Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
fcf6b7b6ff | ||
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156b47f8b9 | ||
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fed7295111 | ||
|
391d8e1393 | ||
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108abd4485 |
@@ -253,8 +253,13 @@ end
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local function break_node (pos, range)
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local node = minetest.get_node_or_nil (pos)
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local meta = minetest.get_meta (pos)
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if node then
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if meta and minetest.is_protected (pos, meta:get_string ("owner")) then
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return
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end
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local breakpos = get_break_pos (pos, node.param2, range)
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if breakpos then
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|
@@ -175,3 +175,12 @@ v0.1.28
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v0.1.29
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* Fixed piston moving piston blanks.
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v0.1.30
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* Added quantity field to droppers.
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* Added 'Use player when placing' setting.
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v0.1.31
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* Added crafter.
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|
1583
crafter.lua
Normal file
1583
crafter.lua
Normal file
File diff suppressed because it is too large
Load Diff
20
crafting.lua
20
crafting.lua
@@ -60,6 +60,26 @@ minetest.register_craft( {
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})
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minetest.register_craft( {
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output = "lwcomponents:crafter",
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recipe = {
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{ "default:steel_ingot", "group:wood", "default:steel_ingot" },
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{ "group:wood", "", "group:wood" },
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{ "default:copper_ingot", "group:wood", "default:chest" },
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},
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})
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minetest.register_craft( {
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output = "lwcomponents:crafter_locked",
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recipe = {
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{ "default:steel_ingot", "group:wood", "default:steel_ingot" },
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{ "group:wood", "", "group:wood" },
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{ "default:copper_ingot", "group:wood", "default:chest_locked" },
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},
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})
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minetest.register_craft( {
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output = "lwcomponents:force_field",
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recipe = {
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5
crafting_mods.lua
Normal file
5
crafting_mods.lua
Normal file
@@ -0,0 +1,5 @@
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return
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{
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-- ["mod:crafted_item"] = { add = { "mod:name n", "mod:name n" }, remove = { "mod:name n", "mod:name n" } },
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["farming:pineapple_ring"] = { add = { "farming:pineapple_top" } }
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}
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19
deployer.lua
19
deployer.lua
@@ -73,13 +73,18 @@ end
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local function place_node (item, pos)
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local function place_node (item, pos, owner)
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local node = minetest.get_node_or_nil ({ x = pos.x, y = pos.y - 1, z = pos.z })
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if not node then
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return false
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end
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if (utils.settings.use_player_when_placing and minetest.is_protected (pos, owner)) or
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(not utils.settings.use_player_when_placing and minetest.is_protected (pos, "")) then
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return false
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end
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local nodedef = utils.find_item_def (node.name)
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if node.name == "air" or not nodedef or (nodedef and nodedef.buildable_to) then
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@@ -95,7 +100,7 @@ local function place_node (item, pos)
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nodedef = utils.find_item_def (node.name)
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if node.name ~= "air" then
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if not nodedef or not nodedef.buildable_to or minetest.is_protected (pos, "") then
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if not nodedef or not nodedef.buildable_to then
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return false
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end
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end
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@@ -121,8 +126,14 @@ local function place_node (item, pos)
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}
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end
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local placer
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if owner ~= "" and utils.settings.use_player_when_placing then
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placer = minetest.get_player_by_name (owner)
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end
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if itemdef and itemdef.on_place then
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local result, leftover = pcall (itemdef.on_place, stack, nil, pointed_thing)
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local result, leftover = pcall (itemdef.on_place, stack, placer, pointed_thing)
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placed = result
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@@ -221,7 +232,7 @@ local function deploy_item (pos, node, slot, range)
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local deploypos = get_deploy_pos (pos, node.param2, range)
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if item and deploypos then
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if place_node (stack, deploypos) then
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if place_node (stack, deploypos, meta:get_string ("owner")) then
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stack:set_count (stack:get_count () - 1)
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inv:set_stack ("main", slot, stack)
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|
@@ -11,7 +11,9 @@ used. Also acts as a digilines conductor. If the hopper mod is loaded,
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will take tools from the top and sides. Pipeworks tubes can push items
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into and pull items from the inventory.
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Only the owner can dig or access the form of the locked version.
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Only the owner can dig or access the form of the locked version. To break
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nodes in a protected area, the locked version must be used and the owner
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must be able to dig in the area.
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UI
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|
131
docs/crafter.txt
Normal file
131
docs/crafter.txt
Normal file
@@ -0,0 +1,131 @@
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Crafter
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-------
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Crafters can craft items by recipe or desired output item. Crafted items
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are placed in the Output inventory, along with any replacement items (for
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example if a bucket of milk is used in the craft the bucket is placed in
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the Output inventory as well). Source items for the craft must be in the
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Input inventory. If the crafter is adjoined to a storage unit the crafter
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will also use source items from it as well.
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Only the owner can dig or access the form of the locked version.
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Unowned crafters can only access unowned units. Owned crafters can access
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units of the same owner or unowned units.
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UI
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Input inventory - top left, source items for crafting.
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Player inventory - lower left.
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Channel - digilines channel of crafter, press enter or click Set to set.
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Crafting grid - center top, enter a recipe to craft.
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Automatic - if checked a craft of the recipe is performed every second (if possible).
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Preview - this is a preview of the item crafted from the recipe.
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Craft - perform 1 craft from the recipe (if possible).
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Output inventory - center bottom, where crafted and replacement items are placed.
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Search - top right.
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Craftable list - right, list of all items that are possible to craft from
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the input items. clicking an item crafts it (if possible).
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The form does not update while open. A craft from source items no longer
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available will not craft.
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Terms can be entered into the search field, and when enter is pressed or
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the Search button is pressed, only items whose name or description contains
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these terms are shown in the list. That is if they match any of the space
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separated terms.
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When items are placed into the crafting grid a copy is used and the item
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returns to where it was taken from. When items are removed from the crafting
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grid they are disposed of.
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The preview displays the craft preformed by the recipe. Items cannot be
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pulled from here.
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The automatic crafting is only operable when the crafter is in an active
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block. Mesecons and digilines operations operate in unloaded blocks.
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Hoppers placed to the top or sides of a crafter will feed items into the
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input. Hoppers placed below a crafter will take items from the output.
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Pipeworks tubes can push items into the input, and pull items from the
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output.
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Mesecons
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Perform 1 craft from the recipe when power is turned on (if possible).
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Digilines messages
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"craft [qty]"
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Craft from the recipe if possible. qty is optional, if given must be an
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integer between 1 to 10.
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"craftitem itemname [qty]"
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Craft the given item if possible. itemname must be a valid item name
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(eg. "default:wood"). qty is optional, if given must be an integer
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between 1 to 10.
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"automatic state"
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Sets the automatic running state of the crafter. state must be true or
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false.
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"craftable"
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Sends a digilines message with it's own channel of the possible craftable
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items in the following form:
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{
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action = "craftable",
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items = {
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<items>
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||||
}
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}
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The items key is an indexed list of items. Each item entry is
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a table with the following keys:
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{
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name -- string, the name of the item, as <mod>:<name>
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description -- string, short description of item
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}
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"inventory"
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Sends a digilines message with it's own channel of the source items,
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including any attached storage, in the following form:
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{
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action = "inventory",
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inventory = {
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<items>
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||||
}
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}
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The inventory key is an indexed list of items. Each item entry is
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a table with the following keys:
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{
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name -- string, the name of the item, as <mod>:<name>
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description -- string, short description of item
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count -- number, the total number of this item in storage
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||||
}
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Set recipe grid:
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{
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action = "recipe",
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items = { ... }
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||||
}
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items must be a string list of item names as <mod>:<name>. The grid is
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fill left to right, top to bottom. Up to the first 9 items are used.
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* When crafting by item the output quantities may not be as expected. The
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first found recipe for the craft which is satisfied by the available
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items is used. So if you have saplings and wood in the input and try
|
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to craft sticks, if the first recipe found uses the saplings 1 stick will
|
||||
be output, if wood then 4 sticks. Also, sometimes the same recipe is
|
||||
registered for more than 1 item. In this case, what item will actually
|
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be crafted is ambiguous.
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||||
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* The file 'crafting_mods.lua' in the mod folder contains a list of
|
||||
crafting modifications. Modify this file as necessary. The field name
|
||||
is the item being crafted. Each item in the add list is added to the
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||||
output inventory. Each item in the remove list is removed from the
|
||||
replacements or source storage.
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||||
|
||||
* Gaining the list of craftable items is an exponential process, based
|
||||
on the number of unique source items and the total number of items
|
||||
available. As a guide, 320 source items and 795 total items that resulted
|
||||
623 craftable items took approx. 200ms (1st gen i5 processor). This list
|
||||
is only gained: when the form is opened; when the Search button is clicked;
|
||||
and when the digilines "craftable" message is sent.
|
@@ -1,5 +1,5 @@
|
||||
Deployer
|
||||
-------
|
||||
--------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Deployers place the node up to 5 nodes directly in front of them. The
|
||||
@@ -9,7 +9,10 @@ Also acts as a digilines conductor. If the hopper mod is loaded, will
|
||||
take items from the top and sides, and release them from the bottom.
|
||||
Pipeworks tubes can push items into and pull items from the inventory.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
Only the owner can dig or access the form of the locked version. To place
|
||||
nodes in a protected area the 'Use player when placing' setting must be
|
||||
enabled, the deployer must be the locked version and the owner must be able
|
||||
to place in the area.
|
||||
|
||||
UI
|
||||
|
||||
|
@@ -2,7 +2,7 @@ Dropper
|
||||
-------
|
||||
* This block is only available if digilines and/or mesecons are loaded.
|
||||
|
||||
Contains an inventory and drops an item on command. Also acts as a
|
||||
Contains an inventory and drops item/s on command. Also acts as a
|
||||
digilines conductor. If the hopper mod is loaded, will take items from the
|
||||
top and sides, and release them from the bottom. Pipeworks tubes can push
|
||||
items into and pull items from the inventory.
|
||||
@@ -13,29 +13,52 @@ UI
|
||||
|
||||
Channel - digilines channel of dropper.
|
||||
Top 16 slot inventory - storage of items to drop.
|
||||
Qty - the number of items dropped on an action.
|
||||
Bottom 32 slot inventory - player's inventory.
|
||||
|
||||
Mesecons
|
||||
Drops the next item when power is turned on.
|
||||
Drops the next item/s when power is turned on, to the given quantity.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"drop [<slot>|<itemname>] [qty]"
|
||||
slot or itemname are optional. If given slot must be the number of
|
||||
the dropper slot to drop from (1 to 16). itemname must be the name of
|
||||
the item from the dropper to drop (eg. default:stone).
|
||||
qty is optional. If given must be the number of items to drop. If
|
||||
omitted the quantity set on the dropper's form is dropped.
|
||||
|
||||
examples:
|
||||
"drop"
|
||||
Drops the next item. No drop if dropper is empty.
|
||||
Drops the first found item with the quantity from the dropper's form.
|
||||
|
||||
"drop <slot>"
|
||||
Drops 1 item from the given slot (1 to 16). No drop if slot is empty.
|
||||
eg. "drop 7"
|
||||
"drop 7"
|
||||
Drops items from slot 7 with the quantity from the dropper's form.
|
||||
|
||||
"drop <itemname>"
|
||||
Drops 1 item of the given name. No drop if dropper does not contain the
|
||||
item.
|
||||
eg. "drop default:stone"
|
||||
"drop default:stone"
|
||||
Drops the item "default:stone" with the quantity from the dropper's form.
|
||||
|
||||
When an item is dropped a digilines message is sent with the dropper's
|
||||
"drop 7 5"
|
||||
Drops items from slot 7 with the quantity of 5.
|
||||
|
||||
"drop default:stone 5"
|
||||
Drops the item "default:stone" with the quantity of 5.
|
||||
|
||||
"drop nil 5"
|
||||
Drops the first found item with the quantity of 5.
|
||||
|
||||
If there are not enough items in the dropper (of a name or in a slot) to
|
||||
fulfil the quantity, only the amount available is dropped. If no slot or
|
||||
name is given the first found item is used (multiple items are not dropped
|
||||
to fulfil the quantity).
|
||||
|
||||
|
||||
When items are dropped a digilines message is sent with the dropper's
|
||||
channel. The message is a table with the following keys:
|
||||
{
|
||||
action = "drop",
|
||||
name = "<itemname>", -- name of dropped item
|
||||
slot = <slot> -- slot number the item was taken from (1 to 16).
|
||||
name = "<itemname>", -- name of dropped item/s
|
||||
slot = <slot>, -- slot number the item/s were taken from (1 to 16). If
|
||||
-- more than one slot was taken from this will be -1
|
||||
qty = <number> -- the number of items dropped
|
||||
}
|
||||
|
@@ -19,7 +19,7 @@ Channel - digilines channel of indexer.
|
||||
Input - middle.
|
||||
Output - top right.
|
||||
Filter - center right.
|
||||
Player inventor - lower right.
|
||||
Player inventory - lower right.
|
||||
|
||||
When the UI is accessed the storage is scanned, and its contents are
|
||||
displayed in the list. The list contains the following columns:
|
||||
|
164
dropper.lua
164
dropper.lua
@@ -23,7 +23,7 @@ end
|
||||
|
||||
|
||||
|
||||
local function send_drop_message (pos, slot, name)
|
||||
local function send_drop_message (pos, slot, name, qty)
|
||||
if utils.digilines_supported then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
@@ -36,7 +36,8 @@ local function send_drop_message (pos, slot, name)
|
||||
channel,
|
||||
{ action = "drop",
|
||||
name = name,
|
||||
slot = slot })
|
||||
slot = slot,
|
||||
qty = qty })
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -45,69 +46,110 @@ end
|
||||
|
||||
|
||||
-- slot:
|
||||
-- nil - next item, no drop if empty
|
||||
-- number - 1 item from slot, no drop if empty
|
||||
-- string - name of item to drop, no drop if none
|
||||
local function drop_item (pos, node, slot)
|
||||
-- nil or "nil"- next item, no drop if empty, max qty or less of first found item
|
||||
-- number - qty items from slot, no drop if empty, max qty or less
|
||||
-- string - name of item to drop, no drop if none, max qty or less
|
||||
local function drop_item (pos, node, slot, qty)
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
local inv = meta:get_inventory ()
|
||||
|
||||
if inv then
|
||||
if not slot then
|
||||
local item
|
||||
|
||||
if qty then
|
||||
qty = tonumber (qty)
|
||||
end
|
||||
|
||||
if not qty then
|
||||
qty = tonumber (meta:get_string ("quantity")) or 1
|
||||
end
|
||||
|
||||
qty = math.max (qty, 1)
|
||||
|
||||
if not slot or (type (slot) == "string" and slot == "nil") then
|
||||
local slots = inv:get_size ("main")
|
||||
|
||||
for i = 1, slots do
|
||||
local stack = inv:get_stack ("main", i)
|
||||
|
||||
if not stack:is_empty () and stack:get_count () > 0 then
|
||||
slot = i
|
||||
item = stack:get_name ()
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
elseif type (slot) == "string" then
|
||||
local name = slot
|
||||
slot = nil
|
||||
|
||||
local slots = inv:get_size ("main")
|
||||
|
||||
for i = 1, slots do
|
||||
local stack = inv:get_stack ("main", i)
|
||||
|
||||
if not stack:is_empty () and stack:get_count () > 0 then
|
||||
if name == stack:get_name () then
|
||||
slot = i
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif type (slot) == "string" then
|
||||
item = slot
|
||||
slot = nil
|
||||
|
||||
else
|
||||
slot = tonumber (slot)
|
||||
|
||||
end
|
||||
|
||||
if slot then
|
||||
local stack = inv:get_stack ("main", slot)
|
||||
|
||||
if not stack:is_empty () and stack:get_count () > 0 then
|
||||
local name = stack:get_name ()
|
||||
local item = ItemStack (stack)
|
||||
item = stack:get_name ()
|
||||
local drop
|
||||
|
||||
if item then
|
||||
item:set_count (1)
|
||||
|
||||
stack:set_count (stack:get_count () - 1)
|
||||
if stack:get_count () >= qty then
|
||||
drop = qty
|
||||
stack:set_count (stack:get_count () - qty)
|
||||
inv:set_stack ("main", slot, stack)
|
||||
|
||||
utils.item_drop (item, nil, drop_pos (pos, node))
|
||||
|
||||
send_drop_message (pos, slot, name)
|
||||
|
||||
return true, slot, name
|
||||
else
|
||||
drop = stack:get_count ()
|
||||
inv:set_stack ("main", slot, nil)
|
||||
end
|
||||
|
||||
if drop > 0 then
|
||||
utils.item_drop (ItemStack (item.." "..drop), nil, drop_pos (pos, node))
|
||||
|
||||
send_drop_message (pos, slot, item, drop)
|
||||
|
||||
return true, slot, item
|
||||
end
|
||||
end
|
||||
|
||||
elseif item then
|
||||
local slots = inv:get_size ("main")
|
||||
local drop = 0
|
||||
|
||||
for i = 1, slots do
|
||||
local stack = inv:get_stack ("main", i)
|
||||
|
||||
if not stack:is_empty () and stack:get_count () > 0 then
|
||||
if item == stack:get_name () then
|
||||
local remain = qty - drop
|
||||
|
||||
slot = (slot and -1) or i
|
||||
|
||||
if stack:get_count () > remain then
|
||||
stack:set_count (stack:get_count () - remain)
|
||||
drop = qty
|
||||
inv:set_stack ("main", i, stack)
|
||||
else
|
||||
drop = drop + stack:get_count ()
|
||||
inv:set_stack ("main", i, nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if drop == qty then
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if drop > 0 then
|
||||
utils.item_drop (ItemStack (item.." "..drop), nil, drop_pos (pos, node))
|
||||
|
||||
send_drop_message (pos, slot, item, drop)
|
||||
|
||||
return true, slot, item
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -118,19 +160,27 @@ end
|
||||
|
||||
|
||||
|
||||
local function after_place_base (pos, placer, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta (pos)
|
||||
local spec =
|
||||
local function get_formspec ()
|
||||
return
|
||||
"formspec_version[3]\n"..
|
||||
"size[11.75,13.75;true]\n"..
|
||||
"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]\n"..
|
||||
"button[5.5,1.0;2.0,0.8;setchannel;Set]\n"..
|
||||
"list[context;main;3.5,2.5;4,4;]\n"..
|
||||
"list[current_player;main;1.0,8.0;8,4;]\n"..
|
||||
"listring[]"
|
||||
"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]"..
|
||||
"button[5.5,1.0;2.0,0.8;setchannel;Set]"..
|
||||
"list[context;main;1.0,2.5;4,4;]"..
|
||||
"list[current_player;main;1.0,8.0;8,4;]"..
|
||||
"listring[]"..
|
||||
"field[6.5,2.9;2.75,0.8;quantity;Qty;${quantity}]"..
|
||||
"button[9.25,2.9;1.5,0.8;setquantity;Set]"
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function after_place_base (pos, placer, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
meta:set_string ("inventory", "{ main = { } }")
|
||||
meta:set_string ("formspec", spec)
|
||||
meta:set_string ("quantity", "1")
|
||||
meta:set_string ("formspec", get_formspec ())
|
||||
|
||||
local inv = meta:get_inventory ()
|
||||
|
||||
@@ -180,6 +230,15 @@ local function on_receive_fields (pos, formname, fields, sender)
|
||||
meta:set_string ("channel", fields.channel)
|
||||
end
|
||||
end
|
||||
|
||||
if fields.setquantity then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
local qty = math.max (tonumber (fields.quantity or 1) or 1, 1)
|
||||
meta:set_string ("quantity", tostring (qty))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -285,6 +344,15 @@ local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
|
||||
"lwcomponents:component_privately_owned",
|
||||
spec)
|
||||
end
|
||||
else
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
if meta:get_string ("quantity") == "" then
|
||||
meta:set_string ("quantity", "1")
|
||||
meta:set_string ("formspec", get_formspec ())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return itemstack
|
||||
@@ -322,7 +390,13 @@ local function digilines_support ()
|
||||
m[2] = tonumber (m[2])
|
||||
end
|
||||
|
||||
drop_item (pos, node, m[2])
|
||||
if m[3] and tonumber (m[3]) then
|
||||
m[3] = tonumber (m[3])
|
||||
else
|
||||
m[3] = nil
|
||||
end
|
||||
|
||||
drop_item (pos, node, m[2], m[3])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
3
init.lua
3
init.lua
@@ -1,4 +1,4 @@
|
||||
local version = "0.1.29"
|
||||
local version = "0.1.31"
|
||||
local mod_storage = minetest.get_mod_storage ()
|
||||
|
||||
|
||||
@@ -40,6 +40,7 @@ loadfile (modpath.."/pistons.lua") (utils)
|
||||
loadfile (modpath.."/through_wire.lua") (utils)
|
||||
loadfile (modpath.."/camera.lua") (utils)
|
||||
loadfile (modpath.."/storage.lua") (utils)
|
||||
loadfile (modpath.."/crafter.lua") (utils)
|
||||
loadfile (modpath.."/force_field.lua") (utils)
|
||||
loadfile (modpath.."/destroyer.lua") (utils)
|
||||
loadfile (modpath.."/extras.lua") (utils)
|
||||
|
@@ -13,7 +13,7 @@ CC BY-SA 3.0
|
||||
|
||||
Version
|
||||
=======
|
||||
0.1.29
|
||||
0.1.31
|
||||
|
||||
|
||||
Minetest Version
|
||||
@@ -71,6 +71,7 @@ Various components for mesecons and digilines.
|
||||
* Movefloor, similar to vertical mesecons movestone.
|
||||
* Camera, takes a representative image.
|
||||
* Storage, indexed storage units.
|
||||
* Crafter, crafts by recipe or by item, and can pull from storage units.
|
||||
* Hoppers, that are more compatible with this mod.
|
||||
* Force Field Generator, repels players and mobs within a radius.
|
||||
* Mesecons Through Wire, transmits through 1 to 2 solid blocks.
|
||||
@@ -105,5 +106,9 @@ Maximum piston nodes
|
||||
Maximum nodes a piston can push.
|
||||
Default: 15
|
||||
|
||||
Use player when placing
|
||||
Use the owner player of locked versions when placing nodes, otherwise
|
||||
no player is used.
|
||||
Default: false
|
||||
|
||||
------------------------------------------------------------------------
|
||||
|
@@ -12,6 +12,9 @@ utils.settings.alert_handler_errors =
|
||||
utils.settings.max_piston_nodes =
|
||||
tonumber (minetest.settings:get ("lwcomponents_max_piston_nodes") or 15)
|
||||
|
||||
utils.settings.use_player_when_placing =
|
||||
minetest.settings:get_bool ("lwcomponents_use_player_when_placing", false)
|
||||
|
||||
utils.settings.default_stack_max =
|
||||
tonumber (minetest.settings:get ("default_stack_max")) or 99
|
||||
|
||||
|
@@ -6,3 +6,6 @@ lwcomponents_alert_handler_errors (Alert handler errors) bool true
|
||||
|
||||
# Maximum nodes a piston can push.
|
||||
lwcomponents_max_piston_nodes (Maximum piston nodes) int 15
|
||||
|
||||
# Use owner player when placing nodes.
|
||||
lwcomponents_use_player_when_placing (Use player when placing) bool false
|
||||
|
BIN
textures/lwcomponents_storage_crafter.png
Normal file
BIN
textures/lwcomponents_storage_crafter.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.5 KiB |
Reference in New Issue
Block a user