1, t2)
|
||||
for k, v in pairs (t1) do
|
||||
if type (t2[k]) ~= type (v) then
|
||||
return false
|
||||
end
|
||||
|
||||
if type (v) == "table" then
|
||||
if not utils.table_equal (v, t2[k]) then
|
||||
return false
|
||||
end
|
||||
elseif v ~= t2[k] then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
for k, v in pairs (t2) do
|
||||
if type (t1[k]) ~= type (v) then
|
||||
return false
|
||||
end
|
||||
|
||||
if type (v) == "table" then
|
||||
if not utils.table_equal (v, t1[k]) then
|
||||
return false
|
||||
end
|
||||
elseif v ~= t1[k] then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
|
||||
function utils.is_same_item (item1, item2)
|
||||
local copy1 = ItemStack (stack1)
|
||||
local copy2 = ItemStack (stack2)
|
||||
local copy1 = ItemStack (item1)
|
||||
local copy2 = ItemStack (item2)
|
||||
|
||||
if copy1 and copy2 then
|
||||
copy1:set_count (1)
|
||||
copy2:set_count (1)
|
||||
|
||||
return copy1:to_string () == copy2:to_string ()
|
||||
return utils.table_equal (copy1:to_table (), copy2:to_table ())
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
|
||||
function utils.unescape_description (description)
|
||||
description = description:gsub (string.char (27, 70), ""):
|
||||
gsub (string.char (27, 69), ""):
|
||||
gsub ("\n", " ")
|
||||
|
||||
local first = description:find (string.char (27, 40, 84, 64), 1, true)
|
||||
while first do
|
||||
local last = description:find (")", first + 4, true)
|
||||
|
||||
if not last then
|
||||
last = first + 3
|
||||
end
|
||||
|
||||
description = description:sub (1, first - 1)..description:sub (last + 1)
|
||||
|
||||
first = description:find (string.char (27, 40, 84, 64), 1, true)
|
||||
end
|
||||
|
||||
return description
|
||||
end
|
||||
|
||||
|
||||
|
||||
function utils.is_drop (obj)
|
||||
if obj then
|
||||
local entity = obj.get_luaentity and obj:get_luaentity ()
|
||||
|
||||
return (entity and entity.name and entity.name == "__builtin:item")
|
||||
end
|
||||
|
||||
return false
|
||||
|